Nuklear/demo/wayland_rawfb/nuklear_raw_wayland.h
Cameron Cawley 60c52adfaf
Enable and fix most GCC warnings (#377)
Co-authored-by: Rob Loach <robloach@gmail.com>
2021-12-16 20:44:00 +01:00

866 lines
28 KiB
C

#ifndef NK_RAW_WAYLAND_H_
#define NK_RAW_WAYLAND_H_
#define WIDTH 800
#define HEIGHT 600
#ifndef MIN
#define MIN(a,b) ((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
#define MAX(a,b) ((a) < (b) ? (b) : (a))
#endif
typedef enum wayland_pixel_layout {
PIXEL_LAYOUT_XRGB_8888,
PIXEL_LAYOUT_RGBX_8888,
} wayland_pl;
struct wayland_img {
void *pixels;
int w, h, pitch;
wayland_pl pl;
enum nk_font_atlas_format format;
};
struct nk_wayland{
/*wayland vars*/
struct wl_display *display;
struct wl_compositor *compositor;
struct xdg_wm_base *xdg_wm_base;
struct wl_shm *wl_shm;
struct wl_seat* seat;
struct wl_callback *frame_callback;
struct wl_surface *surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct wl_buffer *front_buffer;
/*nuklear vars*/
struct nk_context ctx;
struct nk_rect scissors;
struct nk_font_atlas atlas;
struct wayland_img font_tex;
int32_t width, height;
int32_t *data;
int mouse_pointer_x;
int mouse_pointer_y;
uint8_t tex_scratch[512 * 512];
};
static uint32_t nk_color_to_xrgb8888(struct nk_color col)
{
return (col.a << 24) + (col.r << 16) + (col.g << 8) + col.b;
}
static struct nk_color nk_wayland_int2color(const unsigned int i, wayland_pl pl)
{
struct nk_color col = {0,0,0,0};
switch (pl) {
case PIXEL_LAYOUT_RGBX_8888:
col.r = (i >> 24) & 0xff;
col.g = (i >> 16) & 0xff;
col.b = (i >> 8) & 0xff;
col.a = i & 0xff;
break;
case PIXEL_LAYOUT_XRGB_8888:
col.a = (i >> 24) & 0xff;
col.r = (i >> 16) & 0xff;
col.g = (i >> 8) & 0xff;
col.b = i & 0xff;
break;
default:
perror("nk_rawfb_int2color(): Unsupported pixel layout.\n");
break;
}
return col;
}
static unsigned int nk_wayland_color2int(const struct nk_color c, wayland_pl pl)
{
unsigned int res = 0;
switch (pl) {
case PIXEL_LAYOUT_RGBX_8888:
res |= c.r << 24;
res |= c.g << 16;
res |= c.b << 8;
res |= c.a;
break;
case PIXEL_LAYOUT_XRGB_8888:
res |= c.a << 24;
res |= c.r << 16;
res |= c.g << 8;
res |= c.b;
break;
default:
perror("nk_rawfb_color2int(): Unsupported pixel layout.\n");
break;
}
return (res);
}
static void nk_wayland_ctx_setpixel(const struct nk_wayland* win,
const short x0, const short y0, const struct nk_color col)
{
uint32_t c = nk_color_to_xrgb8888(col);
uint32_t *pixels = (uint32_t *)win->data;
unsigned int *ptr;
pixels += (y0 * win->width);
ptr = (unsigned int *)pixels + x0;
if (y0 < win->scissors.h && y0 >= win->scissors.y && x0 >= win->scissors.x && x0 < win->scissors.w){
*ptr = c;
}else {
printf("out of bound! \n");
}
}
static void nk_wayland_fill_polygon(const struct nk_wayland* win, const struct nk_vec2i *pnts, int count, const struct nk_color col)
