Nuklear/demo
vurtun 1b9779ce51 Nuklear now allows custom vertex layouts
I removed the default vertex type and instead create an API to allow the
user to specify the vertex struct layout. Of course you are still
bound on what the library actual has on vertex data but the type and
sequence of the data is now configurable. This commit is quite
experiental and could introduce some bugs, but so far it look fine.
2016-09-02 15:33:49 +02:00
..
d3d11 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
gdi Fixed some C++ errors and styling in windows demos 2016-08-17 08:00:38 +02:00
gdip Fixed issues with GDI+ demo - font handling and typo for VK_END handling. 2016-08-24 19:16:34 -07:00
glfw_opengl2 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
glfw_opengl3 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
sdl1_2 Added additional property version for double 2016-08-12 12:08:13 +02:00
sdl_opengl2 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
sdl_opengl3 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
x11 Added additional property version for double 2016-08-12 12:08:13 +02:00
x11_opengl2 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
x11_opengl3 Nuklear now allows custom vertex layouts 2016-09-02 15:33:49 +02:00
calculator.c Release 1.01 changes in changelog in nuklear.h 2016-07-16 01:33:37 +02:00
node_editor.c Release 1.01 changes in changelog in nuklear.h 2016-07-16 01:33:37 +02:00
overview.c Fixed some bug introduced by last commit and more 2016-08-31 19:19:06 +02:00
style.c Restructured demos and examples 2016-04-28 17:01:19 +02:00