From 39473562820e5ee1723e7713b9c06f1cd716e0a7 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 9 May 2024 09:01:13 -0700 Subject: [PATCH] Removed obsolete documentation --- include/SDL3/SDL_main.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index 4833ecde8..8552a8e7d 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -327,11 +327,6 @@ extern SDLMAIN_DECLSPEC int SDLCALL SDL_AppIterate(void *appstate); * Events sent to this function are not owned by the app; if you need to save * the data, you should copy it. * - * You do not need to free event data (such as the `file` string in - * SDL_EVENT_DROP_FILE), as SDL will free it once this function returns. Note - * that this is different than one might expect when using a standard "main" - * function! - * * This function should not go into an infinite mainloop; it should handle the * provided event appropriately and return. *