{
int i = 0;
//#define MAX_POINTS 64
int left = 10000, top = 10000, bottom = 0, right = 0;
int nodes, nodeX[1024], pixelX, pixelY, j, swap ;
if (count == 0) return;
if (count > 1024)
count = 1024;
/* Get polygon dimensions */
for (i = 0; i < count; i++) {
if (left > pnts[i].x)
left = pnts[i].x;
if (right < pnts[i].x)
right = pnts[i].x;
if (top > pnts[i].y)
top = pnts[i].y;
if (bottom < pnts[i].y)
bottom = pnts[i].y;
} bottom++; right++;
/* Polygon scanline algorithm released under public-domain by Darel Rex Finley, 2007 */
/* Loop through the rows of the image. */
for (pixelY = top; pixelY < bottom; pixelY ++) {
nodes = 0; /* Build a list of nodes. */
j = count - 1;
for (i = 0; i < count; i++) {
if (((pnts[i].y < pixelY) && (pnts[j].y >= pixelY)) ||
((pnts[j].y < pixelY) && (pnts[i].y >= pixelY))) {
nodeX[nodes++]= (int)((float)pnts[i].x
+ ((float)pixelY - (float)pnts[i].y) / ((float)pnts[j].y - (float)pnts[i].y)
* ((float)pnts[j].x - (float)pnts[i].x));
} j = i;
}
/* Sort the nodes, via a simple “Bubble” sort. */
i = 0;
while (i < nodes - 1) {
if (nodeX[i] > nodeX[i+1]) {
swap = nodeX[i];
nodeX[i] = nodeX[i+1];
nodeX[i+1] = swap;
if (i) i--;
} else i++;
}
/* Fill the pixels between node pairs. */
for (i = 0; i < nodes; i += 2) {
if (nodeX[i+0] >= right) break;
if (nodeX[i+1] > left) {
if (nodeX[i+0] < left) nodeX[i+0] = left ;
if (nodeX[i+1] > right) nodeX[i+1] = right;
for (pixelX = nodeX[i]; pixelX < nodeX[i + 1]; pixelX++)
nk_wayland_ctx_setpixel(win, pixelX, pixelY, col);
}
}
}
}
static void nk_wayland_fill_arc(const struct nk_wayland* win, short x0, short y0, short w, short h, const short s, const struct nk_color col)
{
/* Bresenham's ellipses - modified to fill one quarter */
const int a2 = (w * w) / 4;
const int b2 = (h * h) / 4;
const int fa2 = 4 * a2, fb2 = 4 * b2;
int x, y, sigma;
struct nk_vec2i pnts[3];
if (w < 1 || h < 1) return;
if (s != 0 && s != 90 && s != 180 && s != 270)
return;
/* Convert upper left to center */
h = (h + 1) / 2;
w = (w + 1) / 2;
x0 += w;
y0 += h;
pnts[0].x = x0;
pnts[0].y = y0;
pnts[2].x = x0;
pnts[2].y = y0;
/* First half */
for (x = 0, y = h, sigma = 2*b2+a2*(1-2*h); b2*x <= a2*y; x++) {
if (s == 180) {
pnts[1].x = x0 + x; pnts[1].y = y0 + y;
} else if (s == 270) {
pnts[1].x = x0 - x; pnts[1].y = y0 + y;
} else if (s == 0) {
pnts[1].x = x0 + x; pnts[1].y = y0 - y;
} else if (s == 90) {
pnts[1].x = x0 - x; pnts[1].y = y0 - y;
}
nk_wayland_fill_polygon(win, pnts, 3, col);
pnts[2] = pnts[1];
if (sigma >= 0) {
sigma += fa2 * (1 - y);
y--;
} sigma += b2 * ((4 * x) + 6);
}
/* Second half */
for (x = w, y = 0, sigma = 2*a2+b2*(1-2*w); a2*y <= b2*x; y++) {
if (s == 180) {
pnts[1].x = x0 + x; pnts[1].y = y0 + y;
} else if (s == 270) {
