diff --git a/VisualC-GDK/SDL/SDL.vcxproj b/VisualC-GDK/SDL/SDL.vcxproj index 28fdc639f..e13600528 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj +++ b/VisualC-GDK/SDL/SDL.vcxproj @@ -558,6 +558,7 @@ + @@ -863,4 +864,4 @@ - \ No newline at end of file + diff --git a/VisualC-GDK/SDL/SDL.vcxproj.filters b/VisualC-GDK/SDL/SDL.vcxproj.filters index 069e3bd14..4260bfcd9 100644 --- a/VisualC-GDK/SDL/SDL.vcxproj.filters +++ b/VisualC-GDK/SDL/SDL.vcxproj.filters @@ -436,6 +436,7 @@ + @@ -462,4 +463,4 @@ - \ No newline at end of file + diff --git a/VisualC-WinRT/SDL-UWP.vcxproj b/VisualC-WinRT/SDL-UWP.vcxproj index 32966b4fe..a80d0924b 100644 --- a/VisualC-WinRT/SDL-UWP.vcxproj +++ b/VisualC-WinRT/SDL-UWP.vcxproj @@ -185,6 +185,7 @@ + @@ -917,4 +918,4 @@ - \ No newline at end of file + diff --git a/VisualC-WinRT/SDL-UWP.vcxproj.filters b/VisualC-WinRT/SDL-UWP.vcxproj.filters index 46d67b145..e57ee7174 100644 --- a/VisualC-WinRT/SDL-UWP.vcxproj.filters +++ b/VisualC-WinRT/SDL-UWP.vcxproj.filters @@ -438,6 +438,9 @@ Source Files + + Source Files + Source Files @@ -973,4 +976,4 @@ Source Files - \ No newline at end of file + diff --git a/VisualC/SDL/SDL.vcxproj b/VisualC/SDL/SDL.vcxproj index 879c607e8..3a7f523d9 100644 --- a/VisualC/SDL/SDL.vcxproj +++ b/VisualC/SDL/SDL.vcxproj @@ -464,6 +464,7 @@ + diff --git a/VisualC/SDL/SDL.vcxproj.filters b/VisualC/SDL/SDL.vcxproj.filters index faa6a9d55..24579a58e 100644 --- a/VisualC/SDL/SDL.vcxproj.filters +++ b/VisualC/SDL/SDL.vcxproj.filters @@ -615,6 +615,9 @@ video + + video + video @@ -1554,4 +1557,4 @@ - \ No newline at end of file + diff --git a/build-scripts/SDL_migration.cocci b/build-scripts/SDL_migration.cocci index fef3d3536..67fa06af3 100644 --- a/build-scripts/SDL_migration.cocci +++ b/build-scripts/SDL_migration.cocci @@ -1566,7 +1566,7 @@ typedef SDL_GameControllerButton, SDL_GamepadButton; @@ @@ - SDL_AllocFormat -+ SDL_CreatePixelFormat ++ SDL_GetPixelFormatDetails (...) @@ @@ @@ -1575,23 +1575,18 @@ typedef SDL_GameControllerButton, SDL_GamepadButton; (...) @@ @@ -- SDL_FreeFormat -+ SDL_DestroyPixelFormat - (...) -@@ -@@ - SDL_FreePalette + SDL_DestroyPalette (...) @@ @@ - SDL_MasksToPixelFormatEnum -+ SDL_GetPixelFormatEnumForMasks ++ SDL_GetPixelFormatForMasks (...) @@ @@ - SDL_PixelFormatEnumToMasks -+ SDL_GetMasksForPixelFormatEnum ++ SDL_GetMasksForPixelFormat (...) @@ @@ @@ -3488,3 +3483,21 @@ typedef SDL_Colour, SDL_Color; @@ - SDLK_z + SDLK_Z +@@ +typedef SDL_PixelFormat, SDL_PackedPixelDetails; +@@ +- SDL_PixelFormat ++ SDL_PixelFormatDetails +@@ +@@ +- SDL_ConvertSurfaceFormat ++ SDL_ConvertSurface + (...) +@@ +@@ +- SDL_PREALLOC ++ SDL_SURFACE_PREALLOCATED +@@ +@@ +- SDL_SIMD_ALIGNED ++ SDL_SURFACE_SIMD_ALIGNED diff --git a/cmake/test/main_gui.c b/cmake/test/main_gui.c index c8cc03c12..016573847 100644 --- a/cmake/test/main_gui.c +++ b/cmake/test/main_gui.c @@ -15,7 +15,7 @@ int main(int argc, char *argv[]) return 1; } screenSurface = SDL_GetWindowSurface(window); - SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff)); + SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapSurfaceRGB(screenSurface, 0xff, 0xff, 0xff)); SDL_UpdateWindowSurface(window); SDL_Delay(100); SDL_DestroyWindow(window); diff --git a/docs/README-migration.md b/docs/README-migration.md index 61411ded2..526b4e15b 100644 --- a/docs/README-migration.md +++ b/docs/README-migration.md @@ -1092,19 +1092,22 @@ The following symbols have been renamed: ## SDL_pixels.h +SDL_PixelFormat has been renamed SDL_PixelFormatDetails and just describes the pixel format, it does not include a palette for indexed pixel types. + +SDL_PixelFormatEnum has been renamed SDL_PixelFormat and is used instead of Uint32 for API functions that refer to pixel format by enumerated value. + +SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB(), and SDL_GetRGBA() take an optional palette parameter for indexed color lookups. + +SDL_GetMasksForPixelFormat() now returns the standard int error code. + SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)). -The BitsPerPixel and BytesPerPixel fields of SDL_PixelFormat have been renamed bits_per_pixel and bytes_per_pixel. - -SDL_PixelFormatEnum is used instead of Uint32 for API functions that refer to pixel format by enumerated value. - The following functions have been renamed: -* SDL_AllocFormat() => SDL_CreatePixelFormat() +* SDL_AllocFormat() => SDL_GetPixelFormatDetails() * SDL_AllocPalette() => SDL_CreatePalette() -* SDL_FreeFormat() => SDL_DestroyPixelFormat() * SDL_FreePalette() => SDL_DestroyPalette() -* SDL_MasksToPixelFormatEnum() => SDL_GetPixelFormatEnumForMasks() -* SDL_PixelFormatEnumToMasks() => SDL_GetMasksForPixelFormatEnum() +* SDL_MasksToPixelFormatEnum() => SDL_GetPixelFormatForMasks() +* SDL_PixelFormatEnumToMasks() => SDL_GetMasksForPixelFormat() The following symbols have been renamed: * SDL_PIXELFORMAT_BGR444 => SDL_PIXELFORMAT_XBGR4444 @@ -1114,9 +1117,16 @@ The following symbols have been renamed: * SDL_PIXELFORMAT_RGB555 => SDL_PIXELFORMAT_XRGB1555 * SDL_PIXELFORMAT_RGB888 => SDL_PIXELFORMAT_XRGB8888 +The following functions have been removed: +* SDL_FreeFormat() +* SDL_SetPixelFormatPalette() + The following macros have been removed: * SDL_Colour - use SDL_Color instead +The following structures have been renamed: +* SDL_PixelFormat => SDL_PixelFormatDetails + ## SDL_platform.h The following platform preprocessor macros have been renamed: @@ -1598,19 +1608,23 @@ The following functions have been removed: ## SDL_surface.h +SDL_Surface has been simplified and internal details are no longer in the public structure. + +The `format` member of SDL_Surface is now an enumerated pixel format value. You can get the full details of the pixel format by calling `SDL_GetPixelFormatDetails(surface->format)`. You can get the palette associated with the surface by calling SDL_GetSurfacePalette(). You can get the clip rectangle by calling SDL_GetSurfaceClipRect(). + The userdata member of SDL_Surface has been replaced with a more general properties interface, which can be queried with SDL_GetSurfaceProperties() -Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat. +Removed the unused 'flags' parameter from SDL_ConvertSurface. SDL_CreateRGBSurface() and SDL_CreateRGBSurfaceWithFormat() have been combined into a new function SDL_CreateSurface(). -SDL_CreateRGBSurfaceFrom() and SDL_CreateRGBSurfaceWithFormatFrom() have been combined into a new function SDL_CreateSurfaceFrom(). +SDL_CreateRGBSurfaceFrom() and SDL_CreateRGBSurfaceWithFormatFrom() have been combined into a new function SDL_CreateSurfaceFrom(), and the parameter order has changed for consistency with SDL_CreateSurface(). You can implement the old functions in your own code easily: ```c SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) { return SDL_CreateSurface(width, height, - SDL_GetPixelFormatEnumForMasks(depth, Rmask, Gmask, Bmask, Amask)); + SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask)); } SDL_Surface *SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth, Uint32 format) @@ -1620,13 +1634,14 @@ SDL_Surface *SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, SDL_Surface *SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) { - return SDL_CreateSurfaceFrom(pixels, width, height, pitch, - SDL_GetPixelFormatEnumForMasks(depth, Rmask, Gmask, Bmask, Amask)); + return SDL_CreateSurfaceFrom(width, height, + SDL_GetPixelFormatForMasks(depth, Rmask, Gmask, Bmask, Amask), + pixels, pitch); } SDL_Surface *SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 format) { - return SDL_CreateSurfaceFrom(pixels, width, height, pitch, format); + return SDL_CreateSurfaceFrom(width, height, format, pixels, pitch); } ``` @@ -1645,10 +1660,15 @@ SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale pa SDL_SoftStretch() now takes a scale paramater. -SDL_PixelFormatEnum is used instead of Uint32 for API functions that refer to pixel format by enumerated value. +SDL_PixelFormat is used instead of Uint32 for API functions that refer to pixel format by enumerated value. + +SDL_SetSurfaceColorKey() takes an SDL_bool to enable and disable colorkey. RLE acceleration isn't controlled by the parameter, you should use SDL_SetSurfaceRLE() to change that separately. + +SDL_SetSurfaceRLE() takes an SDL_bool to enable and disable RLE acceleration. The following functions have been renamed: * SDL_BlitScaled() => SDL_BlitSurfaceScaled() +* SDL_ConvertSurfaceFormat() => SDL_ConvertSurface() * SDL_FillRect() => SDL_FillSurfaceRect() * SDL_FillRects() => SDL_FillSurfaceRects() * SDL_FreeSurface() => SDL_DestroySurface() @@ -1669,11 +1689,16 @@ The following symbols have been removed: * SDL_SWSURFACE The following functions have been removed: +* SDL_FreeFormat() * SDL_GetYUVConversionMode() * SDL_GetYUVConversionModeForResolution() * SDL_SetYUVConversionMode() - use SDL_SetSurfaceColorspace() to set the surface colorspace and SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER with SDL_CreateTextureWithProperties() to set the texture colorspace. The default colorspace for YUV pixel formats is SDL_COLORSPACE_JPEG. * SDL_SoftStretchLinear() - use SDL_SoftStretch() with SDL_SCALEMODE_LINEAR +The following symbols have been renamed: +* SDL_PREALLOC => SDL_SURFACE_PREALLOCATED +* SDL_SIMD_ALIGNED => SDL_SURFACE_SIMD_ALIGNED + ## SDL_system.h SDL_WindowsMessageHook has changed signatures so the message may be modified and it can block further message processing. @@ -1835,7 +1860,7 @@ The callback passed to SDL_AddTimer() has changed parameters to: Uint32 SDLCALL TimerCallback(void *userdata, SDL_TimerID timerID, Uint32 interval); ```` -The return value of SDL_RemoveTimer() has changed to the standard int error code. +SDL_RemoveTimer() now returns the standard int error code. ## SDL_touch.h diff --git a/include/SDL3/SDL_camera.h b/include/SDL3/SDL_camera.h index de8e1358b..f7468426f 100644 --- a/include/SDL3/SDL_camera.h +++ b/include/SDL3/SDL_camera.h @@ -78,7 +78,7 @@ typedef struct SDL_Camera SDL_Camera; */ typedef struct SDL_CameraSpec { - SDL_PixelFormatEnum format; /**< Frame format */ + SDL_PixelFormat format; /**< Frame format */ SDL_Colorspace colorspace; /**< Frame colorspace */ int width; /**< Frame width */ int height; /**< Frame height */ diff --git a/include/SDL3/SDL_oldnames.h b/include/SDL3/SDL_oldnames.h index 7d1bf8360..c9abf8147 100644 --- a/include/SDL3/SDL_oldnames.h +++ b/include/SDL3/SDL_oldnames.h @@ -453,19 +453,18 @@ #define SDL_sem SDL_Semaphore /* ##SDL_pixels.h */ -#define SDL_AllocFormat SDL_CreatePixelFormat +#define SDL_AllocFormat SDL_GetPixelFormatDetails #define SDL_AllocPalette SDL_CreatePalette #define SDL_Colour SDL_Color -#define SDL_FreeFormat SDL_DestroyPixelFormat #define SDL_FreePalette SDL_DestroyPalette -#define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatEnumForMasks +#define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatForMasks #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_XBGR4444 #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_XBGR1555 #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_XBGR8888 #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_XRGB4444 #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_XRGB1555 #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_XRGB8888 -#define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormatEnum +#define SDL_PixelFormatEnumToMasks SDL_GetMasksForPixelFormat /* ##SDL_rect.h */ #define SDL_EncloseFPoints SDL_GetRectEnclosingPointsFloat @@ -580,6 +579,7 @@ /* ##SDL_surface.h */ #define SDL_BlitScaled SDL_BlitSurfaceScaled +#define SDL_ConvertSurfaceFormat SDL_ConvertSurface #define SDL_FillRect SDL_FillSurfaceRect #define SDL_FillRects SDL_FillSurfaceRects #define SDL_FreeSurface SDL_DestroySurface @@ -590,6 +590,8 @@ #define SDL_LoadBMP_RW SDL_LoadBMP_IO #define SDL_LowerBlit SDL_BlitSurfaceUnchecked #define SDL_LowerBlitScaled SDL_BlitSurfaceUncheckedScaled +#define SDL_PREALLOC SDL_SURFACE_PREALLOCATED +#define SDL_SIMD_ALIGNED SDL_SURFACE_SIMD_ALIGNED #define SDL_SaveBMP_RW SDL_SaveBMP_IO #define SDL_SetClipRect SDL_SetSurfaceClipRect #define SDL_SetColorKey SDL_SetSurfaceColorKey @@ -1048,19 +1050,18 @@ #define SDL_sem SDL_sem_renamed_SDL_Semaphore /* ##SDL_pixels.h */ -#define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_CreatePixelFormat +#define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_GetPixelFormatDetails #define SDL_AllocPalette SDL_AllocPalette_renamed_SDL_CreatePalette #define SDL_Colour SDL_Colour_renamed_SDL_Color -#define SDL_FreeFormat SDL_FreeFormat_renamed_SDL_DestroyPixelFormat #define SDL_FreePalette SDL_FreePalette_renamed_SDL_DestroyPalette -#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatEnumForMasks +#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatForMasks #define SDL_PIXELFORMAT_BGR444 SDL_PIXELFORMAT_BGR444_renamed_SDL_PIXELFORMAT_XBGR4444 #define SDL_PIXELFORMAT_BGR555 SDL_PIXELFORMAT_BGR555_renamed_SDL_PIXELFORMAT_XBGR1555 #define SDL_PIXELFORMAT_BGR888 SDL_PIXELFORMAT_BGR888_renamed_SDL_PIXELFORMAT_XBGR8888 #define SDL_PIXELFORMAT_RGB444 SDL_PIXELFORMAT_RGB444_renamed_SDL_PIXELFORMAT_XRGB4444 #define SDL_PIXELFORMAT_RGB555 SDL_PIXELFORMAT_RGB555_renamed_SDL_PIXELFORMAT_XRGB1555 #define SDL_PIXELFORMAT_RGB888 SDL_PIXELFORMAT_RGB888_renamed_SDL_PIXELFORMAT_XRGB8888 -#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormatEnum +#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_renamed_SDL_GetMasksForPixelFormat /* ##SDL_rect.h */ #define SDL_EncloseFPoints SDL_EncloseFPoints_renamed_SDL_GetRectEnclosingPointsFloat @@ -1175,6 +1176,7 @@ /* ##SDL_surface.h */ #define SDL_BlitScaled SDL_BlitScaled_renamed_SDL_BlitSurfaceScaled +#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_renamed_SDL_ConvertSurface #define SDL_FillRect SDL_FillRect_renamed_SDL_FillSurfaceRect #define SDL_FillRects SDL_FillRects_renamed_SDL_FillSurfaceRects #define SDL_FreeSurface SDL_FreeSurface_renamed_SDL_DestroySurface @@ -1185,6 +1187,8 @@ #define SDL_LoadBMP_RW SDL_LoadBMP_RW_renamed_SDL_LoadBMP_IO #define SDL_LowerBlit SDL_LowerBlit_renamed_SDL_BlitSurfaceUnchecked #define SDL_LowerBlitScaled SDL_LowerBlitScaled_renamed_SDL_BlitSurfaceUncheckedScaled +#define SDL_PREALLOC SDL_PREALLOC_renamed_SDL_SURFACE_PREALLOCATED +#define SDL_SIMD_ALIGNED SDL_SIMD_ALIGNED_renamed_SDL_SURFACE_SIMD_ALIGNED #define SDL_SaveBMP_RW SDL_SaveBMP_RW_renamed_SDL_SaveBMP_IO #define SDL_SetClipRect SDL_SetClipRect_renamed_SDL_SetSurfaceClipRect #define SDL_SetColorKey SDL_SetColorKey_renamed_SDL_SetSurfaceColorKey diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h index ec758d8d8..bdb37f73d 100644 --- a/include/SDL3/SDL_pixels.h +++ b/include/SDL3/SDL_pixels.h @@ -133,7 +133,8 @@ typedef enum SDL_PackedLayout #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) -#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) +#define SDL_BITSPERPIXEL(X) \ + (SDL_ISPIXELFORMAT_FOURCC(X) ? 0 : (((X) >> 8) & 0xFF)) #define SDL_BYTESPERPIXEL(X) \ (SDL_ISPIXELFORMAT_FOURCC(X) ? \ ((((X) == SDL_PIXELFORMAT_YUY2) || \ @@ -222,7 +223,7 @@ typedef enum SDL_PackedLayout * * \since This enum is available since SDL 3.0.0. */ -typedef enum SDL_PixelFormatEnum +typedef enum SDL_PixelFormat { SDL_PIXELFORMAT_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB = @@ -426,7 +427,7 @@ typedef enum SDL_PixelFormatEnum SDL_DEFINE_PIXELFOURCC('P', '0', '1', '0'), SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */ SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ') -} SDL_PixelFormatEnum; +} SDL_PixelFormat; /** * Pixels are a representation of a color in a particular color space. @@ -721,7 +722,6 @@ typedef struct SDL_FColor * * \since This struct is available since SDL 3.0.0. * - * \sa SDL_PixelFormat * \sa SDL_SetPaletteColors */ typedef struct SDL_Palette @@ -735,15 +735,11 @@ typedef struct SDL_Palette /** * Details about the format of a pixel. * - * Generally this is used with SDL_Surface, and covers many possible - * configurations, including paletted data and various bit patterns. - * * \since This struct is available since SDL 3.0.0. */ -typedef struct SDL_PixelFormat +typedef struct SDL_PixelFormatDetails { - SDL_PixelFormatEnum format; - SDL_Palette *palette; + SDL_PixelFormat format; Uint8 bits_per_pixel; Uint8 bytes_per_pixel; Uint8 padding[2]; @@ -751,17 +747,15 @@ typedef struct SDL_PixelFormat Uint32 Gmask; Uint32 Bmask; Uint32 Amask; - Uint8 Rloss; - Uint8 Gloss; - Uint8 Bloss; - Uint8 Aloss; + Uint8 Rbits; + Uint8 Gbits; + Uint8 Bbits; + Uint8 Abits; Uint8 Rshift; Uint8 Gshift; Uint8 Bshift; Uint8 Ashift; - int refcount; - struct SDL_PixelFormat *next; -} SDL_PixelFormat; +} SDL_PixelFormatDetails; /** * Get the human readable name of a pixel format. @@ -772,32 +766,31 @@ typedef struct SDL_PixelFormat * \returns the human readable name of the specified pixel format or * `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized. * + * \threadsafety It is safe to call this function from any thread. + * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormatEnum format); +extern SDL_DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormat format); /** * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. * - * \param format one of the SDL_PixelFormatEnum values. + * \param format one of the SDL_PixelFormat values. * \param bpp a bits per pixel value; usually 15, 16, or 32. * \param Rmask a pointer filled in with the red mask for the format. * \param Gmask a pointer filled in with the green mask for the format. * \param Bmask a pointer filled in with the blue mask for the format. * \param Amask a pointer filled in with the alpha mask for the format. - * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't - * possible; call SDL_GetError() for more information. + * \returns 0 on success or a negative error code on failure; call + * SDL_GetError() for more information. + * + * \threadsafety It is safe to call this function from any thread. * * \since This function is available since SDL 3.0.0. * - * \sa SDL_GetPixelFormatEnumForMasks + * \sa SDL_GetPixelFormatForMasks */ -extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, - int *bpp, - Uint32 * Rmask, - Uint32 * Gmask, - Uint32 * Bmask, - Uint32 * Amask); +extern SDL_DECLSPEC int SDLCALL SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask); /** * Convert a bpp value and RGBA masks to an enumerated pixel format. @@ -810,47 +803,33 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetMasksForPixelFormatEnum(SDL_PixelFor * \param Gmask the green mask for the format. * \param Bmask the blue mask for the format. * \param Amask the alpha mask for the format. - * \returns the SDL_PixelFormatEnum value corresponding to the format masks, + * \returns the SDL_PixelFormat value corresponding to the format masks, * or SDL_PIXELFORMAT_UNKNOWN if there isn't a match. * + * \threadsafety It is safe to call this function from any thread. + * * \since This function is available since SDL 3.0.0. * - * \sa SDL_GetMasksForPixelFormatEnum + * \sa SDL_GetMasksForPixelFormat */ -extern SDL_DECLSPEC SDL_PixelFormatEnum SDLCALL SDL_GetPixelFormatEnumForMasks(int bpp, - Uint32 Rmask, - Uint32 Gmask, - Uint32 Bmask, - Uint32 Amask); +extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetPixelFormatForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); /** - * Create an SDL_PixelFormat structure corresponding to a pixel format. + * Create an SDL_PixelFormatDetails structure corresponding to a pixel format. * * Returned structure may come from a shared global cache (i.e. not newly * allocated), and hence should not be modified, especially the palette. Weird * errors such as `Blit combination not supported` may occur. * - * \param pixel_format one of the SDL_PixelFormatEnum values. - * \returns the new SDL_PixelFormat structure or NULL on failure; call + * \param format one of the SDL_PixelFormat values. + * \returns a pointer to a SDL_PixelFormatDetails structure or NULL on failure; call * SDL_GetError() for more information. * - * \since This function is available since SDL 3.0.0. - * - * \sa SDL_DestroyPixelFormat - * \sa SDL_SetPixelFormatPalette - */ -extern SDL_DECLSPEC SDL_PixelFormat * SDLCALL SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format); - -/** - * Free an SDL_PixelFormat structure allocated by SDL_CreatePixelFormat(). - * - * \param format the SDL_PixelFormat structure to free. + * \threadsafety It is safe to call this function from any thread. * * \since This function is available since SDL 3.0.0. - * - * \sa SDL_CreatePixelFormat */ -extern SDL_DECLSPEC void SDLCALL SDL_DestroyPixelFormat(SDL_PixelFormat *format); +extern SDL_DECLSPEC const SDL_PixelFormatDetails * SDLCALL SDL_GetPixelFormatDetails(SDL_PixelFormat format); /** * Create a palette structure with the specified number of color entries. @@ -862,27 +841,16 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyPixelFormat(SDL_PixelFormat *format) * there wasn't enough memory); call SDL_GetError() for more * information. * + * \threadsafety It is safe to call this function from any thread. + * * \since This function is available since SDL 3.0.0. * * \sa SDL_DestroyPalette * \sa SDL_SetPaletteColors - * \sa SDL_SetPixelFormatPalette + * \sa SDL_SetSurfacePalette */ extern SDL_DECLSPEC SDL_Palette *SDLCALL SDL_CreatePalette(int ncolors); -/** - * Set the palette for a pixel format structure. - * - * \param format the SDL_PixelFormat structure that will use the palette. - * \param palette the SDL_Palette structure that will be used. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. - * - * \since This function is available since SDL 3.0.0. - */ -extern SDL_DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, - SDL_Palette *palette); - /** * Set a range of colors in a palette. * @@ -893,22 +861,24 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * form * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified or destroyed in another thread. + * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, - const SDL_Color * colors, - int firstcolor, int ncolors); +extern SDL_DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors); /** * Free a palette created with SDL_CreatePalette(). * * \param palette the SDL_Palette structure to be freed. * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified or destroyed in another thread. + * * \since This function is available since SDL 3.0.0. * * \sa SDL_CreatePalette */ -extern SDL_DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette * palette); +extern SDL_DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette *palette); /** * Map an RGB triple to an opaque pixel value for a given pixel format. @@ -928,20 +898,22 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyPalette(SDL_Palette * palette); * format the return value can be assigned to a Uint16, and similarly a Uint8 * for an 8-bpp format). * - * \param format an SDL_PixelFormat structure describing the pixel format. + * \param format a pointer to SDL_PixelFormatDetails describing the pixel format. + * \param palette an optional palette for indexed formats, may be NULL. * \param r the red component of the pixel in the range 0-255. * \param g the green component of the pixel in the range 0-255. * \param b the blue component of the pixel in the range 0-255. * \returns a pixel value. * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified. + * * \since This function is available since SDL 3.0.0. * * \sa SDL_GetRGB - * \sa SDL_GetRGBA * \sa SDL_MapRGBA + * \sa SDL_MapSurfaceRGB */ -extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, - Uint8 r, Uint8 g, Uint8 b); +extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b); /** * Map an RGBA quadruple to a pixel value for a given pixel format. @@ -961,23 +933,23 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, * format the return value can be assigned to a Uint16, and similarly a Uint8 * for an 8-bpp format). * - * \param format an SDL_PixelFormat structure describing the format of the - * pixel. + * \param format a pointer to SDL_PixelFormatDetails describing the pixel format. + * \param palette an optional palette for indexed formats, may be NULL. * \param r the red component of the pixel in the range 0-255. * \param g the green component of the pixel in the range 0-255. * \param b the blue component of the pixel in the range 0-255. * \param a the alpha component of the pixel in the range 0-255. * \returns a pixel value. * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified. + * * \since This function is available since SDL 3.0.0. * - * \sa SDL_GetRGB * \sa SDL_GetRGBA * \sa SDL_MapRGB + * \sa SDL_MapSurfaceRGBA */ -extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, - Uint8 r, Uint8 g, Uint8 b, - Uint8 a); +extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b, Uint8 a); /** * Get RGB values from a pixel in the specified format. @@ -988,11 +960,13 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]). * * \param pixel a pixel value. - * \param format an SDL_PixelFormat structure describing the format of the - * pixel. - * \param r a pointer filled in with the red component. - * \param g a pointer filled in with the green component. - * \param b a pointer filled in with the blue component. + * \param format a pointer to SDL_PixelFormatDetails describing the pixel format. + * \param palette an optional palette for indexed formats, may be NULL. + * \param r a pointer filled in with the red component, may be NULL. + * \param g a pointer filled in with the green component, may be NULL. + * \param b a pointer filled in with the blue component, may be NULL. + * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified. * * \since This function is available since SDL 3.0.0. * @@ -1000,9 +974,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, * \sa SDL_MapRGB * \sa SDL_MapRGBA */ -extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, - const SDL_PixelFormat * format, - Uint8 * r, Uint8 * g, Uint8 * b); +extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b); /** * Get RGBA values from a pixel in the specified format. @@ -1016,12 +988,14 @@ extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, * (100% opaque). * * \param pixel a pixel value. - * \param format an SDL_PixelFormat structure describing the format of the - * pixel. - * \param r a pointer filled in with the red component. - * \param g a pointer filled in with the green component. - * \param b a pointer filled in with the blue component. - * \param a a pointer filled in with the alpha component. + * \param format a pointer to SDL_PixelFormatDetails describing the pixel format. + * \param palette an optional palette for indexed formats, may be NULL. + * \param r a pointer filled in with the red component, may be NULL. + * \param g a pointer filled in with the green component, may be NULL. + * \param b a pointer filled in with the blue component, may be NULL. + * \param a a pointer filled in with the alpha component, may be NULL. + * + * \threadsafety It is safe to call this function from any thread, as long as the palette is not modified. * * \since This function is available since SDL 3.0.0. * @@ -1029,10 +1003,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, * \sa SDL_MapRGB * \sa SDL_MapRGBA */ -extern SDL_DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, - const SDL_PixelFormat * format, - Uint8 * r, Uint8 * g, Uint8 * b, - Uint8 * a); +extern SDL_DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); /* Ends C function definitions when using C++ */ diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index f33cdf906..4b08b0b11 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -350,8 +350,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetRendererName(SDL_Renderer *render * - `SDL_PROP_RENDERER_VSYNC_NUMBER`: the current vsync setting * - `SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER`: the maximum texture width * and height - * - `SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER`: a (const SDL_PixelFormatEnum - * *) array of pixel formats, terminated with SDL_PIXELFORMAT_UNKNOWN, + * - `SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER`: a (const SDL_PixelFormat *) array of pixel formats, terminated with SDL_PIXELFORMAT_UNKNOWN, * representing the available texture formats for this renderer. * - `SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER`: an SDL_ColorSpace value * describing the colorspace for output to the display, defaults to @@ -485,7 +484,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetCurrentRenderOutputSize(SDL_Renderer *ren * Create a texture for a rendering context. * * \param renderer the rendering context. - * \param format one of the enumerated values in SDL_PixelFormatEnum. + * \param format one of the enumerated values in SDL_PixelFormat. * \param access one of the enumerated values in SDL_TextureAccess. * \param w the width of the texture in pixels. * \param h the height of the texture in pixels. @@ -501,7 +500,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetCurrentRenderOutputSize(SDL_Renderer *ren * \sa SDL_GetTextureSize * \sa SDL_UpdateTexture */ -extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormatEnum format, int access, int w, int h); +extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormat format, int access, int w, int h); /** * Create a texture from an existing surface. @@ -540,7 +539,7 @@ extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Render * SDL_COLORSPACE_SRGB for other RGB textures and SDL_COLORSPACE_JPEG for * YUV textures. * - `SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER`: one of the enumerated values in - * SDL_PixelFormatEnum, defaults to the best RGBA format for the renderer + * SDL_PixelFormat, defaults to the best RGBA format for the renderer * - `SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER`: one of the enumerated values in * SDL_TextureAccess, defaults to SDL_TEXTUREACCESS_STATIC * - `SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER`: the width of the texture in @@ -672,7 +671,7 @@ extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureWithProperties(SDL_Ren * - `SDL_PROP_TEXTURE_COLORSPACE_NUMBER`: an SDL_ColorSpace value describing * the texture colorspace. * - `SDL_PROP_TEXTURE_FORMAT_NUMBER`: one of the enumerated values in - * SDL_PixelFormatEnum. + * SDL_PixelFormat. * - `SDL_PROP_TEXTURE_ACCESS_NUMBER`: one of the enumerated values in * SDL_TextureAccess. * - `SDL_PROP_TEXTURE_WIDTH_NUMBER`: the width of the texture in pixels. diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h index 5df03c465..73a7d368e 100644 --- a/include/SDL3/SDL_surface.h +++ b/include/SDL3/SDL_surface.h @@ -45,34 +45,23 @@ extern "C" { /** * The flags on an SDL_Surface. * - * These are generally meant to be considered read-only. + * These are generally considered read-only. * * \since This datatype is available since SDL 3.0.0. */ typedef Uint32 SDL_SurfaceFlags; -#define SDL_PREALLOC 0x00000001u /**< Surface uses preallocated memory */ -#define SDL_RLEACCEL 0x00000002u /**< Surface is RLE encoded */ -#define SDL_DONTFREE 0x00000004u /**< Surface is referenced internally */ -#define SDL_SIMD_ALIGNED 0x00000008u /**< Surface uses aligned memory */ -#define SDL_SURFACE_USES_PROPERTIES 0x00000010u /**< Surface uses properties */ +#define SDL_SURFACE_PREALLOCATED 0x00000001u /**< Surface uses preallocated pixel memory */ +#define SDL_SURFACE_LOCK_NEEDED 0x00000002u /**< Surface needs to be locked to access pixels */ +#define SDL_SURFACE_LOCKED 0x00000004u /**< Surface is currently locked */ +#define SDL_SURFACE_SIMD_ALIGNED 0x00000008u /**< Surface uses pixel memory allocated with SDL_aligned_alloc() */ /** * Evaluates to true if the surface needs to be locked before access. * * \since This macro is available since SDL 3.0.0. */ -#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) - -/** - * An opaque type used in SDL_Surface. - * - * This is used by SDL to keep track of how blit operations should work - * internally; it is not for use directly by applications. - * - * \since This struct is available since SDL 3.0.0. - */ -typedef struct SDL_BlitMap SDL_BlitMap; +#define SDL_MUSTLOCK(S) (((S)->flags & (SDL_SURFACE_LOCK_NEEDED | SDL_SURFACE_LOCKED)) == SDL_SURFACE_LOCK_NEEDED) /** * The scaling mode. @@ -98,6 +87,9 @@ typedef enum SDL_FlipMode SDL_FLIP_VERTICAL /**< flip vertically */ } SDL_FlipMode; +/* Internal surface data */ +typedef struct SDL_SurfaceData SDL_SurfaceData; + /** * A collection of pixels used in software blitting. * @@ -118,36 +110,24 @@ typedef enum SDL_FlipMode typedef struct SDL_Surface { SDL_SurfaceFlags flags; /**< Read-only */ - SDL_PixelFormat *format; /**< Read-only */ + SDL_PixelFormat format; /**< Read-only */ int w, h; /**< Read-only */ int pitch; /**< Read-only */ - void *pixels; /**< Read-write */ + void *pixels; /**< Read-only pointer, writable pixels if non-NULL */ - void *reserved; /**< Private */ + int refcount; /**< Application reference count, used when freeing surface */ - /** information needed for surfaces requiring locks */ - int locked; /**< Read-only */ + SDL_SurfaceData *internal; /**< Private */ - /** list of BlitMap that hold a reference to this surface */ - void *list_blitmap; /**< Private */ - - /** clipping information */ - SDL_Rect clip_rect; /**< Read-only */ - - /** info for fast blit mapping to other surfaces */ - SDL_BlitMap *map; /**< Private */ - - /** Reference count -- used when freeing surface */ - int refcount; /**< Read-mostly */ } SDL_Surface; /** - * Allocate a new RGB surface with a specific pixel format. + * Allocate a new surface with a specific pixel format. * * \param width the width of the surface. * \param height the height of the surface. - * \param format the SDL_PixelFormatEnum for the new surface's pixel format. + * \param format the SDL_PixelFormat for the new surface's pixel format. * \returns the new SDL_Surface structure that is created or NULL if it fails; * call SDL_GetError() for more information. * @@ -156,11 +136,10 @@ typedef struct SDL_Surface * \sa SDL_CreateSurfaceFrom * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format); +extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormat format); /** - * Allocate a new RGB surface with a specific pixel format and existing pixel - * data. + * Allocate a new surface with a specific pixel format and existing pixel data. * * No copy is made of the pixel data. Pixel data is not managed automatically; * you must free the surface before you free the pixel data. @@ -171,11 +150,11 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height * You may pass NULL for pixels and 0 for pitch to create a surface that you * will fill in with valid values later. * - * \param pixels a pointer to existing pixel data. * \param width the width of the surface. * \param height the height of the surface. + * \param format the SDL_PixelFormat for the new surface's pixel format. + * \param pixels a pointer to existing pixel data. * \param pitch the number of bytes between each row, including padding. - * \param format the SDL_PixelFormatEnum for the new surface's pixel format. * \returns the new SDL_Surface structure that is created or NULL if it fails; * call SDL_GetError() for more information. * @@ -184,10 +163,10 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height * \sa SDL_CreateSurface * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format); +extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch); /** - * Free an RGB surface. + * Free a surface. * * It is safe to pass NULL to this function. * @@ -195,6 +174,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom(void *pixels, int * * \since This function is available since SDL 3.0.0. * + * \sa SDL_CreateStackSurface * \sa SDL_CreateSurface * \sa SDL_CreateSurfaceFrom */ @@ -254,6 +234,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surfac * SDL_GetError() for more information. * * \since This function is available since SDL 3.0.0. + * + * \sa SDL_GetSurfaceColorspace */ extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace); @@ -265,14 +247,13 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceColorspace(SDL_Surface *surface, S * other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures. * * \param surface the SDL_Surface structure to query. - * \param colorspace a pointer filled in with an SDL_ColorSpace value - * describing the surface colorspace. - * \returns 0 on success or a negative error code on failure; call - * SDL_GetError() for more information. + * \returns the colorspace used by the surface, or SDL_COLORSPACE_UNKNOWN if the surface is NULL. * * \since This function is available since SDL 3.0.0. + * + * \sa SDL_SetSurfaceColorspace */ -extern SDL_DECLSPEC int SDLCALL SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace); +extern SDL_DECLSPEC SDL_Colorspace SDLCALL SDL_GetSurfaceColorspace(SDL_Surface *surface); /** * Set the palette used by a surface. @@ -285,9 +266,24 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetSurfaceColorspace(SDL_Surface *surface, S * SDL_GetError() for more information. * * \since This function is available since SDL 3.0.0. + * + * \sa SDL_CreatePalette + * \sa SDL_GetSurfacePalette */ extern SDL_DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette); +/** + * Get the palette used by a surface. + * + * \param surface the SDL_Surface structure to query. + * \returns a pointer to the palette used by the surface, or NULL if there is no palette used. + * + * \since This function is available since SDL 3.0.0. + * + * \sa SDL_SetSurfacePalette + */ +extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_GetSurfacePalette(SDL_Surface *surface); + /** * Set up a surface for directly accessing the pixels. * @@ -411,7 +407,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *fi * the surface must be locked before directly accessing the pixels. * * \param surface the SDL_Surface structure to optimize. - * \param flag 0 to disable, non-zero to enable RLE acceleration. + * \param enabled SDL_TRUE to enable RLE acceleration, SDL_FALSE to disable it. * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. * @@ -421,7 +417,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *fi * \sa SDL_LockSurface * \sa SDL_UnlockSurface */ -extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface, int flag); +extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface, SDL_bool enabled); /** * Returns whether the surface is RLE enabled. @@ -447,11 +443,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_SurfaceHasRLE(SDL_Surface *surface); * It is a pixel of the format used by the surface, as generated by * SDL_MapRGB(). * - * RLE acceleration can substantially speed up blitting of images with large - * horizontal runs of transparent pixels. See SDL_SetSurfaceRLE() for details. - * * \param surface the SDL_Surface structure to update. - * \param flag SDL_TRUE to enable color key, SDL_FALSE to disable color key. + * \param enabled SDL_TRUE to enable color key, SDL_FALSE to disable color key. * \param key the transparent pixel. * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. @@ -459,9 +452,10 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_SurfaceHasRLE(SDL_Surface *surface); * \since This function is available since SDL 3.0.0. * * \sa SDL_GetSurfaceColorKey + * \sa SDL_SetSurfaceRLE * \sa SDL_SurfaceHasColorKey */ -extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceColorKey(SDL_Surface *surface, int flag, Uint32 key); +extern SDL_DECLSPEC int SDLCALL SDL_SetSurfaceColorKey(SDL_Surface *surface, SDL_bool enabled, Uint32 key); /** * Returns whether the surface has a color key. @@ -681,41 +675,19 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surfa * surface. The new, optimized surface can then be used as the source for * future blits, making them faster. * + * If you are converting to an indexed surface and want to map colors to a palette, you can use SDL_ConvertSurfaceAndColorspace() instead. + * * \param surface the existing SDL_Surface structure to convert. - * \param format the SDL_PixelFormat structure that the new surface is - * optimized for. + * \param format the new pixel format. * \returns the new SDL_Surface structure that is created or NULL if it fails; * call SDL_GetError() for more information. * * \since This function is available since SDL 3.0.0. * - * \sa SDL_ConvertSurfaceFormat - * \sa SDL_ConvertSurfaceFormatAndColorspace - * \sa SDL_CreatePixelFormat + * \sa SDL_ConvertSurfaceAndColorspace * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format); - -/** - * Copy an existing surface to a new surface of the specified format. - * - * This function operates just like SDL_ConvertSurface(), but accepts an - * SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such, - * it might be easier to call but it doesn't have access to palette - * information for the destination surface, in case that would be important. - * - * \param surface the existing SDL_Surface structure to convert. - * \param pixel_format the new pixel format. - * \returns the new SDL_Surface structure that is created or NULL if it fails; - * call SDL_GetError() for more information. - * - * \since This function is available since SDL 3.0.0. - * - * \sa SDL_ConvertSurface - * \sa SDL_ConvertSurfaceFormatAndColorspace - * \sa SDL_DestroySurface - */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format); +extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format); /** * Copy an existing surface to a new surface of the specified format and @@ -726,7 +698,8 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *s * colorspace conversion needed. * * \param surface the existing SDL_Surface structure to convert. - * \param pixel_format the new pixel format. + * \param format the new pixel format. + * \param palette an optional palette to use for indexed formats, may be NULL. * \param colorspace the new colorspace. * \param props an SDL_PropertiesID with additional color properties, or 0. * \returns the new SDL_Surface structure that is created or NULL if it fails; @@ -735,20 +708,20 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *s * \since This function is available since SDL 3.0.0. * * \sa SDL_ConvertSurface - * \sa SDL_ConvertSurfaceFormat + * \sa SDL_ConvertSurface * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, const SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props); /** * Copy a block of pixels of one format to another format. * * \param width the width of the block to copy, in pixels. * \param height the height of the block to copy, in pixels. - * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format. + * \param src_format an SDL_PixelFormat value of the `src` pixels format. * \param src a pointer to the source pixels. * \param src_pitch the pitch of the source pixels, in bytes. - * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format. + * \param dst_format an SDL_PixelFormat value of the `dst` pixels format. * \param dst a pointer to be filled in with new pixel data. * \param dst_pitch the pitch of the destination pixels, in bytes. * \returns 0 on success or a negative error code on failure; call @@ -758,7 +731,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(S * * \sa SDL_ConvertPixelsAndColorspace */ -extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch); +extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch); /** * Copy a block of pixels of one format and colorspace to another format and @@ -766,14 +739,14 @@ extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_Pix * * \param width the width of the block to copy, in pixels. * \param height the height of the block to copy, in pixels. - * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format. + * \param src_format an SDL_PixelFormat value of the `src` pixels format. * \param src_colorspace an SDL_ColorSpace value describing the colorspace of * the `src` pixels. * \param src_properties an SDL_PropertiesID with additional source color * properties, or 0. * \param src a pointer to the source pixels. * \param src_pitch the pitch of the source pixels, in bytes. - * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format. + * \param dst_format an SDL_PixelFormat value of the `dst` pixels format. * \param dst_colorspace an SDL_ColorSpace value describing the colorspace of * the `dst` pixels. * \param dst_properties an SDL_PropertiesID with additional destination color @@ -787,7 +760,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, SDL_Pix * * \sa SDL_ConvertPixels */ -extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); +extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); /** * Premultiply the alpha on a block of pixels. @@ -798,10 +771,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int he * * \param width the width of the block to convert, in pixels. * \param height the height of the block to convert, in pixels. - * \param src_format an SDL_PixelFormatEnum value of the `src` pixels format. + * \param src_format an SDL_PixelFormat value of the `src` pixels format. * \param src a pointer to the source pixels. * \param src_pitch the pitch of the source pixels, in bytes. - * \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format. + * \param dst_format an SDL_PixelFormat value of the `dst` pixels format. * \param dst a pointer to be filled in with premultiplied pixel data. * \param dst_pitch the pitch of the destination pixels, in bytes. * \returns 0 on success or a negative error code on failure; call @@ -809,7 +782,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int he * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch); +extern SDL_DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch); /** * Perform a fast fill of a rectangle with a specific color. @@ -1033,6 +1006,67 @@ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const SD */ extern SDL_DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode); +/** + * Map an RGB triple to an opaque pixel value for a surface. + * + * This function maps the RGB color value to the specified pixel format and + * returns the pixel value best approximating the given RGB color value for + * the given pixel format. + * + * If the surface has a palette, the index of the closest matching color + * in the palette will be returned. + * + * If the surface pixel format has an alpha component it will be returned as + * all 1 bits (fully opaque). + * + * If the pixel format bpp (color depth) is less than 32-bpp then the unused + * upper bits of the return value can safely be ignored (e.g., with a 16-bpp + * format the return value can be assigned to a Uint16, and similarly a Uint8 + * for an 8-bpp format). + * + * \param surface the surface to use for the pixel format and palette. + * \param r the red component of the pixel in the range 0-255. + * \param g the green component of the pixel in the range 0-255. + * \param b the blue component of the pixel in the range 0-255. + * \returns a pixel value. + * + * \since This function is available since SDL 3.0.0. + * + * \sa SDL_MapSurfaceRGBA + */ +extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b); + +/** + * Map an RGBA quadruple to a pixel value for a surface. + * + * This function maps the RGBA color value to the specified pixel format and + * returns the pixel value best approximating the given RGBA color value for + * the given pixel format. + * + * If the surface pixel format has no alpha component the alpha value will + * be ignored (as it will be in formats with a palette). + * + * If the surface has a palette, the index of the closest matching color + * in the palette will be returned. + * + * If the pixel format bpp (color depth) is less than 32-bpp then the unused + * upper bits of the return value can safely be ignored (e.g., with a 16-bpp + * format the return value can be assigned to a Uint16, and similarly a Uint8 + * for an 8-bpp format). + * + * \param surface the surface to use for the pixel format and palette. + * \param r the red component of the pixel in the range 0-255. + * \param g the green component of the pixel in the range 0-255. + * \param b the blue component of the pixel in the range 0-255. + * \param a the alpha component of the pixel in the range 0-255. + * \returns a pixel value. + * + * \since This function is available since SDL 3.0.0. + * + * \sa SDL_MapSurfaceRGB + */ +extern SDL_DECLSPEC Uint32 SDLCALL SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a); + /** * Retrieves a single pixel from a surface. * diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index bd0d726dd..5dcee6694 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -88,7 +88,7 @@ typedef enum SDL_SystemTheme typedef struct SDL_DisplayMode { SDL_DisplayID displayID; /**< the display this mode is associated with */ - SDL_PixelFormatEnum format; /**< pixel format */ + SDL_PixelFormat format; /**< pixel format */ int w; /**< width */ int h; /**< height */ float pixel_density; /**< scale converting size to pixels (e.g. a 1920x1080 mode with 2.0 scale would have 3840x2160 pixels) */ diff --git a/src/SDL.c b/src/SDL.c index 295778724..9c6cd58cb 100644 --- a/src/SDL.c +++ b/src/SDL.c @@ -50,6 +50,7 @@ #include "render/SDL_sysrender.h" #include "sensor/SDL_sensor_c.h" #include "stdlib/SDL_getenv_c.h" +#include "video/SDL_pixels_c.h" #include "video/SDL_video_c.h" #define SDL_INIT_EVERYTHING ~0U @@ -549,6 +550,8 @@ void SDL_Quit(void) SDL_ClearHints(); SDL_AssertionsQuit(); + SDL_QuitPixelFormatDetails(); + SDL_QuitCPUInfo(); SDL_QuitProperties(); diff --git a/src/SDL_hashtable.c b/src/SDL_hashtable.c index b57aff267..97b8e2a6d 100644 --- a/src/SDL_hashtable.c +++ b/src/SDL_hashtable.c @@ -317,3 +317,8 @@ SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused) } return SDL_FALSE; } + +void SDL_NukeFreeValue(const void *key, const void *value, void *unused) +{ + SDL_free((void *)value); +} diff --git a/src/SDL_hashtable.h b/src/SDL_hashtable.h index ef0945ee0..4c3f74dfa 100644 --- a/src/SDL_hashtable.h +++ b/src/SDL_hashtable.h @@ -29,30 +29,32 @@ typedef Uint32 (*SDL_HashTable_HashFn)(const void *key, void *data); typedef SDL_bool (*SDL_HashTable_KeyMatchFn)(const void *a, const void *b, void *data); typedef void (*SDL_HashTable_NukeFn)(const void *key, const void *value, void *data); -SDL_HashTable *SDL_CreateHashTable(void *data, - const Uint32 num_buckets, - const SDL_HashTable_HashFn hashfn, - const SDL_HashTable_KeyMatchFn keymatchfn, - const SDL_HashTable_NukeFn nukefn, - const SDL_bool stackable); +extern SDL_HashTable *SDL_CreateHashTable(void *data, + const Uint32 num_buckets, + const SDL_HashTable_HashFn hashfn, + const SDL_HashTable_KeyMatchFn keymatchfn, + const SDL_HashTable_NukeFn nukefn, + const SDL_bool stackable); -void SDL_EmptyHashTable(SDL_HashTable *table); -void SDL_DestroyHashTable(SDL_HashTable *table); -SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value); -SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key); -SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value); -SDL_bool SDL_HashTableEmpty(SDL_HashTable *table); +extern void SDL_EmptyHashTable(SDL_HashTable *table); +extern void SDL_DestroyHashTable(SDL_HashTable *table); +extern SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value); +extern SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key); +extern SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value); +extern SDL_bool SDL_HashTableEmpty(SDL_HashTable *table); // iterate all values for a specific key. This only makes sense if the hash is stackable. If not-stackable, just use SDL_FindInHashTable(). -SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter); +extern SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter); // iterate all key/value pairs in a hash (stackable hashes can have duplicate keys with multiple values). -SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter); +extern SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter); -Uint32 SDL_HashString(const void *key, void *unused); -SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *unused); +extern Uint32 SDL_HashString(const void *key, void *unused); +extern SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *unused); -Uint32 SDL_HashID(const void *key, void *unused); -SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused); +extern Uint32 SDL_HashID(const void *key, void *unused); +extern SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused); + +extern void SDL_NukeFreeValue(const void *key, const void *value, void *unused); #endif /* SDL_hashtable_h_ */ diff --git a/src/camera/SDL_camera.c b/src/camera/SDL_camera.c index b91994870..260323afd 100644 --- a/src/camera/SDL_camera.c +++ b/src/camera/SDL_camera.c @@ -84,7 +84,7 @@ char *SDL_GetCameraThreadName(SDL_CameraDevice *device, char *buf, size_t buflen return buf; } -int SDL_AddCameraFormat(CameraFormatAddData *data, SDL_PixelFormatEnum format, SDL_Colorspace colorspace, int w, int h, int framerate_numerator, int framerate_denominator) +int SDL_AddCameraFormat(CameraFormatAddData *data, SDL_PixelFormat format, SDL_Colorspace colorspace, int w, int h, int framerate_numerator, int framerate_denominator) { SDL_assert(data != NULL); if (data->allocated_specs <= data->num_specs) { @@ -130,7 +130,7 @@ static size_t GetFrameBufLen(const SDL_CameraSpec *spec) const size_t w = (const size_t) spec->width; const size_t h = (const size_t) spec->height; const size_t wxh = w * h; - const SDL_PixelFormatEnum fmt = spec->format; + const SDL_PixelFormat fmt = spec->format; switch (fmt) { // Some YUV formats have a larger Y plane than their U or V planes. @@ -367,8 +367,8 @@ static int SDLCALL CameraSpecCmp(const void *vpa, const void *vpb) SDL_assert(b->width > 0); SDL_assert(b->height > 0); - const SDL_PixelFormatEnum afmt = a->format; - const SDL_PixelFormatEnum bfmt = b->format; + const SDL_PixelFormat afmt = a->format; + const SDL_PixelFormat bfmt = b->format; if (SDL_ISPIXELFORMAT_FOURCC(afmt) && !SDL_ISPIXELFORMAT_FOURCC(bfmt)) { return -1; } else if (!SDL_ISPIXELFORMAT_FOURCC(afmt) && SDL_ISPIXELFORMAT_FOURCC(bfmt)) { @@ -879,8 +879,8 @@ SDL_bool SDL_CameraThreadIterate(SDL_CameraDevice *device) if (device->needs_conversion) { SDL_Surface *dstsurf = (device->needs_scaling == 1) ? device->conversion_surface : output_surface; SDL_ConvertPixels(srcsurf->w, srcsurf->h, - srcsurf->format->format, srcsurf->pixels, srcsurf->pitch, - dstsurf->format->format, dstsurf->pixels, dstsurf->pitch); + srcsurf->format, srcsurf->pixels, srcsurf->pitch, + dstsurf->format, dstsurf->pixels, dstsurf->pitch); srcsurf = dstsurf; } if (device->needs_scaling == 1) { // upscaling? Do it last. -1: downscale, 0: no scaling, 1: upscale @@ -1005,8 +1005,8 @@ static void ChooseBestCameraSpec(SDL_CameraDevice *device, const SDL_CameraSpec SDL_assert(closest->height > 0); // okay, we have what we think is the best resolution, now we just need the best format that supports it... - const SDL_PixelFormatEnum wantfmt = spec->format; - SDL_PixelFormatEnum best_format = SDL_PIXELFORMAT_UNKNOWN; + const SDL_PixelFormat wantfmt = spec->format; + SDL_PixelFormat best_format = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace best_colorspace = SDL_COLORSPACE_UNKNOWN; for (int i = 0; i < num_specs; i++) { const SDL_CameraSpec *thisspec = &device->all_specs[i]; @@ -1124,7 +1124,7 @@ SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_Camer device->needs_conversion = (closest.format != device->spec.format); - device->acquire_surface = SDL_CreateSurfaceFrom(NULL, closest.width, closest.height, 0, closest.format); + device->acquire_surface = SDL_CreateSurfaceFrom(closest.width, closest.height, closest.format, NULL, 0); if (!device->acquire_surface) { ClosePhysicalCameraDevice(device); ReleaseCameraDevice(device); @@ -1136,7 +1136,7 @@ SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_Camer if (device->needs_scaling && device->needs_conversion) { const SDL_bool downsampling_first = (device->needs_scaling < 0); const SDL_CameraSpec *s = downsampling_first ? &device->spec : &closest; - const SDL_PixelFormatEnum fmt = downsampling_first ? closest.format : device->spec.format; + const SDL_PixelFormat fmt = downsampling_first ? closest.format : device->spec.format; device->conversion_surface = SDL_CreateSurface(s->width, s->height, fmt); if (!device->conversion_surface) { ClosePhysicalCameraDevice(device); @@ -1160,7 +1160,7 @@ SDL_Camera *SDL_OpenCameraDevice(SDL_CameraDeviceID instance_id, const SDL_Camer if (device->needs_scaling || device->needs_conversion) { surf = SDL_CreateSurface(device->spec.width, device->spec.height, device->spec.format); } else { - surf = SDL_CreateSurfaceFrom(NULL, device->spec.width, device->spec.height, 0, device->spec.format); + surf = SDL_CreateSurfaceFrom(device->spec.width, device->spec.height, device->spec.format, NULL, 0); } if (!surf) { ClosePhysicalCameraDevice(device); diff --git a/src/camera/SDL_syscamera.h b/src/camera/SDL_syscamera.h index 6ad966381..40ed83a8a 100644 --- a/src/camera/SDL_syscamera.h +++ b/src/camera/SDL_syscamera.h @@ -64,7 +64,7 @@ typedef struct CameraFormatAddData int allocated_specs; } CameraFormatAddData; -int SDL_AddCameraFormat(CameraFormatAddData *data, SDL_PixelFormatEnum format, SDL_Colorspace colorspace, int w, int h, int framerate_numerator, int framerate_denominator); +int SDL_AddCameraFormat(CameraFormatAddData *data, SDL_PixelFormat format, SDL_Colorspace colorspace, int w, int h, int framerate_numerator, int framerate_denominator); typedef struct SurfaceList { diff --git a/src/camera/android/SDL_camera_android.c b/src/camera/android/SDL_camera_android.c index 7dbe251eb..ad3863f90 100644 --- a/src/camera/android/SDL_camera_android.c +++ b/src/camera/android/SDL_camera_android.c @@ -252,7 +252,7 @@ static void DestroyCameraManager(void) } } -static void format_android_to_sdl(Uint32 fmt, SDL_PixelFormatEnum *format, SDL_Colorspace *colorspace) +static void format_android_to_sdl(Uint32 fmt, SDL_PixelFormat *format, SDL_Colorspace *colorspace) { switch (fmt) { #define CASE(x, y, z) case x: *format = y; *colorspace = z; return @@ -274,7 +274,7 @@ static void format_android_to_sdl(Uint32 fmt, SDL_PixelFormatEnum *format, SDL_C *colorspace = SDL_COLORSPACE_UNKNOWN; } -static Uint32 format_sdl_to_android(SDL_PixelFormatEnum fmt) +static Uint32 format_sdl_to_android(SDL_PixelFormat fmt) { switch (fmt) { #define CASE(x, y) case y: return x @@ -632,7 +632,7 @@ static void GatherCameraSpecs(const char *devid, CameraFormatAddData *add_data, const int w = (int) i32ptr[1]; const int h = (int) i32ptr[2]; const int32_t type = i32ptr[3]; - SDL_PixelFormatEnum sdlfmt = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat sdlfmt = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace colorspace = SDL_COLORSPACE_UNKNOWN; if (type == ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS_INPUT) { diff --git a/src/camera/coremedia/SDL_camera_coremedia.m b/src/camera/coremedia/SDL_camera_coremedia.m index 6e407ea4c..133dc2b45 100644 --- a/src/camera/coremedia/SDL_camera_coremedia.m +++ b/src/camera/coremedia/SDL_camera_coremedia.m @@ -41,7 +41,7 @@ * com.apple.security.device.camera */ -static void CoreMediaFormatToSDL(FourCharCode fmt, SDL_PixelFormatEnum *pixel_format, SDL_Colorspace *colorspace) +static void CoreMediaFormatToSDL(FourCharCode fmt, SDL_PixelFormat *pixel_format, SDL_Colorspace *colorspace) { switch (fmt) { #define CASE(x, y, z) case x: *pixel_format = y; *colorspace = z; return @@ -260,7 +260,7 @@ static int COREMEDIA_OpenDevice(SDL_CameraDevice *device, const SDL_CameraSpec * NSArray *formats = [avdevice formats]; for (AVCaptureDeviceFormat *format in formats) { CMFormatDescriptionRef formatDescription = [format formatDescription]; - SDL_PixelFormatEnum device_format = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat device_format = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace device_colorspace = SDL_COLORSPACE_UNKNOWN; CoreMediaFormatToSDL(CMFormatDescriptionGetMediaSubType(formatDescription), &device_format, &device_colorspace); if (device_format != spec->format || device_colorspace != spec->colorspace) { @@ -384,7 +384,7 @@ static void GatherCameraSpecs(AVCaptureDevice *device, CameraFormatAddData *add_ } //NSLog(@"Available camera format: %@\n", fmt); - SDL_PixelFormatEnum device_format = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat device_format = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace device_colorspace = SDL_COLORSPACE_UNKNOWN; CoreMediaFormatToSDL(CMFormatDescriptionGetMediaSubType(fmt.formatDescription), &device_format, &device_colorspace); if (device_format == SDL_PIXELFORMAT_UNKNOWN) { diff --git a/src/camera/mediafoundation/SDL_camera_mediafoundation.c b/src/camera/mediafoundation/SDL_camera_mediafoundation.c index 0421b5b66..7776d1e3b 100644 --- a/src/camera/mediafoundation/SDL_camera_mediafoundation.c +++ b/src/camera/mediafoundation/SDL_camera_mediafoundation.c @@ -85,7 +85,7 @@ SDL_DEFINE_MEDIATYPE_GUID(MFVideoFormat_NV21, FCC('NV21')); static const struct { const GUID *guid; - SDL_PixelFormatEnum format; + SDL_PixelFormat format; SDL_Colorspace colorspace; } fmtmappings[] = { // This is not every possible format, just popular ones that SDL can reasonably handle. @@ -281,7 +281,7 @@ static SDL_Colorspace GetMediaTypeColorspace(IMFMediaType *mediatype, SDL_Colors return colorspace; } -static void MediaTypeToSDLFmt(IMFMediaType *mediatype, SDL_PixelFormatEnum *format, SDL_Colorspace *colorspace) +static void MediaTypeToSDLFmt(IMFMediaType *mediatype, SDL_PixelFormat *format, SDL_Colorspace *colorspace) { HRESULT ret; GUID type; @@ -300,7 +300,7 @@ static void MediaTypeToSDLFmt(IMFMediaType *mediatype, SDL_PixelFormatEnum *form *colorspace = SDL_COLORSPACE_UNKNOWN; } -static const GUID *SDLFmtToMFVidFmtGuid(SDL_PixelFormatEnum format) +static const GUID *SDLFmtToMFVidFmtGuid(SDL_PixelFormat format) { for (size_t i = 0; i < SDL_arraysize(fmtmappings); i++) { if (fmtmappings[i].format == format) { @@ -930,7 +930,7 @@ static void GatherCameraSpecs(IMFMediaSource *source, CameraFormatAddData *add_d GUID type; ret = IMFMediaType_GetGUID(mediatype, &SDL_MF_MT_MAJOR_TYPE, &type); if (SUCCEEDED(ret) && WIN_IsEqualGUID(&type, &SDL_MFMediaType_Video)) { - SDL_PixelFormatEnum sdlfmt = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat sdlfmt = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace colorspace = SDL_COLORSPACE_UNKNOWN; MediaTypeToSDLFmt(mediatype, &sdlfmt, &colorspace); if (sdlfmt != SDL_PIXELFORMAT_UNKNOWN) { diff --git a/src/camera/pipewire/SDL_camera_pipewire.c b/src/camera/pipewire/SDL_camera_pipewire.c index 4bf35ec3f..3b297c37b 100644 --- a/src/camera/pipewire/SDL_camera_pipewire.c +++ b/src/camera/pipewire/SDL_camera_pipewire.c @@ -357,7 +357,7 @@ static void param_update(struct spa_list *param_list, struct spa_list *pending_l } static struct sdl_video_format { - SDL_PixelFormatEnum format; + SDL_PixelFormat format; SDL_Colorspace colorspace; uint32_t id; } sdl_video_formats[] = { @@ -389,7 +389,7 @@ static struct sdl_video_format { #endif }; -static uint32_t sdl_format_to_id(SDL_PixelFormatEnum format) +static uint32_t sdl_format_to_id(SDL_PixelFormat format) { struct sdl_video_format *f; SPA_FOR_EACH_ELEMENT(sdl_video_formats, f) { @@ -399,7 +399,7 @@ static uint32_t sdl_format_to_id(SDL_PixelFormatEnum format) return SPA_VIDEO_FORMAT_UNKNOWN; } -static void id_to_sdl_format(uint32_t id, SDL_PixelFormatEnum *format, SDL_Colorspace *colorspace) +static void id_to_sdl_format(uint32_t id, SDL_PixelFormat *format, SDL_Colorspace *colorspace) { struct sdl_video_format *f; SPA_FOR_EACH_ELEMENT(sdl_video_formats, f) { @@ -603,7 +603,7 @@ static void PIPEWIRECAMERA_ReleaseFrame(SDL_CameraDevice *device, SDL_Surface *f PIPEWIRE_pw_thread_loop_unlock(hotplug.loop); } -static void collect_rates(CameraFormatAddData *data, struct param *p, SDL_PixelFormatEnum sdlfmt, SDL_Colorspace colorspace, const struct spa_rectangle *size) +static void collect_rates(CameraFormatAddData *data, struct param *p, SDL_PixelFormat sdlfmt, SDL_Colorspace colorspace, const struct spa_rectangle *size) { const struct spa_pod_prop *prop; struct spa_pod * values; @@ -636,7 +636,7 @@ static void collect_rates(CameraFormatAddData *data, struct param *p, SDL_PixelF } } -static void collect_size(CameraFormatAddData *data, struct param *p, SDL_PixelFormatEnum sdlfmt, SDL_Colorspace colorspace) +static void collect_size(CameraFormatAddData *data, struct param *p, SDL_PixelFormat sdlfmt, SDL_Colorspace colorspace) { const struct spa_pod_prop *prop; struct spa_pod * values; @@ -670,7 +670,7 @@ static void collect_size(CameraFormatAddData *data, struct param *p, SDL_PixelFo static void collect_format(CameraFormatAddData *data, struct param *p) { const struct spa_pod_prop *prop; - SDL_PixelFormatEnum sdlfmt; + SDL_PixelFormat sdlfmt; SDL_Colorspace colorspace; struct spa_pod * values; uint32_t i, n_vals, choice, *ids; diff --git a/src/camera/v4l2/SDL_camera_v4l2.c b/src/camera/v4l2/SDL_camera_v4l2.c index 7debf2967..ed320e7de 100644 --- a/src/camera/v4l2/SDL_camera_v4l2.c +++ b/src/camera/v4l2/SDL_camera_v4l2.c @@ -391,7 +391,7 @@ static int AllocBufferUserPtr(SDL_CameraDevice *device, size_t buffer_size) return 0; } -static void format_v4l2_to_sdl(Uint32 fmt, SDL_PixelFormatEnum *format, SDL_Colorspace *colorspace) +static void format_v4l2_to_sdl(Uint32 fmt, SDL_PixelFormat *format, SDL_Colorspace *colorspace) { switch (fmt) { #define CASE(x, y, z) case x: *format = y; *colorspace = z; return @@ -407,7 +407,7 @@ static void format_v4l2_to_sdl(Uint32 fmt, SDL_PixelFormatEnum *format, SDL_Colo *colorspace = SDL_COLORSPACE_UNKNOWN; } -static Uint32 format_sdl_to_v4l2(SDL_PixelFormatEnum fmt) +static Uint32 format_sdl_to_v4l2(SDL_PixelFormat fmt) { switch (fmt) { #define CASE(y, x) case x: return y @@ -645,7 +645,7 @@ static SDL_bool FindV4L2CameraDeviceByBusInfoCallback(SDL_CameraDevice *device, return (SDL_strcmp(handle->bus_info, (const char *) userdata) == 0); } -static int AddCameraFormat(const int fd, CameraFormatAddData *data, SDL_PixelFormatEnum sdlfmt, SDL_Colorspace colorspace, Uint32 v4l2fmt, int w, int h) +static int AddCameraFormat(const int fd, CameraFormatAddData *data, SDL_PixelFormat sdlfmt, SDL_Colorspace colorspace, Uint32 v4l2fmt, int w, int h) { struct v4l2_frmivalenum frmivalenum; SDL_zero(frmivalenum); @@ -729,7 +729,7 @@ static void MaybeAddDevice(const char *path) SDL_zero(fmtdesc); fmtdesc.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; while (ioctl(fd, VIDIOC_ENUM_FMT, &fmtdesc) == 0) { - SDL_PixelFormatEnum sdlfmt = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat sdlfmt = SDL_PIXELFORMAT_UNKNOWN; SDL_Colorspace colorspace = SDL_COLORSPACE_UNKNOWN; format_v4l2_to_sdl(fmtdesc.pixelformat, &sdlfmt, &colorspace); diff --git a/src/dynapi/SDL_dynapi.sym b/src/dynapi/SDL_dynapi.sym index 284d1bda5..d42716d85 100644 --- a/src/dynapi/SDL_dynapi.sym +++ b/src/dynapi/SDL_dynapi.sym @@ -58,8 +58,7 @@ SDL3_0.0.0 { SDL_ConvertPixels; SDL_ConvertPixelsAndColorspace; SDL_ConvertSurface; - SDL_ConvertSurfaceFormat; - SDL_ConvertSurfaceFormatAndColorspace; + SDL_ConvertSurfaceAndColorspace; SDL_CopyProperties; SDL_CreateAudioStream; SDL_CreateColorCursor; @@ -330,7 +329,7 @@ SDL3_0.0.0 { SDL_GetKeyboards; SDL_GetLogOutputFunction; SDL_GetLogPriority; - SDL_GetMasksForPixelFormatEnum; + SDL_GetMasksForPixelFormat; SDL_GetMaxHapticEffects; SDL_GetMaxHapticEffectsPlaying; SDL_GetMemoryFunctions; @@ -364,7 +363,8 @@ SDL3_0.0.0 { SDL_GetPens; SDL_GetPerformanceCounter; SDL_GetPerformanceFrequency; - SDL_GetPixelFormatEnumForMasks; + SDL_GetPixelFormatDetails; + SDL_GetPixelFormatForMasks; SDL_GetPixelFormatName; SDL_GetPlatform; SDL_GetPowerInfo; @@ -436,6 +436,7 @@ SDL3_0.0.0 { SDL_GetSurfaceColorKey; SDL_GetSurfaceColorMod; SDL_GetSurfaceColorspace; + SDL_GetSurfacePalette; SDL_GetSurfaceProperties; SDL_GetSystemRAM; SDL_GetSystemTheme; @@ -568,6 +569,8 @@ SDL3_0.0.0 { SDL_LogWarn; SDL_MapRGB; SDL_MapRGBA; + SDL_MapSurfaceRGB; + SDL_MapSurfaceRGBA; SDL_MaximizeWindow; SDL_MemoryBarrierAcquireFunction; SDL_MemoryBarrierReleaseFunction; @@ -724,7 +727,6 @@ SDL3_0.0.0 { SDL_SetModState; SDL_SetNumberProperty; SDL_SetPaletteColors; - SDL_SetPixelFormatPalette; SDL_SetPrimarySelectionText; SDL_SetProperty; SDL_SetPropertyWithCleanup; diff --git a/src/dynapi/SDL_dynapi_overrides.h b/src/dynapi/SDL_dynapi_overrides.h index 701d5fe32..0c593d688 100644 --- a/src/dynapi/SDL_dynapi_overrides.h +++ b/src/dynapi/SDL_dynapi_overrides.h @@ -83,8 +83,7 @@ #define SDL_ConvertPixels SDL_ConvertPixels_REAL #define SDL_ConvertPixelsAndColorspace SDL_ConvertPixelsAndColorspace_REAL #define SDL_ConvertSurface SDL_ConvertSurface_REAL -#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL -#define SDL_ConvertSurfaceFormatAndColorspace SDL_ConvertSurfaceFormatAndColorspace_REAL +#define SDL_ConvertSurfaceAndColorspace SDL_ConvertSurfaceAndColorspace_REAL #define SDL_CopyProperties SDL_CopyProperties_REAL #define SDL_CreateAudioStream SDL_CreateAudioStream_REAL #define SDL_CreateColorCursor SDL_CreateColorCursor_REAL @@ -94,7 +93,6 @@ #define SDL_CreateHapticEffect SDL_CreateHapticEffect_REAL #define SDL_CreateMutex SDL_CreateMutex_REAL #define SDL_CreatePalette SDL_CreatePalette_REAL -#define SDL_CreatePixelFormat SDL_CreatePixelFormat_REAL #define SDL_CreatePopupWindow SDL_CreatePopupWindow_REAL #define SDL_CreateProperties SDL_CreateProperties_REAL #define SDL_CreateRWLock SDL_CreateRWLock_REAL @@ -191,8 +189,8 @@ #define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL #define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL #define SDL_GetAssertionReport SDL_GetAssertionReport_REAL -#define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL #define SDL_GetAudioDeviceFormat SDL_GetAudioDeviceFormat_REAL +#define SDL_GetAudioDeviceGain SDL_GetAudioDeviceGain_REAL #define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL #define SDL_GetAudioDriver SDL_GetAudioDriver_REAL #define SDL_GetAudioPlaybackDevices SDL_GetAudioPlaybackDevices_REAL @@ -355,7 +353,7 @@ #define SDL_GetKeyboards SDL_GetKeyboards_REAL #define SDL_GetLogOutputFunction SDL_GetLogOutputFunction_REAL #define SDL_GetLogPriority SDL_GetLogPriority_REAL -#define SDL_GetMasksForPixelFormatEnum SDL_GetMasksForPixelFormatEnum_REAL +#define SDL_GetMasksForPixelFormat SDL_GetMasksForPixelFormat_REAL #define SDL_GetMaxHapticEffects SDL_GetMaxHapticEffects_REAL #define SDL_GetMaxHapticEffectsPlaying SDL_GetMaxHapticEffectsPlaying_REAL #define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL @@ -389,7 +387,8 @@ #define SDL_GetPens SDL_GetPens_REAL #define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL #define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL -#define SDL_GetPixelFormatEnumForMasks SDL_GetPixelFormatEnumForMasks_REAL +#define SDL_GetPixelFormatDetails SDL_GetPixelFormatDetails_REAL +#define SDL_GetPixelFormatForMasks SDL_GetPixelFormatForMasks_REAL #define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL #define SDL_GetPlatform SDL_GetPlatform_REAL #define SDL_GetPowerInfo SDL_GetPowerInfo_REAL @@ -461,6 +460,7 @@ #define SDL_GetSurfaceColorKey SDL_GetSurfaceColorKey_REAL #define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL #define SDL_GetSurfaceColorspace SDL_GetSurfaceColorspace_REAL +#define SDL_GetSurfacePalette SDL_GetSurfacePalette_REAL #define SDL_GetSurfaceProperties SDL_GetSurfaceProperties_REAL #define SDL_GetSystemRAM SDL_GetSystemRAM_REAL #define SDL_GetSystemTheme SDL_GetSystemTheme_REAL @@ -593,6 +593,8 @@ #define SDL_LogWarn SDL_LogWarn_REAL #define SDL_MapRGB SDL_MapRGB_REAL #define SDL_MapRGBA SDL_MapRGBA_REAL +#define SDL_MapSurfaceRGB SDL_MapSurfaceRGB_REAL +#define SDL_MapSurfaceRGBA SDL_MapSurfaceRGBA_REAL #define SDL_MaximizeWindow SDL_MaximizeWindow_REAL #define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL #define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL @@ -749,7 +751,6 @@ #define SDL_SetModState SDL_SetModState_REAL #define SDL_SetNumberProperty SDL_SetNumberProperty_REAL #define SDL_SetPaletteColors SDL_SetPaletteColors_REAL -#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL #define SDL_SetPrimarySelectionText SDL_SetPrimarySelectionText_REAL #define SDL_SetProperty SDL_SetProperty_REAL #define SDL_SetPropertyWithCleanup SDL_SetPropertyWithCleanup_REAL diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index 75fd300e1..7d03e3bf8 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -100,11 +100,10 @@ SDL_DYNAPI_PROC(int,SDL_CloseStorage,(SDL_Storage *a),(a),return) SDL_DYNAPI_PROC(SDL_BlendMode,SDL_ComposeCustomBlendMode,(SDL_BlendFactor a, SDL_BlendFactor b, SDL_BlendOperation c, SDL_BlendFactor d, SDL_BlendFactor e, SDL_BlendOperation f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(int,SDL_ConvertAudioSamples,(const SDL_AudioSpec *a, const Uint8 *b, int c, const SDL_AudioSpec *d, Uint8 **e, int *f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(int,SDL_ConvertEventToRenderCoordinates,(SDL_Renderer *a, SDL_Event *b),(a,b),return) -SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return) -SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, SDL_PixelFormatEnum c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, SDL_PixelFormatEnum h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurface,(SDL_Surface *a, const SDL_PixelFormat *b),(a,b),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormat,(SDL_Surface *a, SDL_PixelFormatEnum b),(a,b),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceFormatAndColorspace,(SDL_Surface *a, SDL_PixelFormatEnum b, SDL_Colorspace c, SDL_PropertiesID d),(a,b,c,d),return) +SDL_DYNAPI_PROC(int,SDL_ConvertPixels,(int a, int b, SDL_PixelFormat c, const void *d, int e, SDL_PixelFormat f, void *g, int h),(a,b,c,d,e,f,g,h),return) +SDL_DYNAPI_PROC(int,SDL_ConvertPixelsAndColorspace,(int a, int b, SDL_PixelFormat c, SDL_Colorspace d, SDL_PropertiesID e, const void *f, int g, SDL_PixelFormat h, SDL_Colorspace i, SDL_PropertiesID j, void *k, int l),(a,b,c,d,e,f,g,h,i,j,k,l),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurface,(SDL_Surface *a, SDL_PixelFormat b),(a,b),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_ConvertSurfaceAndColorspace,(SDL_Surface *a, SDL_PixelFormat b, const SDL_Palette *c, SDL_Colorspace d, SDL_PropertiesID e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(int,SDL_CopyProperties,(SDL_PropertiesID a, SDL_PropertiesID b),(a,b),return) SDL_DYNAPI_PROC(SDL_AudioStream*,SDL_CreateAudioStream,(const SDL_AudioSpec *a, const SDL_AudioSpec *b),(a,b),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateColorCursor,(SDL_Surface *a, int b, int c),(a,b,c),return) @@ -114,7 +113,6 @@ SDL_DYNAPI_PROC(int,SDL_CreateDirectory,(const char *a),(a),return) SDL_DYNAPI_PROC(int,SDL_CreateHapticEffect,(SDL_Haptic *a, const SDL_HapticEffect *b),(a,b),return) SDL_DYNAPI_PROC(SDL_Mutex*,SDL_CreateMutex,(void),(),return) SDL_DYNAPI_PROC(SDL_Palette*,SDL_CreatePalette,(int a),(a),return) -SDL_DYNAPI_PROC(SDL_PixelFormat*,SDL_CreatePixelFormat,(SDL_PixelFormatEnum a),(a),return) SDL_DYNAPI_PROC(SDL_Window*,SDL_CreatePopupWindow,(SDL_Window *a, int b, int c, int d, int e, SDL_WindowFlags f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_CreateProperties,(void),(),return) SDL_DYNAPI_PROC(SDL_RWLock*,SDL_CreateRWLock,(void),(),return) @@ -123,11 +121,11 @@ SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateRendererWithProperties,(SDL_PropertiesID SDL_DYNAPI_PROC(SDL_Semaphore*,SDL_CreateSemaphore,(Uint32 a),(a),return) SDL_DYNAPI_PROC(SDL_Renderer*,SDL_CreateSoftwareRenderer,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(int,SDL_CreateStorageDirectory,(SDL_Storage *a, const char *b),(a,b),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, SDL_PixelFormatEnum c),(a,b,c),return) -SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(void *a, int b, int c, int d, SDL_PixelFormatEnum e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurface,(int a, int b, SDL_PixelFormat c),(a,b,c),return) +SDL_DYNAPI_PROC(SDL_Surface*,SDL_CreateSurfaceFrom,(int a, int b, SDL_PixelFormat c, void *d, int e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(SDL_Cursor*,SDL_CreateSystemCursor,(SDL_SystemCursor a),(a),return) SDL_DYNAPI_PROC(SDL_TLSID,SDL_CreateTLS,(void),(),return) -SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTexture,(SDL_Renderer *a, SDL_PixelFormatEnum b, int c, int d, int e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTexture,(SDL_Renderer *a, SDL_PixelFormat b, int c, int d, int e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTextureFromSurface,(SDL_Renderer *a, SDL_Surface *b),(a,b),return) SDL_DYNAPI_PROC(SDL_Texture*,SDL_CreateTextureWithProperties,(SDL_Renderer *a, SDL_PropertiesID b),(a,b),return) SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadRuntime,(SDL_ThreadFunction a, const char *b, void *c, SDL_FunctionPointer d, SDL_FunctionPointer e),(a,b,c,d,e),return) @@ -148,7 +146,6 @@ SDL_DYNAPI_PROC(void,SDL_DestroyCursor,(SDL_Cursor *a),(a),) SDL_DYNAPI_PROC(void,SDL_DestroyHapticEffect,(SDL_Haptic *a, int b),(a,b),) SDL_DYNAPI_PROC(void,SDL_DestroyMutex,(SDL_Mutex *a),(a),) SDL_DYNAPI_PROC(void,SDL_DestroyPalette,(SDL_Palette *a),(a),) -SDL_DYNAPI_PROC(void,SDL_DestroyPixelFormat,(SDL_PixelFormat *a),(a),) SDL_DYNAPI_PROC(void,SDL_DestroyProperties,(SDL_PropertiesID a),(a),) SDL_DYNAPI_PROC(void,SDL_DestroyRWLock,(SDL_RWLock *a),(a),) SDL_DYNAPI_PROC(void,SDL_DestroyRenderer,(SDL_Renderer *a),(a),) @@ -375,7 +372,7 @@ SDL_DYNAPI_PROC(const Uint8*,SDL_GetKeyboardState,(int *a),(a),return) SDL_DYNAPI_PROC(SDL_KeyboardID*,SDL_GetKeyboards,(int *a),(a),return) SDL_DYNAPI_PROC(void,SDL_GetLogOutputFunction,(SDL_LogOutputFunction *a, void **b),(a,b),) SDL_DYNAPI_PROC(SDL_LogPriority,SDL_GetLogPriority,(int a),(a),return) -SDL_DYNAPI_PROC(SDL_bool,SDL_GetMasksForPixelFormatEnum,(SDL_PixelFormatEnum a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return) +SDL_DYNAPI_PROC(int,SDL_GetMasksForPixelFormat,(SDL_PixelFormat a, int *b, Uint32 *c, Uint32 *d, Uint32 *e, Uint32 *f),(a,b,c,d,e,f),return) SDL_DYNAPI_PROC(int,SDL_GetMaxHapticEffects,(SDL_Haptic *a),(a),return) SDL_DYNAPI_PROC(int,SDL_GetMaxHapticEffectsPlaying,(SDL_Haptic *a),(a),return) SDL_DYNAPI_PROC(void,SDL_GetMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),) @@ -409,8 +406,9 @@ SDL_DYNAPI_PROC(SDL_PenSubtype,SDL_GetPenType,(SDL_PenID a),(a),return) SDL_DYNAPI_PROC(SDL_PenID*,SDL_GetPens,(int *a),(a),return) SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceCounter,(void),(),return) SDL_DYNAPI_PROC(Uint64,SDL_GetPerformanceFrequency,(void),(),return) -SDL_DYNAPI_PROC(SDL_PixelFormatEnum,SDL_GetPixelFormatEnumForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return) -SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormatEnum a),(a),return) +SDL_DYNAPI_PROC(const SDL_PixelFormatDetails*,SDL_GetPixelFormatDetails,(SDL_PixelFormat a),(a),return) +SDL_DYNAPI_PROC(SDL_PixelFormat,SDL_GetPixelFormatForMasks,(int a, Uint32 b, Uint32 c, Uint32 d, Uint32 e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(const char*,SDL_GetPixelFormatName,(SDL_PixelFormat a),(a),return) SDL_DYNAPI_PROC(const char*,SDL_GetPlatform,(void),(),return) SDL_DYNAPI_PROC(SDL_PowerState,SDL_GetPowerInfo,(int *a, int *b),(a,b),return) SDL_DYNAPI_PROC(char*,SDL_GetPrefPath,(const char *a, const char *b),(a,b),return) @@ -419,8 +417,8 @@ SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetPrimaryDisplay,(void),(),return) SDL_DYNAPI_PROC(char*,SDL_GetPrimarySelectionText,(void),(),return) SDL_DYNAPI_PROC(void*,SDL_GetProperty,(SDL_PropertiesID a, const char *b, void *c),(a,b,c),return) SDL_DYNAPI_PROC(SDL_PropertyType,SDL_GetPropertyType,(SDL_PropertiesID a, const char *b),(a,b),return) -SDL_DYNAPI_PROC(void,SDL_GetRGB,(Uint32 a, const SDL_PixelFormat *b, Uint8 *c, Uint8 *d, Uint8 *e),(a,b,c,d,e),) -SDL_DYNAPI_PROC(void,SDL_GetRGBA,(Uint32 a, const SDL_PixelFormat *b, Uint8 *c, Uint8 *d, Uint8 *e, Uint8 *f),(a,b,c,d,e,f),) +SDL_DYNAPI_PROC(void,SDL_GetRGB,(Uint32 a, const SDL_PixelFormatDetails *b, const SDL_Palette *c, Uint8 *d, Uint8 *e, Uint8 *f),(a,b,c,d,e,f),) +SDL_DYNAPI_PROC(void,SDL_GetRGBA,(Uint32 a, const SDL_PixelFormatDetails *b, const SDL_Palette *c, Uint8 *d, Uint8 *e, Uint8 *f, Uint8 *g),(a,b,c,d,e,f,g),) SDL_DYNAPI_PROC(SDL_GamepadType,SDL_GetRealGamepadInstanceType,(SDL_JoystickID a),(a),return) SDL_DYNAPI_PROC(SDL_GamepadType,SDL_GetRealGamepadType,(SDL_Gamepad *a),(a),return) SDL_DYNAPI_PROC(SDL_bool,SDL_GetRectAndLineIntersection,(const SDL_Rect *a, int *b, int *c, int *d, int *e),(a,b,c,d,e),return) @@ -480,7 +478,8 @@ SDL_DYNAPI_PROC(int,SDL_GetSurfaceBlendMode,(SDL_Surface *a, SDL_BlendMode *b),( SDL_DYNAPI_PROC(int,SDL_GetSurfaceClipRect,(SDL_Surface *a, SDL_Rect *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_GetSurfaceColorKey,(SDL_Surface *a, Uint32 *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_GetSurfaceColorMod,(SDL_Surface *a, Uint8 *b, Uint8 *c, Uint8 *d),(a,b,c,d),return) -SDL_DYNAPI_PROC(int,SDL_GetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace *b),(a,b),return) +SDL_DYNAPI_PROC(SDL_Colorspace,SDL_GetSurfaceColorspace,(SDL_Surface *a),(a),return) +SDL_DYNAPI_PROC(SDL_Palette*,SDL_GetSurfacePalette,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_GetSurfaceProperties,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(int,SDL_GetSystemRAM,(void),(),return) SDL_DYNAPI_PROC(SDL_SystemTheme,SDL_GetSystemTheme,(void),(),return) @@ -602,8 +601,10 @@ SDL_DYNAPI_PROC(int,SDL_LockSurface,(SDL_Surface *a),(a),return) SDL_DYNAPI_PROC(int,SDL_LockTexture,(SDL_Texture *a, const SDL_Rect *b, void **c, int *d),(a,b,c,d),return) SDL_DYNAPI_PROC(int,SDL_LockTextureToSurface,(SDL_Texture *a, const SDL_Rect *b, SDL_Surface **c),(a,b,c),return) SDL_DYNAPI_PROC(void,SDL_LogMessageV,(int a, SDL_LogPriority b, SDL_PRINTF_FORMAT_STRING const char *c, va_list d),(a,b,c,d),) -SDL_DYNAPI_PROC(Uint32,SDL_MapRGB,(const SDL_PixelFormat *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return) -SDL_DYNAPI_PROC(Uint32,SDL_MapRGBA,(const SDL_PixelFormat *a, Uint8 b, Uint8 c, Uint8 d, Uint8 e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(Uint32,SDL_MapRGB,(const SDL_PixelFormatDetails *a, const SDL_Palette *b, Uint8 c, Uint8 d, Uint8 e),(a,b,c,d,e),return) +SDL_DYNAPI_PROC(Uint32,SDL_MapRGBA,(const SDL_PixelFormatDetails *a, const SDL_Palette *b, Uint8 c, Uint8 d, Uint8 e, Uint8 f),(a,b,c,d,e,f),return) +SDL_DYNAPI_PROC(Uint32,SDL_MapSurfaceRGB,(SDL_Surface *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return) +SDL_DYNAPI_PROC(Uint32,SDL_MapSurfaceRGBA,(SDL_Surface *a, Uint8 b, Uint8 c, Uint8 d, Uint8 e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(int,SDL_MaximizeWindow,(SDL_Window *a),(a),return) SDL_DYNAPI_PROC(void,SDL_MemoryBarrierAcquireFunction,(void),(),) SDL_DYNAPI_PROC(void,SDL_MemoryBarrierReleaseFunction,(void),(),) @@ -643,7 +644,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_PenConnected,(SDL_PenID a),(a),return) SDL_DYNAPI_PROC(int,SDL_PlayHapticRumble,(SDL_Haptic *a, float b, Uint32 c),(a,b,c),return) SDL_DYNAPI_PROC(SDL_bool,SDL_PollEvent,(SDL_Event *a),(a),return) SDL_DYNAPI_PROC(int,SDL_PostSemaphore,(SDL_Semaphore *a),(a),return) -SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, SDL_PixelFormatEnum c, const void *d, int e, SDL_PixelFormatEnum f, void *g, int h),(a,b,c,d,e,f,g,h),return) +SDL_DYNAPI_PROC(int,SDL_PremultiplyAlpha,(int a, int b, SDL_PixelFormat c, const void *d, int e, SDL_PixelFormat f, void *g, int h),(a,b,c,d,e,f,g,h),return) SDL_DYNAPI_PROC(void,SDL_PumpEvents,(void),(),) SDL_DYNAPI_PROC(int,SDL_PushEvent,(SDL_Event *a),(a),return) SDL_DYNAPI_PROC(int,SDL_PutAudioStreamData,(SDL_AudioStream *a, const void *b, int c),(a,b,c),return) @@ -759,7 +760,6 @@ SDL_DYNAPI_PROC(int,SDL_SetMemoryFunctions,(SDL_malloc_func a, SDL_calloc_func b SDL_DYNAPI_PROC(void,SDL_SetModState,(SDL_Keymod a),(a),) SDL_DYNAPI_PROC(int,SDL_SetNumberProperty,(SDL_PropertiesID a, const char *b, Sint64 c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_SetPaletteColors,(SDL_Palette *a, const SDL_Color *b, int c, int d),(a,b,c,d),return) -SDL_DYNAPI_PROC(int,SDL_SetPixelFormatPalette,(SDL_PixelFormat *a, SDL_Palette *b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetPrimarySelectionText,(const char *a),(a),return) SDL_DYNAPI_PROC(int,SDL_SetProperty,(SDL_PropertiesID a, const char *b, void *c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_SetPropertyWithCleanup,(SDL_PropertiesID a, const char *b, void *c, SDL_CleanupPropertyCallback d, void *e),(a,b,c,d,e),return) @@ -783,7 +783,7 @@ SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorKey,(SDL_Surface *a, int b, Uint32 c),(a, SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorMod,(SDL_Surface *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return) SDL_DYNAPI_PROC(int,SDL_SetSurfaceColorspace,(SDL_Surface *a, SDL_Colorspace b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetSurfacePalette,(SDL_Surface *a, SDL_Palette *b),(a,b),return) -SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, int b),(a,b),return) +SDL_DYNAPI_PROC(int,SDL_SetSurfaceRLE,(SDL_Surface *a, SDL_bool b),(a,b),return) SDL_DYNAPI_PROC(int,SDL_SetTLS,(SDL_TLSID a, const void *b, SDL_TLSDestructorCallback c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_SetTextInputArea,(SDL_Window *a, const SDL_Rect *b, int c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_SetTextureAlphaMod,(SDL_Texture *a, Uint8 b),(a,b),return) diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c index 13ef1e9a9..d7959f877 100644 --- a/src/events/SDL_mouse.c +++ b/src/events/SDL_mouse.c @@ -1493,8 +1493,8 @@ SDL_Cursor *SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y) return NULL; } - if (surface->format->format != SDL_PIXELFORMAT_ARGB8888) { - temp = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888); + if (surface->format != SDL_PIXELFORMAT_ARGB8888) { + temp = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888); if (!temp) { return NULL; } diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index b880f6fba..6f21fe0f7 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -142,9 +142,9 @@ void SDL_QuitRender(void) } } -int SDL_AddSupportedTextureFormat(SDL_Renderer *renderer, SDL_PixelFormatEnum format) +int SDL_AddSupportedTextureFormat(SDL_Renderer *renderer, SDL_PixelFormat format) { - SDL_PixelFormatEnum *texture_formats = (SDL_PixelFormatEnum *)SDL_realloc((void *)renderer->texture_formats, (renderer->num_texture_formats + 2) * sizeof(SDL_PixelFormatEnum)); + SDL_PixelFormat *texture_formats = (SDL_PixelFormat *)SDL_realloc((void *)renderer->texture_formats, (renderer->num_texture_formats + 2) * sizeof(SDL_PixelFormat)); if (!texture_formats) { return -1; } @@ -1244,7 +1244,7 @@ static SDL_bool IsSupportedBlendMode(SDL_Renderer *renderer, SDL_BlendMode blend } } -static SDL_bool IsSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormatEnum format) +static SDL_bool IsSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormat format) { int i; @@ -1256,7 +1256,7 @@ static SDL_bool IsSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormatEnum fo return SDL_FALSE; } -static Uint32 GetClosestSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormatEnum format) +static Uint32 GetClosestSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormat format) { int i; @@ -1297,7 +1297,7 @@ static Uint32 GetClosestSupportedFormat(SDL_Renderer *renderer, SDL_PixelFormatE SDL_Texture *SDL_CreateTextureWithProperties(SDL_Renderer *renderer, SDL_PropertiesID props) { SDL_Texture *texture; - SDL_PixelFormatEnum format = (SDL_PixelFormatEnum)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, SDL_PIXELFORMAT_UNKNOWN); + SDL_PixelFormat format = (SDL_PixelFormat)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, SDL_PIXELFORMAT_UNKNOWN); int access = (int)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_STATIC); int w = (int)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, 0); int h = (int)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER, 0); @@ -1451,7 +1451,7 @@ SDL_Texture *SDL_CreateTextureWithProperties(SDL_Renderer *renderer, SDL_Propert return texture; } -SDL_Texture *SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormatEnum format, int access, int w, int h) +SDL_Texture *SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormat format, int access, int w, int h) { SDL_Texture *texture; SDL_PropertiesID props = SDL_CreateProperties(); @@ -1466,56 +1466,53 @@ SDL_Texture *SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormatEnum forma SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface) { - const SDL_PixelFormat *fmt; SDL_bool needAlpha; SDL_bool direct_update; int i; - SDL_PixelFormatEnum format = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat format = SDL_PIXELFORMAT_UNKNOWN; + SDL_Palette *palette; SDL_Texture *texture; - SDL_PropertiesID surface_props, props; + SDL_PropertiesID props; SDL_Colorspace surface_colorspace = SDL_COLORSPACE_UNKNOWN; SDL_Colorspace texture_colorspace = SDL_COLORSPACE_UNKNOWN; CHECK_RENDERER_MAGIC(renderer, NULL); - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("SDL_CreateTextureFromSurface(): surface"); return NULL; } /* See what the best texture format is */ - fmt = surface->format; - if (fmt->Amask || SDL_SurfaceHasColorKey(surface)) { + if (SDL_ISPIXELFORMAT_ALPHA(surface->format) || SDL_SurfaceHasColorKey(surface)) { needAlpha = SDL_TRUE; } else { needAlpha = SDL_FALSE; } /* If Palette contains alpha values, promotes to alpha format */ - if (fmt->palette) { + palette = SDL_GetSurfacePalette(surface); + if (palette) { SDL_bool is_opaque, has_alpha_channel; - SDL_DetectPalette(fmt->palette, &is_opaque, &has_alpha_channel); + SDL_DetectPalette(palette, &is_opaque, &has_alpha_channel); if (!is_opaque) { needAlpha = SDL_TRUE; } } - if (SDL_GetSurfaceColorspace(surface, &surface_colorspace) < 0) { - return NULL; - } - texture_colorspace = surface_colorspace; + texture_colorspace = SDL_GetSurfaceColorspace(surface); /* Try to have the best pixel format for the texture */ /* No alpha, but a colorkey => promote to alpha */ - if (!fmt->Amask && SDL_SurfaceHasColorKey(surface)) { - if (fmt->format == SDL_PIXELFORMAT_XRGB8888) { + if (!SDL_ISPIXELFORMAT_ALPHA(surface->format) && SDL_SurfaceHasColorKey(surface)) { + if (surface->format == SDL_PIXELFORMAT_XRGB8888) { for (i = 0; i < renderer->num_texture_formats; ++i) { if (renderer->texture_formats[i] == SDL_PIXELFORMAT_ARGB8888) { format = SDL_PIXELFORMAT_ARGB8888; break; } } - } else if (fmt->format == SDL_PIXELFORMAT_XBGR8888) { + } else if (surface->format == SDL_PIXELFORMAT_XBGR8888) { for (i = 0; i < renderer->num_texture_formats; ++i) { if (renderer->texture_formats[i] == SDL_PIXELFORMAT_ABGR8888) { format = SDL_PIXELFORMAT_ABGR8888; @@ -1526,15 +1523,15 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s } else { /* Exact match would be fine */ for (i = 0; i < renderer->num_texture_formats; ++i) { - if (renderer->texture_formats[i] == fmt->format) { - format = fmt->format; + if (renderer->texture_formats[i] == surface->format) { + format = surface->format; break; } } } /* Look for 10-bit pixel formats if needed */ - if (format == SDL_PIXELFORMAT_UNKNOWN && SDL_ISPIXELFORMAT_10BIT(fmt->format)) { + if (format == SDL_PIXELFORMAT_UNKNOWN && SDL_ISPIXELFORMAT_10BIT(surface->format)) { for (i = 0; i < renderer->num_texture_formats; ++i) { if (SDL_ISPIXELFORMAT_10BIT(renderer->texture_formats[i])) { format = renderer->texture_formats[i]; @@ -1545,7 +1542,7 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s /* Look for floating point pixel formats if needed */ if (format == SDL_PIXELFORMAT_UNKNOWN && - (SDL_ISPIXELFORMAT_10BIT(fmt->format) || SDL_ISPIXELFORMAT_FLOAT(fmt->format))) { + (SDL_ISPIXELFORMAT_10BIT(surface->format) || SDL_ISPIXELFORMAT_FLOAT(surface->format))) { for (i = 0; i < renderer->num_texture_formats; ++i) { if (SDL_ISPIXELFORMAT_FLOAT(renderer->texture_formats[i])) { format = renderer->texture_formats[i]; @@ -1577,8 +1574,8 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s } } - if (format == surface->format->format && texture_colorspace == surface_colorspace) { - if (surface->format->Amask && SDL_SurfaceHasColorKey(surface)) { + if (format == surface->format && texture_colorspace == surface_colorspace) { + if (SDL_ISPIXELFORMAT_ALPHA(surface->format) && SDL_SurfaceHasColorKey(surface)) { /* Surface and Renderer formats are identical. * Intermediate conversion is needed to convert color key to alpha (SDL_ConvertColorkeyToAlpha()). */ direct_update = SDL_FALSE; @@ -1591,12 +1588,6 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s direct_update = SDL_FALSE; } - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - surface_props = SDL_GetSurfaceProperties(surface); - } else { - surface_props = 0; - } - props = SDL_CreateProperties(); SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, texture_colorspace); if (surface_colorspace == texture_colorspace) { @@ -1627,7 +1618,7 @@ SDL_Texture *SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *s SDL_Surface *temp = NULL; /* Set up a destination surface for the texture update */ - temp = SDL_ConvertSurfaceFormatAndColorspace(surface, format, texture_colorspace, surface_props); + temp = SDL_ConvertSurfaceAndColorspace(surface, format, NULL, texture_colorspace, surface->internal->props); if (temp) { SDL_UpdateTexture(texture, NULL, temp->pixels, temp->pitch); SDL_DestroySurface(temp); @@ -2283,7 +2274,7 @@ int SDL_LockTextureToSurface(SDL_Texture *texture, const SDL_Rect *rect, SDL_Sur return ret; } - texture->locked_surface = SDL_CreateSurfaceFrom(pixels, real_rect.w, real_rect.h, pitch, texture->format); + texture->locked_surface = SDL_CreateSurfaceFrom(real_rect.w, real_rect.h, texture->format, pixels, pitch); if (!texture->locked_surface) { SDL_UnlockTexture(texture); return -1; diff --git a/src/render/SDL_sysrender.h b/src/render/SDL_sysrender.h index 8d7cb758e..a33791d8d 100644 --- a/src/render/SDL_sysrender.h +++ b/src/render/SDL_sysrender.h @@ -65,7 +65,7 @@ struct SDL_Texture SDL_Colorspace colorspace; /**< The colorspace of the texture */ float SDR_white_point; /**< The SDR white point for this content */ float HDR_headroom; /**< The HDR headroom needed by this content */ - SDL_PixelFormatEnum format; /**< The pixel format of the texture */ + SDL_PixelFormat format; /**< The pixel format of the texture */ int access; /**< SDL_TextureAccess */ int w; /**< The width of the texture */ int h; /**< The height of the texture */ @@ -217,7 +217,7 @@ struct SDL_Renderer /* The current renderer info */ const char *name; - SDL_PixelFormatEnum *texture_formats; + SDL_PixelFormat *texture_formats; int num_texture_formats; SDL_bool software; @@ -320,7 +320,7 @@ extern SDL_RenderDriver VITA_GXM_RenderDriver; extern void SDL_QuitRender(void); /* Add a supported texture format to a renderer */ -extern int SDL_AddSupportedTextureFormat(SDL_Renderer *renderer, SDL_PixelFormatEnum format); +extern int SDL_AddSupportedTextureFormat(SDL_Renderer *renderer, SDL_PixelFormat format); /* Setup colorspace conversion */ extern void SDL_SetupRendererColorspace(SDL_Renderer *renderer, SDL_PropertiesID props); diff --git a/src/render/SDL_yuv_sw.c b/src/render/SDL_yuv_sw.c index 8fa532d89..7f8091eaa 100644 --- a/src/render/SDL_yuv_sw.c +++ b/src/render/SDL_yuv_sw.c @@ -27,7 +27,7 @@ #include "SDL_yuv_sw_c.h" #include "../video/SDL_yuv_c.h" -SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_PixelFormatEnum format, int w, int h) +SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_PixelFormat format, int w, int h) { SDL_SW_YUVTexture *swdata; @@ -336,7 +336,7 @@ void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture *swdata) } int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect, - SDL_PixelFormatEnum target_format, int w, int h, void *pixels, + SDL_PixelFormat target_format, int w, int h, void *pixels, int pitch) { int stretch; @@ -365,7 +365,7 @@ int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect, swdata->display->pixels = pixels; swdata->display->pitch = pitch; } else { - swdata->display = SDL_CreateSurfaceFrom(pixels, w, h, pitch, target_format); + swdata->display = SDL_CreateSurfaceFrom(w, h, target_format, pixels, pitch); if (!swdata->display) { return -1; } diff --git a/src/render/SDL_yuv_sw_c.h b/src/render/SDL_yuv_sw_c.h index 25972d4ca..5d2830ada 100644 --- a/src/render/SDL_yuv_sw_c.h +++ b/src/render/SDL_yuv_sw_c.h @@ -28,8 +28,8 @@ struct SDL_SW_YUVTexture { - SDL_PixelFormatEnum format; - SDL_PixelFormatEnum target_format; + SDL_PixelFormat format; + SDL_PixelFormat target_format; int w, h; Uint8 *pixels; @@ -44,7 +44,7 @@ struct SDL_SW_YUVTexture typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture; -SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_PixelFormatEnum format, int w, int h); +SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_PixelFormat format, int w, int h); int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture *swdata, void **pixels, int *pitch); int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, @@ -60,7 +60,7 @@ int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture *swdata, const SDL_Rect *rect, void **pixels, int *pitch); void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture *swdata); int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture *swdata, const SDL_Rect *srcrect, - SDL_PixelFormatEnum target_format, int w, int h, void *pixels, + SDL_PixelFormat target_format, int w, int h, void *pixels, int pitch); void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture *swdata); diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index b5cf4513d..33fb54e65 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -209,7 +209,7 @@ static D3DFORMAT PixelFormatToD3DFMT(Uint32 format) } } -static SDL_PixelFormatEnum D3DFMTToPixelFormat(D3DFORMAT format) +static SDL_PixelFormat D3DFMTToPixelFormat(D3DFORMAT format) { switch (format) { case D3DFMT_R5G6B5: diff --git a/src/render/direct3d11/SDL_render_d3d11.c b/src/render/direct3d11/SDL_render_d3d11.c index 42ae0be1e..07ae88216 100644 --- a/src/render/direct3d11/SDL_render_d3d11.c +++ b/src/render/direct3d11/SDL_render_d3d11.c @@ -244,7 +244,7 @@ static const GUID SDL_DXGI_DEBUG_ALL = { 0xe48ae283, 0xda80, 0x490b, { 0x87, 0xe #pragma GCC diagnostic pop #endif -SDL_PixelFormatEnum D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat) +SDL_PixelFormat D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat) { switch (dxgiFormat) { case DXGI_FORMAT_B8G8R8A8_UNORM: diff --git a/src/render/direct3d12/SDL_render_d3d12.c b/src/render/direct3d12/SDL_render_d3d12.c index c8340cc15..a37834a9a 100644 --- a/src/render/direct3d12/SDL_render_d3d12.c +++ b/src/render/direct3d12/SDL_render_d3d12.c @@ -361,7 +361,7 @@ static UINT D3D12_Align(UINT location, UINT alignment) return (location + (alignment - 1)) & ~(alignment - 1); } -static SDL_PixelFormatEnum D3D12_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat) +static SDL_PixelFormat D3D12_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat) { switch (dxgiFormat) { case DXGI_FORMAT_B8G8R8A8_UNORM: diff --git a/src/render/opengl/SDL_render_gl.c b/src/render/opengl/SDL_render_gl.c index 5f09a2dec..6c6399ddc 100644 --- a/src/render/opengl/SDL_render_gl.c +++ b/src/render/opengl/SDL_render_gl.c @@ -1450,7 +1450,7 @@ static int GL_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo static SDL_Surface *GL_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect) { GL_RenderData *data = (GL_RenderData *)renderer->driverdata; - SDL_PixelFormatEnum format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_ARGB8888; + SDL_PixelFormat format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_ARGB8888; GLint internalFormat; GLenum targetFormat, type; int w, h; diff --git a/src/render/opengles2/SDL_render_gles2.c b/src/render/opengles2/SDL_render_gles2.c index 5be26b176..cdfa9faed 100644 --- a/src/render/opengles2/SDL_render_gles2.c +++ b/src/render/opengles2/SDL_render_gles2.c @@ -1966,7 +1966,7 @@ static void GLES2_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture) static SDL_Surface *GLES2_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect) { GLES2_RenderData *data = (GLES2_RenderData *)renderer->driverdata; - SDL_PixelFormatEnum format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_RGBA32; + SDL_PixelFormat format = renderer->target ? renderer->target->format : SDL_PIXELFORMAT_RGBA32; int w, h; SDL_Surface *surface; diff --git a/src/render/software/SDL_blendfillrect.c b/src/render/software/SDL_blendfillrect.c index 6ea4821eb..45c32f96b 100644 --- a/src/render/software/SDL_blendfillrect.c +++ b/src/render/software/SDL_blendfillrect.c @@ -128,7 +128,7 @@ static int SDL_BlendFillRect_ARGB8888(SDL_Surface *dst, const SDL_Rect *rect, static int SDL_BlendFillRect_RGB(SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned inva = 0xff - a; switch (fmt->bytes_per_pixel) { @@ -178,7 +178,7 @@ static int SDL_BlendFillRect_RGB(SDL_Surface *dst, const SDL_Rect *rect, static int SDL_BlendFillRect_RGBA(SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned inva = 0xff - a; switch (fmt->bytes_per_pixel) { @@ -211,24 +211,24 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, { SDL_Rect clipped; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_BlendFillRect(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(dst->format) < 8) { return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format"); } /* If 'rect' == NULL, then fill the whole surface */ if (rect) { /* Perform clipping */ - if (!SDL_GetRectIntersection(rect, &dst->clip_rect, &clipped)) { + if (!SDL_GetRectIntersection(rect, &dst->internal->clip_rect, &clipped)) { return 0; } rect = &clipped; } else { - rect = &dst->clip_rect; + rect = &dst->internal->clip_rect; } if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { @@ -237,23 +237,23 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, b = DRAW_MUL(b, a); } - switch (dst->format->bits_per_pixel) { + switch (dst->internal->format->bits_per_pixel) { case 15: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x7C00: return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a); } break; case 16: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0xF800: return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a); } break; case 32: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x00FF0000: - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { return SDL_BlendFillRect_XRGB8888(dst, rect, blendMode, r, g, b, a); } else { return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a); @@ -265,7 +265,7 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, break; } - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a); } else { return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a); @@ -281,12 +281,12 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; int status = 0; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_BlendFillRects(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (dst->internal->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format"); } @@ -297,23 +297,23 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } /* FIXME: Does this function pointer slow things down significantly? */ - switch (dst->format->bits_per_pixel) { + switch (dst->internal->format->bits_per_pixel) { case 15: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x7C00: func = SDL_BlendFillRect_RGB555; } break; case 16: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0xF800: func = SDL_BlendFillRect_RGB565; } break; case 32: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x00FF0000: - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { func = SDL_BlendFillRect_XRGB8888; } else { func = SDL_BlendFillRect_ARGB8888; @@ -326,7 +326,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } if (!func) { - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { func = SDL_BlendFillRect_RGB; } else { func = SDL_BlendFillRect_RGBA; @@ -335,7 +335,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, for (i = 0; i < count; ++i) { /* Perform clipping */ - if (!SDL_GetRectIntersection(&rects[i], &dst->clip_rect, &rect)) { + if (!SDL_GetRectIntersection(&rects[i], &dst->internal->clip_rect, &rect)) { continue; } status = func(dst, &rect, blendMode, r, g, b, a); diff --git a/src/render/software/SDL_blendline.c b/src/render/software/SDL_blendline.c index f33715765..409828079 100644 --- a/src/render/software/SDL_blendline.c +++ b/src/render/software/SDL_blendline.c @@ -30,7 +30,7 @@ static void SDL_BlendLine_RGB2(SDL_Surface *dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, SDL_bool draw_end) { - const SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned r, g, b, a, inva; if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { @@ -343,7 +343,7 @@ static void SDL_BlendLine_RGB4(SDL_Surface *dst, int x1, int y1, int x2, int y2, SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, SDL_bool draw_end) { - const SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned r, g, b, a, inva; if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { @@ -448,7 +448,7 @@ static void SDL_BlendLine_RGBA4(SDL_Surface *dst, int x1, int y1, int x2, int y2 SDL_BlendMode blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a, SDL_bool draw_end) { - const SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned r, g, b, a, inva; if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { @@ -763,7 +763,7 @@ typedef void (*BlendLineFunc)(SDL_Surface *dst, Uint8 r, Uint8 g, Uint8 b, Uint8 a, SDL_bool draw_end); -static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormat *fmt) +static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormatDetails *fmt) { switch (fmt->bytes_per_pixel) { case 2: @@ -798,18 +798,18 @@ int SDL_BlendLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, { BlendLineFunc func; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_BlendLine(): dst"); } - func = SDL_CalculateBlendLineFunc(dst->format); + func = SDL_CalculateBlendLineFunc(dst->internal->format); if (!func) { return SDL_SetError("SDL_BlendLine(): Unsupported surface format"); } /* Perform clipping */ /* FIXME: We don't actually want to clip, as it may change line slope */ - if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { + if (!SDL_GetRectAndLineIntersection(&dst->internal->clip_rect, &x1, &y1, &x2, &y2)) { return 0; } @@ -826,11 +826,11 @@ int SDL_BlendLines(SDL_Surface *dst, const SDL_Point *points, int count, SDL_bool draw_end; BlendLineFunc func; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_SetError("SDL_BlendLines(): Passed NULL destination surface"); } - func = SDL_CalculateBlendLineFunc(dst->format); + func = SDL_CalculateBlendLineFunc(dst->internal->format); if (!func) { return SDL_SetError("SDL_BlendLines(): Unsupported surface format"); } @@ -843,7 +843,7 @@ int SDL_BlendLines(SDL_Surface *dst, const SDL_Point *points, int count, /* Perform clipping */ /* FIXME: We don't actually want to clip, as it may change line slope */ - if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { + if (!SDL_GetRectAndLineIntersection(&dst->internal->clip_rect, &x1, &y1, &x2, &y2)) { continue; } diff --git a/src/render/software/SDL_blendpoint.c b/src/render/software/SDL_blendpoint.c index 3435f43df..db325ab94 100644 --- a/src/render/software/SDL_blendpoint.c +++ b/src/render/software/SDL_blendpoint.c @@ -128,7 +128,7 @@ static int SDL_BlendPoint_ARGB8888(SDL_Surface *dst, int x, int y, SDL_BlendMode static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned inva = 0xff - a; switch (fmt->bytes_per_pixel) { @@ -178,7 +178,7 @@ static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blen static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - SDL_PixelFormat *fmt = dst->format; + const SDL_PixelFormatDetails *fmt = dst->internal->format; unsigned inva = 0xff - a; switch (fmt->bytes_per_pixel) { @@ -209,19 +209,19 @@ static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode ble int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_BlendPoint(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(dst->format) < 8) { return SDL_SetError("SDL_BlendPoint(): Unsupported surface format"); } /* Perform clipping */ - if (x < dst->clip_rect.x || y < dst->clip_rect.y || - x >= (dst->clip_rect.x + dst->clip_rect.w) || - y >= (dst->clip_rect.y + dst->clip_rect.h)) { + if (x < dst->internal->clip_rect.x || y < dst->internal->clip_rect.y || + x >= (dst->internal->clip_rect.x + dst->internal->clip_rect.w) || + y >= (dst->internal->clip_rect.y + dst->internal->clip_rect.h)) { return 0; } @@ -231,23 +231,23 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint b = DRAW_MUL(b, a); } - switch (dst->format->bits_per_pixel) { + switch (dst->internal->format->bits_per_pixel) { case 15: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x7C00: return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a); } break; case 16: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0xF800: return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a); } break; case 32: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x00FF0000: - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { return SDL_BlendPoint_XRGB8888(dst, x, y, blendMode, r, g, b, a); } else { return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a); @@ -259,7 +259,7 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint break; } - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a); } else { return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a); @@ -277,12 +277,12 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; int status = 0; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_BlendPoints(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (dst->internal->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendPoints(): Unsupported surface format"); } @@ -293,25 +293,25 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, } /* FIXME: Does this function pointer slow things down significantly? */ - switch (dst->format->bits_per_pixel) { + switch (dst->internal->format->bits_per_pixel) { case 15: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x7C00: func = SDL_BlendPoint_RGB555; break; } break; case 16: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0xF800: func = SDL_BlendPoint_RGB565; break; } break; case 32: - switch (dst->format->Rmask) { + switch (dst->internal->format->Rmask) { case 0x00FF0000: - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { func = SDL_BlendPoint_XRGB8888; } else { func = SDL_BlendPoint_ARGB8888; @@ -324,17 +324,17 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, } if (!func) { - if (!dst->format->Amask) { + if (!dst->internal->format->Amask) { func = SDL_BlendPoint_RGB; } else { func = SDL_BlendPoint_RGBA; } } - minx = dst->clip_rect.x; - maxx = dst->clip_rect.x + dst->clip_rect.w - 1; - miny = dst->clip_rect.y; - maxy = dst->clip_rect.y + dst->clip_rect.h - 1; + minx = dst->internal->clip_rect.x; + maxx = dst->internal->clip_rect.x + dst->internal->clip_rect.w - 1; + miny = dst->internal->clip_rect.y; + maxy = dst->internal->clip_rect.y + dst->internal->clip_rect.h - 1; for (i = 0; i < count; ++i) { x = points[i].x; diff --git a/src/render/software/SDL_draw.h b/src/render/software/SDL_draw.h index 6e3eb76b2..56df78d36 100644 --- a/src/render/software/SDL_draw.h +++ b/src/render/software/SDL_draw.h @@ -364,7 +364,7 @@ #define HLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ + int pitch = (dst->pitch / dst->internal->format->bytes_per_pixel); \ type *pixel; \ if (x1 <= x2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -386,7 +386,7 @@ #define VLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ + int pitch = (dst->pitch / dst->internal->format->bytes_per_pixel); \ type *pixel; \ if (y1 <= y2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -408,7 +408,7 @@ #define DLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ + int pitch = (dst->pitch / dst->internal->format->bytes_per_pixel); \ type *pixel; \ if (y1 <= y2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -628,7 +628,7 @@ do { \ int width = rect->w; \ int height = rect->h; \ - int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ + int pitch = (dst->pitch / dst->internal->format->bytes_per_pixel); \ int skip = pitch - width; \ type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ while (height--) { \ diff --git a/src/render/software/SDL_drawline.c b/src/render/software/SDL_drawline.c index 06e099735..179433101 100644 --- a/src/render/software/SDL_drawline.c +++ b/src/render/software/SDL_drawline.c @@ -31,7 +31,7 @@ static void SDL_DrawLine1(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint { if (y1 == y2) { int length; - int pitch = (dst->pitch / dst->format->bytes_per_pixel); + int pitch = (dst->pitch / dst->internal->format->bytes_per_pixel); Uint8 *pixel; if (x1 <= x2) { pixel = (Uint8 *)dst->pixels + y1 * pitch + x1; @@ -64,8 +64,8 @@ static void SDL_DrawLine2(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); } else { Uint8 _r, _g, _b, _a; - const SDL_PixelFormat *fmt = dst->format; - SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); + const SDL_PixelFormatDetails *fmt = dst->internal->format; + SDL_GetRGBA(color, fmt, dst->internal->palette, &_r, &_g, &_b, &_a); if (fmt->Rmask == 0x7C00) { AALINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555, @@ -93,8 +93,8 @@ static void SDL_DrawLine4(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); } else { Uint8 _r, _g, _b, _a; - const SDL_PixelFormat *fmt = dst->format; - SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); + const SDL_PixelFormatDetails *fmt = dst->internal->format; + SDL_GetRGBA(color, fmt, dst->internal->palette, &_r, &_g, &_b, &_a); if (fmt->Rmask == 0x00FF0000) { if (!fmt->Amask) { AALINE(x1, y1, x2, y2, @@ -117,7 +117,7 @@ typedef void (*DrawLineFunc)(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color, SDL_bool draw_end); -static DrawLineFunc SDL_CalculateDrawLineFunc(const SDL_PixelFormat *fmt) +static DrawLineFunc SDL_CalculateDrawLineFunc(const SDL_PixelFormatDetails *fmt) { switch (fmt->bytes_per_pixel) { case 1: @@ -137,18 +137,18 @@ int SDL_DrawLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color) { DrawLineFunc func; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_DrawLine(): dst"); } - func = SDL_CalculateDrawLineFunc(dst->format); + func = SDL_CalculateDrawLineFunc(dst->internal->format); if (!func) { return SDL_SetError("SDL_DrawLine(): Unsupported surface format"); } /* Perform clipping */ /* FIXME: We don't actually want to clip, as it may change line slope */ - if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { + if (!SDL_GetRectAndLineIntersection(&dst->internal->clip_rect, &x1, &y1, &x2, &y2)) { return 0; } @@ -165,11 +165,11 @@ int SDL_DrawLines(SDL_Surface *dst, const SDL_Point *points, int count, SDL_bool draw_end; DrawLineFunc func; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_DrawLines(): dst"); } - func = SDL_CalculateDrawLineFunc(dst->format); + func = SDL_CalculateDrawLineFunc(dst->internal->format); if (!func) { return SDL_SetError("SDL_DrawLines(): Unsupported surface format"); } @@ -182,7 +182,7 @@ int SDL_DrawLines(SDL_Surface *dst, const SDL_Point *points, int count, /* Perform clipping */ /* FIXME: We don't actually want to clip, as it may change line slope */ - if (!SDL_GetRectAndLineIntersection(&dst->clip_rect, &x1, &y1, &x2, &y2)) { + if (!SDL_GetRectAndLineIntersection(&dst->internal->clip_rect, &x1, &y1, &x2, &y2)) { continue; } diff --git a/src/render/software/SDL_drawpoint.c b/src/render/software/SDL_drawpoint.c index fa272a879..89174487a 100644 --- a/src/render/software/SDL_drawpoint.c +++ b/src/render/software/SDL_drawpoint.c @@ -27,23 +27,23 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color) { - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_DrawPoint(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (dst->internal->format->bits_per_pixel < 8) { return SDL_SetError("SDL_DrawPoint(): Unsupported surface format"); } /* Perform clipping */ - if (x < dst->clip_rect.x || y < dst->clip_rect.y || - x >= (dst->clip_rect.x + dst->clip_rect.w) || - y >= (dst->clip_rect.y + dst->clip_rect.h)) { + if (x < dst->internal->clip_rect.x || y < dst->internal->clip_rect.y || + x >= (dst->internal->clip_rect.x + dst->internal->clip_rect.w) || + y >= (dst->internal->clip_rect.y + dst->internal->clip_rect.h)) { return 0; } - switch (dst->format->bytes_per_pixel) { + switch (dst->internal->format->bytes_per_pixel) { case 1: DRAW_FASTSETPIXELXY1(x, y); break; @@ -67,19 +67,19 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count, int i; int x, y; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_DrawPoints(): dst"); } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->bits_per_pixel < 8) { + if (dst->internal->format->bits_per_pixel < 8) { return SDL_SetError("SDL_DrawPoints(): Unsupported surface format"); } - minx = dst->clip_rect.x; - maxx = dst->clip_rect.x + dst->clip_rect.w - 1; - miny = dst->clip_rect.y; - maxy = dst->clip_rect.y + dst->clip_rect.h - 1; + minx = dst->internal->clip_rect.x; + maxx = dst->internal->clip_rect.x + dst->internal->clip_rect.w - 1; + miny = dst->internal->clip_rect.y; + maxy = dst->internal->clip_rect.y + dst->internal->clip_rect.h - 1; for (i = 0; i < count; ++i) { x = points[i].x; @@ -89,7 +89,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count, continue; } - switch (dst->format->bytes_per_pixel) { + switch (dst->internal->format->bytes_per_pixel) { case 1: DRAW_FASTSETPIXELXY1(x, y); break; diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c index 17bddccf8..cf28b57de 100644 --- a/src/render/software/SDL_render_sw.c +++ b/src/render/software/SDL_render_sw.c @@ -104,7 +104,7 @@ static int SW_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_Pr SDL_Surface *surface = SDL_CreateSurface(texture->w, texture->h, texture->format); Uint8 r, g, b, a; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_SetError("Cannot create surface"); } texture->driverdata = surface; @@ -119,7 +119,7 @@ static int SW_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_Pr /* Only RLE encode textures without an alpha channel since the RLE coder * discards the color values of pixels with an alpha value of zero. */ - if (texture->access == SDL_TEXTUREACCESS_STATIC && !surface->format->Amask) { + if (texture->access == SDL_TEXTUREACCESS_STATIC && !SDL_ISPIXELFORMAT_ALPHA(surface->format)) { SDL_SetSurfaceRLE(surface, 1); } @@ -140,8 +140,8 @@ static int SW_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, src = (Uint8 *)pixels; dst = (Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->bytes_per_pixel; - length = (size_t)rect->w * surface->format->bytes_per_pixel; + rect->x * surface->internal->format->bytes_per_pixel; + length = (size_t)rect->w * surface->internal->format->bytes_per_pixel; for (row = 0; row < rect->h; ++row) { SDL_memcpy(dst, src, length); src += pitch; @@ -160,7 +160,7 @@ static int SW_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture, *pixels = (void *)((Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->bytes_per_pixel); + rect->x * surface->internal->format->bytes_per_pixel); *pitch = surface->pitch; return 0; } @@ -328,7 +328,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex int blitRequired = SDL_FALSE; int isOpaque = SDL_FALSE; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return -1; } @@ -347,7 +347,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex /* Clone the source surface but use its pixel buffer directly. * The original source surface must be treated as read-only. */ - src_clone = SDL_CreateSurfaceFrom(src->pixels, src->w, src->h, src->pitch, src->format->format); + src_clone = SDL_CreateSurfaceFrom(src->w, src->h, src->format, src->pixels, src->pitch); if (!src_clone) { if (SDL_MUSTLOCK(src)) { SDL_UnlockSurface(src); @@ -360,7 +360,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex SDL_GetSurfaceColorMod(src, &rMod, &gMod, &bMod); /* SDLgfx_rotateSurface only accepts 32-bit surfaces with a 8888 layout. Everything else has to be converted. */ - if (src->format->bits_per_pixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) { + if (src->internal->format->bits_per_pixel != 32 || SDL_PIXELLAYOUT(src->format) != SDL_PACKEDLAYOUT_8888 || !SDL_ISPIXELFORMAT_ALPHA(src->format)) { blitRequired = SDL_TRUE; } @@ -382,7 +382,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex } /* Opaque surfaces are much easier to handle with the NONE blend mode. */ - if (blendmode == SDL_BLENDMODE_NONE && !src->format->Amask && alphaMod == 255) { + if (blendmode == SDL_BLENDMODE_NONE && !SDL_ISPIXELFORMAT_ALPHA(src->format) && alphaMod == 255) { isOpaque = SDL_TRUE; } @@ -482,15 +482,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex * mode modulates the colors with the alpha channel, a surface without an alpha mask needs * to be created. This makes all source pixels opaque and the colors get copied correctly. */ - SDL_Surface *src_rotated_rgb; - SDL_PixelFormatEnum f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->bits_per_pixel, - src_rotated->format->Rmask, - src_rotated->format->Gmask, - src_rotated->format->Bmask, - 0); - - src_rotated_rgb = SDL_CreateSurfaceFrom(src_rotated->pixels, src_rotated->w, src_rotated->h, - src_rotated->pitch, f); + SDL_Surface *src_rotated_rgb = SDL_CreateSurfaceFrom(src_rotated->w, src_rotated->h, src_rotated->format, src_rotated->pixels, src_rotated->pitch); if (!src_rotated_rgb) { retval = -1; } else { @@ -680,7 +672,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo SDL_Surface *surface = SW_ActivateRenderer(renderer); SW_DrawStateCache drawstate; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return -1; } @@ -725,7 +717,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo const Uint8 a = (Uint8)SDL_roundf(SDL_clamp(cmd->data.color.color.a, 0.0f, 1.0f) * 255.0f); /* By definition the clear ignores the clip rect */ SDL_SetSurfaceClipRect(surface, NULL); - SDL_FillSurfaceRect(surface, NULL, SDL_MapRGBA(surface->format, r, g, b, a)); + SDL_FillSurfaceRect(surface, NULL, SDL_MapSurfaceRGBA(surface, r, g, b, a)); drawstate.surface_cliprect_dirty = SDL_TRUE; break; } @@ -751,7 +743,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo } if (blend == SDL_BLENDMODE_NONE) { - SDL_DrawPoints(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); + SDL_DrawPoints(surface, verts, count, SDL_MapSurfaceRGBA(surface, r, g, b, a)); } else { SDL_BlendPoints(surface, verts, count, blend, r, g, b, a); } @@ -779,7 +771,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo } if (blend == SDL_BLENDMODE_NONE) { - SDL_DrawLines(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); + SDL_DrawLines(surface, verts, count, SDL_MapSurfaceRGBA(surface, r, g, b, a)); } else { SDL_BlendLines(surface, verts, count, blend, r, g, b, a); } @@ -807,7 +799,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo } if (blend == SDL_BLENDMODE_NONE) { - SDL_FillSurfaceRects(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a)); + SDL_FillSurfaceRects(surface, verts, count, SDL_MapSurfaceRGBA(surface, r, g, b, a)); } else { SDL_BlendFillRects(surface, verts, count, blend, r, g, b, a); } @@ -842,7 +834,7 @@ static int SW_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, vo /* Prevent to do scaling + clipping on viewport boundaries as it may lose proportion */ if (dstrect->x < 0 || dstrect->y < 0 || dstrect->x + dstrect->w > surface->w || dstrect->y + dstrect->h > surface->h) { - SDL_Surface *tmp = SDL_CreateSurface(dstrect->w, dstrect->h, src->format->format); + SDL_Surface *tmp = SDL_CreateSurface(dstrect->w, dstrect->h, src->format); /* Scale to an intermediate surface, then blit */ if (tmp) { SDL_Rect r; @@ -971,7 +963,7 @@ static SDL_Surface *SW_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect * SDL_Surface *surface = SW_ActivateRenderer(renderer); void *pixels; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return NULL; } @@ -987,9 +979,9 @@ static SDL_Surface *SW_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect * pixels = (void *)((Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->bytes_per_pixel); + rect->x * surface->internal->format->bytes_per_pixel); - return SDL_DuplicatePixels(rect->w, rect->h, surface->format->format, SDL_COLORSPACE_SRGB, pixels, surface->pitch); + return SDL_DuplicatePixels(rect->w, rect->h, surface->format, SDL_COLORSPACE_SRGB, pixels, surface->pitch); } static int SW_RenderPresent(SDL_Renderer *renderer) @@ -1020,7 +1012,7 @@ static void SW_DestroyRenderer(SDL_Renderer *renderer) SDL_free(data); } -static void SW_SelectBestFormats(SDL_Renderer *renderer, SDL_PixelFormatEnum format) +static void SW_SelectBestFormats(SDL_Renderer *renderer, SDL_PixelFormat format) { /* Prefer the format used by the framebuffer by default. */ SDL_AddSupportedTextureFormat(renderer, format); @@ -1119,7 +1111,7 @@ int SW_CreateRendererForSurface(SDL_Renderer *renderer, SDL_Surface *surface, SD { SW_RenderData *data; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } @@ -1160,7 +1152,7 @@ int SW_CreateRendererForSurface(SDL_Renderer *renderer, SDL_Surface *surface, SD renderer->name = SW_RenderDriver.name; - SW_SelectBestFormats(renderer, surface->format->format); + SW_SelectBestFormats(renderer, surface->format); SDL_SetupRendererColorspace(renderer, create_props); @@ -1193,7 +1185,7 @@ static int SW_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Pro SDL_SetHint(SDL_HINT_RENDER_VSYNC, ""); } - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return -1; } diff --git a/src/render/software/SDL_rotate.c b/src/render/software/SDL_rotate.c index 448cfa8df..02382a8e6 100644 --- a/src/render/software/SDL_rotate.c +++ b/src/render/software/SDL_rotate.c @@ -36,11 +36,10 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net #include "../../core/windows/SDL_windows.h" #endif -#include -#include - #include "SDL_rotate.h" +#include "../../video/SDL_blit.h" + /* ---- Internally used structures */ /** @@ -491,14 +490,13 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in { SDL_Surface *rz_dst; int is8bit, angle90; - int i; SDL_BlendMode blendmode; Uint32 colorkey = 0; int colorKeyAvailable = SDL_FALSE; double sangleinv, cangleinv; /* Sanity check */ - if (!src) { + if (!SDL_SurfaceValid(src)) { return NULL; } @@ -508,8 +506,8 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in } } /* This function requires a 32-bit surface or 8-bit surface with a colorkey */ - is8bit = src->format->bits_per_pixel == 8 && colorKeyAvailable; - if (!(is8bit || (src->format->bits_per_pixel == 32 && src->format->Amask))) { + is8bit = src->internal->format->bits_per_pixel == 8 && colorKeyAvailable; + if (!