diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 5c3190669..a5d5bb3ba 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -446,11 +446,10 @@ extern DECLSPEC char *SDLCALL SDL_GetGamepadInstanceMapping(SDL_JoystickID insta extern DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance_id); /** - * Get the SDL_Gamepad associated with a joystick instance ID. + * Get the SDL_Gamepad associated with a joystick instance ID, if it has been opened. * * \param instance_id the joystick instance ID of the gamepad - * \returns an SDL_Gamepad on success or NULL on failure; call - * SDL_GetError() for more information. + * \returns an SDL_Gamepad on success or NULL on failure or if it hasn't been opened yet; call SDL_GetError() for more information. * * \since This function is available since SDL 3.0.0. */ diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h index 5f67994b9..5026c62ed 100644 --- a/include/SDL3/SDL_joystick.h +++ b/include/SDL3/SDL_joystick.h @@ -283,11 +283,10 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickInstanceType(SDL_Joystic extern DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instance_id); /** - * Get the SDL_Joystick associated with an instance ID. + * Get the SDL_Joystick associated with an instance ID, if it has been opened. * * \param instance_id the instance ID to get the SDL_Joystick for - * \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError() - * for more information. + * \returns an SDL_Joystick on success or NULL on failure or if it hasn't been opened yet; call SDL_GetError() for more information. * * \since This function is available since SDL 3.0.0. */