pnts[1].x = x0 - x; pnts[1].y = y0 + y;
} else if (s == 0) {
pnts[1].x = x0 + x; pnts[1].y = y0 - y;
} else if (s == 90) {
pnts[1].x = x0 - x; pnts[1].y = y0 - y;
}
nk_wayland_fill_polygon(win, pnts, 3, col);
pnts[2] = pnts[1];
if (sigma >= 0) {
sigma += fb2 * (1 - x);
x--;
} sigma += a2 * ((4 * y) + 6);
}
}
static void nk_wayland_img_setpixel(const struct wayland_img *img, const int x0, const int y0, const struct nk_color col)
{
unsigned int c = nk_wayland_color2int(col, img->pl);
unsigned char *ptr;
unsigned int *pixel;
NK_ASSERT(img);
if (y0 < img->h && y0 >= 0 && x0 >= 0 && x0 < img->w) {
ptr = (unsigned char *)img->pixels + (img->pitch * y0);
pixel = (unsigned int *)ptr;
if (img->format == NK_FONT_ATLAS_ALPHA8) {
ptr[x0] = col.a;
} else {
pixel[x0] = c;
}
}
}
static struct nk_color nk_wayland_getpixel(const struct nk_wayland* win, const int x0, const int y0)
{
struct nk_color col = {0, 0, 0, 0};
uint32_t *ptr;
if (y0 < win->height && y0 >= 0 && x0 >= 0 && x0 < win->width) {
ptr = (uint32_t *)win->data + (y0 * win->width);
col = nk_wayland_int2color(*ptr, PIXEL_LAYOUT_XRGB_8888);
}
return col;
}
static struct nk_color nk_wayland_img_getpixel(const struct wayland_img *img, const int x0, const int y0)
{
struct nk_color col = {0, 0, 0, 0};
unsigned char *ptr;
unsigned int pixel;
NK_ASSERT(img);
if (y0 < img->h && y0 >= 0 && x0 >= 0 && x0 < img->w) {
ptr = (unsigned char *)img->pixels + (img->pitch * y0);
if (img->format == NK_FONT_ATLAS_ALPHA8) {
col.a = ptr[x0];
col.b = col.g = col.r = 0xff;
} else {
pixel = ((unsigned int *)ptr)[x0];
col = nk_wayland_int2color(pixel, img->pl);
}
} return col;
}
static void nk_wayland_blendpixel(const struct nk_wayland* win, const int x0, const int y0, struct nk_color col)
{
struct nk_color col2;
unsigned char inv_a;
if (col.a == 0)
return;
inv_a = 0xff - col.a;
col2 = nk_wayland_getpixel(win, x0, y0);
col.r = (col.r * col.a + col2.r * inv_a) >> 8;
col.g = (col.g * col.a + col2.g * inv_a) >> 8;
col.b = (col.b * col.a + col2.b * inv_a) >> 8;
nk_wayland_ctx_setpixel(win, x0, y0, col);
}
static void nk_wayland_img_blendpixel(const struct wayland_img *img, const int x0, const int y0, struct nk_color col)
{
struct nk_color col2;
unsigned char inv_a;
if (col.a == 0)
return;
inv_a = 0xff - col.a;
col2 = nk_wayland_img_getpixel(img, x0, y0);
col.r = (col.r * col.a + col2.r * inv_a) >> 8;
col.g = (col.g * col.a + col2.g * inv_a) >> 8;
col.b = (col.b * col.a + col2.b * inv_a) >> 8;
nk_wayland_img_setpixel(img, x0, y0, col);
}
static void nk_wayland_line_horizontal(const struct nk_wayland* win, const short x0, const short y, const short x1, const struct nk_color col)
{
/* This function is called the most. Try to optimize it a bit...
* It does not check for scissors or image borders.