(is8bit || (src->internal->format->bits_per_pixel == 32 && SDL_ISPIXELFORMAT_ALPHA(src->format)))) { return NULL; } @@ -521,18 +519,13 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in rz_dst = NULL; if (is8bit) { /* Target surface is 8 bit */ - rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format->format); + rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format); if (rz_dst) { - if (src->format->palette) { - for (i = 0; i < src->format->palette->ncolors; i++) { - rz_dst->format->palette->colors[i] = src->format->palette->colors[i]; - } - rz_dst->format->palette->ncolors = src->format->palette->ncolors; - } + SDL_SetSurfacePalette(rz_dst, src->internal->palette); } } else { /* Target surface is 32 bit with source RGBA ordering */ - rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format->format); + rz_dst = SDL_CreateSurface(rect_dest->w, rect_dest->h + GUARD_ROWS, src->format); } /* Check target */ @@ -555,7 +548,7 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in /* Without a colorkey, the target texture has to be white for the MOD and MUL blend mode so * that the pixels outside the rotated area don't affect the destination surface. */ - colorkey = SDL_MapRGBA(rz_dst->format, 255, 255, 255, 0); + colorkey = SDL_MapSurfaceRGBA(rz_dst, 255, 255, 255, 0); SDL_FillSurfaceRect(rz_dst, NULL, colorkey); /* Setting a white colorkey for the destination surface makes the final blit discard * all pixels outside of the rotated area. This doesn't interfere with anything because diff --git a/src/render/software/SDL_triangle.c b/src/render/software/SDL_triangle.c index 95a5ddd39..fd4350d06 100644 --- a/src/render/software/SDL_triangle.c +++ b/src/render/software/SDL_triangle.c @@ -190,7 +190,7 @@ static void bounding_rect(const SDL_Point *a, const SDL_Point *b, const SDL_Poin Uint8 g = (Uint8)(((Sint64)w0 * c0.g + (Sint64)w1 * c1.g + (Sint64)w2 * c2.g) / area); \ Uint8 b = (Uint8)(((Sint64)w0 * c0.b + (Sint64)w1 * c1.b + (Sint64)w2 * c2.b) / area); \ Uint8 a = (Uint8)(((Sint64)w0 * c0.a + (Sint64)w1 * c1.a + (Sint64)w2 * c2.a) / area); \ - Uint32 color = SDL_MapRGBA(format, r, g, b, a); + Uint32 color = SDL_MapRGBA(format, palette, r, g, b, a); #define TRIANGLE_GET_COLOR \ int r = (int)(((Sint64)w0 * c0.r + (Sint64)w1 * c1.r + (Sint64)w2 * c2.r) / area); \ @@ -235,7 +235,7 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin SDL_Surface *tmp = NULL; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return -1; } @@ -278,10 +278,10 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin } if (blend != SDL_BLENDMODE_NONE) { - SDL_PixelFormatEnum format = dst->format->format; + SDL_PixelFormat format = dst->format; /* need an alpha format */ - if (!dst->format->Amask) { + if (!SDL_ISPIXELFORMAT_ALPHA(format)) { format = SDL_PIXELFORMAT_ARGB8888; } @@ -293,19 +293,19 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin } if (blend == SDL_BLENDMODE_MOD) { - Uint32 c = SDL_MapRGBA(tmp->format, 255, 255, 255, 255); + Uint32 c = SDL_MapSurfaceRGBA(tmp, 255, 255, 255, 255); SDL_FillSurfaceRect(tmp, NULL, c); } SDL_SetSurfaceBlendMode(tmp, blend); - dstbpp = tmp->format->bytes_per_pixel; + dstbpp = tmp->internal->format->bytes_per_pixel; dst_ptr = (Uint8 *)tmp->pixels; dst_pitch = tmp->pitch; } else { /* Write directly to destination surface */ - dstbpp = dst->format->bytes_per_pixel; + dstbpp = dst->internal->format->bytes_per_pixel; dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch; dst_pitch = dst->pitch; } @@ -359,9 +359,9 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin if (is_uniform) { Uint32 color; if (tmp) { - color = SDL_MapRGBA(tmp->format, c0.r, c0.g, c0.b, c0.a); + color = SDL_MapSurfaceRGBA(tmp, c0.r, c0.g, c0.b, c0.a); } else { - color = SDL_MapRGBA(dst->format, c0.r, c0.g, c0.b, c0.a); + color = SDL_MapSurfaceRGBA(dst, c0.r, c0.g, c0.b, c0.a); } if (dstbpp == 4) { @@ -393,9 +393,14 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin TRIANGLE_END_LOOP } } else { - SDL_PixelFormat *format = dst->format; + const SDL_PixelFormatDetails *format; + SDL_Palette *palette; if (tmp) { - format = tmp->format; + format = tmp->internal->format; + palette = tmp->internal->palette; + } else { + format = dst->internal->format; + palette = dst->internal->palette; } if (dstbpp == 4) { TRIANGLE_BEGIN_LOOP @@ -481,10 +486,10 @@ int SDL_SW_BlitTriangle( int has_modulation; - if (!src) { + if (!SDL_SurfaceValid(src)) { return SDL_InvalidParamError("src"); } - if (!src) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("dst"); } @@ -578,7 +583,7 @@ int SDL_SW_BlitTriangle( } /* Set destination pointer */ - dstbpp = dst->format->bytes_per_pixel; + dstbpp = dst->internal->format->bytes_per_pixel; dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch; dst_pitch = dst->pitch; @@ -653,16 +658,16 @@ int SDL_SW_BlitTriangle( goto end; } - if (blend != SDL_BLENDMODE_NONE || src->format->format != dst->format->format || has_modulation || !is_uniform) { + if (blend != SDL_BLENDMODE_NONE || src->format != dst->format || has_modulation || !is_uniform) { /* Use SDL_BlitTriangle_Slow */ - SDL_BlitInfo *info = &src->map->info; + SDL_BlitInfo *info = &src->internal->map.info; SDL_BlitInfo tmp_info; SDL_zero(tmp_info); - tmp_info.src_fmt = src->format; - tmp_info.dst_fmt = dst->format; + tmp_info.src_fmt = src->internal->format; + tmp_info.dst_fmt = dst->internal->format; tmp_info.flags = info->flags; /* tmp_info.r = info->r; @@ -766,7 +771,7 @@ end: #define FORMAT_2101010 1 #define FORMAT_HAS_ALPHA(format) format == 0 #define FORMAT_HAS_NO_ALPHA(format) format < 0 -static int detect_format(SDL_PixelFormat *pf) +static int detect_format(const SDL_PixelFormatDetails *pf) { if (pf->format == SDL_PIXELFORMAT_ARGB2101010) { return FORMAT_2101010; @@ -792,8 +797,8 @@ static void SDL_BlitTriangle_Slow(SDL_BlitInfo *info, Uint32 srcR, srcG, srcB, srcA; Uint32 dstpixel; Uint32 dstR, dstG, dstB, dstA; - SDL_PixelFormat *src_fmt = info->src_fmt; - SDL_PixelFormat *dst_fmt = info->dst_fmt; + const SDL_PixelFormatDetails *src_fmt = info->src_fmt; + const SDL_PixelFormatDetails *dst_fmt = info->dst_fmt; int srcbpp = src_fmt->bytes_per_pixel; int dstbpp = dst_fmt->bytes_per_pixel; int srcfmt_val; diff --git a/src/render/vulkan/SDL_render_vulkan.c b/src/render/vulkan/SDL_render_vulkan.c index 0454e80ad..688a0d1d1 100644 --- a/src/render/vulkan/SDL_render_vulkan.c +++ b/src/render/vulkan/SDL_render_vulkan.c @@ -367,7 +367,7 @@ typedef struct SDL_bool issueBatch; } VULKAN_RenderData; -static SDL_PixelFormatEnum VULKAN_VkFormatToSDLPixelFormat(VkFormat vkFormat) +static SDL_PixelFormat VULKAN_VkFormatToSDLPixelFormat(VkFormat vkFormat) { switch (vkFormat) { case VK_FORMAT_B8G8R8A8_UNORM: diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index 584c06c37..916f64bda 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -1038,14 +1038,14 @@ static void SDLTest_PrintRenderer(SDL_Renderer *renderer) int i; char text[1024]; int max_texture_size; - const SDL_PixelFormatEnum *texture_formats; + const SDL_PixelFormat *texture_formats; name = SDL_GetRendererName(renderer); SDL_Log(" Renderer %s:\n", name); SDL_Log(" VSync: %d\n", (int)SDL_GetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_VSYNC_NUMBER, 0)); - texture_formats = (const SDL_PixelFormatEnum *)SDL_GetProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL); + texture_formats = (const SDL_PixelFormat *)SDL_GetProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL); if (texture_formats) { (void)SDL_snprintf(text, sizeof(text), " Texture formats: "); for (i = 0; texture_formats[i]; ++i) { @@ -1074,7 +1074,7 @@ static SDL_Surface *SDLTest_LoadIcon(const char *file) return NULL; } - if (icon->format->palette) { + if (icon->format == SDL_PIXELFORMAT_INDEX8) { /* Set the colorkey */ SDL_SetSurfaceColorKey(icon, 1, *((Uint8 *)icon->pixels)); } @@ -1218,7 +1218,7 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state) SDL_Log("Usable bounds: %dx%d at %d,%d\n", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y); mode = SDL_GetDesktopDisplayMode(displayID); - SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask, &Gmask, + SDL_GetMasksForPixelFormat(mode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); SDL_Log(" Desktop mode: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n", mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp, @@ -1240,7 +1240,7 @@ SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state) SDL_Log(" Fullscreen video modes:\n"); for (j = 0; j < m; ++j) { mode = modes[j]; - SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask, + SDL_GetMasksForPixelFormat(mode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); SDL_Log(" Mode %d: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n", j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp, diff --git a/src/test/SDL_test_compare.c b/src/test/SDL_test_compare.c index db2fd0477..1a696ad4c 100644 --- a/src/test/SDL_test_compare.c +++ b/src/test/SDL_test_compare.c @@ -33,17 +33,6 @@ /* Counter for _CompareSurface calls; used for filename creation when comparisons fail */ static int _CompareSurfaceCount = 0; -static void -LogErrorFormat(const char *name, const SDL_PixelFormat *format) -{ - SDLTest_LogError("%s: %08d %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), - format->bits_per_pixel, format->bytes_per_pixel); - SDLTest_LogError("%s: R mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Rmask, format->Rloss, format->Rshift); - SDLTest_LogError("%s: G mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Gmask, format->Gloss, format->Gshift); - SDLTest_LogError("%s: B mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Bmask, format->Bloss, format->Bshift); - SDLTest_LogError("%s: A mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Amask, format->Aloss, format->Ashift); -} - /* Compare surfaces */ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error) { @@ -135,8 +124,8 @@ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, _CompareSurfaceCount++; if (ret != 0) { SDLTest_LogError("Comparison of pixels with allowable error of %i failed %i times.", allowable_error, ret); - LogErrorFormat("Reference surface format", referenceSurface->format); - LogErrorFormat("Actual surface format ", surface->format); + SDLTest_LogError("Reference surface format: %s", SDL_GetPixelFormatName(referenceSurface->format)); + SDLTest_LogError("Actual surface format: %s", SDL_GetPixelFormatName(surface->format)); SDLTest_LogError("First detected occurrence at position %i,%i with a squared RGB-difference of %i.", sampleErrorX, sampleErrorY, sampleDist); SDLTest_LogError("Reference pixel: R=%u G=%u B=%u A=%u", sampleReference.r, sampleReference.g, sampleReference.b, sampleReference.a); SDLTest_LogError("Actual pixel : R=%u G=%u B=%u A=%u", sampleActual.r, sampleActual.g, sampleActual.b, sampleActual.a); diff --git a/src/video/SDL_RLEaccel.c b/src/video/SDL_RLEaccel.c index 3d6830408..545f85b4b 100644 --- a/src/video/SDL_RLEaccel.c +++ b/src/video/SDL_RLEaccel.c @@ -62,7 +62,7 @@ * * Encoding of surfaces with per-pixel alpha: * - * The sequence begins with a struct RLEDestFormat describing the target + * The sequence begins with a struct SDL_PixelFormatDetails describing the target * pixel format, to provide reliable un-encoding. * * Each scan line is encoded twice: First all completely opaque pixels, @@ -375,9 +375,9 @@ */ #define RLEPIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ { \ - Pixel = ((r >> fmt->Rloss) << fmt->Rshift) | \ - ((g >> fmt->Gloss) << fmt->Gshift) | \ - ((b >> fmt->Bloss) << fmt->Bshift) | \ + Pixel = ((r >> (8 - fmt->Rbits)) << fmt->Rshift) | \ + ((g >> (8 - fmt->Gbits)) << fmt->Gshift) | \ + ((b >> (8 - fmt->Bbits)) << fmt->Bshift) | \ (a << 24); \ } @@ -434,7 +434,7 @@ static void RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst, Uint8 *dstbuf, const SDL_Rect *srcrect, unsigned alpha) { - SDL_PixelFormat *fmt = surf_dst->format; + const SDL_PixelFormatDetails *fmt = surf_dst->internal->format; CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); } @@ -461,8 +461,8 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, /* Set up the source and destination pointers */ x = dstrect->x; y = dstrect->y; - dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->format->bytes_per_pixel; - srcbuf = (Uint8 *)surf_src->map->data; + dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->internal->format->bytes_per_pixel; + srcbuf = (Uint8 *)surf_src->internal->map.data + sizeof(SDL_PixelFormat); { /* skip lines at the top if necessary */ @@ -488,7 +488,7 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, } \ } - switch (surf_src->format->bytes_per_pixel) { + switch (surf_src->internal->format->bytes_per_pixel) { case 1: RLESKIP(1, Uint8); break; @@ -507,12 +507,12 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, } } - alpha = surf_src->map->info.a; + alpha = surf_src->internal->map.info.a; /* if left or right edge clipping needed, call clip blit */ if (srcrect->x || srcrect->w != surf_src->w) { RLEClipBlit(w, srcbuf, surf_dst, dstbuf, srcrect, alpha); } else { - SDL_PixelFormat *fmt = surf_src->format; + const SDL_PixelFormatDetails *fmt = surf_src->internal->format; #define RLEBLIT(bpp, Type, do_blit) \ do { \ @@ -604,31 +604,11 @@ done: dst = (Uint16)(d | d >> 16); \ } while (0) -/* used to save the destination format in the encoding. Designed to be - macro-compatible with SDL_PixelFormat but without the unneeded fields */ -typedef struct -{ - Uint8 bytes_per_pixel; - Uint8 padding[3]; - Uint32 Rmask; - Uint32 Gmask; - Uint32 Bmask; - Uint32 Amask; - Uint8 Rloss; - Uint8 Gloss; - Uint8 Bloss; - Uint8 Aloss; - Uint8 Rshift; - Uint8 Gshift; - Uint8 Bshift; - Uint8 Ashift; -} RLEDestFormat; - /* blit a pixel-alpha RLE surface clipped at the right and/or left edges */ static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst, Uint8 *dstbuf, const SDL_Rect *srcrect) { - SDL_PixelFormat *df = surf_dst->format; + const SDL_PixelFormatDetails *df = surf_dst->internal->format; /* * clipped blitter: Ptype is the destination pixel type, * Ctype the translucent count type, and do_blend the macro @@ -723,7 +703,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre int x, y; int w = surf_src->w; Uint8 *srcbuf, *dstbuf; - SDL_PixelFormat *df = surf_dst->format; + const SDL_PixelFormatDetails *df = surf_dst->internal->format; /* Lock the destination if necessary */ if (SDL_MUSTLOCK(surf_dst)) { @@ -735,7 +715,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre x = dstrect->x; y = dstrect->y; dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->bytes_per_pixel; - srcbuf = (Uint8 *)surf_src->map->data + sizeof(RLEDestFormat); + srcbuf = (Uint8 *)surf_src->internal->map.data + sizeof(SDL_PixelFormat); { /* skip lines at the top if necessary */ @@ -884,7 +864,7 @@ done: /* encode 32bpp rgb + a into 16bpp rgb, losing alpha */ static int copy_opaque_16(void *dst, const Uint32 *src, int n, - SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; Uint16 *d = (Uint16 *)dst; @@ -900,7 +880,7 @@ static int copy_opaque_16(void *dst, const Uint32 *src, int n, /* decode opaque pixels from 16bpp to 32bpp rgb + a */ static int uncopy_opaque_16(Uint32 *dst, const void *src, int n, - RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; const Uint16 *s = (const Uint16 *)src; @@ -917,7 +897,7 @@ static int uncopy_opaque_16(Uint32 *dst, const void *src, int n, /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 */ static int copy_transl_565(void *dst, const Uint32 *src, int n, - SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; Uint32 *d = (Uint32 *)dst; @@ -935,7 +915,7 @@ static int copy_transl_565(void *dst, const Uint32 *src, int n, /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 */ static int copy_transl_555(void *dst, const Uint32 *src, int n, - SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; Uint32 *d = (Uint32 *)dst; @@ -953,7 +933,7 @@ static int copy_transl_555(void *dst, const Uint32 *src, int n, /* decode translucent pixels from 32bpp GORAB to 32bpp rgb + a */ static int uncopy_transl_16(Uint32 *dst, const void *src, int n, - RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; const Uint32 *s = (const Uint32 *)src; @@ -971,7 +951,7 @@ static int uncopy_transl_16(Uint32 *dst, const void *src, int n, /* encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ static int copy_32(void *dst, const Uint32 *src, int n, - SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; Uint32 *d = (Uint32 *)dst; @@ -987,7 +967,7 @@ static int copy_32(void *dst, const Uint32 *src, int n, /* decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ static int uncopy_32(Uint32 *dst, const void *src, int n, - RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) + const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) { int i; const Uint32 *s = (const Uint32 *)src; @@ -1011,23 +991,23 @@ static int uncopy_32(Uint32 *dst, const void *src, int n, static int RLEAlphaSurface(SDL_Surface *surface) { SDL_Surface *dest; - SDL_PixelFormat *df; + const SDL_PixelFormatDetails *df; int maxsize = 0; int max_opaque_run; int max_transl_run = 65535; unsigned masksum; Uint8 *rlebuf, *dst; int (*copy_opaque)(void *, const Uint32 *, int, - SDL_PixelFormat *, SDL_PixelFormat *); + const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); int (*copy_transl)(void *, const Uint32 *, int, - SDL_PixelFormat *, SDL_PixelFormat *); + const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); - dest = surface->map->dst; + dest = surface->internal->map.dst; if (!dest) { return -1; } - df = dest->format; - if (surface->format->bits_per_pixel != 32) { + df = dest->internal->format; + if (surface->internal->format->bits_per_pixel != 32) { return -1; /* only 32bpp source supported */ } @@ -1078,35 +1058,20 @@ static int RLEAlphaSurface(SDL_Surface *surface) return -1; /* anything else unsupported right now */ } - maxsize += sizeof(RLEDestFormat); + maxsize += sizeof(SDL_PixelFormat); rlebuf = (Uint8 *)SDL_malloc(maxsize); if (!rlebuf) { return -1; } - { - /* save the destination format so we can undo the encoding later */ - RLEDestFormat *r = (RLEDestFormat *)rlebuf; - r->bytes_per_pixel = df->bytes_per_pixel; - r->Rmask = df->Rmask; - r->Gmask = df->Gmask; - r->Bmask = df->Bmask; - r->Amask = df->Amask; - r->Rloss = df->Rloss; - r->Gloss = df->Gloss; - r->Bloss = df->Bloss; - r->Aloss = df->Aloss; - r->Rshift = df->Rshift; - r->Gshift = df->Gshift; - r->Bshift = df->Bshift; - r->Ashift = df->Ashift; - } - dst = rlebuf + sizeof(RLEDestFormat); + /* save the destination format so we can undo the encoding later */ + *(SDL_PixelFormat *)rlebuf = df->format; + dst = rlebuf + sizeof(SDL_PixelFormat); /* Do the actual encoding */ { int x, y; int h = surface->h, w = surface->w; - SDL_PixelFormat *sf = surface->format; + const SDL_PixelFormatDetails *sf = surface->internal->format; Uint32 *src = (Uint32 *)surface->pixels; Uint8 *lastline = dst; /* end of last non-blank line */ @@ -1213,10 +1178,10 @@ static int RLEAlphaSurface(SDL_Surface *surface) #undef ADD_TRANSL_COUNTS /* Now that we have it encoded, release the original pixels */ - if (!(surface->flags & SDL_PREALLOC)) { - if (surface->flags & SDL_SIMD_ALIGNED) { + if (!(surface->flags & SDL_SURFACE_PREALLOCATED)) { + if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) { SDL_aligned_free(surface->pixels); - surface->flags &= ~SDL_SIMD_ALIGNED; + surface->flags &= ~SDL_SURFACE_SIMD_ALIGNED; } else { SDL_free(surface->pixels); } @@ -1229,7 +1194,7 @@ static int RLEAlphaSurface(SDL_Surface *surface) if (!p) { p = rlebuf; } - surface->map->data = p; + surface->internal->map.data = p; } return 0; @@ -1272,7 +1237,7 @@ static int RLEColorkeySurface(SDL_Surface *surface) int y; Uint8 *srcbuf, *lastline; int maxsize = 0; - const int bpp = surface->format->bytes_per_pixel; + const int bpp = surface->internal->format->bytes_per_pixel; getpix_func getpix; Uint32 ckey, rgbmask; int w, h; @@ -1307,8 +1272,8 @@ static int RLEColorkeySurface(SDL_Surface *surface) srcbuf = (Uint8 *)surface->pixels; maxn = bpp == 4 ? 65535 : 255; dst = rlebuf; - rgbmask = ~surface->format->Amask; - ckey = surface->map->info.colorkey & rgbmask; + rgbmask = ~surface->internal->format->Amask; + ckey = surface->internal->map.info.colorkey & rgbmask; lastline = dst; getpix = getpixes[bpp - 1]; w = surface->w; @@ -1380,10 +1345,10 @@ static int RLEColorkeySurface(SDL_Surface *surface) #undef ADD_COUNTS /* Now that we have it encoded, release the original pixels */ - if (!(surface->flags & SDL_PREALLOC)) { - if (surface->flags & SDL_SIMD_ALIGNED) { + if (!(surface->flags & SDL_SURFACE_PREALLOCATED)) { + if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) { SDL_aligned_free(surface->pixels); - surface->flags &= ~SDL_SIMD_ALIGNED; + surface->flags &= ~SDL_SURFACE_SIMD_ALIGNED; } else { SDL_free(surface->pixels); } @@ -1397,7 +1362,7 @@ static int RLEColorkeySurface(SDL_Surface *surface) if (!p) { p = rlebuf; } - surface->map->data = p; + surface->internal->map.data = p; } return 0; @@ -1408,12 +1373,12 @@ int SDL_RLESurface(SDL_Surface *surface) int flags; /* Clear any previous RLE conversion */ - if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { - SDL_UnRLESurface(surface, 1); + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + SDL_UnRLESurface(surface, SDL_TRUE); } /* We don't support RLE encoding of bitmaps */ - if (surface->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(surface->format) < 8) { return -1; } @@ -1422,10 +1387,10 @@ int SDL_RLESurface(SDL_Surface *surface) return -1; } - flags = surface->map->info.flags; + flags = surface->internal->map.info.flags; if (flags & SDL_COPY_COLORKEY) { /* ok */ - } else if ((flags & SDL_COPY_BLEND) && surface->format->Amask) { + } else if ((flags & SDL_COPY_BLEND) && SDL_ISPIXELFORMAT_ALPHA(surface->format)) { /* ok */ } else { /* If we don't have colorkey or blending, nothing to do... */ @@ -1434,32 +1399,33 @@ int SDL_RLESurface(SDL_Surface *surface) /* Pass on combinations not supported */ if ((flags & SDL_COPY_MODULATE_COLOR) || - ((flags & SDL_COPY_MODULATE_ALPHA) && surface->format->Amask) || + ((flags & SDL_COPY_MODULATE_ALPHA) && SDL_ISPIXELFORMAT_ALPHA(surface->format)) || (flags & (SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) || (flags & SDL_COPY_NEAREST)) { return -1; } /* Encode and set up the blit */ - if (!surface->format->Amask || !(flags & SDL_COPY_BLEND)) { - if (!surface->map->identity) { + if (!SDL_ISPIXELFORMAT_ALPHA(surface->format) || !(flags & SDL_COPY_BLEND)) { + if (!surface->internal->map.identity) { return -1; } if (RLEColorkeySurface(surface) < 0) { return -1; } - surface->map->blit = SDL_RLEBlit; - surface->map->info.flags |= SDL_COPY_RLE_COLORKEY; + surface->internal->map.blit = SDL_RLEBlit; + surface->internal->map.info.flags |= SDL_COPY_RLE_COLORKEY; } else { if (RLEAlphaSurface(surface) < 0) { return -1; } - surface->map->blit = SDL_RLEAlphaBlit; - surface->map->info.flags |= SDL_COPY_RLE_ALPHAKEY; + surface->internal->map.blit = SDL_RLEAlphaBlit; + surface->internal->map.info.flags |= SDL_COPY_RLE_ALPHAKEY; } /* The surface is now accelerated */ - surface->flags |= SDL_RLEACCEL; + surface->internal->flags |= SDL_INTERNAL_SURFACE_RLEACCEL; + SDL_UpdateSurfaceLockFlag(surface); return 0; } @@ -1474,12 +1440,12 @@ static SDL_bool UnRLEAlpha(SDL_Surface *surface) { Uint8 *srcbuf; Uint32 *dst; - SDL_PixelFormat *sf = surface->format; - RLEDestFormat *df = (RLEDestFormat *)surface->map->data; + const SDL_PixelFormatDetails *sf = surface->internal->format; + const SDL_PixelFormatDetails *df = SDL_GetPixelFormatDetails(*(SDL_PixelFormat *)surface->internal->map.data); int (*uncopy_opaque)(Uint32 *, const void *, int, - RLEDestFormat *, SDL_PixelFormat *); + const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); int (*uncopy_transl)(Uint32 *, const void *, int, - RLEDestFormat *, SDL_PixelFormat *); + const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); int w = surface->w; int bpp = df->bytes_per_pixel; size_t size; @@ -1499,12 +1465,12 @@ static SDL_bool UnRLEAlpha(SDL_Surface *surface) if (!surface->pixels) { return SDL_FALSE; } - surface->flags |= SDL_SIMD_ALIGNED; + surface->flags |= SDL_SURFACE_SIMD_ALIGNED; /* fill background with transparent pixels */ SDL_memset(surface->pixels, 0, (size_t)surface->h * surface->pitch); dst = (Uint32 *)surface->pixels; - srcbuf = (Uint8 *)(df + 1); + srcbuf = (Uint8 *)surface->internal->map.data + sizeof(SDL_PixelFormat); for (;;) { /* copy opaque pixels */ int ofs = 0; @@ -1551,32 +1517,35 @@ end_function: return SDL_TRUE; } -void SDL_UnRLESurface(SDL_Surface *surface, int recode) +void SDL_UnRLESurface(SDL_Surface *surface, SDL_bool recode) { - if (surface->flags & SDL_RLEACCEL) { - surface->flags &= ~SDL_RLEACCEL; + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + surface->internal->flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; + SDL_UpdateSurfaceLockFlag(surface); - if (recode && !(surface->flags & SDL_PREALLOC)) { - if (surface->map->info.flags & SDL_COPY_RLE_COLORKEY) { + if (recode && !(surface->flags & SDL_SURFACE_PREALLOCATED)) { + if (surface->internal->map.info.flags & SDL_COPY_RLE_COLORKEY) { SDL_Rect full; size_t size; /* re-create the original surface */ if (SDL_size_mul_overflow(surface->h, surface->pitch, &size)) { /* Memory corruption? */ - surface->flags |= SDL_RLEACCEL; + surface->internal->flags |= SDL_INTERNAL_SURFACE_RLEACCEL; + SDL_UpdateSurfaceLockFlag(surface); return; } surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size); if (!surface->pixels) { /* Oh crap... */ - surface->flags |= SDL_RLEACCEL; + surface->internal->flags |= SDL_INTERNAL_SURFACE_RLEACCEL; + SDL_UpdateSurfaceLockFlag(surface); return; } - surface->flags |= SDL_SIMD_ALIGNED; + surface->flags |= SDL_SURFACE_SIMD_ALIGNED; /* fill it with the background color */ - SDL_FillSurfaceRect(surface, NULL, surface->map->info.colorkey); + SDL_FillSurfaceRect(surface, NULL, surface->internal->map.info.colorkey); /* now render the encoded surface */ full.x = full.y = 0; @@ -1586,16 +1555,17 @@ void SDL_UnRLESurface(SDL_Surface *surface, int recode) } else { if (!UnRLEAlpha(surface)) { /* Oh crap... */ - surface->flags |= SDL_RLEACCEL; + surface->internal->flags |= SDL_INTERNAL_SURFACE_RLEACCEL; + SDL_UpdateSurfaceLockFlag(surface); return; } } } - surface->map->info.flags &= + surface->internal->map.info.flags &= ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY); - SDL_free(surface->map->data); - surface->map->data = NULL; + SDL_free(surface->internal->map.data); + surface->internal->map.data = NULL; } } diff --git a/src/video/SDL_blit.c b/src/video/SDL_blit.c index 429797631..9ab76a154 100644 --- a/src/video/SDL_blit.c +++ b/src/video/SDL_blit.c @@ -61,7 +61,7 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, const SDL_Rect *srcrect, /* Set up source and destination buffer pointers, and BLIT! */ if (okay && !SDL_RectEmpty(srcrect)) { SDL_BlitFunc RunBlit; - SDL_BlitInfo *info = &src->map->info; + SDL_BlitInfo *info = &src->internal->map.info; /* Set up the blit information */ info->src = (Uint8 *)src->pixels + @@ -80,7 +80,7 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, const SDL_Rect *srcrect, info->dst_pitch = dst->pitch; info->dst_skip = info->dst_pitch - info->dst_w * info->dst_fmt->bytes_per_pixel; - RunBlit = (SDL_BlitFunc)src->map->data; + RunBlit = (SDL_BlitFunc)src->internal->map.data; /* Run the actual software blit */ RunBlit(info); @@ -122,7 +122,7 @@ static SDL_bool SDL_UseAltivecPrefetch(void) } #endif /* SDL_PLATFORM_MACOS */ -static SDL_BlitFunc SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, +static SDL_BlitFunc SDL_ChooseBlitFunc(SDL_PixelFormat src_format, SDL_PixelFormat dst_format, int flags, SDL_BlitFuncEntry *entries) { int i, flagcheck = (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL | SDL_COPY_COLORKEY | SDL_COPY_NEAREST)); @@ -179,37 +179,39 @@ static SDL_BlitFunc SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int int SDL_CalculateBlit(SDL_Surface *surface) { SDL_BlitFunc blit = NULL; - SDL_BlitMap *map = surface->map; + SDL_BlitMap *map = &surface->internal->map; SDL_Surface *dst = map->dst; - SDL_Colorspace src_colorspace = SDL_COLORSPACE_UNKNOWN; - SDL_Colorspace dst_colorspace = SDL_COLORSPACE_UNKNOWN; + SDL_Colorspace src_colorspace = SDL_GetSurfaceColorspace(surface); + SDL_Colorspace dst_colorspace = SDL_GetSurfaceColorspace(dst); - if (SDL_GetSurfaceColorspace(surface, &src_colorspace) < 0) { + if (src_colorspace == SDL_COLORSPACE_UNKNOWN) { return -1; } - if (SDL_GetSurfaceColorspace(dst, &dst_colorspace) < 0) { + if (dst_colorspace == SDL_COLORSPACE_UNKNOWN) { return -1; } /* We don't currently support blitting to < 8 bpp surfaces */ - if (dst->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(dst->format) < 8) { SDL_InvalidateMap(map); return SDL_SetError("Blit combination not supported"); } #if SDL_HAVE_RLE /* Clean everything out to start */ - if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { - SDL_UnRLESurface(surface, 1); + if (surface->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + SDL_UnRLESurface(surface, SDL_TRUE); } #endif map->blit = SDL_SoftBlit; map->info.src_surface = surface; - map->info.src_fmt = surface->format; + map->info.src_fmt = surface->internal->format; + map->info.src_pal = surface->internal->palette; map->info.src_pitch = surface->pitch; map->info.dst_surface = dst; - map->info.dst_fmt = dst->format; + map->info.dst_fmt = dst->internal->format; + map->info.dst_pal = dst->internal->palette; map->info.dst_pitch = dst->pitch; #if SDL_HAVE_RLE @@ -224,26 +226,27 @@ int SDL_CalculateBlit(SDL_Surface *surface) /* Choose a standard blit function */ if (!blit) { if (src_colorspace != dst_colorspace || - surface->format->bytes_per_pixel > 4 || - dst->format->bytes_per_pixel > 4) { + SDL_BYTESPERPIXEL(surface->format) > 4 || + SDL_BYTESPERPIXEL(dst->format) > 4) { blit = SDL_Blit_Slow_Float; } } if (!blit) { if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) { blit = SDL_BlitCopy; - } else if (surface->format->Rloss > 8 || dst->format->Rloss > 8) { + } else if (SDL_ISPIXELFORMAT_10BIT(surface->format) || + SDL_ISPIXELFORMAT_10BIT(dst->format)) { blit = SDL_Blit_Slow; } #if SDL_HAVE_BLIT_0 - else if (surface->format->bits_per_pixel < 8 && - SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { + else if (SDL_BITSPERPIXEL(surface->format) < 8 && + SDL_ISPIXELFORMAT_INDEXED(surface->format)) { blit = SDL_CalculateBlit0(surface); } #endif #if SDL_HAVE_BLIT_1 - else if (surface->format->bytes_per_pixel == 1 && - SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { + else if (SDL_BYTESPERPIXEL(surface->format) == 1 && + SDL_ISPIXELFORMAT_INDEXED(surface->format)) { blit = SDL_CalculateBlit1(surface); } #endif @@ -260,8 +263,8 @@ int SDL_CalculateBlit(SDL_Surface *surface) } #if SDL_HAVE_BLIT_AUTO if (!blit) { - Uint32 src_format = surface->format->format; - Uint32 dst_format = dst->format->format; + SDL_PixelFormat src_format = surface->format; + SDL_PixelFormat dst_format = dst->format; blit = SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags, @@ -273,8 +276,8 @@ int SDL_CalculateBlit(SDL_Surface *surface) if (!blit) #endif { - Uint32 src_format = surface->format->format; - Uint32 dst_format = dst->format->format; + SDL_PixelFormat src_format = surface->format; + SDL_PixelFormat dst_format = dst->format; if (!SDL_ISPIXELFORMAT_INDEXED(src_format) && !SDL_ISPIXELFORMAT_FOURCC(src_format) && diff --git a/src/video/SDL_blit.h b/src/video/SDL_blit.h index 5facdd515..0197ca392 100644 --- a/src/video/SDL_blit.h +++ b/src/video/SDL_blit.h @@ -61,8 +61,10 @@ typedef struct int dst_w, dst_h; int dst_pitch; int dst_skip; - SDL_PixelFormat *src_fmt; - SDL_PixelFormat *dst_fmt; + const SDL_PixelFormatDetails *src_fmt; + const SDL_Palette *src_pal; + const SDL_PixelFormatDetails *dst_fmt; + const SDL_Palette *dst_pal; Uint8 *table; int flags; Uint32 colorkey; @@ -73,8 +75,8 @@ typedef void (*SDL_BlitFunc)(SDL_BlitInfo *info); typedef struct { - Uint32 src_format; - Uint32 dst_format; + SDL_PixelFormat src_format; + SDL_PixelFormat dst_format; int flags; unsigned int cpu; SDL_BlitFunc func; @@ -83,8 +85,7 @@ typedef struct typedef int (SDLCALL *SDL_Blit) (struct SDL_Surface *src, const SDL_Rect *srcrect, struct SDL_Surface *dst, const SDL_Rect *dstrect); /* Blit mapping definition */ -/* typedef'ed in SDL_surface.h */ -struct SDL_BlitMap +typedef struct SDL_BlitMap { SDL_Surface *dst; int identity; @@ -96,7 +97,7 @@ struct SDL_BlitMap an invalid mapping */ Uint32 dst_palette_version; Uint32 src_palette_version; -}; +} SDL_BlitMap; /* Functions found in SDL_blit.c */ extern int SDL_CalculateBlit(SDL_Surface *surface); @@ -122,9 +123,9 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface); /* Load pixel of the specified format from a buffer and get its R-G-B values */ #define RGB_FROM_PIXEL(Pixel, fmt, r, g, b) \ { \ - r = SDL_expand_byte[fmt->Rloss][((Pixel & fmt->Rmask) >> fmt->Rshift)]; \ - g = SDL_expand_byte[fmt->Gloss][((Pixel & fmt->Gmask) >> fmt->Gshift)]; \ - b = SDL_expand_byte[fmt->Bloss][((Pixel & fmt->Bmask) >> fmt->Bshift)]; \ + r = SDL_expand_byte[fmt->Rbits][((Pixel & fmt->Rmask) >> fmt->Rshift)]; \ + g = SDL_expand_byte[fmt->Gbits][((Pixel & fmt->Gmask) >> fmt->Gshift)]; \ + b = SDL_expand_byte[fmt->Bbits][((Pixel & fmt->Bmask) >> fmt->Bshift)]; \ } #define RGB_FROM_RGB565(Pixel, r, g, b) \ { \ @@ -216,12 +217,12 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface); } while (0) /* Assemble R-G-B values into a specified pixel format and store them */ -#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \ - { \ - Pixel = ((r >> fmt->Rloss) << fmt->Rshift) | \ - ((g >> fmt->Gloss) << fmt->Gshift) | \ - ((b >> fmt->Bloss) << fmt->Bshift) | \ - fmt->Amask; \ +#define PIXEL_FROM_RGB(Pixel, fmt, r, g, b) \ + { \ + Pixel = ((r >> (8 - fmt->Rbits)) << fmt->Rshift) | \ + ((g >> (8 - fmt->Gbits)) << fmt->Gshift) | \ + ((b >> (8 - fmt->Bbits)) << fmt->Bshift) | \ + fmt->Amask; \ } #define RGB565_FROM_RGB(Pixel, r, g, b) \ { \ @@ -334,10 +335,10 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface); /* FIXME: Should we rescale alpha into 0..255 here? */ #define RGBA_FROM_PIXEL(Pixel, fmt, r, g, b, a) \ { \ - r = SDL_expand_byte[fmt->Rloss][((Pixel & fmt->Rmask) >> fmt->Rshift)]; \ - g = SDL_expand_byte[fmt->Gloss][((Pixel & fmt->Gmask) >> fmt->Gshift)]; \ - b = SDL_expand_byte[fmt->Bloss][((Pixel & fmt->Bmask) >> fmt->Bshift)]; \ - a = SDL_expand_byte[fmt->Aloss][((Pixel & fmt->Amask) >> fmt->Ashift)]; \ + r = SDL_expand_byte[fmt->Rbits][((Pixel & fmt->Rmask) >> fmt->Rshift)]; \ + g = SDL_expand_byte[fmt->Gbits][((Pixel & fmt->Gmask) >> fmt->Gshift)]; \ + b = SDL_expand_byte[fmt->Bbits][((Pixel & fmt->Bmask) >> fmt->Bshift)]; \ + a = SDL_expand_byte[fmt->Abits][((Pixel & fmt->Amask) >> fmt->Ashift)]; \ } #define RGBA_FROM_8888(Pixel, fmt, r, g, b, a) \ { \ @@ -444,12 +445,12 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface); } while (0) /* FIXME: this isn't correct, especially for Alpha (maximum != 255) */ -#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ - { \ - Pixel = ((r >> fmt->Rloss) << fmt->Rshift) | \ - ((g >> fmt->Gloss) << fmt->Gshift) | \ - ((b >> fmt->Bloss) << fmt->Bshift) | \ - ((a >> fmt->Aloss) << fmt->Ashift); \ +#define PIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ + { \ + Pixel = ((r >> (8 - fmt->Rbits)) << fmt->Rshift) | \ + ((g >> (8 - fmt->Gbits)) << fmt->Gshift) | \ + ((b >> (8 - fmt->Bbits)) << fmt->Bshift) | \ + ((a >> (8 - fmt->Abits)) << fmt->Ashift); \ } #define ASSEMBLE_RGBA(buf, bpp, fmt, r, g, b, a) \ { \ @@ -713,4 +714,6 @@ extern SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface); #pragma warning(disable : 4244) /* '=': conversion from 'X' to 'Y', possible loss of data */ #endif +#include "SDL_surface_c.h" + #endif /* SDL_blit_h_ */ diff --git a/src/video/SDL_blit_0.c b/src/video/SDL_blit_0.c index b2b2014e1..a2b18f4ac 100644 --- a/src/video/SDL_blit_0.c +++ b/src/video/SDL_blit_0.c @@ -615,8 +615,8 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp) Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; - const SDL_Color *srcpal = info->src_fmt->palette->colors; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_pal->colors; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp; int c; Uint32 pixel; @@ -691,9 +691,8 @@ SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp) Uint8 *dst = info->dst; int srcskip = info->src_skip; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; - const SDL_Color *srcpal = srcfmt->palette->colors; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_pal->colors; int dstbpp; int c; Uint32 pixel; @@ -920,14 +919,14 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) { int which; - if (surface->map->dst->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(surface->internal->map.dst->format) < 8) { which = 0; } else { - which = surface->map->dst->format->bytes_per_pixel; + which = SDL_BYTESPERPIXEL(surface->internal->map.dst->format); } - if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX1) { - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX1) { + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case 0: return bitmap_blit_1b[which]; @@ -943,8 +942,8 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) return NULL; } - if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX2) { - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX2) { + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case 0: return bitmap_blit_2b[which]; @@ -960,8 +959,8 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) return NULL; } - if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX4) { - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + if (SDL_PIXELTYPE(surface->format) == SDL_PIXELTYPE_INDEX4) { + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case 0: return bitmap_blit_4b[which]; diff --git a/src/video/SDL_blit_1.c b/src/video/SDL_blit_1.c index 6048dec5d..0ed8b37dd 100644 --- a/src/video/SDL_blit_1.c +++ b/src/video/SDL_blit_1.c @@ -431,8 +431,8 @@ static void Blit1toNAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *dstfmt = info->dst_fmt; - const SDL_Color *srcpal = info->src_fmt->palette->colors; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_pal->colors; int dstbpp; Uint32 pixel; unsigned sR, sG, sB, sA; @@ -471,8 +471,8 @@ static void Blit1toNAlphaKey(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *dstfmt = info->dst_fmt; - const SDL_Color *srcpal = info->src_fmt->palette->colors; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; + const SDL_Color *srcpal = info->src_pal->colors; Uint32 ckey = info->colorkey; int dstbpp; Uint32 pixel; @@ -517,15 +517,14 @@ static const SDL_BlitFunc one_blitkey[] = { SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface) { int which; - SDL_PixelFormat *dstfmt; - dstfmt = surface->map->dst->format; - if (dstfmt->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(surface->internal->map.dst->format) < 8) { which = 0; } else { - which = dstfmt->bytes_per_pixel; + which = SDL_BYTESPERPIXEL(surface->internal->map.dst->format); } - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case 0: return one_blit[which]; @@ -533,7 +532,7 @@ SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface) return one_blitkey[which]; case SDL_COPY_COLORKEY | SDL_COPY_BLEND: /* this is not super-robust but handles a specific case we found sdl12-compat. */ - return (surface->map->info.a == 255) ? one_blitkey[which] : + return (surface->internal->map.info.a == 255) ? one_blitkey[which] : which >= 2 ? Blit1toNAlphaKey : (SDL_BlitFunc)NULL; case SDL_COPY_BLEND: diff --git a/src/video/SDL_blit_A.c b/src/video/SDL_blit_A.c index d87e75247..7283073df 100644 --- a/src/video/SDL_blit_A.c +++ b/src/video/SDL_blit_A.c @@ -36,8 +36,8 @@ static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_Color *dstpal = info->dst_pal->colors; int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB; @@ -49,9 +49,9 @@ static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info) DUFFS_LOOP4( { DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; + dR = dstpal[*dst].r; + dG = dstpal[*dst].g; + dB = dstpal[*dst].b; ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB); dR &= 0xff; dG &= 0xff; @@ -82,8 +82,8 @@ static void BlitNto1PixelAlpha(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_Color *dstpal = info->dst_pal->colors; int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; @@ -94,9 +94,9 @@ static void BlitNto1PixelAlpha(SDL_BlitInfo *info) DUFFS_LOOP4( { DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA); - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; + dR = dstpal[*dst].r; + dG = dstpal[*dst].g; + dB = dstpal[*dst].b; ALPHA_BLEND_RGB(sR, sG, sB, sA, dR, dG, dB); dR &= 0xff; dG &= 0xff; @@ -127,8 +127,8 @@ static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; Uint8 *palmap = info->table; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_Color *dstpal = info->dst_pal->colors; int srcbpp = srcfmt->bytes_per_pixel; Uint32 ckey = info->colorkey; Uint32 Pixel; @@ -142,9 +142,9 @@ static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info) { DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB); if ( Pixel != ckey ) { - dR = dstfmt->palette->colors[*dst].r; - dG = dstfmt->palette->colors[*dst].g; - dB = dstfmt->palette->colors[*dst].b; + dR = dstpal[*dst].r; + dG = dstpal[*dst].g; + dB = dstpal[*dst].b; ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB); dR &= 0xff; dG &= 0xff; @@ -864,8 +864,8 @@ static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int srcbpp = srcfmt->bytes_per_pixel; int dstbpp = dstfmt->bytes_per_pixel; Uint32 Pixel; @@ -902,8 +902,8 @@ static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; Uint32 ckey = info->colorkey; int srcbpp = srcfmt->bytes_per_pixel; int dstbpp = dstfmt->bytes_per_pixel; @@ -942,7 +942,7 @@ static void Blit8888to8888PixelAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; while (height--) { int i = 0; @@ -970,8 +970,8 @@ static void Blit8888to8888PixelAlphaSwizzle(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; while (height--) { int i = 0; @@ -1000,8 +1000,8 @@ static void SDL_TARGETING("sse4.1") Blit8888to8888PixelAlphaSwizzleSSE41(SDL_Bli int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; // The byte offsets for the start of each pixel const __m128i mask_offsets = _mm_set_epi8( @@ -1092,8 +1092,8 @@ static void SDL_TARGETING("avx2") Blit8888to8888PixelAlphaSwizzleAVX2(SDL_BlitIn int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; // The byte offsets for the start of each pixel const __m256i mask_offsets = _mm256_set_epi8( @@ -1183,8 +1183,8 @@ static void BlitNtoNPixelAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int srcbpp; int dstbpp; Uint32 Pixel; @@ -1216,15 +1216,15 @@ static void BlitNtoNPixelAlpha(SDL_BlitInfo *info) SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) { - SDL_PixelFormat *sf = surface->format; - SDL_PixelFormat *df = surface->map->dst->format; + const SDL_PixelFormatDetails *sf = surface->internal->format; + const SDL_PixelFormatDetails *df = surface->internal->map.dst->internal->format; - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case SDL_COPY_BLEND: /* Per-pixel alpha blits */ switch (df->bytes_per_pixel) { case 1: - if (df->palette) { + if (surface->internal->map.info.dst_pal) { return BlitNto1PixelAlpha; } else { /* RGB332 has no palette ! */ @@ -1273,7 +1273,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) /* Per-surface alpha blits */ switch (df->bytes_per_pixel) { case 1: - if (df->palette) { + if (surface->internal->map.info.dst_pal) { return BlitNto1SurfaceAlpha; } else { /* RGB332 has no palette ! */ @@ -1281,7 +1281,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) } case 2: - if (surface->map->identity) { + if (surface->internal->map.identity) { if (df->Gmask == 0x7e0) { #ifdef SDL_MMX_INTRINSICS if (SDL_HasMMX()) { @@ -1328,7 +1328,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) if (sf->Amask == 0) { if (df->bytes_per_pixel == 1) { - if (df->palette) { + if (surface->internal->map.info.dst_pal) { return BlitNto1SurfaceAlphaKey; } else { /* RGB332 has no palette ! */ diff --git a/src/video/SDL_blit_N.c b/src/video/SDL_blit_N.c index 64a051e14..26dbf6c6c 100644 --- a/src/video/SDL_blit_N.c +++ b/src/video/SDL_blit_N.c @@ -117,7 +117,7 @@ static size_t GetL3CacheSize(void) : vec_add(vec_lvsl(8, src), vec_splat_u8(8))) /* Calculate the permute vector used for 32->32 swizzling */ -static vector unsigned char calc_swizzle32(const SDL_PixelFormat *srcfmt, const SDL_PixelFormat *dstfmt) +static vector unsigned char calc_swizzle32(const SDL_PixelFormatDetails *srcfmt, const SDL_PixelFormatDetails *dstfmt) { /* * We have to assume that the bits that aren't used by other @@ -125,8 +125,8 @@ static vector unsigned char calc_swizzle32(const SDL_PixelFormat *srcfmt, const * leave alpha with a zero mask, but we should still swizzle the bits. */ /* ARGB */ - static const struct SDL_PixelFormat default_pixel_format = { - 0, NULL, 0, 0, { 0, 0 }, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 0, 0, 0, 0, 16, 8, 0, 24, 0, NULL + static const SDL_PixelFormatDetails default_pixel_format = { + SDL_PIXELFORMAT_ARGB8888, 0, 0, { 0, 0 }, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 8, 8, 8, 8, 16, 8, 0, 24 }; const vector unsigned char plus = VECUINT8_LITERAL(0x00, 0x00, 0x00, 0x00, 0x04, 0x04, 0x04, 0x04, @@ -201,7 +201,7 @@ static void Blit_XRGB8888_RGB565Altivec(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = (Uint8 *)info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; vector unsigned char valpha = vec_splat_u8(0); vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL); vector unsigned char vgmerge = VECUINT8_LITERAL(0x00, 0x02, 0x00, 0x06, @@ -302,8 +302,8 @@ static void Blit_RGB565_32Altivec(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = (Uint8 *)info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; unsigned alpha; vector unsigned char valpha; vector unsigned char vpermute; @@ -440,8 +440,8 @@ static void Blit_RGB555_32Altivec(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = (Uint8 *)info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; unsigned alpha; vector unsigned char valpha; vector unsigned char vpermute; @@ -580,9 +580,9 @@ static void Blit32to32KeyAltivec(SDL_BlitInfo *info) int srcskip = info->src_skip / 4; Uint32 *dstp = (Uint32 *)info->dst; int dstskip = info->dst_skip / 4; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; int copy_alpha = (srcfmt->Amask && dstfmt->Amask); unsigned alpha = dstfmt->Amask ? info->a : 0; @@ -702,8 +702,8 @@ static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info) int srcskip = info->src_skip / 4; Uint32 *dst = (Uint32 *)info->dst; int dstskip = info->dst_skip / 4; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; vector unsigned int vzero = vec_splat_u32(0); vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt); if (dstfmt->Amask && !srcfmt->Amask) { @@ -788,8 +788,8 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info) int srcskip = info->src_skip / 4; Uint32 *dst = (Uint32 *)info->dst; int dstskip = info->dst_skip / 4; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; vector unsigned int vzero = vec_splat_u32(0); vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt); if (dstfmt->Amask && !srcfmt->Amask) { @@ -2064,9 +2064,9 @@ static void Blit_RGB555_ARGB1555(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint16 *dst = (Uint16 *)info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; - Uint16 mask = ((Uint32)info->a >> dstfmt->Aloss) << dstfmt->Ashift; + Uint16 mask = ((Uint32)info->a >> (8 - dstfmt->Abits)) << dstfmt->Ashift; while (height--) { /* *INDENT-OFF* */ /* clang-format off */ @@ -2096,7 +2096,7 @@ static void BlitNto1(SDL_BlitInfo *info) int srcbpp; Uint32 Pixel; int sR, sG, sB; - SDL_PixelFormat *srcfmt; + const SDL_PixelFormatDetails *srcfmt; /* Set up some basic variables */ width = info->dst_w; @@ -2183,12 +2183,12 @@ static void Blit4to4MaskAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint32 *dst = (Uint32 *)info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; if (dstfmt->Amask) { /* RGB->RGBA, SET_ALPHA */ - Uint32 mask = ((Uint32)info->a >> dstfmt->Aloss) << dstfmt->Ashift; + Uint32 mask = ((Uint32)info->a >> (8 - dstfmt->Abits)) << dstfmt->Ashift; while (height--) { /* *INDENT-OFF* */ /* clang-format off */ @@ -2224,7 +2224,7 @@ static void Blit4to4MaskAlpha(SDL_BlitInfo *info) } /* permutation for mapping srcfmt to dstfmt, overloading or not the alpha channel */ -static void get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt, +static void get_permutation(const SDL_PixelFormatDetails *srcfmt, const SDL_PixelFormatDetails *dstfmt, int *_p0, int *_p1, int *_p2, int *_p3, int *_alpha_channel) { int alpha_channel = 0, p0, p1, p2, p3; @@ -2318,9 +2318,9 @@ static void BlitNtoN(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; unsigned alpha = dstfmt->Amask ? info->a : 0; @@ -2436,9 +2436,9 @@ static void BlitNtoNCopyAlpha(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; int c; @@ -2493,7 +2493,7 @@ static void BlitNto1Key(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; const Uint8 *palmap = info->table; Uint32 ckey = info->colorkey; Uint32 rgbmask = ~srcfmt->Amask; @@ -2592,8 +2592,8 @@ static void BlitNtoNKey(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int srcbpp = srcfmt->bytes_per_pixel; int dstbpp = dstfmt->bytes_per_pixel; unsigned alpha = dstfmt->Amask ? info->a : 0; @@ -2863,8 +2863,8 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; Uint32 ckey = info->colorkey; - SDL_PixelFormat *srcfmt = info->src_fmt; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; Uint32 rgbmask = ~srcfmt->Amask; Uint8 srcbpp; @@ -2965,7 +2965,7 @@ static void Blit2101010toN(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; @@ -2996,7 +2996,7 @@ static void BlitNto2101010(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; @@ -3027,9 +3027,9 @@ static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; if (dstfmt->Amask) { @@ -3100,9 +3100,9 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info) int srcskip = info->src_skip; Uint8 *dst = info->dst; int dstskip = info->dst_skip; - SDL_PixelFormat *srcfmt = info->src_fmt; + const SDL_PixelFormatDetails *srcfmt = info->src_fmt; int srcbpp = srcfmt->bytes_per_pixel; - SDL_PixelFormat *dstfmt = info->dst_fmt; + const SDL_PixelFormatDetails *dstfmt = info->dst_fmt; int dstbpp = dstfmt->bytes_per_pixel; if (dstfmt->Amask) { @@ -3336,22 +3336,22 @@ static const struct blit_table *const normal_blit[] = { SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) { - SDL_PixelFormat *srcfmt; - SDL_PixelFormat *dstfmt; + const SDL_PixelFormatDetails *srcfmt; + const SDL_PixelFormatDetails *dstfmt; const struct blit_table *table; int which; SDL_BlitFunc blitfun; /* Set up data for choosing the blit */ - srcfmt = surface->format; - dstfmt = surface->map->dst->format; + srcfmt = surface->internal->format; + dstfmt = surface->internal->map.dst->internal->format; /* We don't support destinations less than 8-bits */ if (dstfmt->bits_per_pixel < 8) { return NULL; } - switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { + switch (surface->internal->map.info.flags & ~SDL_COPY_RLE_MASK) { case 0: blitfun = NULL; if (dstfmt->bits_per_pixel == 8) { @@ -3427,7 +3427,7 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) because RLE is the preferred fast way to deal with this. If a particular case turns out to be useful we'll add it. */ - if (srcfmt->bytes_per_pixel == 2 && surface->map->identity != 0) { + if (srcfmt->bytes_per_pixel == 2 && surface->internal->map.identity != 0) { return Blit2to2Key; } else if (dstfmt->bytes_per_pixel == 1) { return BlitNto1Key; diff --git a/src/video/SDL_blit_slow.c b/src/video/SDL_blit_slow.c index 31eb1ae97..7bdb090dc 100644 --- a/src/video/SDL_blit_slow.c +++ b/src/video/SDL_blit_slow.c @@ -32,13 +32,13 @@ typedef enum SlowBlitPixelAccess_Large, } SlowBlitPixelAccess; -static SlowBlitPixelAccess GetPixelAccessMethod(SDL_PixelFormat *pf) +static SlowBlitPixelAccess GetPixelAccessMethod(SDL_PixelFormat format) { - if (pf->bytes_per_pixel > 4) { + if (SDL_BYTESPERPIXEL(format) > 4) { return SlowBlitPixelAccess_Large; - } else if (SDL_ISPIXELFORMAT_10BIT(pf->format)) { + } else if (SDL_ISPIXELFORMAT_10BIT(format)) { return SlowBlitPixelAccess_10Bit; - } else if (pf->Amask) { + } else if (SDL_ISPIXELFORMAT_ALPHA(format)) { return SlowBlitPixelAccess_RGBA; } else { return SlowBlitPixelAccess_RGB; @@ -62,8 +62,8 @@ void SDL_Blit_Slow(SDL_BlitInfo *info) Uint64 srcy, srcx; Uint64 posy, posx; Uint64 incy, incx; - SDL_PixelFormat *src_fmt = info->src_fmt; - SDL_PixelFormat *dst_fmt = info->dst_fmt; + const SDL_PixelFormatDetails *src_fmt = info->src_fmt; + const SDL_PixelFormatDetails *dst_fmt = info->dst_fmt; int srcbpp = src_fmt->bytes_per_pixel; int dstbpp = dst_fmt->bytes_per_pixel; SlowBlitPixelAccess src_access; @@ -71,8 +71,8 @@ void SDL_Blit_Slow(SDL_BlitInfo *info) Uint32 rgbmask = ~src_fmt->Amask; Uint32 ckey = info->colorkey & rgbmask; - src_access = GetPixelAccessMethod(src_fmt); - dst_access = GetPixelAccessMethod(dst_fmt); + src_access = GetPixelAccessMethod(src_fmt->format); + dst_access = GetPixelAccessMethod(dst_fmt->format); incy = ((Uint64)info->src_h << 16) / info->dst_h; incx = ((Uint64)info->src_w << 16) / info->dst_w; @@ -370,7 +370,7 @@ static Uint16 float_to_half(float a) return ir; } -static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelFormat *fmt, SDL_Colorspace colorspace, float SDR_white_point, +static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, const SDL_PixelFormatDetails *fmt, SDL_Colorspace colorspace, float SDR_white_point, float *outR, float *outG, float *outB, float *outA) { Uint32 pixel; @@ -525,7 +525,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF *outA = fA; } -static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelFormat *fmt, SDL_Colorspace colorspace, float SDR_white_point, +static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, const SDL_PixelFormatDetails *fmt, SDL_Colorspace colorspace, float SDR_white_point, float fR, float fG, float fB, float fA) { Uint32 R, G, B, A; @@ -755,8 +755,8 @@ void SDL_Blit_Slow_Float(SDL_BlitInfo *info) Uint64 srcy, srcx; Uint64 posy, posx; Uint64 incy, incx; - SDL_PixelFormat *src_fmt = info->src_fmt; - SDL_PixelFormat *dst_fmt = info->dst_fmt; + const SDL_PixelFormatDetails *src_fmt = info->src_fmt; + const SDL_PixelFormatDetails *dst_fmt = info->dst_fmt; int srcbpp = src_fmt->bytes_per_pixel; int dstbpp = dst_fmt->bytes_per_pixel; SlowBlitPixelAccess src_access; @@ -772,8 +772,10 @@ void SDL_Blit_Slow_Float(SDL_BlitInfo *info) float src_headroom; SDL_TonemapContext tonemap; - if (SDL_GetSurfaceColorspace(info->src_surface, &src_colorspace) < 0 || - SDL_GetSurfaceColorspace(info->dst_surface, &dst_colorspace) < 0) { + src_colorspace = SDL_GetSurfaceColorspace(info->src_surface); + dst_colorspace = SDL_GetSurfaceColorspace(info->dst_surface); + if (src_colorspace == SDL_COLORSPACE_UNKNOWN || + dst_colorspace == SDL_COLORSPACE_UNKNOWN) { return; } src_primaries = SDL_COLORSPACEPRIMARIES(src_colorspace); @@ -821,8 +823,8 @@ void SDL_Blit_Slow_Float(SDL_BlitInfo *info) color_primaries_matrix = SDL_GetColorPrimariesConversionMatrix(src_primaries, dst_primaries); } - src_access = GetPixelAccessMethod(src_fmt); - dst_access = GetPixelAccessMethod(dst_fmt); + src_access = GetPixelAccessMethod(src_fmt->format); + dst_access = GetPixelAccessMethod(dst_fmt->format); incy = ((Uint64)info->src_h << 16) / info->dst_h; incx = ((Uint64)info->src_w << 16) / info->dst_w; diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c index 1d80cbd13..02afb3c69 100644 --- a/src/video/SDL_bmp.c +++ b/src/video/SDL_bmp.c @@ -427,10 +427,10 @@ SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio) /* Create a compatible surface, note that the colors are RGB ordered */ { - SDL_PixelFormatEnum format; + SDL_PixelFormat format; /* Get the pixel format */ - format = SDL_GetPixelFormatEnumForMasks(biBitCount, Rmask, Gmask, Bmask, Amask); + format = SDL_GetPixelFormatForMasks(biBitCount, Rmask, Gmask, Bmask, Amask); surface = SDL_CreateSurface(biWidth, biHeight, format); if (!surface) { @@ -439,7 +439,7 @@ SDL_Surface *SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio) } /* Load the palette, if any */ - palette = (surface->format)->palette; + palette = SDL_GetSurfacePalette(surface); if (palette) { if (SDL_SeekIO(src, fp_offset + 14 + biSize, SDL_IO_SEEK_SET) < 0) { SDL_SetError("Error seeking in datastream"); @@ -632,42 +632,42 @@ int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio) /* Make sure we have somewhere to save */ intermediate_surface = NULL; if (dst) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("surface"); goto done; } #ifdef SAVE_32BIT_BMP /* We can save alpha information in a 32-bit BMP */ - if (surface->format->bits_per_pixel >= 8 && - (surface->format->Amask != 0 || - surface->map->info.flags & SDL_COPY_COLORKEY)) { + if (SDL_BITSPERPIXEL(surface->format) >= 8 && + (SDL_ISPIXELFORMAT_ALPHA(surface->format) || + surface->internal->map.info.flags & SDL_COPY_COLORKEY)) { save32bit = SDL_TRUE; } #endif /* SAVE_32BIT_BMP */ - if (surface->format->palette && !save32bit) { - if (surface->format->bits_per_pixel == 8) { + if (surface->internal->palette && !save32bit) { + if (SDL_BITSPERPIXEL(surface->format) == 8) { intermediate_surface = surface; } else { SDL_SetError("%u bpp BMP files not supported", - surface->format->bits_per_pixel); + SDL_BITSPERPIXEL(surface->format)); goto done; } - } else if ((surface->format->bits_per_pixel == 24) && !save32bit && + } else if ((SDL_BITSPERPIXEL(surface->format) == 24) && !save32bit && #if SDL_BYTEORDER == SDL_LIL_ENDIAN - (surface->format->Rmask == 0x00FF0000) && - (surface->format->Gmask == 0x0000FF00) && - (surface->format->Bmask == 0x000000FF) + (surface->internal->format->Rmask == 0x00FF0000) && + (surface->internal->format->Gmask == 0x0000FF00) && + (surface->internal->format->Bmask == 0x000000FF) #else - (surface->format->Rmask == 0x000000FF) && - (surface->format->Gmask == 0x0000FF00) && - (surface->format->Bmask == 0x00FF0000) + (surface->internal->format->Rmask == 0x000000FF) && + (surface->internal->format->Gmask == 0x0000FF00) && + (surface->internal->format->Bmask == 0x00FF0000) #endif ) { intermediate_surface = surface; } else { - SDL_PixelFormatEnum pixel_format; + SDL_PixelFormat pixel_format; /* If the surface has a colorkey or alpha channel we'll save a 32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */ @@ -676,7 +676,7 @@ int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio) } else { pixel_format = SDL_PIXELFORMAT_BGR24; } - intermediate_surface = SDL_ConvertSurfaceFormat(surface, pixel_format); + intermediate_surface = SDL_ConvertSurface(surface, pixel_format); if (!intermediate_surface) { SDL_SetError("Couldn't convert image to %d bpp", (int)SDL_BITSPERPIXEL(pixel_format)); @@ -694,7 +694,7 @@ int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio) } if (SDL_LockSurface(intermediate_surface) == 0) { - const size_t bw = intermediate_surface->w * intermediate_surface->format->bytes_per_pixel; + const size_t bw = intermediate_surface->w * intermediate_surface->internal->format->bytes_per_pixel; /* Set the BMP file header values */ bfSize = 0; /* We'll write this when we're done */ @@ -720,13 +720,13 @@ int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio) biWidth = intermediate_surface->w; biHeight = intermediate_surface->h; biPlanes = 1; - biBitCount = intermediate_surface->format->bits_per_pixel; + biBitCount = intermediate_surface->internal->format->bits_per_pixel; biCompression = BI_RGB; biSizeImage = intermediate_surface->h * intermediate_surface->pitch; biXPelsPerMeter = 0; biYPelsPerMeter = 0; - if (intermediate_surface->format->palette) { - biClrUsed = intermediate_surface->format->palette->ncolors; + if (intermediate_surface->internal->palette) { + biClrUsed = intermediate_surface->internal->palette->ncolors; } else { biClrUsed = 0; } @@ -784,12 +784,12 @@ int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio) } /* Write the palette (in BGR color order) */ - if (intermediate_surface->format->palette) { + if (intermediate_surface->internal->palette) { SDL_Color *colors; int ncolors; - colors = intermediate_surface->format->palette->colors; - ncolors = intermediate_surface->format->palette->ncolors; + colors = intermediate_surface->internal->palette->colors; + ncolors = intermediate_surface->internal->palette->ncolors; for (i = 0; i < ncolors; ++i) { if (!SDL_WriteU8(dst, colors[i].b) || !SDL_WriteU8(dst, colors[i].g) || diff --git a/src/video/SDL_fillrect.c b/src/video/SDL_fillrect.c index f47572032..f0eb67d10 100644 --- a/src/video/SDL_fillrect.c +++ b/src/video/SDL_fillrect.c @@ -231,13 +231,13 @@ static void SDL_FillSurfaceRect4(Uint8 *pixels, int pitch, Uint32 color, int w, */ int SDL_FillSurfaceRect(SDL_Surface *dst, const SDL_Rect *rect, Uint32 color) { - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_FillSurfaceRect(): dst"); } /* If 'rect' == NULL, then fill the whole surface */ if (!rect) { - rect = &dst->clip_rect; + rect = &dst->internal->clip_rect; /* Don't attempt to fill if the surface's clip_rect is empty */ if (SDL_RectEmpty(rect)) { return 0; @@ -256,7 +256,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, void (*fill_function)(Uint8 * pixels, int pitch, Uint32 color, int w, int h) = NULL; int i; - if (!dst) { + if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("SDL_FillSurfaceRects(): dst"); } @@ -277,11 +277,11 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, /* This function doesn't usually work on surfaces < 8 bpp * Except: support for 4bits, when filling full size. */ - if (dst->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(dst->format) < 8) { if (count == 1) { const SDL_Rect *r = &rects[0]; if (r->x == 0 && r->y == 0 && r->w == dst->w && r->h == dst->h) { - if (dst->format->bits_per_pixel == 4) { + if (SDL_BITSPERPIXEL(dst->format) == 4) { Uint8 b = (((Uint8)color << 4) | (Uint8)color); SDL_memset(dst->pixels, b, (size_t)dst->h * dst->pitch); return 1; @@ -292,7 +292,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } if (fill_function == NULL) { - switch (dst->format->bytes_per_pixel) { + switch (SDL_BYTESPERPIXEL(dst->format)) { case 1: { color |= (color << 8); @@ -347,13 +347,13 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, for (i = 0; i < count; ++i) { rect = &rects[i]; /* Perform clipping */ - if (!SDL_GetRectIntersection(rect, &dst->clip_rect, &clipped)) { + if (!SDL_GetRectIntersection(rect, &dst->internal->clip_rect, &clipped)) { continue; } rect = &clipped; pixels = (Uint8 *)dst->pixels + rect->y * dst->pitch + - rect->x * dst->format->bytes_per_pixel; + rect->x * SDL_BYTESPERPIXEL(dst->format); fill_function(pixels, dst->pitch, color, rect->w, rect->h); } diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c index 0e06737a5..2b40fc714 100644 --- a/src/video/SDL_pixels.c +++ b/src/video/SDL_pixels.c @@ -26,24 +26,25 @@ #include "SDL_blit.h" #include "SDL_pixels_c.h" #include "SDL_RLEaccel_c.h" +#include "../SDL_hashtable.h" #include "../SDL_list.h" /* Lookup tables to expand partial bytes to the full 0..255 range */ static const Uint8 lookup_0[] = { - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 + 255 }; static const Uint8 lookup_1[] = { - 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255 + 0, 255 }; static const Uint8 lookup_2[] = { - 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255 + 0, 85, 170, 255 }; static const Uint8 lookup_3[] = { - 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255 + 0, 36, 72, 109, 145, 182, 218, 255 }; static const Uint8 lookup_4[] = { @@ -51,19 +52,19 @@ static const Uint8 lookup_4[] = { }; static const Uint8 lookup_5[] = { - 0, 36, 72, 109, 145, 182, 218, 255 + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, 246, 255 }; static const Uint8 lookup_6[] = { - 0, 85, 170, 255 + 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 129, 133, 137, 141, 145, 149, 153, 157, 161, 165, 170, 174, 178, 182, 186, 190, 194, 198, 202, 206, 210, 214, 218, 222, 226, 230, 234, 238, 242, 246, 250, 255 }; static const Uint8 lookup_7[] = { - 0, 255 + 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126, 128, 130, 132, 134, 136, 138, 140, 142, 144, 146, 148, 150, 152, 154, 156, 158, 160, 162, 164, 166, 168, 170, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 204, 206, 208, 210, 212, 214, 216, 218, 220, 222, 224, 226, 228, 230, 232, 234, 236, 238, 240, 242, 244, 246, 248, 250, 252, 255 }; static const Uint8 lookup_8[] = { - 255 + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255 }; const Uint8 *SDL_expand_byte[9] = { @@ -91,7 +92,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_expand_byte_10_size, SDL_arraysize(SDL_expand_byte_1 #define CASE(X) \ case X: \ return #X; -const char *SDL_GetPixelFormatName(SDL_PixelFormatEnum format) +const char *SDL_GetPixelFormatName(SDL_PixelFormat format) { switch (format) { @@ -165,8 +166,7 @@ const char *SDL_GetPixelFormatName(SDL_PixelFormatEnum format) } #undef CASE -SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Uint32 *Rmask, - Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask) +int SDL_GetMasksForPixelFormat(SDL_PixelFormat format, int *bpp, Uint32 *Rmask, Uint32 *Gmask, Uint32 *Bmask, Uint32 *Amask) { Uint32 masks[4]; @@ -185,12 +185,11 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui default: *bpp = 0; // oh well. } - return SDL_TRUE; + return 0; } #else if (SDL_ISPIXELFORMAT_FOURCC(format)) { - SDL_SetError("SDL not built with YUV support"); - return SDL_FALSE; + return SDL_SetError("SDL not built with YUV support"); } #endif @@ -212,7 +211,7 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui *Gmask = 0x0000FF00; *Bmask = 0x00FF0000; #endif - return SDL_TRUE; + return 0; } if (format == SDL_PIXELFORMAT_BGR24) { @@ -225,14 +224,14 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui *Gmask = 0x0000FF00; *Bmask = 0x000000FF; #endif - return SDL_TRUE; + return 0; } if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 && SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 && SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) { /* Not a format that uses masks */ - return SDL_TRUE; + return 0; } switch (SDL_PIXELLAYOUT(format)) { @@ -285,8 +284,7 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui masks[3] = 0x00000003; break; default: - SDL_SetError("Unknown pixel format"); - return SDL_FALSE; + return SDL_SetError("Unknown pixel format"); } switch (SDL_PIXELORDER(format)) { @@ -335,13 +333,12 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui *Rmask = masks[3]; break; default: - SDL_SetError("Unknown pixel format"); - return SDL_FALSE; + return SDL_SetError("Unknown pixel format"); } - return SDL_TRUE; + return 0; } -SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) +SDL_PixelFormat SDL_GetPixelFormatForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) { switch (bpp) { case 1: @@ -579,156 +576,133 @@ SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 return SDL_PIXELFORMAT_UNKNOWN; } -static SDL_PixelFormat *formats; -static SDL_SpinLock formats_lock = 0; +static SDL_HashTable *SDL_format_details; +static SDL_Mutex *SDL_format_details_lock; -SDL_PixelFormat *SDL_CreatePixelFormat(SDL_PixelFormatEnum pixel_format) -{ - SDL_PixelFormat *format; - - SDL_LockSpinlock(&formats_lock); - - /* Look it up in our list of previously allocated formats */ - for (format = formats; format; format = format->next) { - if (pixel_format == format->format) { - ++format->refcount; - SDL_UnlockSpinlock(&formats_lock); - return format; - } - } - - /* Allocate an empty pixel format structure, and initialize it */ - format = (SDL_PixelFormat *)SDL_malloc(sizeof(*format)); - if (!format) { - SDL_UnlockSpinlock(&formats_lock); - return NULL; - } - if (SDL_InitFormat(format, pixel_format) < 0) { - SDL_UnlockSpinlock(&formats_lock); - SDL_free(format); - return NULL; - } - - if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { - /* Cache the RGB formats */ - format->next = formats; - formats = format; - } - - SDL_UnlockSpinlock(&formats_lock); - - return format; -} - -int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format) +static int SDL_InitPixelFormatDetails(SDL_PixelFormatDetails *details, SDL_PixelFormat format) { int bpp; Uint32 Rmask, Gmask, Bmask, Amask; Uint32 mask; - if (!SDL_GetMasksForPixelFormatEnum(pixel_format, &bpp, - &Rmask, &Gmask, &Bmask, &Amask)) { + if (SDL_GetMasksForPixelFormat(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask) < 0) { return -1; } /* Set up the format */ - SDL_zerop(format); - format->format = pixel_format; - format->bits_per_pixel = (Uint8)bpp; - format->bytes_per_pixel = (Uint8)((bpp + 7) / 8); + SDL_zerop(details); + details->format = format; + details->bits_per_pixel = (Uint8)bpp; + SDL_assert(SDL_BITSPERPIXEL(format) == details->bits_per_pixel); + details->bytes_per_pixel = (Uint8)((bpp + 7) / 8); + SDL_assert(SDL_BYTESPERPIXEL(format) == details->bytes_per_pixel); - format->Rmask = Rmask; - format->Rshift = 0; - format->Rloss = 8; + details->Rmask = Rmask; + details->Rshift = 0; + details->Rbits = 0; if (Rmask) { for (mask = Rmask; !(mask & 0x01); mask >>= 1) { - ++format->Rshift; + ++details->Rshift; } - for (; (mask & 0x01) && format->Rloss; mask >>= 1) { - --format->Rloss; + for (; (mask & 0x01); mask >>= 1) { + ++details->Rbits; } } - format->Gmask = Gmask; - format->Gshift = 0; - format->Gloss = 8; + details->Gmask = Gmask; + details->Gshift = 0; + details->Gbits = 0; if (Gmask) { for (mask = Gmask; !(mask & 0x01); mask >>= 1) { - ++format->Gshift; + ++details->Gshift; } - for (; (mask & 0x01) && format->Gloss; mask >>= 1) { - --format->Gloss; + for (; (mask & 0x01); mask >>= 1) { + ++details->Gbits; } } - format->Bmask = Bmask; - format->Bshift = 0; - format->Bloss = 8; + details->Bmask = Bmask; + details->Bshift = 0; + details->Bbits = 0; if (Bmask) { for (mask = Bmask; !(mask & 0x01); mask >>= 1) { - ++format->Bshift; + ++details->Bshift; } - for (; (mask & 0x01) && format->Bloss; mask >>= 1) { - --format->Bloss; + for (; (mask & 0x01); mask >>= 1) { + ++details->Bbits; } } - format->Amask = Amask; - format->Ashift = 0; - format->Aloss = 8; + details->Amask = Amask; + details->Ashift = 0; + details->Abits = 0; if (Amask) { for (mask = Amask; !(mask & 0x01); mask >>= 1) { - ++format->Ashift; + ++details->Ashift; } - for (; (mask & 0x01) && format->Aloss; mask >>= 1) { - --format->Aloss; + for (; (mask & 0x01); mask >>= 1) { + ++details->Abits; } } - format->palette = NULL; - format->refcount = 1; - format->next = NULL; - return 0; } -void SDL_DestroyPixelFormat(SDL_PixelFormat *format) +const SDL_PixelFormatDetails *SDL_GetPixelFormatDetails(SDL_PixelFormat format) { - SDL_PixelFormat *prev; + SDL_PixelFormatDetails *details; - if (!format) { - return; + if (!SDL_format_details_lock) { + SDL_format_details_lock = SDL_CreateMutex(); } - SDL_LockSpinlock(&formats_lock); + SDL_LockMutex(SDL_format_details_lock); - if (--format->refcount > 0) { - SDL_UnlockSpinlock(&formats_lock); - return; + if (!SDL_format_details) { + SDL_format_details = SDL_CreateHashTable(NULL, 8, SDL_HashID, SDL_KeyMatchID, SDL_NukeFreeValue, SDL_FALSE); } - /* Remove this format from our list */ - if (format == formats) { - formats = format->next; - } else if (formats) { - for (prev = formats; prev->next; prev = prev->next) { - if (prev->next == format) { - prev->next = format->next; - break; - } - } + if (SDL_FindInHashTable(SDL_format_details, (const void *)(uintptr_t)format, (const void **)&details)) { + return details; } - SDL_UnlockSpinlock(&formats_lock); - - if (format->palette) { - SDL_DestroyPalette(format->palette); + /* Allocate an empty pixel format structure, and initialize it */ + details = (SDL_PixelFormatDetails *)SDL_malloc(sizeof(*details)); + if (!details) { + goto done; } - SDL_free(format); - return; + + if (SDL_InitPixelFormatDetails(details, format) < 0) { + SDL_free(details); + details = NULL; + goto done; + } + + if (!SDL_InsertIntoHashTable(SDL_format_details, (const void *)(uintptr_t)format, (void *)details)) { + SDL_free(details); + details = NULL; + goto done; + } + +done: + SDL_UnlockMutex(SDL_format_details_lock); + + return details; } -SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormatEnum format) +void SDL_QuitPixelFormatDetails(void) +{ + if (SDL_format_details) { + SDL_DestroyHashTable(SDL_format_details); + SDL_format_details = NULL; + } + if (SDL_format_details_lock) { + SDL_DestroyMutex(SDL_format_details_lock); + SDL_format_details_lock = NULL; + } +} + +SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormat format) { if (SDL_ISPIXELFORMAT_FOURCC(format)) { if (format == SDL_PIXELFORMAT_P010) { @@ -1065,33 +1039,6 @@ SDL_Palette *SDL_CreatePalette(int ncolors) return palette; } -int SDL_SetPixelFormatPalette(SDL_PixelFormat *format, SDL_Palette *palette) -{ - if (!format) { - return SDL_InvalidParamError("SDL_SetPixelFormatPalette(): format"); - } - - if (palette && palette->ncolors > (1 << format->bits_per_pixel)) { - return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format"); - } - - if (format->palette == palette) { - return 0; - } - - if (format->palette) { - SDL_DestroyPalette(format->palette); - } - - format->palette = palette; - - if (format->palette) { - ++format->palette->refcount; - } - - return 0; -} - int SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Color *colors, int firstcolor, int ncolors) { @@ -1161,7 +1108,7 @@ void SDL_DitherColors(SDL_Color *colors, int bpp) /* * Match an RGB value to a particular palette index */ -Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) +Uint8 SDL_FindColor(const SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { /* Do colorspace distance matching */ unsigned int smallest; @@ -1189,7 +1136,7 @@ Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a) } /* Tell whether palette is opaque, and if it has an alpha_channel */ -void SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel) +void SDL_DetectPalette(const SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel) { int i; @@ -1235,56 +1182,94 @@ void SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alph } /* Find the opaque pixel value corresponding to an RGB triple */ -Uint32 SDL_MapRGB(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b) +Uint32 SDL_MapRGB(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b) { if (!format) { SDL_InvalidParamError("format"); return 0; } - if (format->palette) { - return SDL_FindColor(format->palette, r, g, b, SDL_ALPHA_OPAQUE); - } else if (SDL_ISPIXELFORMAT_10BIT(format->format)) { + + if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { + if (!palette) { + SDL_InvalidParamError("palette"); + return 0; + } + return SDL_FindColor(palette, r, g, b, SDL_ALPHA_OPAQUE); + } + + if (SDL_ISPIXELFORMAT_10BIT(format->format)) { return (((Uint32)SDL_expand_byte_10[r]) << format->Rshift) | (((Uint32)SDL_expand_byte_10[g]) << format->Gshift) | (((Uint32)SDL_expand_byte_10[b]) << format->Bshift) | format->Amask; } else { - return (r >> format->Rloss) << format->Rshift | (g >> format->Gloss) << format->Gshift | (b >> format->Bloss) << format->Bshift | format->Amask; + return ((Uint32)(r >> (8 - format->Rbits))) << format->Rshift | + ((Uint32)(g >> (8 - format->Gbits))) << format->Gshift | + ((Uint32)(b >> (8 - format->Bbits))) << format->Bshift | + format->Amask; } } /* Find the pixel value corresponding to an RGBA quadruple */ -Uint32 SDL_MapRGBA(const SDL_PixelFormat *format, Uint8 r, Uint8 g, Uint8 b, - Uint8 a) +Uint32 SDL_MapRGBA(const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { if (!format) { SDL_InvalidParamError("format"); return 0; } - if (format->palette) { - return SDL_FindColor(format->palette, r, g, b, a); - } else if (SDL_ISPIXELFORMAT_10BIT(format->format)) { + + if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { + if (!palette) { + SDL_InvalidParamError("palette"); + return 0; + } + return SDL_FindColor(palette, r, g, b, a); + } + + if (SDL_ISPIXELFORMAT_10BIT(format->format)) { return (((Uint32)SDL_expand_byte_10[r]) << format->Rshift) | (((Uint32)SDL_expand_byte_10[g]) << format->Gshift) | (((Uint32)SDL_expand_byte_10[b]) << format->Bshift) | - ((Uint32)(a >> format->Aloss) << format->Ashift & format->Amask); + ((((Uint32)(a >> (8 - format->Abits))) << format->Ashift) & format->Amask); } else { - return (r >> format->Rloss) << format->Rshift | (g >> format->Gloss) << format->Gshift | (b >> format->Bloss) << format->Bshift | ((Uint32)(a >> format->Aloss) << format->Ashift & format->Amask); + return ((Uint32)(r >> (8 - format->Rbits))) << format->Rshift | + ((Uint32)(g >> (8 - format->Gbits))) << format->Gshift | + ((Uint32)(b >> (8 - format->Bbits))) << format->Bshift | + ((((Uint32)(a >> (8 - format->Abits))) << format->Ashift) & format->Amask); } } -void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, - Uint8 *b) +void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b) { - if (format->palette) { - if (pixel < (unsigned)format->palette->ncolors) { - *r = format->palette->colors[pixel].r; - *g = format->palette->colors[pixel].g; - *b = format->palette->colors[pixel].b; + Uint8 unused; + + if (!r) { + r = &unused; + } + if (!g) { + g = &unused; + } + if (!b) { + b = &unused; + } + + if (!format) { + *r = *g = *b = 0; + return; + } + + if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { + if (palette && pixel < (unsigned)palette->ncolors) { + *r = palette->colors[pixel].r; + *g = palette->colors[pixel].g; + *b = palette->colors[pixel].b; } else { *r = *g = *b = 0; } - } else if (SDL_ISPIXELFORMAT_10BIT(format->format)) { + return; + } + + if (SDL_ISPIXELFORMAT_10BIT(format->format)) { unsigned v; v = (pixel & format->Rmask) >> format->Rshift; *r = (Uint8)(v >> 2); @@ -1295,27 +1280,49 @@ void SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat *format, Uint8 *r, Uint8 *g, } else { unsigned v; v = (pixel & format->Rmask) >> format->Rshift; - *r = SDL_expand_byte[format->Rloss][v]; + *r = SDL_expand_byte[format->Rbits][v]; v = (pixel & format->Gmask) >> format->Gshift; - *g = SDL_expand_byte[format->Gloss][v]; + *g = SDL_expand_byte[format->Gbits][v]; v = (pixel & format->Bmask) >> format->Bshift; - *b = SDL_expand_byte[format->Bloss][v]; + *b = SDL_expand_byte[format->Bbits][v]; } } -void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat *format, - Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) +void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormatDetails *format, const SDL_Palette *palette, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) { - if (format->palette) { - if (pixel < (unsigned)format->palette->ncolors) { - *r = format->palette->colors[pixel].r; - *g = format->palette->colors[pixel].g; - *b = format->palette->colors[pixel].b; - *a = format->palette->colors[pixel].a; + Uint8 unused; + + if (!r) { + r = &unused; + } + if (!g) { + g = &unused; + } + if (!b) { + b = &unused; + } + if (!a) { + a = &unused; + } + + if (!format) { + *r = *g = *b = *a = 0; + return; + } + + if (SDL_ISPIXELFORMAT_INDEXED(format->format)) { + if (palette && pixel < (unsigned)palette->ncolors) { + *r = palette->colors[pixel].r; + *g = palette->colors[pixel].g; + *b = palette->colors[pixel].b; + *a = palette->colors[pixel].a; } else { *r = *g = *b = *a = 0; } - } else if (SDL_ISPIXELFORMAT_10BIT(format->format)) { + return; + } + + if (SDL_ISPIXELFORMAT_10BIT(format->format)) { unsigned v; v = (pixel & format->Rmask) >> format->Rshift; *r = (Uint8)(v >> 2); @@ -1324,22 +1331,22 @@ void SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat *format, v = (pixel & format->Bmask) >> format->Bshift; *b = (Uint8)(v >> 2); v = (pixel & format->Amask) >> format->Ashift; - *a = SDL_expand_byte[format->Aloss][v]; + *a = SDL_expand_byte[format->Abits][v]; } else { unsigned v; v = (pixel & format->Rmask) >> format->Rshift; - *r = SDL_expand_byte[format->Rloss][v]; + *r = SDL_expand_byte[format->Rbits][v]; v = (pixel & format->Gmask) >> format->Gshift; - *g = SDL_expand_byte[format->Gloss][v]; + *g = SDL_expand_byte[format->Gbits][v]; v = (pixel & format->Bmask) >> format->Bshift; - *b = SDL_expand_byte[format->Bloss][v]; + *b = SDL_expand_byte[format->Bbits][v]; v = (pixel & format->Amask) >> format->Ashift; - *a = SDL_expand_byte[format->Aloss][v]; + *a = SDL_expand_byte[format->Abits][v]; } } /* Map from Palette to Palette */ -static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical) +static Uint8 *Map1to1(const SDL_Palette *src, const SDL_Palette *dst, int *identical) { Uint8 *map; int i; @@ -1369,15 +1376,13 @@ static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical) } /* Map from Palette to BitField */ -static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod, - SDL_PixelFormat *dst) +static Uint8 *Map1toN(const SDL_Palette *pal, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod, const SDL_PixelFormatDetails *dst) { Uint8 *map; int i; int bpp; - SDL_Palette *pal = src->palette; - bpp = ((dst->bytes_per_pixel == 3) ? 4 : dst->bytes_per_pixel); + bpp = ((SDL_BYTESPERPIXEL(dst->format) == 3) ? 4 : SDL_BYTESPERPIXEL(dst->format)); map = (Uint8 *)SDL_calloc(256, bpp); if (!map) { return NULL; @@ -1389,19 +1394,18 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 G = (Uint8)((pal->colors[i].g * Gmod) / 255); Uint8 B = (Uint8)((pal->colors[i].b * Bmod) / 255); Uint8 A = (Uint8)((pal->colors[i].a * Amod) / 255); - ASSEMBLE_RGBA(&map[i * bpp], dst->bytes_per_pixel, dst, (Uint32)R, + ASSEMBLE_RGBA(&map[i * bpp], SDL_BYTESPERPIXEL(dst->format), dst, (Uint32)R, (Uint32)G, (Uint32)B, (Uint32)A); } return map; } /* Map from BitField to Dithered-Palette to Palette */ -static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_PixelFormat *dst, int *identical) +static Uint8 *MapNto1(const SDL_PixelFormatDetails *src, const SDL_Palette *pal, int *identical) { /* Generate a 256 color dither palette */ SDL_Palette dithered; SDL_Color colors[256]; - SDL_Palette *pal = dst->palette; dithered.ncolors = 256; SDL_DitherColors(colors, 8); @@ -1409,29 +1413,11 @@ static Uint8 *MapNto1(SDL_PixelFormat *src, SDL_PixelFormat *dst, int *identical return Map1to1(&dithered, pal, identical); } -SDL_BlitMap *SDL_AllocBlitMap(void) -{ - SDL_BlitMap *map; - - /* Allocate the empty map */ - map = (SDL_BlitMap *)SDL_calloc(1, sizeof(*map)); - if (!map) { - return NULL; - } - map->info.r = 0xFF; - map->info.g = 0xFF; - map->info.b = 0xFF; - map->info.a = 0xFF; - - /* It's ready to go */ - return map; -} - void SDL_InvalidateAllBlitMap(SDL_Surface *surface) { - SDL_ListNode *l = (SDL_ListNode *)surface->list_blitmap; + SDL_ListNode *l = surface->internal->list_blitmap; - surface->list_blitmap = NULL; + surface->internal->list_blitmap = NULL; while (l) { SDL_ListNode *tmp = l; @@ -1448,7 +1434,7 @@ void SDL_InvalidateMap(SDL_BlitMap *map) } if (map->dst) { /* Un-register from the destination surface */ - SDL_ListRemove((SDL_ListNode **)&(map->dst->list_blitmap), map); + SDL_ListRemove(&map->dst->internal->list_blitmap, map); } map->dst = NULL; map->src_palette_version = 0; @@ -1459,28 +1445,32 @@ void SDL_InvalidateMap(SDL_BlitMap *map) int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) { - SDL_PixelFormat *srcfmt; - SDL_PixelFormat *dstfmt; + const SDL_PixelFormatDetails *srcfmt; + const SDL_Palette *srcpal; + const SDL_PixelFormatDetails *dstfmt; + const SDL_Palette *dstpal; SDL_BlitMap *map; /* Clear out any previous mapping */ - map = src->map; + map = &src->internal->map; #if SDL_HAVE_RLE - if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { - SDL_UnRLESurface(src, 1); + if (src->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + SDL_UnRLESurface(src, SDL_TRUE); } #endif SDL_InvalidateMap(map); /* Figure out what kind of mapping we're doing */ map->identity = 0; - srcfmt = src->format; - dstfmt = dst->format; + srcfmt = src->internal->format; + srcpal = src->internal->palette; + dstfmt = dst->internal->format; + dstpal = dst->internal->palette; if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) { if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { /* Palette --> Palette */ map->info.table = - Map1to1(srcfmt->palette, dstfmt->palette, &map->identity); + Map1to1(srcpal, dstpal, &map->identity); if (!map->identity) { if (!map->info.table) { return -1; @@ -1492,8 +1482,8 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) } else { /* Palette --> BitField */ map->info.table = - Map1toN(srcfmt, src->map->info.r, src->map->info.g, - src->map->info.b, src->map->info.a, dstfmt); + Map1toN(srcpal, src->internal->map.info.r, src->internal->map.info.g, + src->internal->map.info.b, src->internal->map.info.a, dstfmt); if (!map->info.table) { return -1; } @@ -1501,7 +1491,7 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) } else { if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) { /* BitField --> Palette */ - map->info.table = MapNto1(srcfmt, dstfmt, &map->identity); + map->info.table = MapNto1(srcfmt, dstpal, &map->identity); if (!map->identity) { if (!map->info.table) { return -1; @@ -1520,17 +1510,17 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) if (map->dst) { /* Register BlitMap to the destination surface, to be invalidated when needed */ - SDL_ListAdd((SDL_ListNode **)&(map->dst->list_blitmap), map); + SDL_ListAdd(&map->dst->internal->list_blitmap, map); } - if (dstfmt->palette) { - map->dst_palette_version = dstfmt->palette->version; + if (dstpal) { + map->dst_palette_version = dstpal->version; } else { map->dst_palette_version = 0; } - if (srcfmt->palette) { - map->src_palette_version = srcfmt->palette->version; + if (srcpal) { + map->src_palette_version = srcpal->version; } else { map->src_palette_version = 0; } @@ -1539,11 +1529,3 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) return SDL_CalculateBlit(src); } -void SDL_FreeBlitMap(SDL_BlitMap *map) -{ - if (map) { - SDL_InvalidateMap(map); - SDL_free(map); - } -} - diff --git a/src/video/SDL_pixels_c.h b/src/video/SDL_pixels_c.h index 40eacf8dd..90f1905d7 100644 --- a/src/video/SDL_pixels_c.h +++ b/src/video/SDL_pixels_c.h @@ -18,20 +18,20 @@ misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ +#include "SDL_internal.h" #ifndef SDL_pixels_c_h_ #define SDL_pixels_c_h_ -#include "SDL_internal.h" - /* Useful functions and variables from SDL_pixel.c */ #include "SDL_blit.h" + /* Pixel format functions */ -extern int SDL_InitFormat(SDL_PixelFormat *format, SDL_PixelFormatEnum pixel_format); -extern int SDL_CalculateSurfaceSize(SDL_PixelFormatEnum format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch); -extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormatEnum pixel_format); +extern int SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch); +extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormat pixel_format); +extern void SDL_QuitPixelFormatDetails(void); /* Colorspace conversion functions */ extern float SDL_sRGBtoLinear(float v); @@ -43,23 +43,14 @@ extern const float *SDL_GetColorPrimariesConversionMatrix(SDL_ColorPrimaries src extern void SDL_ConvertColorPrimaries(float *fR, float *fG, float *fB, const float *matrix); /* Blit mapping functions */ -extern SDL_BlitMap *SDL_AllocBlitMap(void); extern void SDL_InvalidateMap(SDL_BlitMap *map); extern int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst); -extern void SDL_FreeBlitMap(SDL_BlitMap *map); - extern void SDL_InvalidateAllBlitMap(SDL_Surface *surface); -/* Surface functions */ -extern float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace); -extern float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspace); -extern float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace); -extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace); - /* Miscellaneous functions */ extern void SDL_DitherColors(SDL_Color *colors, int bpp); -extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a); -extern void SDL_DetectPalette(SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel); -extern SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormatEnum format, SDL_Colorspace colorspace, void *pixels, int pitch); +extern Uint8 SDL_FindColor(const SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a); +extern void SDL_DetectPalette(const SDL_Palette *pal, SDL_bool *is_opaque, SDL_bool *has_alpha_channel); +extern SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch); #endif /* SDL_pixels_c_h_ */ diff --git a/src/video/SDL_stretch.c b/src/video/SDL_stretch.c index 1778ccc04..88e0f49e4 100644 --- a/src/video/SDL_stretch.c +++ b/src/video/SDL_stretch.c @@ -42,9 +42,9 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, return SDL_InvalidParamError("dst"); } - if (src->format->format != dst->format->format) { + if (src->format != dst->format) { // Slow! - SDL_Surface *src_tmp = SDL_ConvertSurfaceFormat(src, dst->format->format); + SDL_Surface *src_tmp = SDL_ConvertSurfaceAndColorspace(src, dst->format, dst->internal->palette, SDL_GetSurfaceColorspace(dst), dst->internal->props); if (!src_tmp) { return -1; } @@ -53,7 +53,7 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, return ret; } - if (SDL_ISPIXELFORMAT_FOURCC(src->format->format)) { + if (SDL_ISPIXELFORMAT_FOURCC(src->format)) { // Slow! if (!dstrect) { full_dst.x = 0; @@ -63,18 +63,17 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, dstrect = &full_dst; } - SDL_Surface *src_tmp = SDL_ConvertSurfaceFormat(src, SDL_PIXELFORMAT_XRGB8888); + SDL_Surface *src_tmp = SDL_ConvertSurface(src, SDL_PIXELFORMAT_XRGB8888); SDL_Surface *dst_tmp = SDL_CreateSurface(dstrect->w, dstrect->h, SDL_PIXELFORMAT_XRGB8888); if (src_tmp && dst_tmp) { ret = SDL_SoftStretch(src_tmp, srcrect, dst_tmp, NULL, scaleMode); if (ret == 0) { - SDL_Colorspace dst_colorspace = SDL_COLORSPACE_UNKNOWN; - SDL_GetSurfaceColorspace(dst, &dst_colorspace); + SDL_Colorspace dst_colorspace = SDL_GetSurfaceColorspace(dst); SDL_ConvertPixelsAndColorspace(dstrect->w, dstrect->h, - dst_tmp->format->format, SDL_COLORSPACE_SRGB, 0, + dst_tmp->format, SDL_COLORSPACE_SRGB, 0, dst_tmp->pixels, dst_tmp->pitch, - dst->format->format, dst_colorspace, SDL_GetSurfaceProperties(dst), - (Uint8 *)dst->pixels + dstrect->y * dst->pitch + dstrect->x * dst->format->bytes_per_pixel, dst->pitch); + dst->format, dst_colorspace, SDL_GetSurfaceProperties(dst), + (Uint8 *)dst->pixels + dstrect->y * dst->pitch + dstrect->x * SDL_BYTESPERPIXEL(dst->format), dst->pitch); } } else { ret = -1; @@ -93,7 +92,7 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, } if (scaleMode == SDL_SCALEMODE_LINEAR) { - if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { + if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) { return SDL_SetError("Wrong format"); } } @@ -972,8 +971,7 @@ int SDL_LowerSoftStretchNearest(SDL_Surface *s, const SDL_Rect *srcrect, int dst_h = dstrect->h; int src_pitch = s->pitch; int dst_pitch = d->pitch; - - const int bpp = d->format->bytes_per_pixel; + int bpp = SDL_BYTESPERPIXEL(d->format); Uint32 *src = (Uint32 *)((Uint8 *)s->pixels + srcrect->x * bpp + srcrect->y * src_pitch); Uint32 *dst = (Uint32 *)((Uint8 *)d->pixels + dstrect->x * bpp + dstrect->y * dst_pitch); diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c index 24ebf4b30..a92be28cf 100644 --- a/src/video/SDL_surface.c +++ b/src/video/SDL_surface.c @@ -27,8 +27,9 @@ #include "SDL_pixels_c.h" #include "SDL_yuv_c.h" #include "../render/SDL_sysrender.h" -#include "../video/SDL_pixels_c.h" -#include "../video/SDL_yuv_c.h" + +#include "SDL_surface_c.h" + /* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */ SDL_COMPILE_TIME_ASSERT(surface_size_assumptions, @@ -38,6 +39,20 @@ SDL_COMPILE_TIME_ASSERT(can_indicate_overflow, SDL_SIZE_MAX > SDL_MAX_SINT32); /* Public routines */ +SDL_bool SDL_SurfaceValid(SDL_Surface *surface) +{ + return surface && surface->internal; +} + +void SDL_UpdateSurfaceLockFlag(SDL_Surface *surface) +{ + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + surface->flags |= SDL_SURFACE_LOCK_NEEDED; + } else { + surface->flags &= ~SDL_SURFACE_LOCK_NEEDED; + } +} + /* * Calculate the pad-aligned scanline width of a surface. * Return SDL_SIZE_MAX on overflow. @@ -74,7 +89,7 @@ static int SDL_CalculateRGBSize(Uint32 format, size_t width, size_t height, size return 0; } -int SDL_CalculateSurfaceSize(SDL_PixelFormatEnum format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch) +int SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, SDL_bool minimalPitch) { size_t p = 0, sz = 0; @@ -109,49 +124,42 @@ int SDL_CalculateSurfaceSize(SDL_PixelFormatEnum format, int width, int height, return 0; } -/* - * Create an empty RGB surface of the appropriate depth using the given - * enum SDL_PIXELFORMAT_* format - */ -SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format) +static SDL_Surface *SDL_InitializeSurface(SDL_InternalSurface *mem, int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, SDL_PropertiesID props, void *pixels, int pitch, SDL_bool onstack) { - size_t pitch, size; - SDL_Surface *surface; + SDL_Surface *surface = &mem->surface; - if (width < 0) { - SDL_InvalidParamError("width"); - return NULL; + SDL_zerop(mem); + + surface->flags = SDL_SURFACE_PREALLOCATED; + surface->format = format; + surface->w = width; + surface->h = height; + surface->pixels = pixels; + surface->pitch = pitch; + + surface->internal = &mem->internal; + if (onstack) { + surface->internal->flags |= SDL_INTERNAL_SURFACE_STACK; } - if (height < 0) { - SDL_InvalidParamError("height"); - return NULL; - } - - if (SDL_CalculateSurfaceSize(format, width, height, &size, &pitch, SDL_FALSE /* not minimal pitch */) < 0) { - /* Overflow... */ - return NULL; - } - - /* Allocate the surface */ - surface = (SDL_Surface *)SDL_calloc(1, sizeof(*surface)); - if (!surface) { - return NULL; - } - - surface->format = SDL_CreatePixelFormat(format); - if (!surface->format) { + surface->internal->format = SDL_GetPixelFormatDetails(format); + if (!surface->internal->format) { SDL_DestroySurface(surface); return NULL; } - surface->w = width; - surface->h = height; - surface->pitch = (int)pitch; - SDL_SetSurfaceClipRect(surface, NULL); - if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { - SDL_Palette *palette = - SDL_CreatePalette((1 << surface->format->bits_per_pixel)); + /* Initialize the clip rect */ + surface->internal->clip_rect.w = width; + surface->internal->clip_rect.h = height; + + /* Allocate an empty mapping */ + surface->internal->map.info.r = 0xFF; + surface->internal->map.info.g = 0xFF; + surface->internal->map.info.b = 0xFF; + surface->internal->map.info.a = 0xFF; + + if (SDL_ISPIXELFORMAT_INDEXED(surface->format)) { + SDL_Palette *palette = SDL_CreatePalette((1 << SDL_BITSPERPIXEL(surface->format))); if (!palette) { SDL_DestroySurface(surface); return NULL; @@ -169,27 +177,19 @@ SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format SDL_DestroyPalette(palette); } - /* Get the pixels */ - if (surface->w && surface->h) { - surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size); - if (!surface->pixels) { - SDL_DestroySurface(surface); + if (colorspace != SDL_COLORSPACE_UNKNOWN && + colorspace != SDL_GetDefaultColorspaceForFormat(format)) { + SDL_SetSurfaceColorspace(surface, colorspace); + } + + if (props) { + if (SDL_CopyProperties(props, SDL_GetSurfaceProperties(surface)) < 0) { return NULL; } - surface->flags |= SDL_SIMD_ALIGNED; - /* This is important for bitmaps */ - SDL_memset(surface->pixels, 0, size); } - /* Allocate an empty mapping */ - surface->map = SDL_AllocBlitMap(); - if (!surface->map) { - SDL_DestroySurface(surface); - return NULL; - } - - /* By default surface with an alpha mask are set up for blending */ - if (surface->format->Amask) { + /* By default surfaces with an alpha mask are set up for blending */ + if (SDL_ISPIXELFORMAT_ALPHA(surface->format)) { SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND); } @@ -198,13 +198,61 @@ SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format return surface; } +/* + * Create an empty surface of the appropriate depth using the given format + */ +SDL_Surface *SDL_CreateSurface(int width, int height, SDL_PixelFormat format) +{ + size_t pitch, size; + SDL_InternalSurface *mem; + SDL_Surface *surface; + + if (width < 0) { + SDL_InvalidParamError("width"); + return NULL; + } + + if (height < 0) { + SDL_InvalidParamError("height"); + return NULL; + } + + if (SDL_CalculateSurfaceSize(format, width, height, &size, &pitch, SDL_FALSE /* not minimal pitch */) < 0) { + /* Overflow... */ + return NULL; + } + + /* Allocate and initialize the surface */ + mem = (SDL_InternalSurface *)SDL_malloc(sizeof(*mem)); + if (!mem) { + return NULL; + } + + surface = SDL_InitializeSurface(mem, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, NULL, (int)pitch, SDL_FALSE); + if (surface) { + if (surface->w && surface->h) { + surface->flags &= ~SDL_SURFACE_PREALLOCATED; + surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size); + if (!surface->pixels) { + SDL_DestroySurface(surface); + return NULL; + } + surface->flags |= SDL_SURFACE_SIMD_ALIGNED; + + /* This is important for bitmaps */ + SDL_memset(surface->pixels, 0, size); + } + } + return surface; +} + /* * Create an RGB surface from an existing memory buffer using the given * enum SDL_PIXELFORMAT_* format */ -SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format) +SDL_Surface *SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch) { - SDL_Surface *surface; + SDL_InternalSurface *mem; if (width < 0) { SDL_InvalidParamError("width"); @@ -232,75 +280,53 @@ SDL_Surface *SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitc } } - surface = SDL_CreateSurface(0, 0, format); - if (surface) { - surface->flags |= SDL_PREALLOC; - surface->pixels = pixels; - surface->w = width; - surface->h = height; - surface->pitch = pitch; - SDL_SetSurfaceClipRect(surface, NULL); + /* Allocate and initialize the surface */ + mem = (SDL_InternalSurface *)SDL_malloc(sizeof(*mem)); + if (!mem) { + return NULL; } - return surface; + + return SDL_InitializeSurface(mem, width, height, format, SDL_COLORSPACE_UNKNOWN, 0, pixels, pitch, SDL_FALSE); } SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *surface) { - SDL_PropertiesID props; - - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("surface"); return 0; } - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - props = (SDL_PropertiesID)(uintptr_t)surface->reserved; - } else { - if (surface->reserved != NULL) { - SDL_SetError("Surface has userdata, incompatible with properties"); - return 0; - } - - props = SDL_CreateProperties(); - if (props) { - surface->reserved = (void *)(uintptr_t)props; - surface->flags |= SDL_SURFACE_USES_PROPERTIES; - } + if (!surface->internal->props) { + surface->internal->props = SDL_CreateProperties(); } - return props; + return surface->internal->props; } int SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - if (colorspace == SDL_GetDefaultColorspaceForFormat(surface->format->format)) { + if (colorspace == SDL_GetDefaultColorspaceForFormat(surface->format)) { return 0; } return SDL_SetNumberProperty(SDL_GetSurfaceProperties(surface), SDL_PROP_SURFACE_COLORSPACE_NUMBER, colorspace); } -int SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace) +SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *surface) { - SDL_Colorspace surface_colorspace = SDL_COLORSPACE_UNKNOWN; + SDL_Colorspace colorspace; - if (!surface) { - return SDL_InvalidParamError("surface"); + if (!SDL_SurfaceValid(surface)) { + return SDL_COLORSPACE_UNKNOWN; } - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - surface_colorspace = (SDL_Colorspace)SDL_GetNumberProperty(SDL_GetSurfaceProperties(surface), SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_UNKNOWN); + colorspace = (SDL_Colorspace)SDL_GetNumberProperty(surface->internal->props, SDL_PROP_SURFACE_COLORSPACE_NUMBER, SDL_COLORSPACE_UNKNOWN); + if (colorspace == SDL_COLORSPACE_UNKNOWN) { + colorspace = SDL_GetDefaultColorspaceForFormat(surface->format); } - if (surface_colorspace == SDL_COLORSPACE_UNKNOWN) { - surface_colorspace = SDL_GetDefaultColorspaceForFormat(surface->format->format); - } - - if (colorspace) { - *colorspace = surface_colorspace; - } - return 0; + return colorspace; } float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace) @@ -317,8 +343,8 @@ float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspac SDL_PropertiesID props; float default_value = 1.0f; - if (surface && surface->flags & SDL_SURFACE_USES_PROPERTIES) { - props = SDL_GetSurfaceProperties(surface); + if (SDL_SurfaceValid(surface)) { + props = surface->internal->props; } else { props = 0; } @@ -350,8 +376,8 @@ float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace) SDL_PropertiesID props; float default_value = 0.0f; - if (surface && surface->flags & SDL_SURFACE_USES_PROPERTIES) { - props = SDL_GetSurfaceProperties(surface); + if (SDL_SurfaceValid(surface)) { + props = surface->internal->props; } else { props = 0; } @@ -362,75 +388,96 @@ float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace) int SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - if (SDL_SetPixelFormatPalette(surface->format, palette) < 0) { - return -1; + + if (palette && palette->ncolors > (1 << SDL_BITSPERPIXEL(surface->format))) { + return SDL_SetError("SDL_SetSurfacePalette() passed a palette that doesn't match the surface format"); } - SDL_InvalidateMap(surface->map); + + if (palette == surface->internal->palette) { + return 0; + } + + if (surface->internal->palette) { + SDL_DestroyPalette(surface->internal->palette); + } + + surface->internal->palette = palette; + + if (surface->internal->palette) { + ++surface->internal->palette->refcount; + } + + SDL_InvalidateMap(&surface->internal->map); return 0; } -int SDL_SetSurfaceRLE(SDL_Surface *surface, int flag) +SDL_Palette *SDL_GetSurfacePalette(SDL_Surface *surface) +{ + if (!SDL_SurfaceValid(surface)) { + return NULL; + } + + return surface->internal->palette; +} + +int SDL_SetSurfaceRLE(SDL_Surface *surface, SDL_bool enabled) { int flags; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - flags = surface->map->info.flags; - if (flag) { - surface->map->info.flags |= SDL_COPY_RLE_DESIRED; + flags = surface->internal->map.info.flags; + if (enabled) { + surface->internal->map.info.flags |= SDL_COPY_RLE_DESIRED; } else { - surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED; + surface->internal->map.info.flags &= ~SDL_COPY_RLE_DESIRED; } - if (surface->map->info.flags != flags) { - SDL_InvalidateMap(surface->map); + if (surface->internal->map.info.flags != flags) { + SDL_InvalidateMap(&surface->internal->map); } return 0; } SDL_bool SDL_SurfaceHasRLE(SDL_Surface *surface) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_FALSE; } - if (!(surface->map->info.flags & SDL_COPY_RLE_DESIRED)) { + if (!(surface->internal->map.info.flags & SDL_COPY_RLE_DESIRED)) { return SDL_FALSE; } return SDL_TRUE; } -int SDL_SetSurfaceColorKey(SDL_Surface *surface, int flag, Uint32 key) +int SDL_SetSurfaceColorKey(SDL_Surface *surface, SDL_bool enabled, Uint32 key) { int flags; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - if (surface->format->palette && key >= ((Uint32)surface->format->palette->ncolors)) { + if (surface->internal->palette && key >= ((Uint32)surface->internal->palette->ncolors)) { return SDL_InvalidParamError("key"); } - if (flag & SDL_RLEACCEL) { - SDL_SetSurfaceRLE(surface, 1); - } - - flags = surface->map->info.flags; - if (flag) { - surface->map->info.flags |= SDL_COPY_COLORKEY; - surface->map->info.colorkey = key; + flags = surface->internal->map.info.flags; + if (enabled) { + surface->internal->map.info.flags |= SDL_COPY_COLORKEY; + surface->internal->map.info.colorkey = key; } else { - surface->map->info.flags &= ~SDL_COPY_COLORKEY; + surface->internal->map.info.flags &= ~SDL_COPY_COLORKEY; } - if (surface->map->info.flags != flags) { - SDL_InvalidateMap(surface->map); + if (surface->internal->map.info.flags != flags) { + SDL_InvalidateMap(&surface->internal->map); } return 0; @@ -438,11 +485,11 @@ int SDL_SetSurfaceColorKey(SDL_Surface *surface, int flag, Uint32 key) SDL_bool SDL_SurfaceHasColorKey(SDL_Surface *surface) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_FALSE; } - if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) { + if (!(surface->internal->map.info.flags & SDL_COPY_COLORKEY)) { return SDL_FALSE; } @@ -451,16 +498,16 @@ SDL_bool SDL_SurfaceHasColorKey(SDL_Surface *surface) int SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) { + if (!(surface->internal->map.info.flags & SDL_COPY_COLORKEY)) { return SDL_SetError("Surface doesn't have a colorkey"); } if (key) { - *key = surface->map->info.colorkey; + *key = surface->internal->map.info.colorkey; } return 0; } @@ -471,23 +518,23 @@ static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, SDL_bool ignore_alp { int x, y, bpp; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return; } - if (!(surface->map->info.flags & SDL_COPY_COLORKEY) || - !surface->format->Amask) { + if (!(surface->internal->map.info.flags & SDL_COPY_COLORKEY) || + !SDL_ISPIXELFORMAT_ALPHA(surface->format)) { return; } - bpp = surface->format->bytes_per_pixel; + bpp = SDL_BYTESPERPIXEL(surface->format); SDL_LockSurface(surface); if (bpp == 2) { Uint16 *row, *spot; - Uint16 ckey = (Uint16)surface->map->info.colorkey; - Uint16 mask = (Uint16)(~surface->format->Amask); + Uint16 ckey = (Uint16)surface->internal->map.info.colorkey; + Uint16 mask = (Uint16)(~surface->internal->format->Amask); /* Ignore, or not, alpha in colorkey comparison */ if (ignore_alpha) { @@ -518,8 +565,8 @@ static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, SDL_bool ignore_alp } } else if (bpp == 4) { Uint32 *row, *spot; - Uint32 ckey = surface->map->info.colorkey; - Uint32 mask = ~surface->format->Amask; + Uint32 ckey = surface->internal->map.info.colorkey; + Uint32 mask = ~surface->internal->format->Amask; /* Ignore, or not, alpha in colorkey comparison */ if (ignore_alpha) { @@ -560,40 +607,40 @@ int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b) { int flags; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - surface->map->info.r = r; - surface->map->info.g = g; - surface->map->info.b = b; + surface->internal->map.info.r = r; + surface->internal->map.info.g = g; + surface->internal->map.info.b = b; - flags = surface->map->info.flags; + flags = surface->internal->map.info.flags; if (r != 0xFF || g != 0xFF || b != 0xFF) { - surface->map->info.flags |= SDL_COPY_MODULATE_COLOR; + surface->internal->map.info.flags |= SDL_COPY_MODULATE_COLOR; } else { - surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR; + surface->internal->map.info.flags &= ~SDL_COPY_MODULATE_COLOR; } - if (surface->map->info.flags != flags) { - SDL_InvalidateMap(surface->map); + if (surface->internal->map.info.flags != flags) { + SDL_InvalidateMap(&surface->internal->map); } return 0; } int SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } if (r) { - *r = surface->map->info.r; + *r = surface->internal->map.info.r; } if (g) { - *g = surface->map->info.g; + *g = surface->internal->map.info.g; } if (b) { - *b = surface->map->info.b; + *b = surface->internal->map.info.b; } return 0; } @@ -602,32 +649,32 @@ int SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha) { int flags; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } - surface->map->info.a = alpha; + surface->internal->map.info.a = alpha; - flags = surface->map->info.flags; + flags = surface->internal->map.info.flags; if (alpha != 0xFF) { - surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA; + surface->internal->map.info.flags |= SDL_COPY_MODULATE_ALPHA; } else { - surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA; + surface->internal->map.info.flags &= ~SDL_COPY_MODULATE_ALPHA; } - if (surface->map->info.flags != flags) { - SDL_InvalidateMap(surface->map); + if (surface->internal->map.info.flags != flags) { + SDL_InvalidateMap(&surface->internal->map); } return 0; } int SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } if (alpha) { - *alpha = surface->map->info.a; + *alpha = surface->internal->map.info.a; } return 0; } @@ -636,36 +683,35 @@ int SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode) { int flags, status; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } status = 0; - flags = surface->map->info.flags; - surface->map->info.flags &= - ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL); + flags = surface->internal->map.info.flags; + surface->internal->map.info.flags &= ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL); switch (blendMode) { case SDL_BLENDMODE_NONE: break; case SDL_BLENDMODE_BLEND: - surface->map->info.flags |= SDL_COPY_BLEND; + surface->internal->map.info.flags |= SDL_COPY_BLEND; break; case SDL_BLENDMODE_ADD: - surface->map->info.flags |= SDL_COPY_ADD; + surface->internal->map.info.flags |= SDL_COPY_ADD; break; case SDL_BLENDMODE_MOD: - surface->map->info.flags |= SDL_COPY_MOD; + surface->internal->map.info.flags |= SDL_COPY_MOD; break; case SDL_BLENDMODE_MUL: - surface->map->info.flags |= SDL_COPY_MUL; + surface->internal->map.info.flags |= SDL_COPY_MUL; break; default: status = SDL_Unsupported(); break; } - if (surface->map->info.flags != flags) { - SDL_InvalidateMap(surface->map); + if (surface->internal->map.info.flags != flags) { + SDL_InvalidateMap(&surface->internal->map); } return status; @@ -673,7 +719,7 @@ int SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode) int SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } @@ -681,7 +727,7 @@ int SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode) return 0; } - switch (surface->map->info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) { + switch (surface->internal->map.info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) { case SDL_COPY_BLEND: *blendMode = SDL_BLENDMODE_BLEND; break; @@ -706,7 +752,7 @@ SDL_bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect) SDL_Rect full_rect; /* Don't do anything if there's no surface to act on */ - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_FALSE; } @@ -718,21 +764,21 @@ SDL_bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect) /* Set the clipping rectangle */ if (!rect) { - surface->clip_rect = full_rect; + surface->internal->clip_rect = full_rect; return SDL_TRUE; } - return SDL_GetRectIntersection(rect, &full_rect, &surface->clip_rect); + return SDL_GetRectIntersection(rect, &full_rect, &surface->internal->clip_rect); } int SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } if (!rect) { return SDL_InvalidParamError("rect"); } - *rect = surface->clip_rect; + *rect = surface->internal->clip_rect; return 0; } @@ -751,21 +797,21 @@ int SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect) { /* Check to make sure the blit mapping is valid */ - if ((src->map->dst != dst) || - (dst->format->palette && - src->map->dst_palette_version != dst->format->palette->version) || - (src->format->palette && - src->map->src_palette_version != src->format->palette->version)) { + if ((src->internal->map.dst != dst) || + (dst->internal->palette && + src->internal->map.dst_palette_version != dst->internal->palette->version) || + (src->internal->palette && + src->internal->map.src_palette_version != src->internal->palette->version)) { if (SDL_MapSurface(src, dst) < 0) { return -1; } /* just here for debugging */ /* printf */ - /* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */ - /* src, dst->flags, src->map->info.flags, dst, dst->flags, */ - /* dst->map->info.flags, src->map->blit); */ + /* ("src = 0x%08X src->flags = %08X src->internal->map.info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->internal->map.info.flags = %08X\nsrc->internal->map.blit = 0x%08x\n", */ + /* src, dst->flags, src->internal->map.info.flags, dst, dst->flags, */ + /* dst->internal->map.info.flags, src->internal->map.blit); */ } - return src->map->blit(src, srcrect, dst, dstrect); + return src->internal->map.blit(src, srcrect, dst, dstrect); } int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, @@ -774,11 +820,11 @@ int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Rect r_src, r_dst; /* Make sure the surfaces aren't locked */ - if (!src) { + if (!SDL_SurfaceValid(src)) { return SDL_InvalidParamError("src"); - } else if (!dst) { + } else if (!SDL_SurfaceValid(dst)) { return SDL_InvalidParamError("dst"); - } else if (src->locked || dst->locked) { + } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) { return SDL_SetError("Surfaces must not be locked during blit"); } @@ -818,7 +864,7 @@ int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, /* clip the destination rectangle against the clip rectangle */ { SDL_Rect tmp; - if (SDL_GetRectIntersection(&r_dst, &dst->clip_rect, &tmp) == SDL_FALSE) { + if (SDL_GetRectIntersection(&r_dst, &dst->internal->clip_rect, &tmp) == SDL_FALSE) { goto end; } @@ -833,9 +879,9 @@ int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, } /* Switch back to a fast blit if we were previously stretching */ - if (src->map->info.flags & SDL_COPY_NEAREST) { - src->map->info.flags &= ~SDL_COPY_NEAREST; - SDL_InvalidateMap(src->map); + if (src->internal->map.info.flags & SDL_COPY_NEAREST) { + src->internal->map.info.flags &= ~SDL_COPY_NEAREST; + SDL_InvalidateMap(&src->internal->map); } if (r_dst.w > 0 && r_dst.h > 0) { @@ -856,6 +902,7 @@ int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode) { + SDL_Rect *clip_rect; double src_x0, src_y0, src_x1, src_y1; double dst_x0, dst_y0, dst_x1, dst_y1; SDL_Rect final_src, final_dst; @@ -864,10 +911,11 @@ int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, int dst_w, dst_h; /* Make sure the surfaces aren't locked */ - if (!src || !dst) { - return SDL_InvalidParamError("SDL_BlitSurfaceScaled(): src/dst"); - } - if (src->locked || dst->locked) { + if (!SDL_SurfaceValid(src)) { + return SDL_InvalidParamError("src"); + } else if (!SDL_SurfaceValid(dst)) { + return SDL_InvalidParamError("dst"); + } else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) { return SDL_SetError("Surfaces must not be locked during blit"); } @@ -942,21 +990,22 @@ int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, } /* Clip destination rectangle to the clip rectangle */ + clip_rect = &dst->internal->clip_rect; /* Translate to clip space for easier calculations */ - dst_x0 -= dst->clip_rect.x; - dst_x1 -= dst->clip_rect.x; - dst_y0 -= dst->clip_rect.y; - dst_y1 -= dst->clip_rect.y; + dst_x0 -= clip_rect->x; + dst_x1 -= clip_rect->x; + dst_y0 -= clip_rect->y; + dst_y1 -= clip_rect->y; if (dst_x0 < 0) { src_x0 -= dst_x0 / scaling_w; dst_x0 = 0; } - if (dst_x1 > dst->clip_rect.w) { - src_x1 -= (dst_x1 - dst->clip_rect.w) / scaling_w; - dst_x1 = dst->clip_rect.w; + if (dst_x1 > clip_rect->w) { + src_x1 -= (dst_x1 - clip_rect->w) / scaling_w; + dst_x1 = clip_rect->w; } if (dst_y0 < 0) { @@ -964,16 +1013,16 @@ int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, dst_y0 = 0; } - if (dst_y1 > dst->clip_rect.h) { - src_y1 -= (dst_y1 - dst->clip_rect.h) / scaling_h; - dst_y1 = dst->clip_rect.h; + if (dst_y1 > clip_rect->h) { + src_y1 -= (dst_y1 - clip_rect->h) / scaling_h; + dst_y1 = clip_rect->h; } /* Translate back to surface coordinates */ - dst_x0 += dst->clip_rect.x; - dst_x1 += dst->clip_rect.x; - dst_y0 += dst->clip_rect.y; - dst_y1 += dst->clip_rect.y; + dst_x0 += clip_rect->x; + dst_x1 += clip_rect->x; + dst_y0 += clip_rect->y; + dst_y1 += clip_rect->y; final_src.x = (int)SDL_round(src_x0); final_src.y = (int)SDL_round(src_y0); @@ -996,7 +1045,7 @@ int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, } /* Clip again */ - SDL_GetRectIntersection(&dst->clip_rect, &final_dst, &final_dst); + SDL_GetRectIntersection(clip_rect, &final_dst, &final_dst); if (dstrect) { *dstrect = final_dst; @@ -1036,25 +1085,25 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, return SDL_SetError("Size too large for scaling"); } - if (!(src->map->info.flags & SDL_COPY_NEAREST)) { - src->map->info.flags |= SDL_COPY_NEAREST; - SDL_InvalidateMap(src->map); + if (!(src->internal->map.info.flags & SDL_COPY_NEAREST)) { + src->internal->map.info.flags |= SDL_COPY_NEAREST; + SDL_InvalidateMap(&src->internal->map); } if (scaleMode == SDL_SCALEMODE_NEAREST) { - if (!(src->map->info.flags & complex_copy_flags) && - src->format->format == dst->format->format && - !SDL_ISPIXELFORMAT_INDEXED(src->format->format)) { + if (!(src->internal->map.info.flags & complex_copy_flags) && + src->format == dst->format && + !SDL_ISPIXELFORMAT_INDEXED(src->format)) { return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_NEAREST); } else { return SDL_BlitSurfaceUnchecked(src, srcrect, dst, dstrect); } } else { - if (!(src->map->info.flags & complex_copy_flags) && - src->format->format == dst->format->format && - !SDL_ISPIXELFORMAT_INDEXED(src->format->format) && - src->format->bytes_per_pixel == 4 && - src->format->format != SDL_PIXELFORMAT_ARGB2101010) { + if (!(src->internal->map.info.flags & complex_copy_flags) && + src->format == dst->format && + !SDL_ISPIXELFORMAT_INDEXED(src->format) && + SDL_BYTESPERPIXEL(src->format) == 4 && + src->format != SDL_PIXELFORMAT_ARGB2101010) { /* fast path */ return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR); } else { @@ -1062,7 +1111,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *tmp1 = NULL; int ret; SDL_Rect srcrect2; - int is_complex_copy_flags = (src->map->info.flags & complex_copy_flags); + int is_complex_copy_flags = (src->internal->map.info.flags & complex_copy_flags); Uint8 r, g, b; Uint8 alpha; @@ -1078,15 +1127,15 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, srcrect2.h = srcrect->h; /* Change source format if not appropriate for scaling */ - if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { + if (SDL_BYTESPERPIXEL(src->format) != 4 || src->format == SDL_PIXELFORMAT_ARGB2101010) { SDL_Rect tmprect; - SDL_PixelFormatEnum fmt; + SDL_PixelFormat fmt; tmprect.x = 0; tmprect.y = 0; tmprect.w = src->w; tmprect.h = src->h; - if (dst->format->bytes_per_pixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) { - fmt = dst->format->format; + if (SDL_BYTESPERPIXEL(dst->format) == 4 && dst->format != SDL_PIXELFORMAT_ARGB2101010) { + fmt = dst->format; } else { fmt = SDL_PIXELFORMAT_ARGB8888; } @@ -1103,9 +1152,9 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, } /* Intermediate scaling */ - if (is_complex_copy_flags || src->format->format != dst->format->format) { + if (is_complex_copy_flags || src->format != dst->format) { SDL_Rect tmprect; - SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format->format); + SDL_Surface *tmp2 = SDL_CreateSurface(dstrect->w, dstrect->h, src->format); SDL_SoftStretch(src, &srcrect2, tmp2, NULL, SDL_SCALEMODE_LINEAR); SDL_SetSurfaceColorMod(tmp2, r, g, b); @@ -1133,18 +1182,24 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, */ int SDL_LockSurface(SDL_Surface *surface) { - if (!surface->locked) { + if (!SDL_SurfaceValid(surface)) { + return SDL_InvalidParamError("surface"); + } + + if (!surface->internal->locked) { #if SDL_HAVE_RLE /* Perform the lock */ - if (surface->flags & SDL_RLEACCEL) { - SDL_UnRLESurface(surface, 1); - surface->flags |= SDL_RLEACCEL; /* save accel'd state */ + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + SDL_UnRLESurface(surface, SDL_TRUE); + surface->internal->flags |= SDL_INTERNAL_SURFACE_RLEACCEL; /* save accel'd state */ + SDL_UpdateSurfaceLockFlag(surface); } #endif } /* Increment the surface lock count, for recursive locks */ - ++surface->locked; + ++surface->internal->locked; + surface->flags |= SDL_SURFACE_LOCKED; /* Ready to go.. */ return 0; @@ -1155,18 +1210,24 @@ int SDL_LockSurface(SDL_Surface *surface) */ void SDL_UnlockSurface(SDL_Surface *surface) { + if (!SDL_SurfaceValid(surface)) { + return; + } + /* Only perform an unlock if we are locked */ - if (!surface->locked || (--surface->locked > 0)) { + if (!surface->internal->locked || (--surface->internal->locked > 0)) { return; } #if SDL_HAVE_RLE /* Update RLE encoded surface with new data */ - if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) { - surface->flags &= ~SDL_RLEACCEL; /* stop lying */ + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + surface->internal->flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; /* stop lying */ SDL_RLESurface(surface); } #endif + + surface->flags &= ~SDL_SURFACE_LOCKED; } static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface) @@ -1175,7 +1236,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface) Uint8 *row, *a, *b, *tmp; int i, j, bpp; - if (surface->format->bits_per_pixel < 8) { + if (SDL_BITSPERPIXEL(surface->format) < 8) { /* We could implement this if needed, but we'd have to flip sets of bits within a byte */ return SDL_Unsupported(); } @@ -1188,7 +1249,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface) return 0; } - bpp = surface->format->bytes_per_pixel; + bpp = SDL_BYTESPERPIXEL(surface->format); row = (Uint8 *)surface->pixels; tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack); for (i = surface->h; i--; ) { @@ -1233,7 +1294,7 @@ static int SDL_FlipSurfaceVertical(SDL_Surface *surface) int SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip) { - if (!surface || !surface->format) { + if (!SDL_SurfaceValid(surface)) { return SDL_InvalidParamError("surface"); } if (!surface->pixels) { @@ -1250,7 +1311,7 @@ int SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip) } } -static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface *surface, const SDL_PixelFormat *format, SDL_Colorspace colorspace, SDL_PropertiesID props) +SDL_Surface *SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, const SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props) { SDL_Surface *convert; SDL_Colorspace src_colorspace; @@ -1265,41 +1326,35 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * Uint8 *palette_saved_alpha = NULL; int palette_saved_alpha_ncolors = 0; - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("surface"); return NULL; } - if (!format) { + + if (format == SDL_PIXELFORMAT_UNKNOWN) { SDL_InvalidParamError("format"); return NULL; } /* Check for empty destination palette! (results in empty image) */ - if (format->palette) { + if (palette) { int i; - for (i = 0; i < format->palette->ncolors; ++i) { - if ((format->palette->colors[i].r != 0xFF) || (format->palette->colors[i].g != 0xFF) || (format->palette->colors[i].b != 0xFF)) { + for (i = 0; i < palette->ncolors; ++i) { + if ((palette->colors[i].r != 0xFF) || (palette->colors[i].g != 0xFF) || (palette->colors[i].b != 0xFF)) { break; } } - if (i == format->palette->ncolors) { + if (i == palette->ncolors) { SDL_SetError("Empty destination palette"); return NULL; } } - if (SDL_GetSurfaceColorspace(surface, &src_colorspace) < 0) { - return NULL; - } - - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - src_properties = SDL_GetSurfaceProperties(surface); - } else { - src_properties = 0; - } + src_colorspace = SDL_GetSurfaceColorspace(surface); + src_properties = surface->internal->props; /* Create a new surface with the desired format */ - convert = SDL_CreateSurface(surface->w, surface->h, format->format); + convert = SDL_CreateSurface(surface->w, surface->h, format); if (!convert) { return NULL; } @@ -1309,38 +1364,38 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * } SDL_SetSurfaceColorspace(convert, colorspace); - if (SDL_ISPIXELFORMAT_FOURCC(format->format) || SDL_ISPIXELFORMAT_FOURCC(surface->format->format)) { - if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, surface->format->format, src_colorspace, src_properties, surface->pixels, surface->pitch, convert->format->format, colorspace, props, convert->pixels, convert->pitch) < 0) { + if (SDL_ISPIXELFORMAT_FOURCC(format) || SDL_ISPIXELFORMAT_FOURCC(surface->format)) { + if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, surface->format, src_colorspace, src_properties, surface->pixels, surface->pitch, convert->format, colorspace, props, convert->pixels, convert->pitch) < 0) { SDL_DestroySurface(convert); return NULL; } /* Save the original copy flags */ - copy_flags = surface->map->info.flags; + copy_flags = surface->internal->map.info.flags; goto end; } /* Copy the palette if any */ - if (format->palette && convert->format->palette) { - SDL_memcpy(convert->format->palette->colors, - format->palette->colors, - format->palette->ncolors * sizeof(SDL_Color)); - convert->format->palette->ncolors = format->palette->ncolors; + if (palette && convert->internal->palette) { + SDL_memcpy(convert->internal->palette->colors, + palette->colors, + palette->ncolors * sizeof(SDL_Color)); + convert->internal->palette->ncolors = palette->ncolors; } /* Save the original copy flags */ - copy_flags = surface->map->info.flags; - copy_color.r = surface->map->info.r; - copy_color.g = surface->map->info.g; - copy_color.b = surface->map->info.b; - copy_color.a = surface->map->info.a; - surface->map->info.r = 0xFF; - surface->map->info.g = 0xFF; - surface->map->info.b = 0xFF; - surface->map->info.a = 0xFF; - surface->map->info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY)); - SDL_InvalidateMap(surface->map); + copy_flags = surface->internal->map.info.flags; + copy_color.r = surface->internal->map.info.r; + copy_color.g = surface->internal->map.info.g; + copy_color.b = surface->internal->map.info.b; + copy_color.a = surface->internal->map.info.a; + surface->internal->map.info.r = 0xFF; + surface->internal->map.info.g = 0xFF; + surface->internal->map.info.b = 0xFF; + surface->internal->map.info.a = 0xFF; + surface->internal->map.info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY)); + SDL_InvalidateMap(&surface->internal->map); /* Copy over the image data */ bounds.x = 0; @@ -1351,11 +1406,11 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * /* Source surface has a palette with no real alpha (0 or OPAQUE). * Destination format has alpha. * -> set alpha channel to be opaque */ - if (surface->format->palette && format->Amask) { + if (surface->internal->palette && SDL_ISPIXELFORMAT_ALPHA(format)) { SDL_bool set_opaque = SDL_FALSE; SDL_bool is_opaque, has_alpha_channel; - SDL_DetectPalette(surface->format->palette, &is_opaque, &has_alpha_channel); + SDL_DetectPalette(surface->internal->palette, &is_opaque, &has_alpha_channel); if (is_opaque) { if (!has_alpha_channel) { @@ -1368,12 +1423,12 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * /* Set opaque and backup palette alpha values */ if (set_opaque) { int i; - palette_saved_alpha_ncolors = surface->format->palette->ncolors; + palette_saved_alpha_ncolors = surface->internal->palette->ncolors; if (palette_saved_alpha_ncolors > 0) { palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors); for (i = 0; i < palette_saved_alpha_ncolors; i++) { - palette_saved_alpha[i] = surface->format->palette->colors[i].a; - surface->format->palette->colors[i].a = SDL_ALPHA_OPAQUE; + palette_saved_alpha[i] = surface->internal->palette->colors[i].a; + surface->internal->palette->colors[i].a = SDL_ALPHA_OPAQUE; } } } @@ -1381,11 +1436,11 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * /* Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them */ if (copy_flags & SDL_COPY_COLORKEY) { - if (surface->format->palette && !format->palette) { + if (surface->internal->palette && !palette) { palette_ck_transform = SDL_TRUE; palette_has_alpha = SDL_TRUE; - palette_ck_value = surface->format->palette->colors[surface->map->info.colorkey].a; - surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT; + palette_ck_value = surface->internal->palette->colors[surface->internal->map.info.colorkey].a; + surface->internal->palette->colors[surface->internal->map.info.colorkey].a = SDL_ALPHA_TRANSPARENT; } } @@ -1393,33 +1448,33 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * /* Restore colorkey alpha value */ if (palette_ck_transform) { - surface->format->palette->colors[surface->map->info.colorkey].a = palette_ck_value; + surface->internal->palette->colors[surface->internal->map.info.colorkey].a = palette_ck_value; } /* Restore palette alpha values */ if (palette_saved_alpha) { int i; for (i = 0; i < palette_saved_alpha_ncolors; i++) { - surface->format->palette->colors[i].a = palette_saved_alpha[i]; + surface->internal->palette->colors[i].a = palette_saved_alpha[i]; } SDL_stack_free(palette_saved_alpha); } /* Clean up the original surface, and update converted surface */ - convert->map->info.r = copy_color.r; - convert->map->info.g = copy_color.g; - convert->map->info.b = copy_color.b; - convert->map->info.a = copy_color.a; - convert->map->info.flags = + convert->internal->map.info.r = copy_color.r; + convert->internal->map.info.g = copy_color.g; + convert->internal->map.info.b = copy_color.b; + convert->internal->map.info.a = copy_color.a; + convert->internal->map.info.flags = (copy_flags & ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY)); - surface->map->info.r = copy_color.r; - surface->map->info.g = copy_color.g; - surface->map->info.b = copy_color.b; - surface->map->info.a = copy_color.a; - surface->map->info.flags = copy_flags; - SDL_InvalidateMap(surface->map); + surface->internal->map.info.r = copy_color.r; + surface->internal->map.info.g = copy_color.g; + surface->internal->map.info.b = copy_color.b; + surface->internal->map.info.a = copy_color.a; + surface->internal->map.info.flags = copy_flags; + SDL_InvalidateMap(&surface->internal->map); /* SDL_BlitSurfaceUnchecked failed, and so the conversion */ if (ret < 0) { @@ -1431,15 +1486,15 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * SDL_bool set_colorkey_by_color = SDL_FALSE; SDL_bool convert_colorkey = SDL_TRUE; - if (surface->format->palette) { - if (format->palette && - surface->format->palette->ncolors <= format->palette->ncolors && - (SDL_memcmp(surface->format->palette->colors, format->palette->colors, - surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) { + if (surface->internal->palette) { + if (palette && + surface->internal->palette->ncolors <= palette->ncolors && + (SDL_memcmp(surface->internal->palette->colors, palette->colors, + surface->internal->palette->ncolors * sizeof(SDL_Color)) == 0)) { /* The palette is identical, just set the same colorkey */ - SDL_SetSurfaceColorKey(convert, 1, surface->map->info.colorkey); - } else if (!format->palette) { - if (format->Amask) { + SDL_SetSurfaceColorKey(convert, 1, surface->internal->map.info.colorkey); + } else if (!palette) { + if (SDL_ISPIXELFORMAT_ALPHA(format)) { /* No need to add the colorkey, transparency is in the alpha channel*/ } else { /* Only set the colorkey information */ @@ -1459,23 +1514,23 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * int converted_colorkey = 0; /* Create a dummy surface to get the colorkey converted */ - tmp = SDL_CreateSurface(1, 1, surface->format->format); + tmp = SDL_CreateSurface(1, 1, surface->format); if (!tmp) { SDL_DestroySurface(convert); return NULL; } /* Share the palette, if any */ - if (surface->format->palette) { - SDL_SetSurfacePalette(tmp, surface->format->palette); + if (surface->internal->palette) { + SDL_SetSurfacePalette(tmp, surface->internal->palette); } - SDL_FillSurfaceRect(tmp, NULL, surface->map->info.colorkey); + SDL_FillSurfaceRect(tmp, NULL, surface->internal->map.info.colorkey); - tmp->map->info.flags &= ~SDL_COPY_COLORKEY; + tmp->internal->map.info.flags &= ~SDL_COPY_COLORKEY; /* Conversion of the colorkey */ - tmp2 = SDL_ConvertSurfaceWithPixelFormatAndColorspace(tmp, format, colorspace, props); + tmp2 = SDL_ConvertSurfaceAndColorspace(tmp, format, palette, colorspace, props); if (!tmp2) { SDL_DestroySurface(tmp); SDL_DestroySurface(convert); @@ -1483,7 +1538,7 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * } /* Get the converted colorkey */ - SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->bytes_per_pixel); + SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->internal->format->bytes_per_pixel); SDL_DestroySurface(tmp); SDL_DestroySurface(tmp2); @@ -1500,17 +1555,17 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * end: - SDL_SetSurfaceClipRect(convert, &surface->clip_rect); + SDL_SetSurfaceClipRect(convert, &surface->internal->clip_rect); /* Enable alpha blending by default if the new surface has an * alpha channel or alpha modulation */ - if ((surface->format->Amask && format->Amask) || - (palette_has_alpha && format->Amask) || + if ((SDL_ISPIXELFORMAT_ALPHA(surface->format) && SDL_ISPIXELFORMAT_ALPHA(format)) || + (palette_has_alpha && SDL_ISPIXELFORMAT_ALPHA(format)) || (copy_flags & SDL_COPY_MODULATE_ALPHA)) { SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND); } if (copy_flags & SDL_COPY_RLE_DESIRED) { - SDL_SetSurfaceRLE(convert, SDL_RLEACCEL); + SDL_SetSurfaceRLE(convert, SDL_TRUE); } /* We're ready to go! */ @@ -1519,123 +1574,25 @@ end: SDL_Surface *SDL_DuplicateSurface(SDL_Surface *surface) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("surface"); return NULL; } - return SDL_ConvertSurfaceWithPixelFormatAndColorspace(surface, surface->format, SDL_COLORSPACE_UNKNOWN, 