Nuklear/gui.h
2015-05-31 14:41:46 +02:00

730 lines
23 KiB
C

/*
Copyright (c) 2015
vurtun <polygone@gmx.net>
MIT licence
*/
#ifndef GUI_H_
#define GUI_H_
#ifdef __cplusplus
extern "C" {
#endif
/* Constants */
#define GUI_UTF_SIZE 4
#define GUI_INPUT_MAX 16
#define GUI_MAX_COLOR_STACK 32
#define GUI_MAX_ATTRIB_STACK 32
#define GUI_UTF_INVALID 0xFFFD
#define GUI_PTR_ADD(t, p, i) ((t*)((void*)((gui_size)(p) + (i))))
#define GUI_PTR_SUB(t, p, i) ((t*)((void*)((gui_size)(p) - (i))))
/* Types */
#ifdef GUI_USE_FIXED_TYPES
#include <stdint.h>
typedef int8_t gui_char;
typedef int32_t gui_int;
typedef int32_t gui_bool;
typedef int16_t gui_short;
typedef int64_t gui_long;
typedef float gui_float;
typedef uint16_t gui_ushort;
typedef uint32_t gui_uint;
typedef uint64_t gui_ulong;
typedef uint32_t gui_flags;
typedef uint8_t gui_byte;
typedef uint32_t gui_flag;
typedef uint64_t gui_size;
#else
typedef int gui_int;
typedef int gui_bool;
typedef char gui_char;
typedef short gui_short;
typedef long gui_long;
typedef float gui_float;
typedef unsigned short gui_ushort;
typedef unsigned int gui_uint;
typedef unsigned long gui_ulong;
typedef unsigned int gui_flags;
typedef unsigned char gui_byte;
typedef unsigned int gui_flag;
typedef unsigned long gui_size;
#endif
/* Utilities */
enum {gui_false, gui_true};
enum gui_heading {GUI_UP, GUI_RIGHT, GUI_DOWN, GUI_LEFT};
struct gui_color {gui_byte r,g,b,a;};
struct gui_vec2 {gui_float x,y;};
struct gui_rect {gui_float x,y,w,h;};
struct gui_key {gui_bool down, clicked;};
struct gui_font;
/* Callbacks */
typedef union {void *ptr; gui_int id;} gui_handle;
typedef gui_char gui_glyph[GUI_UTF_SIZE];
typedef gui_bool(*gui_filter)(gui_long unicode);
typedef gui_size(*gui_text_width_f)(gui_handle, const gui_char*, gui_size);
/*
* ==============================================================
*
* Input
*
* ===============================================================
*/
enum gui_keys {
GUI_KEY_SHIFT,
GUI_KEY_CTRL,
GUI_KEY_DEL,
GUI_KEY_ENTER,
GUI_KEY_BACKSPACE,
GUI_KEY_ESCAPE,
GUI_KEY_SPACE,
GUI_KEY_MAX
};
struct gui_input {
struct gui_key keys[GUI_KEY_MAX];
gui_char text[GUI_INPUT_MAX];
gui_size text_len;
struct gui_vec2 mouse_pos;
struct gui_vec2 mouse_prev;
struct gui_vec2 mouse_delta;
gui_bool mouse_down;
gui_uint mouse_clicked;
struct gui_vec2 mouse_clicked_pos;
};
/* UTF8 */
gui_size gui_utf_decode(const gui_char*, gui_long*, gui_size);
gui_size gui_utf_encode(gui_long, gui_char*, gui_size);
/* Input */
void gui_input_begin(struct gui_input*);
void gui_input_motion(struct gui_input*, gui_int x, gui_int y);
void gui_input_key(struct gui_input*, enum gui_keys, gui_bool down);
void gui_input_button(struct gui_input*, gui_int x, gui_int y, gui_bool down);
void gui_input_char(struct gui_input*, const gui_glyph);
void gui_input_end(struct gui_input*);
/*
* ==============================================================
*
* Buffer
*
* ===============================================================
*/
struct gui_memory_status {
void *memory;
gui_uint type;
gui_size size;
gui_size allocated;
gui_size needed;
gui_size calls;
};
struct gui_allocator {
gui_handle userdata;
void*(*alloc)(gui_handle, gui_size);
void*(*realloc)(gui_handle, void*, gui_size);
void(*free)(gui_handle, void*);
};
struct gui_memory {
void *ptr;
gui_size size;
};
enum gui_buffer_type {
GUI_BUFFER_FIXED,
GUI_BUFFER_DYNAMIC
};
struct gui_buffer {
struct gui_allocator pool;
enum gui_buffer_type type;
struct gui_memory memory;
gui_float grow_factor;
gui_size allocated;