* The caller has to make sure it does no exceed bounds. */
unsigned int i, n;
unsigned int c[16];
unsigned char *pixels = (uint8_t*)win->data;
unsigned int *ptr;
pixels += (y * (win->width * 4));
ptr = (unsigned int *)pixels + x0;
n = x1 - x0;
for (i = 0; i < sizeof(c) / sizeof(c[0]); i++)
c[i] = nk_color_to_xrgb8888(col);
while (n > 16) {
memcpy((void *)ptr, c, sizeof(c));
n -= 16; ptr += 16;
} for (i = 0; i < n; i++)
ptr[i] = c[i];
}
static void nk_wayland_scissor(struct nk_wayland* win, const float x, const float y, const float w, const float h)
{
win->scissors.x = MIN(MAX(x, 0), WIDTH);
win->scissors.y = MIN(MAX(y, 0), HEIGHT);
win->scissors.w = MIN(MAX(w + x, 0), WIDTH);
win->scissors.h = MIN(MAX(h + y, 0), HEIGHT);
}
static void nk_wayland_stroke_line(const struct nk_wayland* win, short x0, short y0, short x1, short y1, const unsigned int line_thickness, const struct nk_color col)
{
short tmp;
int dy, dx, stepx, stepy;
NK_UNUSED(line_thickness);
dy = y1 - y0;
dx = x1 - x0;
//printf("\n\n\n\n");
// fast path
if (dy == 0) {
if (dx == 0 || y0 >= win->scissors.h || y0 < win->scissors.y){
return;
}
if (dx < 0) {
// swap x0 and x1
tmp = x1;
x1 = x0;
x0 = tmp;
}
x1 = MIN(win->scissors.w, x1);
x0 = MIN(win->scissors.w, x0);
x1 = MAX(win->scissors.x, x1);
x0 = MAX(win->scissors.x, x0);
nk_wayland_line_horizontal(win, x0, y0, x1, col);
return;
}
if (dy < 0) {
dy = -dy;
stepy = -1;
} else stepy = 1;
if (dx < 0) {
dx = -dx;
stepx = -1;
} else stepx = 1;
dy <<= 1;
dx <<= 1;
nk_wayland_ctx_setpixel(win, x0, y0, col);
if (dx > dy) {
int fraction = dy - (dx >> 1);
while (x0 != x1) {
if (fraction >= 0) {
y0 += stepy;
fraction -= dx;
}
x0 += stepx;
fraction += dy;
nk_wayland_ctx_setpixel(win, x0, y0, col);
}
} else {
int fraction = dx - (dy >> 1);
while (y0 != y1) {
if (fraction >= 0) {
x0 += stepx;
fraction -= dy;
}
y0 += stepy;
fraction += dx;
nk_wayland_ctx_setpixel(win, x0, y0, col);
}
}
}
static void
nk_wayland_fill_rect(const struct nk_wayland* win,
const short x, const short y, const short w, const short h,
const short r, const struct nk_color col)
{
int i;
if (r == 0) {
for (i = 0; i < h; i++)
nk_wayland_stroke_line(win, x, y + i, x + w, y + i, 1, col);
} else {
const short xc = x + r;
const short yc = y + r;
const short wc = (short)(w - 2 * r);
const short hc = (short)(h - 2 * r);
struct nk_vec2i pnts[12];
pnts[0].x = x;
pnts[0].y = yc;
pnts[1].x = xc;
pnts[1].y = yc;
pnts[2].x = xc;
pnts[2].y = y;
pnts[3].x = xc + wc;
pnts[3].y = y;
pnts[4].x = xc + wc;
pnts[4].y = yc;
pnts[5].x = x + w;
pnts[5].y = yc;
pnts[6].x = x + w;
pnts[6].y = yc + hc;
pnts[7].x = xc + wc;
pnts[7].y = yc + hc;
pnts[8].x = xc + wc;
pnts[8].y = y + h;
pnts[9].x = xc;
pnts[9].y = y + h;
pnts[10].x = xc;
pnts[10].y = yc + hc;
pnts[11].x = x;
pnts[11].y = yc + hc;
nk_wayland_fill_polygon(win, pnts, 12, col);
nk_wayland_fill_arc(win, xc + wc - r, y,
(unsigned)r*2, (unsigned)r*2, 0 , col);
nk_wayland_fill_arc(win, x, y,
(unsigned)r*2, (unsigned)r*2, 90 , col);
