637b5e198d
This resolves a false UBSan trip caused by treating the element offset in `glDrawElements` as a pointer This parameter is effectively an offset but is taken as a `void*` By not storing the offset as a pointer, UBSan no longer tools the offset to check for null pointer overflow |
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.. | ||
main.c | ||
Makefile | ||
nuklear_glfw_gl3.h |