gui_size needed;
gui_size calls;
};
/* General purpose buffer */
void gui_buffer_init(struct gui_buffer*, const struct gui_allocator*,
gui_size initial_size, gui_float grow_factor);
void gui_buffer_init_fixed(struct gui_buffer*, void *memory, gui_size size);
void gui_buffer_info(struct gui_memory_status*, struct gui_buffer*);
void* gui_buffer_alloc(struct gui_buffer*, gui_size size, gui_size align);
void gui_buffer_reset(struct gui_buffer*);
void gui_buffer_clear(struct gui_buffer*);
/*
* ==============================================================
*
* Commands
*
* ===============================================================
*/
enum gui_command_type {
GUI_COMMAND_NOP,
GUI_COMMAND_SCISSOR,
GUI_COMMAND_LINE,
GUI_COMMAND_RECT,
GUI_COMMAND_CIRCLE,
GUI_COMMAND_TRIANGLE,
GUI_COMMAND_TEXT,
GUI_COMMAND_IMAGE,
GUI_COMMAND_MAX
};
struct gui_command {
enum gui_command_type type;
gui_size offset;
};
struct gui_command_scissor {
struct gui_command header;
gui_short x, y;
gui_ushort w, h;
};
struct gui_command_line {
struct gui_command header;
gui_short begin[2];
gui_short end[2];
struct gui_color color;
};
struct gui_command_rect {
struct gui_command header;
gui_short x, y;
gui_ushort w, h;
struct gui_color color;
};
struct gui_command_circle {
struct gui_command header;
gui_short x, y;
gui_ushort w, h;
struct gui_color color;
};
struct gui_command_image {
struct gui_command header;
gui_short x, y;
gui_ushort w, h;
gui_handle img;
};
struct gui_command_triangle {
struct gui_command header;
gui_short a[2];
gui_short b[2];
gui_short c[2];
struct gui_color color;
};
struct gui_command_text {
struct gui_command header;
gui_handle font;
struct gui_color bg;
struct gui_color fg;
gui_short x, y;
gui_ushort w, h;
gui_size length;
gui_char string[1];
};
typedef struct gui_buffer gui_command_buffer;
#define gui_command_buffer_init(b, a, i, g) gui_buffer_init(b, a, i, g);
#define gui_command_buffer_init_fixed(b, m, s) gui_buffer_init_fixed(b, m ,s)
#define gui_command_buffer_reset(b) gui_buffer_reset(b)
#define gui_command_buffer_clear(b) gui_buffer_clear(b)
void *gui_command_buffer_push(gui_command_buffer*, gui_uint type, gui_size size);
void gui_command_buffer_push_scissor(gui_command_buffer*, gui_float,
gui_float, gui_float, gui_float);
void gui_command_buffer_push_line(gui_command_buffer*, gui_float, gui_float,
gui_float, gui_float, struct gui_color);
void gui_command_buffer_push_rect(gui_command_buffer *buffer, gui_float x,
gui_float y, gui_float w, gui_float h, struct gui_color c);
void gui_command_buffer_push_circle(gui_command_buffer*, gui_float, gui_float,
gui_float, gui_float, struct gui_color);
void gui_command_buffer_push_triangle(gui_command_buffer*, gui_float, gui_float,
gui_float, gui_float, gui_float, gui_float, struct gui_color);
void gui_command_buffer_push_image(gui_command_buffer*, gui_float,
gui_float, gui_float, gui_float, gui_handle);
void gui_command_buffer_push_text(gui_command_buffer*, gui_float, gui_float,
gui_float, gui_float, const gui_char*, gui_size,
const struct gui_font*, struct gui_color, struct gui_color);
#define gui_command(t, c) ((const struct gui_command_##t*)c)
#define gui_command_buffer_begin(b)\
((const struct gui_command*)(b)->memory.ptr)
#define gui_command_buffer_end(b)\
(GUI_PTR_ADD(const struct gui_command, (b)->memory.ptr, (b)->allocated))
#define gui_command_buffer_next(b, c)\
((GUI_PTR_ADD(const struct gui_command, c, c->offset) < gui_command_buffer_end(b)) ?\
GUI_PTR_ADD(const struct gui_command, c, c->offset) : NULL)