nk_wayland_fill_arc(win, x, yc + hc - r,
(unsigned)r*2, (unsigned)r*2, 270 , col);
nk_wayland_fill_arc(win, xc + wc - r, yc + hc - r,
(unsigned)r*2, (unsigned)r*2, 180 , col);
}
}
static void nk_wayland_stroke_arc(const struct nk_wayland* win,
short x0, short y0, short w, short h, const short s,
const short line_thickness, const struct nk_color col)
{
/* Bresenham's ellipses - modified to draw one quarter */
const int a2 = (w * w) / 4;
const int b2 = (h * h) / 4;
const int fa2 = 4 * a2, fb2 = 4 * b2;
int x, y, sigma;
NK_UNUSED(line_thickness);
if (s != 0 && s != 90 && s != 180 && s != 270) return;
if (w < 1 || h < 1) return;
/* Convert upper left to center */
h = (h + 1) / 2;
w = (w + 1) / 2;
x0 += w; y0 += h;
/* First half */
for (x = 0, y = h, sigma = 2*b2+a2*(1-2*h); b2*x <= a2*y; x++) {
if (s == 180)
nk_wayland_ctx_setpixel(win, x0 + x, y0 + y, col);
else if (s == 270)
nk_wayland_ctx_setpixel(win, x0 - x, y0 + y, col);
else if (s == 0)
nk_wayland_ctx_setpixel(win, x0 + x, y0 - y, col);
else if (s == 90)
nk_wayland_ctx_setpixel(win, x0 - x, y0 - y, col);
if (sigma >= 0) {
sigma += fa2 * (1 - y);
y--;
} sigma += b2 * ((4 * x) + 6);
}
/* Second half */
for (x = w, y = 0, sigma = 2*a2+b2*(1-2*w); a2*y <= b2*x; y++) {
if (s == 180)
nk_wayland_ctx_setpixel(win, x0 + x, y0 + y, col);
else if (s == 270)
nk_wayland_ctx_setpixel(win, x0 - x, y0 + y, col);
else if (s == 0)
nk_wayland_ctx_setpixel(win, x0 + x, y0 - y, col);
else if (s == 90)
nk_wayland_ctx_setpixel(win, x0 - x, y0 - y, col);
if (sigma >= 0) {
sigma += fb2 * (1 - x);
x--;
} sigma += a2 * ((4 * y) + 6);
}
}
static void nk_wayland_stroke_rect(const struct nk_wayland* win,
const short x, const short y, const short w, const short h,
const short r, const short line_thickness, const struct nk_color col)
{
if (r == 0) {
nk_wayland_stroke_line(win, x, y, x + w, y, line_thickness, col);
nk_wayland_stroke_line(win, x, y + h, x + w, y + h, line_thickness, col);
nk_wayland_stroke_line(win, x, y, x, y + h, line_thickness, col);
nk_wayland_stroke_line(win, x + w, y, x + w, y + h, line_thickness, col);
} else {
const short xc = x + r;
const short yc = y + r;
const short wc = (short)(w - 2 * r);
const short hc = (short)(h - 2 * r);
nk_wayland_stroke_line(win, xc, y, xc + wc, y, line_thickness, col);
nk_wayland_stroke_line(win, x + w, yc, x + w, yc + hc, line_thickness, col);
nk_wayland_stroke_line(win, xc, y + h, xc + wc, y + h, line_thickness, col);
nk_wayland_stroke_line(win, x, yc, x, yc + hc, line_thickness, col);
nk_wayland_stroke_arc(win, xc + wc - r, y,
(unsigned)r*2, (unsigned)r*2, 0 , line_thickness, col);
nk_wayland_stroke_arc(win, x, y,
(unsigned)r*2, (unsigned)r*2, 90 , line_thickness, col);
nk_wayland_stroke_arc(win, x, yc + hc - r,
(unsigned)r*2, (unsigned)r*2, 270 , line_thickness, col);
nk_wayland_stroke_arc(win, xc + wc - r, yc + hc - r,
(unsigned)r*2, (unsigned)r*2, 180 , line_thickness, col);
}
}
static void nk_wayland_fill_triangle(const struct nk_wayland *win,