0); + return SDL_ConvertSurfaceAndColorspace(surface, surface->format, surface->internal->palette, SDL_GetSurfaceColorspace(surface), surface->internal->props); } -SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format) +SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format) { - SDL_Colorspace colorspace; - - if (!surface) { + if (!SDL_SurfaceValid(surface)) { SDL_InvalidParamError("surface"); return NULL; } - if (!format) { - SDL_InvalidParamError("format"); - return NULL; - } - - colorspace = SDL_GetDefaultColorspaceForFormat(format->format); - - return SDL_ConvertSurfaceWithPixelFormatAndColorspace(surface, format, colorspace, 0); + return SDL_ConvertSurfaceAndColorspace(surface, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->internal->props); } -SDL_Surface *SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format) -{ - SDL_Colorspace colorspace; - SDL_PropertiesID props; - - if (!surface) { - SDL_InvalidParamError("surface"); - return NULL; - } - - colorspace = SDL_GetDefaultColorspaceForFormat(pixel_format); - - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - props = SDL_GetSurfaceProperties(surface); - } else { - props = 0; - } - - return SDL_ConvertSurfaceFormatAndColorspace(surface, pixel_format, colorspace, props); -} - -SDL_Surface *SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props) -{ - SDL_PixelFormat *format; - SDL_Surface *convert = NULL; - - format = SDL_CreatePixelFormat(pixel_format); - if (format) { - convert = SDL_ConvertSurfaceWithPixelFormatAndColorspace(surface, format, colorspace, props); - SDL_DestroyPixelFormat(format); - } - return convert; -} - -/* - * Create a surface on the stack for quick blit operations - */ -static SDL_bool SDL_CreateSurfaceOnStack(int width, int height, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props, void *pixels, int pitch, SDL_Surface *surface, SDL_PixelFormat *format, SDL_BlitMap *blitmap) -{ - if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) { - SDL_SetError("Indexed pixel formats not supported"); - return SDL_FALSE; - } - if (SDL_InitFormat(format, pixel_format) < 0) { - return SDL_FALSE; - } - - SDL_zerop(surface); - surface->flags = SDL_PREALLOC; - surface->format = format; - surface->pixels = pixels; - surface->w = width; - surface->h = height; - surface->pitch = pitch; - /* We don't actually need to set up the clip rect for our purposes */ - /* SDL_SetSurfaceClipRect(surface, NULL); */ - - /* Allocate an empty mapping */ - SDL_zerop(blitmap); - blitmap->info.r = 0xFF; - blitmap->info.g = 0xFF; - blitmap->info.b = 0xFF; - blitmap->info.a = 0xFF; - surface->map = blitmap; - - SDL_SetSurfaceColorspace(surface, colorspace); - - if (props) { - SDL_PropertiesID surface_props = SDL_GetSurfaceProperties(surface); - if (SDL_CopyProperties(props, surface_props) < 0) { - return SDL_FALSE; - } - } - - /* The surface is ready to go */ - surface->refcount = 1; - return SDL_TRUE; -} - -static void SDL_DestroySurfaceOnStack(SDL_Surface *surface) -{ - /* Free blitmap reference, after blitting between stack'ed surfaces */ - SDL_InvalidateMap(surface->map); - - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - SDL_DestroyProperties(SDL_GetSurfaceProperties(surface)); - } -} - -SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormatEnum format, SDL_Colorspace colorspace, void *pixels, int pitch) +SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch) { SDL_Surface *surface = SDL_CreateSurface(width, height, format); if (surface) { @@ -1655,12 +1612,12 @@ SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormatEnum form } int SDL_ConvertPixelsAndColorspace(int width, int height, - SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) + SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, + SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) { - SDL_Surface src_surface, dst_surface; - SDL_PixelFormat src_fmt, dst_fmt; - SDL_BlitMap src_blitmap, dst_blitmap; + SDL_InternalSurface src_data, dst_data; + SDL_Surface *src_surface; + SDL_Surface *dst_surface; SDL_Rect rect; void *nonconst_src = (void *)src; int ret; @@ -1712,11 +1669,14 @@ int SDL_ConvertPixelsAndColorspace(int width, int height, return 0; } - if (!SDL_CreateSurfaceOnStack(width, height, src_format, src_colorspace, src_properties, nonconst_src, src_pitch, &src_surface, &src_fmt, &src_blitmap)) { + src_surface = SDL_InitializeSurface(&src_data, width, height, src_format, src_colorspace, src_properties, nonconst_src, src_pitch, SDL_TRUE); + if (!src_surface) { return -1; } + SDL_SetSurfaceBlendMode(src_surface, SDL_BLENDMODE_NONE); - if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst_colorspace, dst_properties, dst, dst_pitch, &dst_surface, &dst_fmt, &dst_blitmap)) { + dst_surface = SDL_InitializeSurface(&dst_data, width, height, dst_format, dst_colorspace, dst_properties, dst, dst_pitch, SDL_TRUE); + if (!dst_surface) { return -1; } @@ -1725,17 +1685,17 @@ int SDL_ConvertPixelsAndColorspace(int width, int height, rect.y = 0; rect.w = width; rect.h = height; - ret = SDL_BlitSurfaceUnchecked(&src_surface, &rect, &dst_surface, &rect); + ret = SDL_BlitSurfaceUnchecked(src_surface, &rect, dst_surface, &rect); - SDL_DestroySurfaceOnStack(&src_surface); - SDL_DestroySurfaceOnStack(&dst_surface); + SDL_DestroySurface(src_surface); + SDL_DestroySurface(dst_surface); return ret; } int SDL_ConvertPixels(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { return SDL_ConvertPixelsAndColorspace(width, height, src_format, SDL_COLORSPACE_UNKNOWN, 0, src, src_pitch, @@ -1752,8 +1712,8 @@ int SDL_ConvertPixels(int width, int height, * https://developer.arm.com/documentation/101964/0201/Pre-multiplied-alpha-channel-data */ int SDL_PremultiplyAlpha(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { int c; Uint32 srcpixel; @@ -1804,6 +1764,20 @@ int SDL_PremultiplyAlpha(int width, int height, return 0; } +Uint32 SDL_MapSurfaceRGB(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b) +{ + return SDL_MapSurfaceRGBA(surface, r, g, b, SDL_ALPHA_OPAQUE); +} + +Uint32 SDL_MapSurfaceRGBA(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b, Uint8 a) +{ + if (!SDL_SurfaceValid(surface)) { + SDL_InvalidParamError("surface"); + return 0; + } + return SDL_MapRGBA(surface->internal->format, surface->internal->palette, r, g, b, a); +} + /* This function Copyright 2023 Collabora Ltd., contributed to SDL under the ZLib license */ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a) { @@ -1841,7 +1815,7 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, a = &unused; } - bytes_per_pixel = surface->format->bytes_per_pixel; + bytes_per_pixel = SDL_BYTESPERPIXEL(surface->format); if (SDL_MUSTLOCK(surface)) { SDL_LockSurface(surface); @@ -1852,10 +1826,9 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, if (bytes_per_pixel > sizeof(pixel)) { /* This is really slow, but it gets the job done */ Uint8 rgba[4]; - SDL_Colorspace colorspace; + SDL_Colorspace colorspace = SDL_GetSurfaceColorspace(surface); - if (SDL_GetSurfaceColorspace(surface, &colorspace) == 0 && - SDL_ConvertPixelsAndColorspace(1, 1, surface->format->format, colorspace, SDL_GetSurfaceProperties(surface), p, surface->pitch, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba)) == 0) { + if (SDL_ConvertPixelsAndColorspace(1, 1, surface->format, colorspace, surface->internal->props, p, surface->pitch, SDL_PIXELFORMAT_RGBA32, SDL_COLORSPACE_SRGB, 0, rgba, sizeof(rgba)) == 0) { *r = rgba[0]; *g = rgba[1]; *b = rgba[2]; @@ -1870,7 +1843,7 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, #else SDL_memcpy(&pixel, p, bytes_per_pixel); #endif - SDL_GetRGBA(pixel, surface->format, r, g, b, a); + SDL_GetRGBA(pixel, surface->internal->format, surface->internal->palette, r, g, b, a); result = 0; } @@ -1885,48 +1858,41 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, */ void SDL_DestroySurface(SDL_Surface *surface) { - if (!surface) { + if (!SDL_SurfaceValid(surface)) { return; } - if (surface->flags & SDL_DONTFREE) { + if (surface->internal->flags & SDL_INTERNAL_SURFACE_DONTFREE) { return; } if (--surface->refcount > 0) { return; } - if (surface->flags & SDL_SURFACE_USES_PROPERTIES) { - SDL_PropertiesID props = (SDL_PropertiesID)(uintptr_t)surface->reserved; - SDL_DestroyProperties(props); - } + SDL_DestroyProperties(surface->internal->props); - SDL_InvalidateMap(surface->map); + SDL_InvalidateMap(&surface->internal->map); SDL_InvalidateAllBlitMap(surface); - while (surface->locked > 0) { + while (surface->internal->locked > 0) { SDL_UnlockSurface(surface); } #if SDL_HAVE_RLE - if (surface->flags & SDL_RLEACCEL) { - SDL_UnRLESurface(surface, 0); + if (surface->internal->flags & SDL_INTERNAL_SURFACE_RLEACCEL) { + SDL_UnRLESurface(surface, SDL_FALSE); } #endif - if (surface->format) { - SDL_SetSurfacePalette(surface, NULL); - SDL_DestroyPixelFormat(surface->format); - surface->format = NULL; - } - if (surface->flags & SDL_PREALLOC) { + SDL_SetSurfacePalette(surface, NULL); + + if (surface->flags & SDL_SURFACE_PREALLOCATED) { /* Don't free */ - } else if (surface->flags & SDL_SIMD_ALIGNED) { + } else if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) { /* Free aligned */ SDL_aligned_free(surface->pixels); } else { /* Normal */ SDL_free(surface->pixels); } - if (surface->map) { - SDL_FreeBlitMap(surface->map); + if (!(surface->internal->flags & SDL_INTERNAL_SURFACE_STACK)) { + SDL_free(surface); } - SDL_free(surface); } diff --git a/src/video/SDL_surface_c.h b/src/video/SDL_surface_c.h new file mode 100644 index 000000000..215387bd6 --- /dev/null +++ b/src/video/SDL_surface_c.h @@ -0,0 +1,80 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2024 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#ifndef SDL_surface_c_h_ +#define SDL_surface_c_h_ + +/* Useful functions and variables from SDL_surface.c */ + +#include "../SDL_list.h" + +/* Surface internal flags */ +typedef Uint32 SDL_SurfaceDataFlags; + +#define SDL_INTERNAL_SURFACE_DONTFREE 0x00000001u /**< Surface is referenced internally */ +#define SDL_INTERNAL_SURFACE_STACK 0x00000002u /**< Surface is allocated on the stack */ +#define SDL_INTERNAL_SURFACE_RLEACCEL 0x00000004u /**< Surface is RLE encoded */ + +/* Surface internal data definition */ +struct SDL_SurfaceData +{ + /** flags for this surface */ + SDL_SurfaceDataFlags flags; + + /** properties for this surface */ + SDL_PropertiesID props; + + /** detailed format for this surface */ + const SDL_PixelFormatDetails *format; + + /** palette for indexed surfaces */ + SDL_Palette *palette; + + /** information needed for surfaces requiring locks */ + int locked; + + /** clipping information */ + SDL_Rect clip_rect; + + /** info for fast blit mapping to other surfaces */ + SDL_BlitMap map; + + /** list of BlitMap that hold a reference to this surface */ + SDL_ListNode *list_blitmap; +}; + +typedef struct SDL_InternalSurface +{ + SDL_Surface surface; + SDL_SurfaceData internal; + +} SDL_InternalSurface; + +/* Surface functions */ +extern SDL_bool SDL_SurfaceValid(SDL_Surface *surface); +extern void SDL_UpdateSurfaceLockFlag(SDL_Surface *surface); +extern float SDL_GetDefaultSDRWhitePoint(SDL_Colorspace colorspace); +extern float SDL_GetSurfaceSDRWhitePoint(SDL_Surface *surface, SDL_Colorspace colorspace); +extern float SDL_GetDefaultHDRHeadroom(SDL_Colorspace colorspace); +extern float SDL_GetSurfaceHDRHeadroom(SDL_Surface *surface, SDL_Colorspace colorspace); + +#endif /* SDL_surface_c_h_ */ diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h index 0a5e7b56b..f648fd0e2 100644 --- a/src/video/SDL_sysvideo.h +++ b/src/video/SDL_sysvideo.h @@ -268,7 +268,7 @@ struct SDL_VideoDevice int (*SetWindowMouseGrab)(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed); int (*SetWindowKeyboardGrab)(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool grabbed); void (*DestroyWindow)(SDL_VideoDevice *_this, SDL_Window *window); - int (*CreateWindowFramebuffer)(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); + int (*CreateWindowFramebuffer)(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); int (*SetWindowFramebufferVSync)(SDL_VideoDevice *_this, SDL_Window *window, int vsync); int (*GetWindowFramebufferVSync)(SDL_VideoDevice *_this, SDL_Window *window, int *vsync); int (*UpdateWindowFramebuffer)(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index e4939cd2d..82de50bd8 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -284,14 +284,14 @@ static void SDLCALL SDL_CleanupWindowTextureData(void *userdata, void *value) SDL_free(data); } -static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_PropertiesID props = SDL_GetWindowProperties(window); SDL_WindowTextureData *data = (SDL_WindowTextureData *)SDL_GetProperty(props, SDL_PROP_WINDOW_TEXTUREDATA_POINTER, NULL); const SDL_bool transparent = (window->flags & SDL_WINDOW_TRANSPARENT) ? SDL_TRUE : SDL_FALSE; int i; int w, h; - const SDL_PixelFormatEnum *texture_formats; + const SDL_PixelFormat *texture_formats; SDL_GetWindowSizeInPixels(window, &w, &h); @@ -355,7 +355,7 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, S data->renderer = renderer; } - texture_formats = (const SDL_PixelFormatEnum *)SDL_GetProperty(SDL_GetRendererProperties(data->renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL); + texture_formats = (const SDL_PixelFormat *)SDL_GetProperty(SDL_GetRendererProperties(data->renderer), SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL); if (!texture_formats) { return -1; } @@ -372,7 +372,7 @@ static int SDL_CreateWindowTexture(SDL_VideoDevice *_this, SDL_Window *window, S *format = texture_formats[0]; for (i = 0; texture_formats[i] != SDL_PIXELFORMAT_UNKNOWN; ++i) { - SDL_PixelFormatEnum texture_format = texture_formats[i]; + SDL_PixelFormat texture_format = texture_formats[i]; if (!SDL_ISPIXELFORMAT_FOURCC(texture_format) && !SDL_ISPIXELFORMAT_10BIT(texture_format) && !SDL_ISPIXELFORMAT_FLOAT(texture_format) && @@ -2657,7 +2657,7 @@ int SDL_SetWindowIcon(SDL_Window *window, SDL_Surface *icon) SDL_DestroySurface(window->icon); /* Convert the icon into ARGB8888 */ - window->icon = SDL_ConvertSurfaceFormat(icon, SDL_PIXELFORMAT_ARGB8888); + window->icon = SDL_ConvertSurface(icon, SDL_PIXELFORMAT_ARGB8888); if (!window->icon) { return -1; } @@ -3292,7 +3292,7 @@ static SDL_bool ShouldAttemptTextureFramebuffer(void) static SDL_Surface *SDL_CreateWindowFramebuffer(SDL_Window *window) { - SDL_PixelFormatEnum format = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat format = SDL_PIXELFORMAT_UNKNOWN; void *pixels = NULL; int pitch = 0; SDL_bool created_framebuffer = SDL_FALSE; @@ -3343,7 +3343,7 @@ static SDL_Surface *SDL_CreateWindowFramebuffer(SDL_Window *window) return window->surface; } - return SDL_CreateSurfaceFrom(pixels, w, h, pitch, format); + return SDL_CreateSurfaceFrom(w, h, format, pixels, pitch); } SDL_bool SDL_WindowHasSurface(SDL_Window *window) @@ -3359,7 +3359,7 @@ SDL_Surface *SDL_GetWindowSurface(SDL_Window *window) if (!window->surface_valid) { if (window->surface) { - window->surface->flags &= ~SDL_DONTFREE; + window->surface->internal->flags &= ~SDL_INTERNAL_SURFACE_DONTFREE; SDL_DestroySurface(window->surface); window->surface = NULL; } @@ -3367,7 +3367,7 @@ SDL_Surface *SDL_GetWindowSurface(SDL_Window *window) window->surface = SDL_CreateWindowFramebuffer(window); if (window->surface) { window->surface_valid = SDL_TRUE; - window->surface->flags |= SDL_DONTFREE; + window->surface->internal->flags |= SDL_INTERNAL_SURFACE_DONTFREE; } } return window->surface; @@ -3425,7 +3425,7 @@ int SDL_DestroyWindowSurface(SDL_Window *window) CHECK_WINDOW_MAGIC(window, -1); if (window->surface) { - window->surface->flags &= ~SDL_DONTFREE; + window->surface->internal->flags &= ~SDL_INTERNAL_SURFACE_DONTFREE; SDL_DestroySurface(window->surface); window->surface = NULL; window->surface_valid = SDL_FALSE; @@ -4949,7 +4949,7 @@ static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int fl mask[(y * ((icon->w + 7) / 8)) + (x / 8)] &= ~(0x01 << (7 - (x % 8))) colorkey = icon->format->colorkey; - switch (icon->format->bytes_per_pixel) { + switch (SDL_BYTESPERPIXEL(icon->format)) { case 1: { Uint8 *pixels; @@ -5370,7 +5370,7 @@ int SDL_SetWindowShape(SDL_Window *window, SDL_Surface *shape) return -1; } - surface = SDL_ConvertSurfaceFormat(shape, SDL_PIXELFORMAT_ARGB32); + surface = SDL_ConvertSurface(shape, SDL_PIXELFORMAT_ARGB32); if (!surface) { return -1; } diff --git a/src/video/SDL_yuv.c b/src/video/SDL_yuv.c index ca5c14e34..818a661ff 100644 --- a/src/video/SDL_yuv.c +++ b/src/video/SDL_yuv.c @@ -27,7 +27,7 @@ #if SDL_HAVE_YUV -static SDL_bool IsPlanar2x2Format(SDL_PixelFormatEnum format); +static SDL_bool IsPlanar2x2Format(SDL_PixelFormat format); #endif /* @@ -36,7 +36,7 @@ static SDL_bool IsPlanar2x2Format(SDL_PixelFormatEnum format); * * return 0 on success, -1 on error */ -int SDL_CalculateYUVSize(SDL_PixelFormatEnum format, int w, int h, size_t *size, size_t *pitch) +int SDL_CalculateYUVSize(SDL_PixelFormat format, int w, int h, size_t *size, size_t *pitch) { #if SDL_HAVE_YUV int sz_plane = 0, sz_plane_chroma = 0, sz_plane_packed = 0; @@ -187,7 +187,7 @@ static int GetYUVConversionType(SDL_Colorspace colorspace, YCbCrType *yuv_type) return SDL_SetError("Unsupported YUV colorspace"); } -static SDL_bool IsPlanar2x2Format(SDL_PixelFormatEnum format) +static SDL_bool IsPlanar2x2Format(SDL_PixelFormat format) { return format == SDL_PIXELFORMAT_YV12 || format == SDL_PIXELFORMAT_IYUV || format == SDL_PIXELFORMAT_NV12 || format == SDL_PIXELFORMAT_NV21 || format == SDL_PIXELFORMAT_P010; } @@ -197,7 +197,7 @@ static SDL_bool IsPacked4Format(Uint32 format) return format == SDL_PIXELFORMAT_YUY2 || format == SDL_PIXELFORMAT_UYVY || format == SDL_PIXELFORMAT_YVYU; } -static int GetYUVPlanes(int width, int height, SDL_PixelFormatEnum format, const void *yuv, int yuv_pitch, +static int GetYUVPlanes(int width, int height, SDL_PixelFormat format, const void *yuv, int yuv_pitch, const Uint8 **y, const Uint8 **u, const Uint8 **v, Uint32 *y_stride, Uint32 *uv_stride) { const Uint8 *planes[3] = { NULL, NULL, NULL }; @@ -304,7 +304,7 @@ static int GetYUVPlanes(int width, int height, SDL_PixelFormatEnum format, const #ifdef SDL_SSE2_INTRINSICS static SDL_bool SDL_TARGETING("sse2") yuv_rgb_sse( - SDL_PixelFormatEnum src_format, SDL_PixelFormatEnum dst_format, + SDL_PixelFormat src_format, SDL_PixelFormat dst_format, Uint32 width, Uint32 height, const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, Uint8 *rgb, Uint32 rgb_stride, @@ -411,7 +411,7 @@ static SDL_bool SDL_TARGETING("sse2") yuv_rgb_sse( } #else static SDL_bool yuv_rgb_sse( - SDL_PixelFormatEnum src_format, SDL_PixelFormatEnum dst_format, + SDL_PixelFormat src_format, SDL_PixelFormat dst_format, Uint32 width, Uint32 height, const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, Uint8 *rgb, Uint32 rgb_stride, @@ -423,7 +423,7 @@ static SDL_bool yuv_rgb_sse( #ifdef SDL_LSX_INTRINSICS static SDL_bool yuv_rgb_lsx( - SDL_PixelFormatEnum src_format, SDL_PixelFormatEnum dst_format, + SDL_PixelFormat src_format, SDL_PixelFormat dst_format, Uint32 width, Uint32 height, const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, Uint8 *rgb, Uint32 rgb_stride, @@ -463,7 +463,7 @@ static SDL_bool yuv_rgb_lsx( } #else static SDL_bool yuv_rgb_lsx( - SDL_PixelFormatEnum src_format, SDL_PixelFormatEnum dst_format, + SDL_PixelFormat src_format, SDL_PixelFormat dst_format, Uint32 width, Uint32 height, const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, Uint8 *rgb, Uint32 rgb_stride, @@ -474,7 +474,7 @@ static SDL_bool yuv_rgb_lsx( #endif static SDL_bool yuv_rgb_std( - SDL_PixelFormatEnum src_format, SDL_PixelFormatEnum dst_format, + SDL_PixelFormat src_format, SDL_PixelFormat dst_format, Uint32 width, Uint32 height, const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, Uint8 *rgb, Uint32 rgb_stride, @@ -587,8 +587,8 @@ static SDL_bool yuv_rgb_std( } int SDL_ConvertPixels_YUV_to_RGB(int width, int height, - SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) + SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, + SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) { const Uint8 *y = NULL; const Uint8 *u = NULL; @@ -709,7 +709,7 @@ static struct RGB2YUVFactors RGB2YUVFactorTables[] = { }, }; -static int SDL_ConvertPixels_ARGB8888_to_YUV(int width, int height, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch, YCbCrType yuv_type) +static int SDL_ConvertPixels_ARGB8888_to_YUV(int width, int height, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch, YCbCrType yuv_type) { const int src_pitch_x_2 = src_pitch * 2; const int height_half = height / 2; @@ -1000,7 +1000,7 @@ static int SDL_ConvertPixels_ARGB8888_to_YUV(int width, int height, const void * return 0; } -static int SDL_ConvertPixels_XBGR2101010_to_P010(int width, int height, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch, YCbCrType yuv_type) +static int SDL_ConvertPixels_XBGR2101010_to_P010(int width, int height, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch, YCbCrType yuv_type) { const int src_pitch_x_2 = src_pitch * 2; const int height_half = height / 2; @@ -1123,8 +1123,8 @@ static int SDL_ConvertPixels_XBGR2101010_to_P010(int width, int height, const vo } int SDL_ConvertPixels_RGB_to_YUV(int width, int height, - SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) + SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, + SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) { YCbCrType yuv_type = YCBCR_601_LIMITED; @@ -1210,7 +1210,7 @@ int SDL_ConvertPixels_RGB_to_YUV(int width, int height, } } -static int SDL_ConvertPixels_YUV_to_YUV_Copy(int width, int height, SDL_PixelFormatEnum format, +static int SDL_ConvertPixels_YUV_to_YUV_Copy(int width, int height, SDL_PixelFormat format, const void *src, int src_pitch, void *dst, int dst_pitch) { int i; @@ -1677,8 +1677,8 @@ static int SDL_ConvertPixels_SwapNV(int width, int height, const void *src, int } static int SDL_ConvertPixels_Planar2x2_to_Planar2x2(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { if (src != dst) { /* Copy Y plane */ @@ -2235,8 +2235,8 @@ static int SDL_ConvertPixels_YVYU_to_UYVY(int width, int height, const void *src } static int SDL_ConvertPixels_Packed4_to_Packed4(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { switch (src_format) { case SDL_PIXELFORMAT_YUY2: @@ -2277,8 +2277,8 @@ static int SDL_ConvertPixels_Packed4_to_Packed4(int width, int height, } static int SDL_ConvertPixels_Planar2x2_to_Packed4(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { int x, y; const Uint8 *srcY1, *srcY2, *srcU, *srcV; @@ -2419,8 +2419,8 @@ static int SDL_ConvertPixels_Planar2x2_to_Packed4(int width, int height, } static int SDL_ConvertPixels_Packed4_to_Planar2x2(int width, int height, - SDL_PixelFormatEnum src_format, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch) + SDL_PixelFormat src_format, const void *src, int src_pitch, + SDL_PixelFormat dst_format, void *dst, int dst_pitch) { int x, y; const Uint8 *srcY1, *srcY2, *srcU1, *srcU2, *srcV1, *srcV2; @@ -2552,8 +2552,8 @@ static int SDL_ConvertPixels_Packed4_to_Planar2x2(int width, int height, #endif /* SDL_HAVE_YUV */ int SDL_ConvertPixels_YUV_to_YUV(int width, int height, - SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, - SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) + SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, + SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch) { #if SDL_HAVE_YUV if (src_colorspace != dst_colorspace) { diff --git a/src/video/SDL_yuv_c.h b/src/video/SDL_yuv_c.h index 1bdf7278b..47dac3b25 100644 --- a/src/video/SDL_yuv_c.h +++ b/src/video/SDL_yuv_c.h @@ -26,11 +26,11 @@ /* YUV conversion functions */ -extern int SDL_ConvertPixels_YUV_to_RGB(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); -extern int SDL_ConvertPixels_RGB_to_YUV(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); -extern int SDL_ConvertPixels_YUV_to_YUV(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); +extern int SDL_ConvertPixels_YUV_to_RGB(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); +extern int SDL_ConvertPixels_RGB_to_YUV(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); +extern int SDL_ConvertPixels_YUV_to_YUV(int width, int height, SDL_PixelFormat src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormat dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch); -extern int SDL_CalculateYUVSize(SDL_PixelFormatEnum format, int w, int h, size_t *size, size_t *pitch); +extern int SDL_CalculateYUVSize(SDL_PixelFormat format, int w, int h, size_t *size, size_t *pitch); #endif /* SDL_yuv_c_h_ */ diff --git a/src/video/android/SDL_androidmouse.c b/src/video/android/SDL_androidmouse.c index 2cc50e279..afee511d4 100644 --- a/src/video/android/SDL_androidmouse.c +++ b/src/video/android/SDL_androidmouse.c @@ -84,7 +84,7 @@ static SDL_Cursor *Android_CreateCursor(SDL_Surface *surface, int hot_x, int hot int custom_cursor; SDL_Surface *converted; - converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888); + converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888); if (!converted) { return NULL; } diff --git a/src/video/cocoa/SDL_cocoavideo.m b/src/video/cocoa/SDL_cocoavideo.m index c9cb9043d..0a8e1504f 100644 --- a/src/video/cocoa/SDL_cocoavideo.m +++ b/src/video/cocoa/SDL_cocoavideo.m @@ -256,7 +256,7 @@ NSImage *Cocoa_CreateImage(SDL_Surface *surface) int i; NSImage *img; - converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_RGBA32); + converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_RGBA32); if (!converted) { return nil; } @@ -270,7 +270,7 @@ NSImage *Cocoa_CreateImage(SDL_Surface *surface) isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:converted->pitch - bitsPerPixel:converted->format->bits_per_pixel]; + bitsPerPixel:SDL_BITSPERPIXEL(converted->format)]; if (imgrep == nil) { SDL_DestroySurface(converted); return nil; diff --git a/src/video/dummy/SDL_nullframebuffer.c b/src/video/dummy/SDL_nullframebuffer.c index 79b29991a..862c36c7e 100644 --- a/src/video/dummy/SDL_nullframebuffer.c +++ b/src/video/dummy/SDL_nullframebuffer.c @@ -29,10 +29,10 @@ #define DUMMY_SURFACE "SDL.internal.window.surface" -int SDL_DUMMY_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int SDL_DUMMY_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_Surface *surface; - const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XRGB8888; + const SDL_PixelFormat surface_format = SDL_PIXELFORMAT_XRGB8888; int w, h; /* Create a new framebuffer */ diff --git a/src/video/dummy/SDL_nullframebuffer_c.h b/src/video/dummy/SDL_nullframebuffer_c.h index 78e4ebfa0..01644418f 100644 --- a/src/video/dummy/SDL_nullframebuffer_c.h +++ b/src/video/dummy/SDL_nullframebuffer_c.h @@ -24,7 +24,7 @@ #include "SDL_internal.h" -extern int SDL_DUMMY_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int SDL_DUMMY_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int SDL_DUMMY_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void SDL_DUMMY_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/emscripten/SDL_emscriptenframebuffer.c b/src/video/emscripten/SDL_emscriptenframebuffer.c index 377d6d536..a7cae059d 100644 --- a/src/video/emscripten/SDL_emscriptenframebuffer.c +++ b/src/video/emscripten/SDL_emscriptenframebuffer.c @@ -27,10 +27,10 @@ #include -int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_Surface *surface; - const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XBGR8888; + const SDL_PixelFormat surface_format = SDL_PIXELFORMAT_XBGR8888; int w, h; /* Free the old framebuffer surface */ diff --git a/src/video/emscripten/SDL_emscriptenframebuffer.h b/src/video/emscripten/SDL_emscriptenframebuffer.h index 94c84b55c..2e0df3d0d 100644 --- a/src/video/emscripten/SDL_emscriptenframebuffer.h +++ b/src/video/emscripten/SDL_emscriptenframebuffer.h @@ -23,7 +23,7 @@ #ifndef SDL_emscriptenframebuffer_h_ #define SDL_emscriptenframebuffer_h_ -extern int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int Emscripten_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void Emscripten_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/emscripten/SDL_emscriptenmouse.c b/src/video/emscripten/SDL_emscriptenmouse.c index 0593fc636..17a595280 100644 --- a/src/video/emscripten/SDL_emscriptenmouse.c +++ b/src/video/emscripten/SDL_emscriptenmouse.c @@ -72,7 +72,7 @@ static SDL_Cursor *Emscripten_CreateCursor(SDL_Surface *surface, int hot_x, int const char *cursor_url = NULL; SDL_Surface *conv_surf; - conv_surf = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ABGR8888); + conv_surf = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ABGR8888); if (!conv_surf) { return NULL; diff --git a/src/video/haiku/SDL_bframebuffer.cc b/src/video/haiku/SDL_bframebuffer.cc index ac90d5ab5..70bfff7dc 100644 --- a/src/video/haiku/SDL_bframebuffer.cc +++ b/src/video/haiku/SDL_bframebuffer.cc @@ -44,7 +44,7 @@ static SDL_INLINE SDL_BLooper *_GetBeLooper() { } int HAIKU_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, - SDL_PixelFormatEnum * format, + SDL_PixelFormat * format, void ** pixels, int *pitch) { SDL_BWin *bwin = _ToBeWin(window); BScreen bscreen; diff --git a/src/video/haiku/SDL_bframebuffer.h b/src/video/haiku/SDL_bframebuffer.h index 65ce6ce87..fcb6bcd81 100644 --- a/src/video/haiku/SDL_bframebuffer.h +++ b/src/video/haiku/SDL_bframebuffer.h @@ -31,7 +31,7 @@ extern "C" { #include "../SDL_sysvideo.h" extern int HAIKU_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, - SDL_PixelFormatEnum *format, + SDL_PixelFormat *format, void **pixels, int *pitch); extern int HAIKU_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); diff --git a/src/video/haiku/SDL_bmodes.cc b/src/video/haiku/SDL_bmodes.cc index 09e1e84dd..c44729e4d 100644 --- a/src/video/haiku/SDL_bmodes.cc +++ b/src/video/haiku/SDL_bmodes.cc @@ -132,7 +132,7 @@ void _SpoutModeData(display_mode *bmode) { -SDL_PixelFormatEnum HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace) +SDL_PixelFormat HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace) { switch (colorspace) { case B_CMAP8: diff --git a/src/video/haiku/SDL_bmodes.h b/src/video/haiku/SDL_bmodes.h index d8b4b493a..bb57a06a2 100644 --- a/src/video/haiku/SDL_bmodes.h +++ b/src/video/haiku/SDL_bmodes.h @@ -28,7 +28,7 @@ extern "C" { #include "../SDL_sysvideo.h" -extern SDL_PixelFormatEnum HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace); +extern SDL_PixelFormat HAIKU_ColorSpaceToSDLPxFormat(uint32 colorspace); extern int HAIKU_InitModes(SDL_VideoDevice *_this); extern int HAIKU_QuitModes(SDL_VideoDevice *_this); diff --git a/src/video/haiku/SDL_bvideo.cc b/src/video/haiku/SDL_bvideo.cc index f4ed4c8ba..cbbd554be 100644 --- a/src/video/haiku/SDL_bvideo.cc +++ b/src/video/haiku/SDL_bvideo.cc @@ -179,7 +179,7 @@ static SDL_Cursor * HAIKU_CreateCursor(SDL_Surface * surface, int hot_x, int hot SDL_Cursor *cursor; SDL_Surface *converted; - converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888); + converted = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ARGB8888); if (!converted) { return NULL; } diff --git a/src/video/kmsdrm/SDL_kmsdrmmouse.c b/src/video/kmsdrm/SDL_kmsdrmmouse.c index 516d5148f..7b1416a6f 100644 --- a/src/video/kmsdrm/SDL_kmsdrmmouse.c +++ b/src/video/kmsdrm/SDL_kmsdrmmouse.c @@ -266,7 +266,7 @@ static SDL_Cursor *KMSDRM_CreateCursor(SDL_Surface *surface, int hot_x, int hot_ alpha-premultiplied, but the SDL surface we receive has straight-alpha pixels, so we always have to convert. */ SDL_PremultiplyAlpha(surface->w, surface->h, - surface->format->format, surface->pixels, surface->pitch, + surface->format, surface->pixels, surface->pitch, SDL_PIXELFORMAT_ARGB8888, curdata->buffer, surface->w * 4); cursor->driverdata = curdata; diff --git a/src/video/n3ds/SDL_n3dsframebuffer.c b/src/video/n3ds/SDL_n3dsframebuffer.c index 02408e9de..37b3a79b4 100644 --- a/src/video/n3ds/SDL_n3dsframebuffer.c +++ b/src/video/n3ds/SDL_n3dsframebuffer.c @@ -42,7 +42,7 @@ static int GetSourceOffset(int x, int y, int source_width); static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen); -int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_Surface *framebuffer; const SDL_DisplayMode *mode; @@ -82,10 +82,10 @@ int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, framebuffer = gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height); bufsize = width * height * 4; - if (surface->format->bytes_per_pixel == 2) + if (SDL_BYTESPERPIXEL(surface->format) == 2) CopyFramebuffertoN3DS_16(framebuffer, (Dimensions){ width, height }, surface->pixels, (Dimensions){ surface->w, surface->h }); - else if (surface->format->bytes_per_pixel == 3) + else if (SDL_BYTESPERPIXEL(surface->format) == 3) CopyFramebuffertoN3DS_24(framebuffer, (Dimensions){ width, height }, surface->pixels, (Dimensions){ surface->w, surface->h }); else diff --git a/src/video/n3ds/SDL_n3dsframebuffer_c.h b/src/video/n3ds/SDL_n3dsframebuffer_c.h index f316f92c1..c471b2d9d 100644 --- a/src/video/n3ds/SDL_n3dsframebuffer_c.h +++ b/src/video/n3ds/SDL_n3dsframebuffer_c.h @@ -24,7 +24,7 @@ #include "SDL_internal.h" -int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); void SDL_N3DS_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/n3ds/SDL_n3dsvideo.c b/src/video/n3ds/SDL_n3dsvideo.c index 69ff21863..b9e34eb38 100644 --- a/src/video/n3ds/SDL_n3dsvideo.c +++ b/src/video/n3ds/SDL_n3dsvideo.c @@ -53,7 +53,7 @@ struct SDL_DisplayModeData static const struct { - SDL_PixelFormatEnum pixfmt; + SDL_PixelFormat pixfmt; GSPGPU_FramebufferFormat gspfmt; } format_map[] = { { SDL_PIXELFORMAT_RGBA8888, GSP_RGBA8_OES }, diff --git a/src/video/ngage/SDL_ngageframebuffer.cpp b/src/video/ngage/SDL_ngageframebuffer.cpp index 143ad50d2..df42a8317 100644 --- a/src/video/ngage/SDL_ngageframebuffer.cpp +++ b/src/video/ngage/SDL_ngageframebuffer.cpp @@ -44,11 +44,11 @@ void DrawBackground(SDL_VideoDevice *_this); void DirectDraw(SDL_VideoDevice *_this, int numrects, SDL_Rect *rects, TUint16 *screenBuffer); void RedrawWindowL(SDL_VideoDevice *_this); -int SDL_NGAGE_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int SDL_NGAGE_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_VideoData *phdata = _this->driverdata; SDL_Surface *surface; - const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XRGB4444; + const SDL_PixelFormat surface_format = SDL_PIXELFORMAT_XRGB4444; int w, h; /* Free the old framebuffer surface */ diff --git a/src/video/ngage/SDL_ngageframebuffer_c.h b/src/video/ngage/SDL_ngageframebuffer_c.h index e7fed1327..6358ff9bf 100644 --- a/src/video/ngage/SDL_ngageframebuffer_c.h +++ b/src/video/ngage/SDL_ngageframebuffer_c.h @@ -21,7 +21,7 @@ #include "SDL_internal.h" -extern int SDL_NGAGE_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int SDL_NGAGE_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int SDL_NGAGE_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void SDL_NGAGE_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/offscreen/SDL_offscreenframebuffer.c b/src/video/offscreen/SDL_offscreenframebuffer.c index 5c17c5c73..89d7e83d7 100644 --- a/src/video/offscreen/SDL_offscreenframebuffer.c +++ b/src/video/offscreen/SDL_offscreenframebuffer.c @@ -29,10 +29,10 @@ #define OFFSCREEN_SURFACE "SDL.internal.window.surface" -int SDL_OFFSCREEN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int SDL_OFFSCREEN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_Surface *surface; - const SDL_PixelFormatEnum surface_format = SDL_PIXELFORMAT_XRGB8888; + const SDL_PixelFormat surface_format = SDL_PIXELFORMAT_XRGB8888; int w, h; /* Create a new framebuffer */ diff --git a/src/video/offscreen/SDL_offscreenframebuffer_c.h b/src/video/offscreen/SDL_offscreenframebuffer_c.h index bccd3649e..a45f9afe4 100644 --- a/src/video/offscreen/SDL_offscreenframebuffer_c.h +++ b/src/video/offscreen/SDL_offscreenframebuffer_c.h @@ -20,6 +20,6 @@ */ #include "SDL_internal.h" -extern int SDL_OFFSCREEN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int SDL_OFFSCREEN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int SDL_OFFSCREEN_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void SDL_OFFSCREEN_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/qnx/SDL_qnxvideo.c b/src/video/qnx/SDL_qnxvideo.c index 6a646832b..5d6c5efd2 100644 --- a/src/video/qnx/SDL_qnxvideo.c +++ b/src/video/qnx/SDL_qnxvideo.c @@ -152,7 +152,7 @@ fail: * @param[out] pitch Holds the number of bytes per line * @return 0 if successful, -1 on error */ -static int createWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, SDL_PixelFormatEnum * format, +static int createWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window * window, SDL_PixelFormat * format, void ** pixels, int *pitch) { window_impl_t *impl = (window_impl_t *)window->driverdata; diff --git a/src/video/raspberry/SDL_rpimouse.c b/src/video/raspberry/SDL_rpimouse.c index aa16a5d36..fd790b86b 100644 --- a/src/video/raspberry/SDL_rpimouse.c +++ b/src/video/raspberry/SDL_rpimouse.c @@ -61,7 +61,7 @@ static SDL_Cursor *RPI_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y) VC_RECT_T dst_rect; Uint32 dummy; - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); SDL_assert(surface->pitch == surface->w * 4); cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor)); diff --git a/src/video/riscos/SDL_riscosframebuffer.c b/src/video/riscos/SDL_riscosframebuffer.c index 0bc0ea909..bef7443bc 100644 --- a/src/video/riscos/SDL_riscosframebuffer.c +++ b/src/video/riscos/SDL_riscosframebuffer.c @@ -30,7 +30,7 @@ #include #include -int RISCOS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int RISCOS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_WindowData *driverdata = window->driverdata; const char *sprite_name = "display"; diff --git a/src/video/riscos/SDL_riscosframebuffer_c.h b/src/video/riscos/SDL_riscosframebuffer_c.h index b556a72be..20b9dad59 100644 --- a/src/video/riscos/SDL_riscosframebuffer_c.h +++ b/src/video/riscos/SDL_riscosframebuffer_c.h @@ -24,7 +24,7 @@ #include "SDL_internal.h" -extern int RISCOS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int RISCOS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int RISCOS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void RISCOS_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/riscos/SDL_riscosmodes.c b/src/video/riscos/SDL_riscosmodes.c index 8640163f9..066dfebe0 100644 --- a/src/video/riscos/SDL_riscosmodes.c +++ b/src/video/riscos/SDL_riscosmodes.c @@ -45,7 +45,7 @@ enum static const struct { - SDL_PixelFormatEnum pixel_format; + SDL_PixelFormat pixel_format; int modeflags, ncolour, log2bpp; } mode_to_pixelformat[] = { /* { SDL_PIXELFORMAT_INDEX1LSB, 0, 1, 0 }, */ @@ -70,7 +70,7 @@ static const struct { SDL_PIXELFORMAT_ARGB8888, MODE_FLAG_ARGB, -1, 5 } }; -static SDL_PixelFormatEnum RISCOS_ModeToPixelFormat(int ncolour, int modeflags, int log2bpp) +static SDL_PixelFormat RISCOS_ModeToPixelFormat(int ncolour, int modeflags, int log2bpp) { int i; diff --git a/src/video/vita/SDL_vitaframebuffer.c b/src/video/vita/SDL_vitaframebuffer.c index 5a696d002..872ede91d 100644 --- a/src/video/vita/SDL_vitaframebuffer.c +++ b/src/video/vita/SDL_vitaframebuffer.c @@ -63,7 +63,7 @@ void vita_gpu_free(SceUID uid) sceKernelFreeMemBlock(uid); } -int VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_WindowData *data = window->driverdata; SceDisplayFrameBuf framebuf; diff --git a/src/video/vita/SDL_vitaframebuffer.h b/src/video/vita/SDL_vitaframebuffer.h index 9ccdec769..29c10970f 100644 --- a/src/video/vita/SDL_vitaframebuffer.h +++ b/src/video/vita/SDL_vitaframebuffer.h @@ -20,6 +20,6 @@ */ #include "SDL_internal.h" -extern int VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int VITA_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void VITA_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/wayland/SDL_waylandmouse.c b/src/video/wayland/SDL_waylandmouse.c index f14cd703a..bdbb95e15 100644 --- a/src/video/wayland/SDL_waylandmouse.c +++ b/src/video/wayland/SDL_waylandmouse.c @@ -440,7 +440,7 @@ static SDL_Cursor *Wayland_CreateCursor(SDL_Surface *surface, int hot_x, int hot /* Wayland requires premultiplied alpha for its surfaces. */ SDL_PremultiplyAlpha(surface->w, surface->h, - surface->format->format, surface->pixels, surface->pitch, + surface->format, surface->pixels, surface->pitch, SDL_PIXELFORMAT_ARGB8888, data->cursor_data.custom.shm_data, surface->w * 4); data->surface = wl_compositor_create_surface(wd->compositor); diff --git a/src/video/windows/SDL_windowsframebuffer.c b/src/video/windows/SDL_windowsframebuffer.c index e1ef467ea..eb0b06e0f 100644 --- a/src/video/windows/SDL_windowsframebuffer.c +++ b/src/video/windows/SDL_windowsframebuffer.c @@ -24,7 +24,7 @@ #include "SDL_windowsvideo.h" -int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch) +int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_WindowData *data = window->driverdata; SDL_bool isstack; @@ -66,7 +66,7 @@ int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_ bpp = info->bmiHeader.biPlanes * info->bmiHeader.biBitCount; masks = (Uint32 *)((Uint8 *)info + info->bmiHeader.biSize); - *format = SDL_GetPixelFormatEnumForMasks(bpp, masks[0], masks[1], masks[2], 0); + *format = SDL_GetPixelFormatForMasks(bpp, masks[0], masks[1], masks[2], 0); } if (*format == SDL_PIXELFORMAT_UNKNOWN) { /* We'll use RGB format for now */ diff --git a/src/video/windows/SDL_windowsframebuffer.h b/src/video/windows/SDL_windowsframebuffer.h index 092ac8f49..e4ab869c6 100644 --- a/src/video/windows/SDL_windowsframebuffer.h +++ b/src/video/windows/SDL_windowsframebuffer.h @@ -20,6 +20,6 @@ */ #include "SDL_internal.h" -extern int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch); +extern int WIN_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch); extern int WIN_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); extern void WIN_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window); diff --git a/src/video/windows/SDL_windowsmouse.c b/src/video/windows/SDL_windowsmouse.c index 42a5e9923..1f46ffb29 100644 --- a/src/video/windows/SDL_windowsmouse.c +++ b/src/video/windows/SDL_windowsmouse.c @@ -49,7 +49,7 @@ static SDL_bool IsMonochromeSurface(SDL_Surface *surface) int x, y; Uint8 r, g, b, a; - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); for (y = 0; y < surface->h; y++) { for (x = 0; x < surface->w; x++) { @@ -76,7 +76,7 @@ static HBITMAP CreateColorBitmap(SDL_Surface *surface) BITMAPINFO bi; void *pixels; - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); SDL_zero(bi); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); @@ -114,7 +114,7 @@ static HBITMAP CreateMaskBitmap(SDL_Surface *surface, SDL_bool is_monochrome) const int size = pitch * surface->h; static const unsigned char masks[] = { 0x80, 0x40, 0x20, 0x10, 0x8, 0x4, 0x2, 0x1 }; - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); pixels = SDL_small_alloc(Uint8, size * (is_monochrome ? 