#define gui_foreach_command(i, b)\
for((i) = gui_command_buffer_begin(b); (i) != NULL; (i) = gui_command_buffer_next(b,i))
/*
* ==============================================================
*
* Widgets
*
* ===============================================================
*/
struct gui_font {
gui_handle userdata;
gui_float height;
gui_text_width_f width;
};
enum gui_text_align {
GUI_TEXT_LEFT,
GUI_TEXT_CENTERED,
GUI_TEXT_RIGHT
};
struct gui_text {
struct gui_vec2 padding;
struct gui_color foreground;
struct gui_color background;
};
enum gui_button_behavior {
GUI_BUTTON_DEFAULT,
GUI_BUTTON_REPEATER,
GUI_BUTTON_MAX
};
struct gui_button {
gui_float border;
struct gui_vec2 padding;
struct gui_color background;
struct gui_color foreground;
struct gui_color content;
struct gui_color highlight;
struct gui_color highlight_content;
};
enum gui_toggle_type {
GUI_TOGGLE_CHECK,
GUI_TOGGLE_OPTION
};
struct gui_toggle {
struct gui_vec2 padding;
struct gui_color font;
struct gui_color background;
struct gui_color foreground;
struct gui_color cursor;
};
struct gui_progress {
struct gui_vec2 padding;
struct gui_color background;
struct gui_color foreground;
};
struct gui_slider {
struct gui_vec2 padding;
struct gui_color bar;
struct gui_color border;
struct gui_color bg;
struct gui_color fg;
};
struct gui_scroll {
struct gui_color background;
struct gui_color foreground;
struct gui_color border;
};
enum gui_input_filter {
GUI_INPUT_DEFAULT,
GUI_INPUT_ASCII,
GUI_INPUT_FLOAT,
GUI_INPUT_DEC,
GUI_INPUT_HEX,
GUI_INPUT_OCT,
GUI_INPUT_BIN
};
struct gui_edit {
struct gui_vec2 padding;
gui_bool show_cursor;
struct gui_color cursor;
struct gui_color background;
struct gui_color foreground;
};
enum gui_graph_type {
GUI_GRAPH_LINES,
GUI_GRAPH_COLUMN,
GUI_GRAPH_MAX
};
struct gui_graph {
gui_bool valid;
enum gui_graph_type type;
gui_float x, y;
gui_float w, h;
gui_float min, max;
struct gui_vec2 last;
gui_size index;
gui_size count;
};
void gui_text(gui_command_buffer*, gui_float x, gui_float y, gui_float w, gui_float h,
const char *text, gui_size len, const struct gui_text*, enum gui_text_align,
const struct gui_font*);
gui_bool gui_button_text(gui_command_buffer*, gui_float x, gui_float y,
gui_float w, gui_float h, const char*, enum gui_button_behavior,
const struct gui_button*, const struct gui_input*, const struct gui_font*);
gui_bool gui_button_image(gui_command_buffer*, gui_float x, gui_float y,
gui_float w, gui_float h, gui_handle img, enum gui_button_behavior,
const struct gui_button*, const struct gui_input*);
gui_bool gui_button_triangle(gui_command_buffer*, gui_float x, gui_float y,
gui_float w, gui_float h, enum gui_heading, enum gui_button_behavior,
const struct gui_button*, const struct gui_input*);
gui_bool gui_toggle(gui_command_buffer*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_bool, const char*, enum gui_toggle_type,
const struct gui_toggle*, const struct gui_input*, const struct gui_font*);
gui_float gui_slider(gui_command_buffer*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_float min, gui_float val, gui_float max, gui_float step,
const struct gui_slider*, const struct gui_input*);
gui_size gui_progress(gui_command_buffer*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_size value, gui_size max, gui_bool modifyable,
const struct gui_progress*, const struct gui_input*);
gui_size gui_edit(gui_command_buffer*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_char*, gui_size, gui_size max, gui_bool*,