const short x0, const short y0, const short x1, const short y1,
const short x2, const short y2, const struct nk_color col)
{
struct nk_vec2i pnts[3];
pnts[0].x = x0;
pnts[0].y = y0;
pnts[1].x = x1;
pnts[1].y = y1;
pnts[2].x = x2;
pnts[2].y = y2;
nk_wayland_fill_polygon(win, pnts, 3, col);
}
static void nk_wayland_clear(const struct nk_wayland *win, const struct nk_color col)
{
nk_wayland_fill_rect(win, 0, 0, win->width, win->height, 0, col);
}
static void nk_wayland_fill_circle(struct nk_wayland* win, short x0, short y0, short w, short h, const struct nk_color col)
{
/* Bresenham's ellipses */
const int a2 = (w * w) / 4;
const int b2 = (h * h) / 4;
const int fa2 = 4 * a2, fb2 = 4 * b2;
int x, y, sigma;
/* Convert upper left to center */
h = (h + 1) / 2;
w = (w + 1) / 2;
x0 += w;
y0 += h;
/* First half */
for (x = 0, y = h, sigma = 2*b2+a2*(1-2*h); b2*x <= a2*y; x++) {
nk_wayland_stroke_line(win, x0 - x, y0 + y, x0 + x, y0 + y, 1, col);
nk_wayland_stroke_line(win, x0 - x, y0 - y, x0 + x, y0 - y, 1, col);
if (sigma >= 0) {
sigma += fa2 * (1 - y);
y--;
} sigma += b2 * ((4 * x) + 6);
}
/* Second half */
for (x = w, y = 0, sigma = 2*a2+b2*(1-2*w); a2*y <= b2*x; y++) {
nk_wayland_stroke_line(win, x0 - x, y0 + y, x0 + x, y0 + y, 1, col);
nk_wayland_stroke_line(win, x0 - x, y0 - y, x0 + x, y0 - y, 1, col);
if (sigma >= 0) {
sigma += fb2 * (1 - x);
x--;
} sigma += a2 * ((4 * y) + 6);
}
}
/**
* Copy wayland_img into nk_wayland with scissor & stretch
*/
static void nk_wayland_copy_image(const struct nk_wayland *win, const struct wayland_img *src,
const struct nk_rect *dst_rect,
const struct nk_rect *src_rect,
const struct nk_rect *dst_scissors,
const struct nk_color *fg)
{
short i, j;
struct nk_color col;
float xinc = src_rect->w / dst_rect->w;
float yinc = src_rect->h / dst_rect->h;
float xoff = src_rect->x, yoff = src_rect->y;
// Simple nearest filtering rescaling
// TODO: use bilinear filter
for (j = 0; j < (short)dst_rect->h; j++) {
for (i = 0; i < (short)dst_rect->w; i++) {
if (dst_scissors) {
if (i + (int)(dst_rect->x + 0.5f) < dst_scissors->x || i + (int)(dst_rect->x + 0.5f) >= dst_scissors->w)
continue;
if (j + (int)(dst_rect->y + 0.5f) < dst_scissors->y || j + (int)(dst_rect->y + 0.5f) >= dst_scissors->h)
continue;
}
col = nk_wayland_img_getpixel(src, (int)xoff, (int) yoff);
if (col.r || col.g || col.b)
{
col.r = fg->r;
col.g = fg->g;
col.b = fg->b;
}
nk_wayland_blendpixel(win, i + (int)(dst_rect->x + 0.5f), j + (int)(dst_rect->y + 0.5f), col);
xoff += xinc;
}
xoff = src_rect->x;
yoff += yinc;
}
}
static void nk_wayland_font_query_font_glyph(nk_handle handle, const float height, struct nk_user_font_glyph *glyph, const nk_rune codepoint, const nk_rune next_codepoint)
{
float scale;
const struct nk_font_glyph *g;
struct nk_font *font;
NK_ASSERT(glyph);
NK_UNUSED(next_codepoint);
font = (struct nk_font*)handle.ptr;
NK_ASSERT(font);
NK_ASSERT(font->glyphs);
if (!font || !glyph)
return;
scale = height/font->info.height;
g = nk_font_find_glyph(font, codepoint);
