Nuklear/example/Makefile
Frederik De Bleser da9899c618 Make examples work on OS X
All examples use GLFW, so we update the Makefile, remove OpenGL include
headers (GLFW will include them automatically) and conditionally set a
different shader version.
2016-04-19 13:49:07 +02:00

45 lines
932 B
Makefile

# Compiler
CC = clang
# Flags
CFLAGS = -std=c99 -pedantic -O2
ifeq ($(OS),Windows_NT)
BIN := $(BIN).exe
LIBS = -lglfw3 -lopengl32 -lm -lGLU32 -lGLEW32
else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Darwin)
LIBS = -lglfw3 -framework OpenGL -lm -lGLEW
else
LIBS = -lglfw -lGL -lm -lGLU -lGLEW
endif
endif
all: node_editor file_browser overview extended
node_editor:
@mkdir -p bin
rm -f bin/node_editor $(OBJS)
$(CC) $(CFLAGS) -o bin/node_editor node_editor.c $(LIBS)
file_browser:
@mkdir -p bin
rm -f bin/file_browser $(OBJS)
$(CC) $(CFLAGS) -o bin/file_browser file_browser.c $(LIBS)
overview:
@mkdir -p bin
rm -f bin/overview $(OBJS)
$(CC) $(CFLAGS) -o bin/overview overview.c $(LIBS)
extended:
@mkdir -p bin
rm -f bin/extended $(OBJS)
$(CC) $(CFLAGS) -o bin/extended extended.c $(LIBS)
calculator:
@mkdir -p bin
rm -f bin/calculator $(OBJS)
$(CC) $(CFLAGS) -o bin/calculator calculator.c $(LIBS)