Nuklear/demo/gdi_native_nuklear/main.c

129 lines
4.1 KiB
C

#include <windows.h>
#pragma comment(linker,"\"/manifestdependency:type='win32' \
name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \
processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
/* Includes the default nuklear implementation
* Includes the modified GDI backend (No more global state to allow multiple hwnd's)
*/
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_STANDARD_IO
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_IMPLEMENTATION
#define NK_GDI_IMPLEMENTATION
#include "../../nuklear.h"
#include "nuklear_gdi.h"
/* Include the window framework (the new fancy code of this demo) */
#define NKGDI_IMPLEMENT_WINDOW
#include "window.h"
/* This callback will be called when the window is draw
* You will NOT need to call nk_begin(...) and nk_end(...)
* begin and end are handled by the parent code calling this
* callback
*/
int drawCallback(struct nk_context* ctx)
{
/* Code is from ../calculator.c */
static int set = 0, prev = 0, op = 0;
static const char numbers[] = "789456123";
static const char ops[] = "+-*/";
static double a = 0, b = 0;
static double *current = &a;
size_t i = 0;
int solve = 0;
{int len; char buffer[256];
nk_layout_row_dynamic(ctx, 35, 1);
len = snprintf(buffer, 256, "%.2f", *current);
nk_edit_string(ctx, NK_EDIT_SIMPLE, buffer, &len, 255, nk_filter_float);
buffer[len] = 0;
*current = atof(buffer);}
nk_layout_row_dynamic(ctx, 35, 4);
for (i = 0; i < 16; ++i) {
if (i >= 12 && i < 15) {
if (i > 12) continue;
if (nk_button_label(ctx, "C")) {
a = b = op = 0; current = &a; set = 0;
} if (nk_button_label(ctx, "0")) {
*current = *current*10.0f; set = 0;
} if (nk_button_label(ctx, "=")) {
solve = 1; prev = op; op = 0;
}
} else if (((i+1) % 4)) {
if (nk_button_text(ctx, &numbers[(i/4)*3+i%4], 1)) {
*current = *current * 10.0f + numbers[(i/4)*3+i%4] - '0';
set = 0;
}
} else if (nk_button_text(ctx, &ops[i/4], 1)) {
if (!set) {
if (current != &b) {
current = &b;
} else {
prev = op;
solve = 1;
}
}
op = ops[i/4];
set = 1;
}
}
if (solve) {
if (prev == '+') a = a + b;
if (prev == '-') a = a - b;
if (prev == '*') a = a * b;
if (prev == '/') a = a / b;
current = &a;
if (set) current = &b;
b = 0; set = 0;
}
return 1;
}
/* Main entry point - wWinMain used for UNICODE
* (You can also use _tWinMain(...) to automaticaly use the ASCII or WIDE char entry point base on your build)
*/
INT WINAPI wWinMain(HINSTANCE _In_ hInstance, HINSTANCE _In_opt_ hPrevInstance, PWSTR _In_ cmdArgs, INT _In_ cmdShow)
{
/* Call this first to setup all required prerequisites */
nkgdi_window_init();
/* Preparing two window contexts */
struct nkgdi_window w1, w2;
memset(&w1, 0x0, sizeof(struct nkgdi_window));
memset(&w2, 0x0, sizeof(struct nkgdi_window));
/* Configure and create window 1.
* Note: You can allways change the direct accesible parameters later as well!
*/
w1.allow_sizing = 0;
w1.allow_maximize = 0;
w1.allow_move = 0;
w1.has_titlebar = 0;
w1.cb_on_draw = &drawCallback;
nkgdi_window_create(&w1, 500, 500, "F1", 10, 10);
/* Configure and create window 2 */
w2.allow_sizing = 1;
w2.allow_maximize = 1;
w2.allow_move = 1;
w2.has_titlebar = 1;
w2.cb_on_draw = &drawCallback;
nkgdi_window_create(&w2, 500, 500, "F2", 520, 10);
/* As long as both windows are valid (nkgdi_window_update returning 1) */
while (nkgdi_window_update(&w1) && nkgdi_window_update(&w2)) Sleep(20);
/* Destroy both windows context */
nkgdi_window_destroy(&w1);
nkgdi_window_destroy(&w2);
/* Call nkgdi_window_shutdown to properly shutdown the gdi window framework */
nkgdi_window_shutdown();
return 0;
}