glyph->width = (g->x1 - g->x0) * scale;
glyph->height = (g->y1 - g->y0) * scale;
glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale);
glyph->xadvance = (g->xadvance * scale);
glyph->uv[0] = nk_vec2(g->u0, g->v0);
glyph->uv[1] = nk_vec2(g->u1, g->v1);
}
void nk_wayland_draw_text(const struct nk_wayland *win, const struct nk_user_font *font, const struct nk_rect rect, const char *text, const int len, const float font_height, const struct nk_color fg)
{
float x = 0;
int text_len = 0;
nk_rune unicode = 0;
nk_rune next = 0;
int glyph_len = 0;
int next_glyph_len = 0;
struct nk_user_font_glyph g;
if (!len || !text) return;
x = 0;
glyph_len = nk_utf_decode(text, &unicode, len);
if (!glyph_len) return;
// draw every glyph image
while (text_len < len && glyph_len) {
struct nk_rect src_rect;
struct nk_rect dst_rect;
float char_width = 0;
if (unicode == NK_UTF_INVALID) break;
// query currently drawn glyph information
next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len);
nk_wayland_font_query_font_glyph(font->userdata, font_height, &g, unicode,
(next == NK_UTF_INVALID) ? '\0' : next);
//calculate and draw glyph drawing rectangle and image
char_width = g.xadvance;
src_rect.x = g.uv[0].x * win->font_tex.w;
src_rect.y = g.uv[0].y * win->font_tex.h;
src_rect.w = g.uv[1].x * win->font_tex.w - g.uv[0].x * win->font_tex.w;
src_rect.h = g.uv[1].y * win->font_tex.h - g.uv[0].y * win->font_tex.h;
dst_rect.x = x + g.offset.x + rect.x;
dst_rect.y = g.offset.y + rect.y;
dst_rect.w = ceilf(g.width);
dst_rect.h = ceilf(g.height);
// Use software rescaling to blit glyph from font_text to framebuffer
nk_wayland_copy_image(win, &(win->font_tex), &dst_rect, &src_rect, &(win->scissors), &fg);
// offset next glyph
text_len += glyph_len;
x += char_width;
glyph_len = next_glyph_len;
unicode = next;
}
}
static void nk_wayland_render(struct nk_wayland *win, const struct nk_color clear, const unsigned char enable_clear)
{
const struct nk_command *cmd;
const struct nk_command_text *tx;
const struct nk_command_scissor *s;
const struct nk_command_rect_filled *rf;
const struct nk_command_rect *r;
const struct nk_command_circle_filled *c;
const struct nk_command_triangle_filled *t;
const struct nk_command_line *l;
const struct nk_command_polygon_filled *p;
if (enable_clear)
nk_wayland_clear(win, clear);
nk_foreach(cmd, (struct nk_context*)&(win->ctx)) {
switch (cmd->type) {
case NK_COMMAND_NOP:
//printf("NK_COMMAND_NOP \n");
break;
case NK_COMMAND_SCISSOR:
s = (const struct nk_command_scissor*)cmd;
nk_wayland_scissor(win, s->x, s->y, s->w, s->h);
break;
case NK_COMMAND_LINE:
l = (const struct nk_command_line *)cmd;
nk_wayland_stroke_line(win, l->begin.x, l->begin.y, l->end.x, l->end.y, l->line_thickness, l->color);
break;
case NK_COMMAND_RECT:
r = (const struct nk_command_rect *)cmd;
nk_wayland_stroke_rect(win, r->x, r->y, r->w, r->h, (unsigned short)r->rounding, r->line_thickness, r->color);
break;
case NK_COMMAND_RECT_FILLED:
rf = (const struct nk_command_rect_filled *)cmd;