const struct gui_edit*, enum gui_input_filter filter,
const struct gui_input*, const struct gui_font*);
gui_size gui_edit_filtered(gui_command_buffer*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_char*, gui_size, gui_size max, gui_bool*,
const struct gui_edit*, gui_filter filter, const struct gui_input*,
const struct gui_font*);
gui_float gui_scroll(gui_command_buffer*, gui_float x, gui_float y,
gui_float w, gui_float h, gui_float offset, gui_float target,
gui_float step, const struct gui_scroll*, const struct gui_input*);
/*
* ==============================================================
*
* Config
*
* ===============================================================
*/
enum gui_config_colors {
GUI_COLOR_TEXT,
GUI_COLOR_PANEL,
GUI_COLOR_HEADER,
GUI_COLOR_BORDER,
GUI_COLOR_BUTTON,
GUI_COLOR_BUTTON_BORDER,
GUI_COLOR_BUTTON_HOVER,
GUI_COLOR_BUTTON_TOGGLE,
GUI_COLOR_BUTTON_HOVER_FONT,
GUI_COLOR_CHECK,
GUI_COLOR_CHECK_BACKGROUND,
GUI_COLOR_CHECK_ACTIVE,
GUI_COLOR_OPTION,
GUI_COLOR_OPTION_BACKGROUND,
GUI_COLOR_OPTION_ACTIVE,
GUI_COLOR_SLIDER,
GUI_COLOR_SLIDER_BAR,
GUI_COLOR_SLIDER_BORDER,
GUI_COLOR_SLIDER_CURSOR,
GUI_COLOR_PROGRESS,
GUI_COLOR_PROGRESS_CURSOR,
GUI_COLOR_INPUT,
GUI_COLOR_INPUT_CURSOR,
GUI_COLOR_INPUT_BORDER,
GUI_COLOR_SPINNER,
GUI_COLOR_SPINNER_BORDER,
GUI_COLOR_SPINNER_TRIANGLE,
GUI_COLOR_SELECTOR,
GUI_COLOR_SELECTOR_BORDER,
GUI_COLOR_SELECTOR_TRIANGLE,
GUI_COLOR_HISTO,
GUI_COLOR_HISTO_BARS,
GUI_COLOR_HISTO_NEGATIVE,
GUI_COLOR_HISTO_HIGHLIGHT,
GUI_COLOR_PLOT,
GUI_COLOR_PLOT_LINES,
GUI_COLOR_PLOT_HIGHLIGHT,
GUI_COLOR_SCROLLBAR,
GUI_COLOR_SCROLLBAR_CURSOR,
GUI_COLOR_SCROLLBAR_BORDER,
GUI_COLOR_TABLE_LINES,
GUI_COLOR_SHELF,
GUI_COLOR_SHELF_TEXT,
GUI_COLOR_SHELF_ACTIVE,
GUI_COLOR_SHELF_ACTIVE_TEXT,
GUI_COLOR_SCALER,
GUI_COLOR_COUNT
};
enum gui_config_properties {
GUI_PROPERTY_ITEM_SPACING,
GUI_PROPERTY_ITEM_PADDING,
GUI_PROPERTY_PADDING,
GUI_PROPERTY_SCALER_SIZE,
GUI_PROPERTY_SCROLLBAR_WIDTH,
GUI_PROPERTY_SIZE,
GUI_PROPERTY_MAX
};
struct gui_saved_property {
enum gui_config_properties type;
struct gui_vec2 value;
};
struct gui_saved_color {
enum gui_config_colors type;
struct gui_color value;
};
struct gui_config {
struct gui_font font;
struct gui_vec2 properties[GUI_PROPERTY_MAX];
struct gui_color colors[GUI_COLOR_COUNT];
struct gui_saved_property property_stack[GUI_MAX_ATTRIB_STACK];
struct gui_saved_color color_stack[GUI_MAX_COLOR_STACK];
gui_size color, property;
};
void gui_config_default(struct gui_config*, const struct gui_font*);
struct gui_vec2 gui_config_property(const struct gui_config*, enum gui_config_properties);
struct gui_color gui_config_color(const struct gui_config*, enum gui_config_colors);
void gui_config_push_property(struct gui_config*, enum gui_config_properties, gui_float, gui_float);
void gui_config_push_color(struct gui_config*, enum gui_config_colors,
gui_byte, gui_byte, gui_byte, gui_byte);
void gui_config_pop_color(struct gui_config*);
void gui_config_pop_property(struct gui_config*);
void gui_config_reset_colors(struct gui_config*);
void gui_config_reset_properties(struct gui_config*);
void gui_config_reset(struct gui_config*);
/*
* ==============================================================
*
* Panel
*
* ===============================================================
*/
enum gui_table_lines {
GUI_TABLE_HHEADER = 0x01,
GUI_TABLE_VHEADER = 0x02,
GUI_TABLE_HBODY = 0x04,
GUI_TABLE_VBODY = 0x08
};
enum gui_panel_tab {
GUI_MAXIMIZED = gui_false,
GUI_MINIMIZED = gui_true
};
enum gui_panel_flags {
GUI_PANEL_HIDDEN = 0x01,