2 : 1), &isstack); if (!pixels) { diff --git a/src/video/windows/SDL_windowswindow.c b/src/video/windows/SDL_windowswindow.c index 014a9207c..80901b70c 100644 --- a/src/video/windows/SDL_windowswindow.c +++ b/src/video/windows/SDL_windowswindow.c @@ -851,7 +851,7 @@ int WIN_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *i bmi->biClrImportant = SDL_Swap32LE(0); /* Write the pixels upside down into the bitmap buffer */ - SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(icon->format == SDL_PIXELFORMAT_ARGB8888); dst = &icon_bmp[sizeof(BITMAPINFOHEADER)]; row_len = icon->w * sizeof(Uint32); y = icon->h; diff --git a/src/video/winrt/SDL_winrtvideo.cpp b/src/video/winrt/SDL_winrtvideo.cpp index a2d573184..671977873 100644 --- a/src/video/winrt/SDL_winrtvideo.cpp +++ b/src/video/winrt/SDL_winrtvideo.cpp @@ -246,7 +246,7 @@ int WINRT_VideoInit(SDL_VideoDevice *_this) return 0; } -extern "C" SDL_PixelFormatEnum D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat); +extern "C" SDL_PixelFormat D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat); static void WINRT_DXGIModeToSDLDisplayMode(const DXGI_MODE_DESC *dxgiMode, SDL_DisplayMode *sdlMode) { diff --git a/src/video/x11/SDL_x11framebuffer.c b/src/video/x11/SDL_x11framebuffer.c index 58dd86a38..14b870efa 100644 --- a/src/video/x11/SDL_x11framebuffer.c +++ b/src/video/x11/SDL_x11framebuffer.c @@ -47,7 +47,7 @@ static SDL_bool have_mitshm(Display *dpy) #endif /* !NO_SHARED_MEMORY */ -int X11_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, +int X11_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) { SDL_WindowData *data = window->driverdata; diff --git a/src/video/x11/SDL_x11framebuffer.h b/src/video/x11/SDL_x11framebuffer.h index b749495a8..a96fb223c 100644 --- a/src/video/x11/SDL_x11framebuffer.h +++ b/src/video/x11/SDL_x11framebuffer.h @@ -25,7 +25,7 @@ #include "SDL_internal.h" extern int X11_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, - SDL_PixelFormatEnum *format, + SDL_PixelFormat *format, void **pixels, int *pitch); extern int X11_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects); diff --git a/src/video/x11/SDL_x11modes.c b/src/video/x11/SDL_x11modes.c index aabcd34f6..850ba2b0a 100644 --- a/src/video/x11/SDL_x11modes.c +++ b/src/video/x11/SDL_x11modes.c @@ -308,7 +308,7 @@ int X11_GetVisualInfoFromVisual(Display *display, Visual *visual, XVisualInfo *v return -1; } -SDL_PixelFormatEnum X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo) +SDL_PixelFormat X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo) { if (vinfo->class == DirectColor || vinfo->class == TrueColor) { int bpp; @@ -338,7 +338,7 @@ SDL_PixelFormatEnum X11_GetPixelFormatFromVisualInfo(Display *display, XVisualIn } } - return SDL_GetPixelFormatEnumForMasks(bpp, Rmask, Gmask, Bmask, Amask); + return SDL_GetPixelFormatForMasks(bpp, Rmask, Gmask, Bmask, Amask); } if (vinfo->class == PseudoColor || vinfo->class == StaticColor) { diff --git a/src/video/x11/SDL_x11modes.h b/src/video/x11/SDL_x11modes.h index 53e49e8bc..113db3957 100644 --- a/src/video/x11/SDL_x11modes.h +++ b/src/video/x11/SDL_x11modes.h @@ -57,7 +57,7 @@ extern void X11_QuitModes(SDL_VideoDevice *_this); /* Some utility functions for working with visuals */ extern int X11_GetVisualInfoFromVisual(Display *display, Visual *visual, XVisualInfo *vinfo); -extern SDL_PixelFormatEnum X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo); +extern SDL_PixelFormat X11_GetPixelFormatFromVisualInfo(Display *display, XVisualInfo *vinfo); extern int X11_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *sdl_display, SDL_Rect *rect); extern int X11_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *sdl_display, SDL_Rect *rect); diff --git a/src/video/x11/SDL_x11mouse.c b/src/video/x11/SDL_x11mouse.c index f8654c6db..c47eea216 100644 --- a/src/video/x11/SDL_x11mouse.c +++ b/src/video/x11/SDL_x11mouse.c @@ -94,7 +94,7 @@ static Cursor X11_CreateXCursorCursor(SDL_Surface *surface, int hot_x, int hot_y image->yhot = hot_y; image->delay = 0; - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); SDL_assert(surface->pitch == surface->w * 4); SDL_memcpy(image->pixels, surface->pixels, (size_t)surface->h * surface->pitch); @@ -130,7 +130,7 @@ static Cursor X11_CreatePixmapCursor(SDL_Surface *surface, int hot_x, int hot_y) } /* Code below assumes ARGB pixel format */ - SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888); rfg = gfg = bfg = rbg = gbg = bbg = fgBits = bgBits = 0; for (y = 0; y < surface->h; ++y) { diff --git a/src/video/x11/SDL_x11window.c b/src/video/x11/SDL_x11window.c index 85818db8d..9aa47aa55 100644 --- a/src/video/x11/SDL_x11window.c +++ b/src/video/x11/SDL_x11window.c @@ -967,7 +967,7 @@ int X11_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *i long *dst; /* Set the _NET_WM_ICON property */ - SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888); + SDL_assert(icon->format == SDL_PIXELFORMAT_ARGB8888); propsize = 2 + (icon->w * icon->h); propdata = SDL_malloc(propsize * sizeof(long)); diff --git a/test/testautomation_blit.c b/test/testautomation_blit.c index d2e7e23d8..2eec3b19c 100644 --- a/test/testautomation_blit.c +++ b/test/testautomation_blit.c @@ -58,14 +58,14 @@ Uint32 *getNextRandomBuffer(const int width, const int height) { /* * Generates a small 15 x 15px surface of PRNG pixel data */ -SDL_Surface* getRandomBlitChunk(Uint32 *pixels, SDL_PixelFormatEnum format) { - return SDL_CreateSurfaceFrom(pixels, 15, 15, 15 * 4, format); +SDL_Surface* getRandomBlitChunk(Uint32 *pixels, SDL_PixelFormat format) { + return SDL_CreateSurfaceFrom(15, 15, format, pixels, 15 * 4); } /* * Generates a 800 x 600 surface of PRNG pixel data */ -SDL_Surface* getRandomSVGASurface(Uint32 *pixels, SDL_PixelFormatEnum format) { - return SDL_CreateSurfaceFrom(pixels, 800, 600, 800 * 4, format); +SDL_Surface* getRandomSVGASurface(Uint32 *pixels, SDL_PixelFormat format) { + return SDL_CreateSurfaceFrom(800, 600, format, pixels, 800 * 4); } /* * Calculates the FNV-1a hash of input pixel data @@ -205,4 +205,4 @@ SDLTest_TestSuiteReference blitTestSuite = { blitSetUp, blitTests, NULL -}; \ No newline at end of file +}; diff --git a/test/testautomation_images.c b/test/testautomation_images.c index 9c19ce021..0ff7d21ed 100644 --- a/test/testautomation_images.c +++ b/test/testautomation_images.c @@ -533,10 +533,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlit = { SDL_Surface *SDLTest_ImageBlit(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlit.pixel_data, SDLTest_imageBlit.width, SDLTest_imageBlit.height, - SDLTest_imageBlit.width * SDLTest_imageBlit.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlit.pixel_data, + SDLTest_imageBlit.width * SDLTest_imageBlit.bytes_per_pixel); return surface; } @@ -1005,10 +1006,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitColor = { SDL_Surface *SDLTest_ImageBlitColor(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitColor.pixel_data, SDLTest_imageBlitColor.width, SDLTest_imageBlitColor.height, - SDLTest_imageBlitColor.width * SDLTest_imageBlitColor.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitColor.pixel_data, + SDLTest_imageBlitColor.width * SDLTest_imageBlitColor.bytes_per_pixel); return surface; } @@ -1640,10 +1642,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitAlpha = { SDL_Surface *SDLTest_ImageBlitAlpha(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitAlpha.pixel_data, SDLTest_imageBlitAlpha.width, SDLTest_imageBlitAlpha.height, - SDLTest_imageBlitAlpha.width * SDLTest_imageBlitAlpha.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitAlpha.pixel_data, + SDLTest_imageBlitAlpha.width * SDLTest_imageBlitAlpha.bytes_per_pixel); return surface; } @@ -2208,10 +2211,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAdd = { SDL_Surface *SDLTest_ImageBlitBlendAdd(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitBlendAdd.pixel_data, SDLTest_imageBlitBlendAdd.width, SDLTest_imageBlitBlendAdd.height, - SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitBlendAdd.pixel_data, + SDLTest_imageBlitBlendAdd.width * SDLTest_imageBlitBlendAdd.bytes_per_pixel); return surface; } @@ -2797,10 +2801,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlend = { SDL_Surface *SDLTest_ImageBlitBlend(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitBlend.pixel_data, SDLTest_imageBlitBlend.width, SDLTest_imageBlitBlend.height, - SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitBlend.pixel_data, + SDLTest_imageBlitBlend.width * SDLTest_imageBlitBlend.bytes_per_pixel); return surface; } @@ -3216,10 +3221,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendMod = { SDL_Surface *SDLTest_ImageBlitBlendMod(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitBlendMod.pixel_data, SDLTest_imageBlitBlendMod.width, SDLTest_imageBlitBlendMod.height, - SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitBlendMod.pixel_data, + SDLTest_imageBlitBlendMod.width * SDLTest_imageBlitBlendMod.bytes_per_pixel); return surface; } @@ -4018,10 +4024,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendNone = { SDL_Surface *SDLTest_ImageBlitBlendNone(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitBlendNone.pixel_data, SDLTest_imageBlitBlendNone.width, SDLTest_imageBlitBlendNone.height, - SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitBlendNone.pixel_data, + SDLTest_imageBlitBlendNone.width * SDLTest_imageBlitBlendNone.bytes_per_pixel); return surface; } @@ -4552,10 +4559,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAll = { SDL_Surface *SDLTest_ImageBlitBlendAll(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageBlitBlendAll.pixel_data, SDLTest_imageBlitBlendAll.width, SDLTest_imageBlitBlendAll.height, - SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imageBlitBlendAll.pixel_data, + SDLTest_imageBlitBlendAll.width * SDLTest_imageBlitBlendAll.bytes_per_pixel); return surface; } @@ -4763,11 +4771,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageFace = { SDL_Surface *SDLTest_ImageFace(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageFace.pixel_data, SDLTest_imageFace.width, SDLTest_imageFace.height, - SDLTest_imageFace.width * SDLTest_imageFace.bytes_per_pixel, - SDL_PIXELFORMAT_RGBA32); + SDL_PIXELFORMAT_RGBA32, + (void *)SDLTest_imageFace.pixel_data, + SDLTest_imageFace.width * SDLTest_imageFace.bytes_per_pixel); return surface; } @@ -5256,10 +5264,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitives = { SDL_Surface *SDLTest_ImagePrimitives(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imagePrimitives.pixel_data, SDLTest_imagePrimitives.width, SDLTest_imagePrimitives.height, - SDLTest_imagePrimitives.width * SDLTest_imagePrimitives.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imagePrimitives.pixel_data, + SDLTest_imagePrimitives.width * SDLTest_imagePrimitives.bytes_per_pixel); return surface; } @@ -5921,10 +5930,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitivesBlend = { SDL_Surface *SDLTest_ImagePrimitivesBlend(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imagePrimitivesBlend.pixel_data, SDLTest_imagePrimitivesBlend.width, SDLTest_imagePrimitivesBlend.height, - SDLTest_imagePrimitivesBlend.width * SDLTest_imagePrimitivesBlend.bytes_per_pixel, SDL_PIXELFORMAT_RGB24); + SDL_PIXELFORMAT_RGB24, + (void *)SDLTest_imagePrimitivesBlend.pixel_data, + SDLTest_imagePrimitivesBlend.width * SDLTest_imagePrimitivesBlend.bytes_per_pixel); return surface; } @@ -6094,11 +6104,11 @@ static const SDLTest_SurfaceImage_t SDLTest_imageRainbowBackground = { SDL_Surface *SDLTest_ImageBlendingBackground(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageRainbowBackground.pixel_data, SDLTest_imageRainbowBackground.width, SDLTest_imageRainbowBackground.height, - SDLTest_imageRainbowBackground.width * SDLTest_imageRainbowBackground.bytes_per_pixel, - SDL_PIXELFORMAT_ARGB8888); + SDL_PIXELFORMAT_ARGB8888, + (void *)SDLTest_imageRainbowBackground.pixel_data, + SDLTest_imageRainbowBackground.width * SDLTest_imageRainbowBackground.bytes_per_pixel); return surface; } @@ -6268,10 +6278,10 @@ static const SDLTest_SurfaceImage_t SDLTest_imageTransparentSprite = { SDL_Surface *SDLTest_ImageBlendingSprite(void) { SDL_Surface *surface = SDL_CreateSurfaceFrom( - (void *)SDLTest_imageTransparentSprite.pixel_data, SDLTest_imageTransparentSprite.width, SDLTest_imageTransparentSprite.height, - SDLTest_imageTransparentSprite.width * SDLTest_imageTransparentSprite.bytes_per_pixel, - SDL_PIXELFORMAT_ARGB8888); + SDL_PIXELFORMAT_ARGB8888, + (void *)SDLTest_imageTransparentSprite.pixel_data, + SDLTest_imageTransparentSprite.width * SDLTest_imageTransparentSprite.bytes_per_pixel); return surface; } diff --git a/test/testautomation_pixels.c b/test/testautomation_pixels.c index 6814b66fc..6819451fc 100644 --- a/test/testautomation_pixels.c +++ b/test/testautomation_pixels.c @@ -8,7 +8,7 @@ /* Test case functions */ /* Definition of all RGB formats used to test pixel conversions */ -static const SDL_PixelFormatEnum g_AllFormats[] = { +static const SDL_PixelFormat g_AllFormats[] = { SDL_PIXELFORMAT_INDEX1LSB, SDL_PIXELFORMAT_INDEX1MSB, SDL_PIXELFORMAT_INDEX2LSB, @@ -115,28 +115,25 @@ static const char *g_invalidPixelFormatsVerbose[] = { /* Test case functions */ /** - * Call to SDL_CreatePixelFormat and SDL_DestroyPixelFormat - * - * \sa SDL_CreatePixelFormat - * \sa SDL_DestroyPixelFormat + * Call to SDL_GetPixelFormatDetails */ -static int pixels_allocFreeFormat(void *arg) +static int pixels_getPixelFormatDetails(void *arg) { const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN"; const char *expectedError = "Unknown pixel format"; const char *error; int i; - SDL_PixelFormatEnum format; + SDL_PixelFormat format; Uint32 masks; - SDL_PixelFormat *result; + const SDL_PixelFormatDetails *result; /* Blank/unknown format */ format = SDL_PIXELFORMAT_UNKNOWN; SDLTest_Log("Pixel Format: %s (%d)", unknownFormat, format); /* Allocate format */ - result = SDL_CreatePixelFormat(format); - SDLTest_AssertPass("Call to SDL_CreatePixelFormat()"); + result = SDL_GetPixelFormatDetails(format); + SDLTest_AssertPass("Call to SDL_GetPixelFormatDetails()"); SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format); @@ -150,7 +147,6 @@ static int pixels_allocFreeFormat(void *arg) SDLTest_AssertCheck(masks == 0, "Verify value of result.[RGBA]mask combined; expected: 0, got %" SDL_PRIu32, masks); /* Deallocate again */ - SDL_DestroyPixelFormat(result); SDLTest_AssertPass("Call to SDL_DestroyPixelFormat()"); } @@ -160,8 +156,8 @@ static int pixels_allocFreeFormat(void *arg) SDLTest_Log("Pixel Format: %s (%d)", g_AllFormatsVerbose[i], format); /* Allocate format */ - result = SDL_CreatePixelFormat(format); - SDLTest_AssertPass("Call to SDL_CreatePixelFormat()"); + result = SDL_GetPixelFormatDetails(format); + SDLTest_AssertPass("Call to SDL_GetPixelFormatDetails()"); SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %d, got %d", format, result->format); @@ -175,12 +171,13 @@ static int pixels_allocFreeFormat(void *arg) if (!SDL_ISPIXELFORMAT_INDEXED(format)) { masks = result->Rmask | result->Gmask | result->Bmask | result->Amask; SDLTest_AssertCheck(masks > 0, "Verify value of result.[RGBA]mask combined; expected: >0, got %" SDL_PRIu32, masks); + if (SDL_ISPIXELFORMAT_10BIT(format)) { + SDLTest_AssertCheck(result->Rbits == 10 && result->Gbits == 10 && result->Bbits == 10, "Verify value of result.[RGB]bits; expected: 10, got %d/%d/%d", result->Rbits, result->Gbits, result->Bbits); + } else if (SDL_BITSPERPIXEL(format) == 32) { + SDLTest_AssertCheck(result->Rbits == 8 && result->Gbits == 8 && result->Bbits == 8, "Verify value of result.[RGB]bits; expected: 8, got %d/%d/%d", result->Rbits, result->Gbits, result->Bbits); + } } } - - /* Deallocate again */ - SDL_DestroyPixelFormat(result); - SDLTest_AssertPass("Call to SDL_DestroyPixelFormat()"); } } @@ -191,7 +188,7 @@ static int pixels_allocFreeFormat(void *arg) SDL_ClearError(); SDLTest_AssertPass("Call to SDL_ClearError()"); format = g_invalidPixelFormats[i]; - result = SDL_CreatePixelFormat(format); + result = SDL_GetPixelFormatDetails(format); SDLTest_AssertPass("Call to SDL_CreatePixelFormat(%d)", format); SDLTest_AssertCheck(result == NULL, "Verify result is NULL"); error = SDL_GetError(); @@ -203,15 +200,6 @@ static int pixels_allocFreeFormat(void *arg) } } - /* Invalid free pointer */ - SDL_ClearError(); - SDLTest_AssertPass("Call to SDL_ClearError()"); - SDL_DestroyPixelFormat(NULL); - SDLTest_AssertPass("Call to SDL_DestroyPixelFormat(NULL)"); - error = SDL_GetError(); - SDLTest_AssertPass("Call to SDL_GetError()"); - SDLTest_AssertCheck(error == NULL || error[0] == '\0', "Validate that error message is empty"); - return TEST_COMPLETED; } @@ -225,7 +213,7 @@ static int pixels_getPixelFormatName(void *arg) const char *unknownFormat = "SDL_PIXELFORMAT_UNKNOWN"; const char *error; int i; - SDL_PixelFormatEnum format; + SDL_PixelFormat format; const char *result; /* Blank/undefined format */ @@ -371,7 +359,7 @@ static int pixels_allocFreePalette(void *arg) /* Pixels test cases */ static const SDLTest_TestCaseReference pixelsTest1 = { - (SDLTest_TestCaseFp)pixels_allocFreeFormat, "pixels_allocFreeFormat", "Call to SDL_CreatePixelFormat and SDL_DestroyPixelFormat", TEST_ENABLED + (SDLTest_TestCaseFp)pixels_getPixelFormatDetails, "pixels_allocFreeFormat", "Call to SDL_CreatePixelFormat and SDL_DestroyPixelFormat", TEST_ENABLED }; static const SDLTest_TestCaseReference pixelsTest2 = { diff --git a/test/testautomation_render.c b/test/testautomation_render.c index ddbb30913..4afff21c5 100644 --- a/test/testautomation_render.c +++ b/test/testautomation_render.c @@ -1335,10 +1335,10 @@ compare(SDL_Surface *referenceSurface, int allowable_error) return; } - testSurface = SDL_ConvertSurfaceFormat(surface, RENDER_COMPARE_FORMAT); + testSurface = SDL_ConvertSurface(surface, RENDER_COMPARE_FORMAT); SDL_DestroySurface(surface); if (!testSurface) { - SDLTest_AssertCheck(testSurface != NULL, "Validate result from SDL_ConvertSurfaceFormat, got NULL, %s", SDL_GetError()); + SDLTest_AssertCheck(testSurface != NULL, "Validate result from SDL_ConvertSurface, got NULL, %s", SDL_GetError()); return; } diff --git a/test/testautomation_surface.c b/test/testautomation_surface.c index 98c9293c4..b5def09c1 100644 --- a/test/testautomation_surface.c +++ b/test/testautomation_surface.c @@ -77,8 +77,8 @@ static void clearTestSurface(void) Uint32 color; /* Clear surface. */ - color = SDL_MapRGBA(testSurface->format, 0, 0, 0, 0); - SDLTest_AssertPass("Call to SDL_MapRGBA()"); + color = SDL_MapSurfaceRGBA(testSurface, 0, 0, 0, 0); + SDLTest_AssertPass("Call to SDL_MapSurfaceRGBA()"); ret = SDL_FillSurfaceRect(testSurface, NULL, color); SDLTest_AssertPass("Call to SDL_FillSurfaceRect()"); SDLTest_AssertCheck(ret == 0, "Verify result from SDL_FillSurfaceRect, expected: 0, got: %i", ret); @@ -280,8 +280,8 @@ static int surface_testSurfaceConversion(void *arg) } /* Set transparent pixel as the pixel at (0,0) */ - if (face->format->palette) { - ret = SDL_SetSurfaceColorKey(face, SDL_RLEACCEL, *(Uint8 *)face->pixels); + if (SDL_GetSurfacePalette(face)) { + ret = SDL_SetSurfaceColorKey(face, SDL_TRUE, *(Uint8 *)face->pixels); SDLTest_AssertPass("Call to SDL_SetSurfaceColorKey()"); SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetSurfaceColorKey, expected: 0, got: %i", ret); } @@ -344,7 +344,7 @@ static int surface_testCompleteSurfaceConversion(void *arg) #endif }; SDL_Surface *face = NULL, *cvt1, *cvt2, *final; - SDL_PixelFormat *fmt1, *fmt2; + const SDL_PixelFormatDetails *fmt1, *fmt2; int i, j, ret = 0; /* Create sample surface */ @@ -355,33 +355,33 @@ static int surface_testCompleteSurfaceConversion(void *arg) } /* Set transparent pixel as the pixel at (0,0) */ - if (face->format->palette) { - ret = SDL_SetSurfaceColorKey(face, SDL_RLEACCEL, *(Uint8 *)face->pixels); + if (SDL_GetSurfacePalette(face)) { + ret = SDL_SetSurfaceColorKey(face, SDL_TRUE, *(Uint8 *)face->pixels); SDLTest_AssertPass("Call to SDL_SetSurfaceColorKey()"); SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetSurfaceColorKey, expected: 0, got: %i", ret); } for (i = 0; i < SDL_arraysize(pixel_formats); ++i) { for (j = 0; j < SDL_arraysize(pixel_formats); ++j) { - fmt1 = SDL_CreatePixelFormat(pixel_formats[i]); - SDLTest_AssertCheck(fmt1 != NULL, "SDL_CreatePixelFormat(%s[0x%08" SDL_PRIx32 "]) should return a non-null pixel format", + fmt1 = SDL_GetPixelFormatDetails(pixel_formats[i]); + SDLTest_AssertCheck(fmt1 != NULL, "SDL_GetPixelFormatDetails(%s[0x%08" SDL_PRIx32 "]) should return a non-null pixel format", SDL_GetPixelFormatName(pixel_formats[i]), pixel_formats[i]); - cvt1 = SDL_ConvertSurface(face, fmt1); + cvt1 = SDL_ConvertSurface(face, fmt1->format); SDLTest_AssertCheck(cvt1 != NULL, "SDL_ConvertSurface(..., %s[0x%08" SDL_PRIx32 "]) should return a non-null surface", SDL_GetPixelFormatName(pixel_formats[i]), pixel_formats[i]); - fmt2 = SDL_CreatePixelFormat(pixel_formats[j]); - SDLTest_AssertCheck(fmt2 != NULL, "SDL_CreatePixelFormat(%s[0x%08" SDL_PRIx32 "]) should return a non-null pixel format", + fmt2 = SDL_GetPixelFormatDetails(pixel_formats[j]); + SDLTest_AssertCheck(fmt2 != NULL, "SDL_GetPixelFormatDetails(%s[0x%08" SDL_PRIx32 "]) should return a non-null pixel format", SDL_GetPixelFormatName(pixel_formats[i]), pixel_formats[i]); - cvt2 = SDL_ConvertSurface(cvt1, fmt2); + cvt2 = SDL_ConvertSurface(cvt1, fmt2->format); SDLTest_AssertCheck(cvt2 != NULL, "SDL_ConvertSurface(..., %s[0x%08" SDL_PRIx32 "]) should return a non-null surface", SDL_GetPixelFormatName(pixel_formats[i]), pixel_formats[i]); if (fmt1 && fmt2 && - fmt1->bytes_per_pixel == face->format->bytes_per_pixel && - fmt2->bytes_per_pixel == face->format->bytes_per_pixel && - (fmt1->Amask != 0) == (face->format->Amask != 0) && - (fmt2->Amask != 0) == (face->format->Amask != 0)) { + fmt1->bytes_per_pixel == SDL_BYTESPERPIXEL(face->format) && + fmt2->bytes_per_pixel == SDL_BYTESPERPIXEL(face->format) && + SDL_ISPIXELFORMAT_ALPHA(fmt1->format) == SDL_ISPIXELFORMAT_ALPHA(face->format) && + SDL_ISPIXELFORMAT_ALPHA(fmt2->format) == SDL_ISPIXELFORMAT_ALPHA(face->format)) { final = SDL_ConvertSurface(cvt2, face->format); SDL_assert(final != NULL); @@ -392,9 +392,7 @@ static int surface_testCompleteSurfaceConversion(void *arg) } SDL_DestroySurface(cvt1); - SDL_DestroyPixelFormat(fmt1); SDL_DestroySurface(cvt2); - SDL_DestroyPixelFormat(fmt2); } } @@ -605,11 +603,11 @@ static int surface_testOverflow(void *arg) SDLTest_AssertCheck(surface == NULL, "Should detect negative width"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, -1, 1, 4, SDL_PIXELFORMAT_INDEX8); + surface = SDL_CreateSurfaceFrom(-1, 1, SDL_PIXELFORMAT_INDEX8, buf, 4); SDLTest_AssertCheck(surface == NULL, "Should detect negative width"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, -1, 1, 4, SDL_PIXELFORMAT_RGBA8888); + surface = SDL_CreateSurfaceFrom(-1, 1, SDL_PIXELFORMAT_RGBA8888, buf, 4); SDLTest_AssertCheck(surface == NULL, "Should detect negative width"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); @@ -619,29 +617,29 @@ static int surface_testOverflow(void *arg) SDLTest_AssertCheck(surface == NULL, "Should detect negative height"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 1, -1, 4, SDL_PIXELFORMAT_INDEX8); + surface = SDL_CreateSurfaceFrom(1, -1, SDL_PIXELFORMAT_INDEX8, buf, 4); SDLTest_AssertCheck(surface == NULL, "Should detect negative height"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 1, -1, 4, SDL_PIXELFORMAT_RGBA8888); + surface = SDL_CreateSurfaceFrom(1, -1, SDL_PIXELFORMAT_RGBA8888, buf, 4); SDLTest_AssertCheck(surface == NULL, "Should detect negative height"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); expectedError = "Parameter 'pitch' is invalid"; - surface = SDL_CreateSurfaceFrom(buf, 4, 1, -1, SDL_PIXELFORMAT_INDEX8); + surface = SDL_CreateSurfaceFrom(4, 1, SDL_PIXELFORMAT_INDEX8, buf, -1); SDLTest_AssertCheck(surface == NULL, "Should detect negative pitch"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 1, 1, -1, SDL_PIXELFORMAT_RGBA8888); + surface = SDL_CreateSurfaceFrom(1, 1, SDL_PIXELFORMAT_RGBA8888, buf, -1); SDLTest_AssertCheck(surface == NULL, "Should detect negative pitch"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 1, 1, 0, SDL_PIXELFORMAT_RGBA8888); + surface = SDL_CreateSurfaceFrom(1, 1, SDL_PIXELFORMAT_RGBA8888, buf, 0); SDLTest_AssertCheck(surface == NULL, "Should detect zero pitch"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(NULL, 1, 1, 0, SDL_PIXELFORMAT_RGBA8888); + surface = SDL_CreateSurfaceFrom(1, 1, SDL_PIXELFORMAT_RGBA8888, NULL, 0); SDLTest_AssertCheck(surface != NULL, "Allow zero pitch for partially set up surfaces: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); @@ -649,104 +647,104 @@ static int surface_testOverflow(void *arg) /* Less than 1 byte per pixel: the pitch can legitimately be less than * the width, but it must be enough to hold the appropriate number of * bits per pixel. SDL_PIXELFORMAT_INDEX4* needs 1 byte per 2 pixels. */ - surface = SDL_CreateSurfaceFrom(buf, 6, 1, 3, SDL_PIXELFORMAT_INDEX4LSB); + surface = SDL_CreateSurfaceFrom(6, 1, SDL_PIXELFORMAT_INDEX4LSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "6px * 4 bits per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 6, 1, 3, SDL_PIXELFORMAT_INDEX4MSB); + surface = SDL_CreateSurfaceFrom(6, 1, SDL_PIXELFORMAT_INDEX4MSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "6px * 4 bits per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 7, 1, 3, SDL_PIXELFORMAT_INDEX4LSB); + surface = SDL_CreateSurfaceFrom(7, 1, SDL_PIXELFORMAT_INDEX4LSB, buf, 3); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 7, 1, 3, SDL_PIXELFORMAT_INDEX4MSB); + surface = SDL_CreateSurfaceFrom(7, 1, SDL_PIXELFORMAT_INDEX4MSB, buf, 3); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 7, 1, 4, SDL_PIXELFORMAT_INDEX4LSB); + surface = SDL_CreateSurfaceFrom(7, 1, SDL_PIXELFORMAT_INDEX4LSB, buf, 4); SDLTest_AssertCheck(surface != NULL, "7px * 4 bits per px fits in 4 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 7, 1, 4, SDL_PIXELFORMAT_INDEX4MSB); + surface = SDL_CreateSurfaceFrom(7, 1, SDL_PIXELFORMAT_INDEX4MSB, buf, 4); SDLTest_AssertCheck(surface != NULL, "7px * 4 bits per px fits in 4 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); /* SDL_PIXELFORMAT_INDEX2* needs 1 byte per 4 pixels. */ - surface = SDL_CreateSurfaceFrom(buf, 12, 1, 3, SDL_PIXELFORMAT_INDEX2LSB); + surface = SDL_CreateSurfaceFrom(12, 1, SDL_PIXELFORMAT_INDEX2LSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "12px * 2 bits per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 12, 1, 3, SDL_PIXELFORMAT_INDEX2MSB); + surface = SDL_CreateSurfaceFrom(12, 1, SDL_PIXELFORMAT_INDEX2MSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "12px * 2 bits per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 13, 1, 3, SDL_PIXELFORMAT_INDEX2LSB); + surface = SDL_CreateSurfaceFrom(13, 1, SDL_PIXELFORMAT_INDEX2LSB, buf, 3); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp (%d)", surface ? surface->pitch : 0); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 13, 1, 3, SDL_PIXELFORMAT_INDEX2MSB); + surface = SDL_CreateSurfaceFrom(13, 1, SDL_PIXELFORMAT_INDEX2MSB, buf, 3); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 13, 1, 4, SDL_PIXELFORMAT_INDEX2LSB); + surface = SDL_CreateSurfaceFrom(13, 1, SDL_PIXELFORMAT_INDEX2LSB, buf, 4); SDLTest_AssertCheck(surface != NULL, "13px * 2 bits per px fits in 4 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 13, 1, 4, SDL_PIXELFORMAT_INDEX2MSB); + surface = SDL_CreateSurfaceFrom(13, 1, SDL_PIXELFORMAT_INDEX2MSB, buf, 4); SDLTest_AssertCheck(surface != NULL, "13px * 2 bits per px fits in 4 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); /* SDL_PIXELFORMAT_INDEX1* needs 1 byte per 8 pixels. */ - surface = SDL_CreateSurfaceFrom(buf, 16, 1, 2, SDL_PIXELFORMAT_INDEX1LSB); + surface = SDL_CreateSurfaceFrom(16, 1, SDL_PIXELFORMAT_INDEX1LSB, buf, 2); SDLTest_AssertCheck(surface != NULL, "16px * 1 bit per px fits in 2 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 16, 1, 2, SDL_PIXELFORMAT_INDEX1MSB); + surface = SDL_CreateSurfaceFrom(16, 1, SDL_PIXELFORMAT_INDEX1MSB, buf, 2); SDLTest_AssertCheck(surface != NULL, "16px * 1 bit per px fits in 2 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 17, 1, 2, SDL_PIXELFORMAT_INDEX1LSB); + surface = SDL_CreateSurfaceFrom(17, 1, SDL_PIXELFORMAT_INDEX1LSB, buf, 2); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 17, 1, 2, SDL_PIXELFORMAT_INDEX1MSB); + surface = SDL_CreateSurfaceFrom(17, 1, SDL_PIXELFORMAT_INDEX1MSB, buf, 2); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 17, 1, 3, SDL_PIXELFORMAT_INDEX1LSB); + surface = SDL_CreateSurfaceFrom(17, 1, SDL_PIXELFORMAT_INDEX1LSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "17px * 1 bit per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 17, 1, 3, SDL_PIXELFORMAT_INDEX1MSB); + surface = SDL_CreateSurfaceFrom(17, 1, SDL_PIXELFORMAT_INDEX1MSB, buf, 3); SDLTest_AssertCheck(surface != NULL, "17px * 1 bit per px fits in 3 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); /* SDL_PIXELFORMAT_INDEX8 and SDL_PIXELFORMAT_RGB332 require 1 byte per pixel. */ - surface = SDL_CreateSurfaceFrom(buf, 5, 1, 5, SDL_PIXELFORMAT_RGB332); + surface = SDL_CreateSurfaceFrom(5, 1, SDL_PIXELFORMAT_RGB332, buf, 5); SDLTest_AssertCheck(surface != NULL, "5px * 8 bits per px fits in 5 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 5, 1, 5, SDL_PIXELFORMAT_INDEX8); + surface = SDL_CreateSurfaceFrom(5, 1, SDL_PIXELFORMAT_INDEX8, buf, 5); SDLTest_AssertCheck(surface != NULL, "5px * 8 bits per px fits in 5 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 6, 1, 5, SDL_PIXELFORMAT_RGB332); + surface = SDL_CreateSurfaceFrom(6, 1, SDL_PIXELFORMAT_RGB332, buf, 5); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 6, 1, 5, SDL_PIXELFORMAT_INDEX8); + surface = SDL_CreateSurfaceFrom(6, 1, SDL_PIXELFORMAT_INDEX8, buf, 5); SDLTest_AssertCheck(surface == NULL, "Should detect pitch < width * bpp"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); @@ -754,20 +752,20 @@ static int surface_testOverflow(void *arg) /* Everything else requires more than 1 byte per pixel, and rounds up * each pixel to an integer number of bytes (e.g. RGB555 is really * XRGB1555, with 1 bit per pixel wasted). */ - surface = SDL_CreateSurfaceFrom(buf, 3, 1, 6, SDL_PIXELFORMAT_XRGB1555); + surface = SDL_CreateSurfaceFrom(3, 1, SDL_PIXELFORMAT_XRGB1555, buf, 6); SDLTest_AssertCheck(surface != NULL, "3px * 15 (really 16) bits per px fits in 6 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 3, 1, 6, SDL_PIXELFORMAT_XRGB1555); + surface = SDL_CreateSurfaceFrom(3, 1, SDL_PIXELFORMAT_XRGB1555, buf, 6); SDLTest_AssertCheck(surface != NULL, "5px * 15 (really 16) bits per px fits in 6 bytes: %s", surface != NULL ? "(success)" : SDL_GetError()); SDL_DestroySurface(surface); - surface = SDL_CreateSurfaceFrom(buf, 4, 1, 6, SDL_PIXELFORMAT_XRGB1555); + surface = SDL_CreateSurfaceFrom(4, 1, SDL_PIXELFORMAT_XRGB1555, buf, 6); SDLTest_AssertCheck(surface == NULL, "4px * 15 (really 16) bits per px doesn't fit in 6 bytes"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); - surface = SDL_CreateSurfaceFrom(buf, 4, 1, 6, SDL_PIXELFORMAT_XRGB1555); + surface = SDL_CreateSurfaceFrom(4, 1, SDL_PIXELFORMAT_XRGB1555, buf, 6); SDLTest_AssertCheck(surface == NULL, "4px * 15 (really 16) bits per px doesn't fit in 6 bytes"); SDLTest_AssertCheck(SDL_strcmp(SDL_GetError(), expectedError) == 0, "Expected \"%s\", got \"%s\"", expectedError, SDL_GetError()); @@ -845,7 +843,7 @@ static int surface_testFlip(void *arg) CHECK_FUNC(SDL_FlipSurface, (surface, SDL_FLIP_HORIZONTAL)); SDLTest_AssertCheck(pixels[offset] == 0x00, "Expected pixels[%d] == 0x00 got 0x%.2X", offset, pixels[offset]); - offset += (surface->w - 1) * surface->format->bytes_per_pixel; + offset += (surface->w - 1) * SDL_BYTESPERPIXEL(surface->format); SDLTest_AssertCheck(pixels[offset] == 0xFF, "Expected pixels[%d] == 0xFF got 0x%.2X", offset, pixels[offset]); diff --git a/test/testcamera.c b/test/testcamera.c index e0b999252..6565edeb8 100644 --- a/test/testcamera.c +++ b/test/testcamera.c @@ -274,12 +274,11 @@ int SDL_AppIterate(void *appstate) SDL_DestroyTexture(texture); } - SDL_Colorspace colorspace = SDL_COLORSPACE_UNKNOWN; - SDL_GetSurfaceColorspace(frame_current, &colorspace); + SDL_Colorspace colorspace = SDL_GetSurfaceColorspace(frame_current); /* Create texture with appropriate format */ SDL_PropertiesID props = SDL_CreateProperties(); - SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, frame_current->format->format); + SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, frame_current->format); SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, colorspace); SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, SDL_TEXTUREACCESS_STREAMING); SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, frame_current->w); diff --git a/test/testcustomcursor.c b/test/testcustomcursor.c index 014640cfe..7b7b65040 100644 --- a/test/testcustomcursor.c +++ b/test/testcustomcursor.c @@ -115,15 +115,15 @@ init_color_cursor(const char *file) SDL_Cursor *cursor = NULL; SDL_Surface *surface = SDL_LoadBMP(file); if (surface) { - if (surface->format->palette) { - const Uint8 bpp = surface->format->bits_per_pixel; + if (SDL_GetSurfacePalette(surface)) { + const Uint8 bpp = SDL_BITSPERPIXEL(surface->format); const Uint8 mask = (1 << bpp) - 1; - if (SDL_PIXELORDER(surface->format->format) == SDL_BITMAPORDER_4321) + if (SDL_PIXELORDER(surface->format) == SDL_BITMAPORDER_4321) SDL_SetSurfaceColorKey(surface, 1, (*(Uint8 *)surface->pixels) & mask); else SDL_SetSurfaceColorKey(surface, 1, ((*(Uint8 *)surface->pixels) >> (8 - bpp)) & mask); } else { - switch (surface->format->bits_per_pixel) { + switch (SDL_BITSPERPIXEL(surface->format)) { case 15: SDL_SetSurfaceColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF); break; diff --git a/test/testffmpeg.c b/test/testffmpeg.c index 3d9cca666..c414bef56 100644 --- a/test/testffmpeg.c +++ b/test/testffmpeg.c @@ -236,7 +236,7 @@ static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned surface = SDL_LoadBMP_IO(src, SDL_TRUE); if (surface) { /* Treat white as transparent */ - SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapRGB(surface->format, 255, 255, 255)); + SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapSurfaceRGB(surface, 255, 255, 255)); texture = SDL_CreateTextureFromSurface(r, surface); *w = surface->w; @@ -279,7 +279,7 @@ static void MoveSprite(void) } } -static SDL_PixelFormatEnum GetTextureFormat(enum AVPixelFormat format) +static SDL_PixelFormat GetTextureFormat(enum AVPixelFormat format) { switch (format) { case AV_PIX_FMT_RGB8: @@ -511,7 +511,7 @@ static SDL_Colorspace GetFrameColorspace(AVFrame *frame) return colorspace; } -static SDL_PropertiesID CreateVideoTextureProperties(AVFrame *frame, SDL_PixelFormatEnum format, int access) +static SDL_PropertiesID CreateVideoTextureProperties(AVFrame *frame, SDL_PixelFormat format, int access) { AVFrameSideData *pSideData; SDL_PropertiesID props; @@ -571,12 +571,12 @@ static void SDLCALL FreeSwsContextContainer(void *userdata, void *value) static SDL_bool GetTextureForMemoryFrame(AVFrame *frame, SDL_Texture **texture) { int texture_width = 0, texture_height = 0; - SDL_PixelFormatEnum texture_format = SDL_PIXELFORMAT_UNKNOWN; - SDL_PixelFormatEnum frame_format = GetTextureFormat(frame->format); + SDL_PixelFormat texture_format = SDL_PIXELFORMAT_UNKNOWN; + SDL_PixelFormat frame_format = GetTextureFormat(frame->format); if (*texture) { SDL_PropertiesID props = SDL_GetTextureProperties(*texture); - texture_format = (SDL_PixelFormatEnum)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_FORMAT_NUMBER, SDL_PIXELFORMAT_UNKNOWN); + texture_format = (SDL_PixelFormat)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_FORMAT_NUMBER, SDL_PIXELFORMAT_UNKNOWN); texture_width = (int)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_WIDTH_NUMBER, 0); texture_height = (int)SDL_GetNumberProperty(props, SDL_PROP_TEXTURE_HEIGHT_NUMBER, 0); } diff --git a/test/testgles2_sdf.c b/test/testgles2_sdf.c index af3632436..23c11238e 100644 --- a/test/testgles2_sdf.c +++ b/test/testgles2_sdf.c @@ -600,7 +600,7 @@ int main(int argc, char *argv[]) TTF_CloseFont(font); TTF_Quit(); #endif - g_surf_sdf = SDL_ConvertSurfaceFormat(tmp, SDL_PIXELFORMAT_ABGR8888); + g_surf_sdf = SDL_ConvertSurface(tmp, SDL_PIXELFORMAT_ABGR8888); SDL_SetSurfaceBlendMode(g_surf_sdf, SDL_BLENDMODE_BLEND); } diff --git a/test/testoverlay.c b/test/testoverlay.c index d87c292b6..9ef1aaf2e 100644 --- a/test/testoverlay.c +++ b/test/testoverlay.c @@ -499,7 +499,7 @@ int main(int argc, char **argv) } /* Convert to YUV SDL_Surface */ - MooseYUVSurfaces[i] = SDL_ConvertSurfaceFormat(mooseRGBSurface, yuv_format); + MooseYUVSurfaces[i] = SDL_ConvertSurface(mooseRGBSurface, yuv_format); if (MooseYUVSurfaces[i] == NULL) { quit(7); } diff --git a/test/testshape.c b/test/testshape.c index 2f226c83b..c80d1f017 100644 --- a/test/testshape.c +++ b/test/testshape.c @@ -86,12 +86,12 @@ int main(int argc, char *argv[]) goto quit; } - if (!SDL_ISPIXELFORMAT_ALPHA(shape->format->format)) { + if (!SDL_ISPIXELFORMAT_ALPHA(shape->format)) { /* Set the colorkey to the top-left pixel */ Uint8 r, g, b, a; SDL_ReadSurfacePixel(shape, 0, 0, &r, &g, &b, &a); - SDL_SetSurfaceColorKey(shape, 1, SDL_MapRGBA(shape->format, r, g, b, a)); + SDL_SetSurfaceColorKey(shape, 1, SDL_MapSurfaceRGBA(shape, r, g, b, a)); } if (!resizable) { diff --git a/test/testspriteminimal.c b/test/testspriteminimal.c index 41704992d..4e7de36b8 100644 --- a/test/testspriteminimal.c +++ b/test/testspriteminimal.c @@ -42,7 +42,7 @@ static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned surface = SDL_LoadBMP_IO(src, SDL_TRUE); if (surface) { /* Treat white as transparent */ - SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapRGB(surface->format, 255, 255, 255)); + SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapSurfaceRGB(surface, 255, 255, 255)); texture = SDL_CreateTextureFromSurface(r, surface); *w = surface->w; diff --git a/test/testutils.c b/test/testutils.c index 863d05061..09dfb726c 100644 --- a/test/testutils.c +++ b/test/testutils.c @@ -103,15 +103,15 @@ LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent, } else { /* Set transparent pixel as the pixel at (0,0) */ if (transparent) { - if (temp->format->palette) { - const Uint8 bpp = temp->format->bits_per_pixel; + if (SDL_GetSurfacePalette(temp)) { + const Uint8 bpp = SDL_BITSPERPIXEL(temp->format); const Uint8 mask = (1 << bpp) - 1; - if (SDL_PIXELORDER(temp->format->format) == SDL_BITMAPORDER_4321) + if (SDL_PIXELORDER(temp->format) == SDL_BITMAPORDER_4321) SDL_SetSurfaceColorKey(temp, SDL_TRUE, (*(Uint8 *)temp->pixels) & mask); else SDL_SetSurfaceColorKey(temp, SDL_TRUE, ((*(Uint8 *)temp->pixels) >> (8 - bpp)) & mask); } else { - switch (temp->format->bits_per_pixel) { + switch (SDL_BITSPERPIXEL(temp->format)) { case 15: SDL_SetSurfaceColorKey(temp, SDL_TRUE, (*(Uint16 *)temp->pixels) & 0x00007FFF); diff --git a/test/testwaylandcustom.c b/test/testwaylandcustom.c index 38b61f8ff..753c2c88d 100644 --- a/test/testwaylandcustom.c +++ b/test/testwaylandcustom.c @@ -38,7 +38,7 @@ static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned surface = SDL_LoadBMP_IO(src, SDL_TRUE); if (surface) { /* Treat white as transparent */ - SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapRGB(surface->format, 255, 255, 255)); + SDL_SetSurfaceColorKey(surface, SDL_TRUE, SDL_MapSurfaceRGB(surface, 255, 255, 255)); texture = SDL_CreateTextureFromSurface(r, surface); *w = surface->w; diff --git a/test/testyuv.c b/test/testyuv.c index 523e82d8c..cf207119d 100644 --- a/test/testyuv.c +++ b/test/testyuv.c @@ -77,7 +77,7 @@ static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, const return SDL_FALSE; } - if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, format, colorspace, 0, yuv, yuv_pitch, surface->format->format, SDL_COLORSPACE_SRGB, 0, rgb, surface->pitch) == 0) { + if (SDL_ConvertPixelsAndColorspace(surface->w, surface->h, format, colorspace, 0, yuv, yuv_pitch, surface->format, SDL_COLORSPACE_SRGB, 0, rgb, surface->pitch) == 0) { int x, y; result = SDL_TRUE; for (y = 0; y < surface->h; ++y) { @@ -97,7 +97,7 @@ static SDL_bool verify_yuv_data(Uint32 format, SDL_Colorspace colorspace, const } } } else { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(format), SDL_GetPixelFormatName(surface->format->format), SDL_GetError()); + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(format), SDL_GetPixelFormatName(surface->format), SDL_GetError()); } SDL_free(rgb); @@ -151,8 +151,8 @@ static int run_automated_tests(int pattern_size, int extra_pitch) /* Verify conversion to YUV formats */ for (i = 0; i < SDL_arraysize(formats); ++i) { yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch; - if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); + if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); goto done; } if (!verify_yuv_data(formats[i], colorspace, yuv1, yuv1_pitch, pattern, tight_tolerance)) { @@ -166,8 +166,8 @@ static int run_automated_tests(int pattern_size, int extra_pitch) for (j = 0; j < SDL_arraysize(formats); ++j) { yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch; yuv2_pitch = CalculateYUVPitch(formats[j], pattern->w) + extra_pitch; - if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); + if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); goto done; } if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, formats[i], colorspace, 0, yuv1, yuv1_pitch, formats[j], colorspace, 0, yuv2, yuv2_pitch) < 0) { @@ -191,8 +191,8 @@ static int run_automated_tests(int pattern_size, int extra_pitch) yuv1_pitch = CalculateYUVPitch(formats[i], pattern->w) + extra_pitch; yuv2_pitch = CalculateYUVPitch(formats[j], pattern->w) + extra_pitch; - if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); + if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, formats[i], colorspace, 0, yuv1, yuv1_pitch) < 0) { + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format), SDL_GetPixelFormatName(formats[i]), SDL_GetError()); goto done; } if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, formats[i], colorspace, 0, yuv1, yuv1_pitch, formats[j], colorspace, 0, yuv1, yuv2_pitch) < 0) { @@ -220,8 +220,8 @@ static int run_automated_tests(int pattern_size, int extra_pitch) /* The pitch needs to be Uint16 aligned for P010 pixels */ yuv1_pitch = CalculateYUVPitch(SDL_PIXELFORMAT_P010, pattern->w) + ((extra_pitch + 1) & ~1); - if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, SDL_PIXELFORMAT_P010, colorspace, 0, yuv1, yuv1_pitch) < 0) { - SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format->format), SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010), SDL_GetError()); + if (SDL_ConvertPixelsAndColorspace(pattern->w, pattern->h, pattern->format, SDL_COLORSPACE_SRGB, 0, pattern->pixels, pattern->pitch, SDL_PIXELFORMAT_P010, colorspace, 0, yuv1, yuv1_pitch) < 0) { + SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't convert %s to %s: %s\n", SDL_GetPixelFormatName(pattern->format), SDL_GetPixelFormatName(SDL_PIXELFORMAT_P010), SDL_GetError()); goto done; } /* Going through XRGB2101010 format during P010 conversion is slightly lossy, so use looser tolerance here */ @@ -418,7 +418,7 @@ int main(int argc, char **argv) filename = GetResourceFilename(filename, "testyuv.bmp"); bmp = SDL_LoadBMP(filename); - original = SDL_ConvertSurfaceFormat(bmp, SDL_PIXELFORMAT_RGB24); + original = SDL_ConvertSurface(bmp, SDL_PIXELFORMAT_RGB24); SDL_DestroySurface(bmp); if (!original) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());