nk_wayland_fill_rect(win, rf->x, rf->y, rf->w, rf->h, (unsigned short)rf->rounding, rf->color);
break;
case NK_COMMAND_CIRCLE:
// printf("NK_COMMAND_CIRCLE \n");
//const struct nk_command_circle *c = (const struct nk_command_circle *)cmd;
//nk_rawfb_stroke_circle(rawfb, c->x, c->y, c->w, c->h, c->line_thickness, c->color);
break;
case NK_COMMAND_CIRCLE_FILLED:
c = (const struct nk_command_circle_filled *)cmd;
nk_wayland_fill_circle(win, c->x, c->y, c->w, c->h, c->color);
//const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd;
//nk_rawfb_fill_circle(rawfb, c->x, c->y, c->w, c->h, c->color);
break;
case NK_COMMAND_TRIANGLE:
//printf("NK_COMMAND_TRIANGLE \n");
//const struct nk_command_triangle*t = (const struct nk_command_triangle*)cmd;
//nk_rawfb_stroke_triangle(rawfb, t->a.x, t->a.y, t->b.x, t->b.y, t->c.x, t->c.y, t->line_thickness, t->color);
break;
case NK_COMMAND_TRIANGLE_FILLED:
t = (const struct nk_command_triangle_filled *)cmd;
nk_wayland_fill_triangle(win, t->a.x, t->a.y, t->b.x, t->b.y, t->c.x, t->c.y, t->color);
break;
case NK_COMMAND_POLYGON:
// printf("NK_COMMAND_POLYGON \n");
//const struct nk_command_polygon *p =(const struct nk_command_polygon*)cmd;
//nk_rawfb_stroke_polygon(rawfb, p->points, p->point_count, p->line_thickness,p->color);
break;
case NK_COMMAND_POLYGON_FILLED:
// printf("NK_COMMAND_POLYGON_FILLED \n");
p = (const struct nk_command_polygon_filled *)cmd;
nk_wayland_fill_polygon(win, p->points, p->point_count, p->color);
break;
case NK_COMMAND_POLYLINE:
// printf("NK_COMMAND_POLYLINE \n");
//const struct nk_command_polyline *p = (const struct nk_command_polyline *)cmd;
//nk_rawfb_stroke_polyline(rawfb, p->points, p->point_count, p->line_thickness, p->color);
break;
case NK_COMMAND_TEXT:
tx = (const struct nk_command_text*)cmd;
nk_wayland_draw_text(win, tx->font, nk_rect(tx->x, tx->y, tx->w, tx->h), tx->string, tx->length, tx->height, tx->foreground);
break;
case NK_COMMAND_CURVE:
// printf("NK_COMMAND_CURVE \n");
//const struct nk_command_curve *q = (const struct nk_command_curve *)cmd;
//nk_rawfb_stroke_curve(rawfb, q->begin, q->ctrl[0], q->ctrl[1], q->end, 22, q->line_thickness, q->color);
break;
case NK_COMMAND_RECT_MULTI_COLOR:
// printf("NK_COMMAND_RECT_MULTI_COLOR \n");
//const struct nk_command_rect_multi_color *q = (const struct nk_command_rect_multi_color *)cmd;
//nk_rawfb_draw_rect_multi_color(rawfb, q->x, q->y, q->w, q->h, q->left, q->top, q->right, q->bottom);
break;
case NK_COMMAND_IMAGE:
//printf("NK_COMMAND_IMAGE \n");
// const struct nk_command_image *q = (const struct nk_command_image *)cmd;
// nk_rawfb_drawimage(rawfb, q->x, q->y, q->w, q->h, &q->img, &q->col);
break;
case NK_COMMAND_ARC:
printf("NK_COMMAND_ARC \n");
assert(0 && "NK_COMMAND_ARC not implemented\n");
break;
case NK_COMMAND_ARC_FILLED:
printf("NK_COMMAND_ARC \n");
assert(0 && "NK_COMMAND_ARC_FILLED not implemented\n");
break;
default:
printf("unhandled OP: %d \n", cmd->type);
break;
}
} nk_clear(&(win->ctx));
}
#endif