GUI_PANEL_BORDER = 0x02,
GUI_PANEL_MINIMIZABLE = 0x04,
GUI_PANEL_CLOSEABLE = 0x08,
GUI_PANEL_MOVEABLE = 0x10,
GUI_PANEL_SCALEABLE = 0x20,
GUI_PANEL_NO_HEADER = 0x40,
GUI_PANEL_BORDER_HEADER = 0x80,
/* internal */
GUI_PANEL_ACTIVE = 0x100,
GUI_PANEL_SCROLLBAR = 0x200,
GUI_PANEL_TAB = 0x400
};
struct gui_panel {
gui_float x, y;
gui_float w, h;
gui_flags flags;
gui_float offset;
gui_bool minimized;
const struct gui_config *config;
gui_command_buffer *buffer;
struct gui_panel* next;
struct gui_panel* prev;
};
struct gui_panel_layout {
gui_float x, y, w, h;
gui_float offset;
gui_bool is_table;
gui_flags tbl_flags;
gui_bool valid;
gui_float at_x;
gui_float at_y;
gui_size index;
gui_float width, height;
gui_float header_height;
gui_float row_height;
gui_size row_columns;
struct gui_rect clip;
const struct gui_config *config;
const struct gui_input *input;
gui_command_buffer *buffer;
};
/* Panel */
struct gui_stack;
struct gui_layout;
void gui_panel_init(struct gui_panel*, gui_float x, gui_float y, gui_float w,
gui_float h, gui_flags, gui_command_buffer*, const struct gui_config*);
gui_bool gui_panel_begin(struct gui_panel_layout *layout, struct gui_panel*,
const char *title, const struct gui_input*);
gui_bool gui_panel_begin_stacked(struct gui_panel_layout*, struct gui_panel*,
struct gui_stack*, const char*, const struct gui_input*);
gui_bool gui_panel_begin_tiled(struct gui_panel_layout*, struct gui_panel*,
struct gui_layout*, gui_uint slot, gui_size index,
const char*, const struct gui_input*);
gui_size gui_panel_row_columns(const struct gui_panel_layout *layout, gui_size widget_size);
void gui_panel_row(struct gui_panel_layout*, gui_float height, gui_size cols);
gui_bool gui_panel_widget(struct gui_rect*, struct gui_panel_layout*);
void gui_panel_spacing(struct gui_panel_layout*, gui_size cols);
void gui_panel_text(struct gui_panel_layout*, const char*, gui_size, enum gui_text_align);
void gui_panel_text_colored(struct gui_panel_layout*, const char*, gui_size,
enum gui_text_align, struct gui_color color);
void gui_panel_label(struct gui_panel_layout*, const char*, enum gui_text_align);
void gui_panel_label_colored(struct gui_panel_layout*, const char*, enum gui_text_align,
struct gui_color color);
gui_bool gui_panel_check(struct gui_panel_layout*, const char*, gui_bool active);
gui_bool gui_panel_option(struct gui_panel_layout*, const char*, gui_bool active);
gui_size gui_panel_option_group(struct gui_panel_layout*, const char**, gui_size cnt, gui_size cur);
gui_bool gui_panel_button_text(struct gui_panel_layout*, const char*, enum gui_button_behavior);
gui_bool gui_panel_button_color(struct gui_panel_layout*, const struct gui_color,
enum gui_button_behavior);
gui_bool gui_panel_button_triangle(struct gui_panel_layout*, enum gui_heading,
enum gui_button_behavior);
gui_bool gui_panel_button_image(struct gui_panel_layout*, gui_handle img,
enum gui_button_behavior);
gui_bool gui_panel_button_toggle(struct gui_panel_layout*, const char*, gui_bool value);
gui_float gui_panel_slider(struct gui_panel_layout*, gui_float min, gui_float val,
gui_float max, gui_float step);
gui_size gui_panel_progress(struct gui_panel_layout*, gui_size cur, gui_size max,
gui_bool modifyable);
gui_size gui_panel_edit(struct gui_panel_layout*, gui_char *buffer, gui_size len,
gui_size max, gui_bool *active, enum gui_input_filter);
gui_size gui_panel_edit_filtered(struct gui_panel_layout*, gui_char *buffer, gui_size len,
gui_size max, gui_bool *active, gui_filter);
gui_bool gui_panel_shell(struct gui_panel_layout*, gui_char *buffer, gui_size *len,
gui_size max, gui_bool *active);
gui_int gui_panel_spinner(struct gui_panel_layout*, gui_int min, gui_int value,
gui_int max, gui_int step, gui_bool *active);
gui_size gui_panel_selector(struct gui_panel_layout*, const char *items[],
gui_size item_count, gui_size item_current);
void gui_panel_graph_begin(struct gui_panel_layout*, struct gui_graph*, enum gui_graph_type,
gui_size count, gui_float min_value, gui_float max_value);
gui_bool gui_panel_graph_push(struct gui_panel_layout *layout,struct gui_graph*,gui_float);
void gui_panel_graph_end(struct gui_panel_layout *layout, struct gui_graph*);
gui_int gui_panel_graph(struct gui_panel_layout*, enum gui_graph_type,
const gui_float *values, gui_size count, gui_size offset);
gui_int gui_panel_graph_ex(struct gui_panel_layout*, enum gui_graph_type, gui_size count,
gui_float(*get_value)(void*, gui_size), void *userdata);
void gui_panel_table_begin(struct gui_panel_layout*, gui_flags flags,
gui_size row_height, gui_size cols);
void gui_panel_table_row(struct gui_panel_layout*);
void gui_panel_table_end(struct gui_panel_layout*);
gui_bool gui_panel_tab_begin(struct gui_panel_layout*, struct gui_panel_layout *tab,
const char*, gui_bool);
void gui_panel_tab_end(struct gui_panel_layout*, struct gui_panel_layout *tab);
void gui_panel_group_begin(struct gui_panel_layout*, struct gui_panel_layout *tab,
const char*,gui_float offset);
gui_float gui_panel_group_end(struct gui_panel_layout*, struct gui_panel_layout* tab);
gui_size gui_panel_shelf_begin(struct gui_panel_layout*, struct gui_panel_layout *shelf,
const char *tabs[], gui_size size, gui_size active, gui_float offset);
gui_float gui_panel_shelf_end(struct gui_panel_layout*, struct gui_panel_layout *shelf);
void gui_panel_end(struct gui_panel_layout*, struct gui_panel*);
/*
* ==============================================================
*
* Stack
*
* ===============================================================
*/
struct gui_stack {
gui_size count;
struct gui_panel *begin;
struct gui_panel *end;
};
void gui_stack_clear(struct gui_stack*);
void gui_stack_push(struct gui_stack*, struct gui_panel*);
void gui_stack_pop(struct gui_stack*, struct gui_panel*);
#define gui_foreach_panel(i, s) for (i = (s)->begin; i != NULL; i = (i)->next)
/*
* ==============================================================
*
* Layout
*
* ===============================================================
*/
enum gui_layout_state {
GUI_LAYOUT_INACTIVE,
GUI_LAYOUT_ACTIVE
};
enum gui_layout_slot_index {
GUI_SLOT_TOP,
GUI_SLOT_BOTTOM,
GUI_SLOT_LEFT,
GUI_SLOT_CENTER,
GUI_SLOT_RIGHT,
GUI_SLOT_MAX
};
enum gui_layout_format {
GUI_LAYOUT_HORIZONTAL,
GUI_LAYOUT_VERTICAL
};
struct gui_layout_config {
gui_float left;
gui_float right;
gui_float centerh;
gui_float centerv;
gui_float bottom;
gui_float top;
};
struct gui_layout_slot {
gui_size capacity;
struct gui_vec2 ratio;
struct gui_vec2 offset;
enum gui_layout_format format;
};
struct gui_layout {
gui_flags flags;
gui_size width, height;
enum gui_layout_state state;
struct gui_stack stack;
struct gui_layout_slot slots[GUI_SLOT_MAX];
};
void gui_layout_init(struct gui_layout*, const struct gui_layout_config*,
gui_size width, gui_size height);
void gui_layout_set_size(struct gui_layout*, gui_size width, gui_size height);
void gui_layout_slot(struct gui_layout*, enum gui_layout_slot_index,
enum gui_layout_format, gui_size panel_count);
#ifdef __cplusplus
}
#endif
#endif