1b7edff9c0
made toggle button better visible
568 lines
17 KiB
C
568 lines
17 KiB
C
#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <string.h>
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#include <time.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "../gui.h"
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/* macros */
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#define MAX_BUFFER 64
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#define MAX_MEMORY (16 * 1024)
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#define MAX_PANELS 4
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#define WIN_WIDTH 800
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#define WIN_HEIGHT 600
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#define DTIME 16
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define MAX(a,b) ((a) < (b) ? (b) : (a))
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#define CLAMP(i,v,x) (MAX(MIN(v,x), i))
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#define LEN(a) (sizeof(a)/sizeof(a)[0])
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#define UNUSED(a) ((void)(a))
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typedef struct XFont XFont;
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typedef struct XSurface XSurface;
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typedef struct XWindow XWindow;
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struct XFont {
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int ascent;
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int descent;
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int height;
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XFontSet set;
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XFontStruct *xfont;
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};
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struct XSurface {
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GC gc;
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Display *dpy;
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int screen;
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Window root;
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Drawable drawable;
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unsigned int w, h;
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gui_size clip_depth;
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};
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struct XWindow {
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Display *dpy;
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Window root;
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Visual *vis;
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Colormap cmap;
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XWindowAttributes attr;
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XSetWindowAttributes swa;
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Window win;
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int screen;
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unsigned int width;
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unsigned int height;
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};
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struct demo {
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gui_char in_buf[MAX_BUFFER];
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gui_size in_len;
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gui_bool in_act;
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gui_bool check;
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gui_int option;
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gui_float slider;
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gui_size prog;
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gui_int spinner;
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gui_bool spin_act;
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gui_size item_cur;
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gui_size cur;
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gui_bool tab_min;
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gui_float group_off;
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gui_float shelf_off;
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gui_bool toggle;
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};
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static void
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die(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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vfprintf(stderr, fmt, ap);
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va_end(ap);
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exit(EXIT_FAILURE);
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}
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static void*
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xcalloc(size_t siz, size_t n)
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{
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void *ptr = calloc(siz, n);
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if (!ptr) die("Out of memory\n");
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return ptr;
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}
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static long
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timestamp(void)
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{
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struct timeval tv;
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if (gettimeofday(&tv, NULL) < 0) return 0;
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return (long)((long)tv.tv_sec * 1000 + (long)tv.tv_usec/1000);
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}
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static void
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sleep_for(long t)
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{
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struct timespec req;
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const time_t sec = (int)(t/1000);
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const long ms = t - (sec * 1000);
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req.tv_sec = sec;
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req.tv_nsec = ms * 1000000L;
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while(-1 == nanosleep(&req, &req));
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}
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static XFont*
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font_create(Display *dpy, const char *name)
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{
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int n;
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char *def, **missing;
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XFont *font = xcalloc(1, sizeof(XFont));
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font->set = XCreateFontSet(dpy, name, &missing, &n, &def);
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if(missing) {
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while(n--)
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fprintf(stderr, "missing fontset: %s\n", missing[n]);
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XFreeStringList(missing);
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}
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if(font->set) {
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XFontStruct **xfonts;
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char **font_names;
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XExtentsOfFontSet(font->set);
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n = XFontsOfFontSet(font->set, &xfonts, &font_names);
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while(n--) {
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font->ascent = MAX(font->ascent, (*xfonts)->ascent);
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font->descent = MAX(font->descent,(*xfonts)->descent);
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xfonts++;
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}
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} else {
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if(!(font->xfont = XLoadQueryFont(dpy, name))
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&& !(font->xfont = XLoadQueryFont(dpy, "fixed")))
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die("error, cannot load font: '%s'\n", name);
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font->ascent = font->xfont->ascent;
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font->descent = font->xfont->descent;
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}
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font->height = font->ascent + font->descent;
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return font;
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}
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static gui_size
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font_get_text_width(void *handle, const gui_char *text, gui_size len)
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{
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XFont *font = handle;
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XRectangle r;
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gui_size width;
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if(!font || !text)
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return 0;
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if(font->set) {
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XmbTextExtents(font->set, (const char*)text, (int)len, NULL, &r);
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return r.width;
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}
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else {
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return (gui_size)XTextWidth(font->xfont, (const char*)text, (int)len);
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}
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return width;
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}
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static void
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font_del(Display *dpy, XFont *font)
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{
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if(!font) return;
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if(font->set)
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XFreeFontSet(dpy, font->set);
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else
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XFreeFont(dpy, font->xfont);
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free(font);
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}
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static unsigned long
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color_from_byte(struct gui_color col)
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{
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unsigned long res = 0;
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res |= (unsigned long)col.r << 16;
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res |= (unsigned long)col.g << 8;
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res |= (unsigned long)col.b << 0;
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return (res);
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}
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static XSurface*
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surface_create(Display *dpy, int screen, Window root, unsigned int w, unsigned int h)
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{
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XSurface *surface = xcalloc(1, sizeof(XSurface));
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surface->w = w;
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surface->h = h;
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surface->dpy = dpy;
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surface->screen = screen;
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surface->root = root;
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surface->gc = XCreateGC(dpy, root, 0, NULL);
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XSetLineAttributes(dpy, surface->gc, 1, LineSolid, CapButt, JoinMiter);
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surface->drawable = XCreatePixmap(dpy, root, w, h, (unsigned int)DefaultDepth(dpy, screen));
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return surface;
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}
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static void
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surface_resize(XSurface *surf, unsigned int w, unsigned int h) {
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if(!surf) return;
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if (surf->w == w && surf->h == h) return;
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surf->w = w; surf->h = h;
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if(surf->drawable) XFreePixmap(surf->dpy, surf->drawable);
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surf->drawable = XCreatePixmap(surf->dpy, surf->root, w, h,
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(unsigned int)DefaultDepth(surf->dpy, surf->screen));
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}
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static void
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surface_scissor(XSurface *surf, float x, float y, float w, float h)
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{
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XRectangle clip_rect;
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clip_rect.x = (short)x;
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clip_rect.y = (short)y;
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clip_rect.width = (unsigned short)w;
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clip_rect.height = (unsigned short)h;
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clip_rect.width = (unsigned short)MIN(surf->w, clip_rect.width);
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clip_rect.height = (unsigned short)MIN(surf->h, clip_rect.height);
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XSetClipRectangles(surf->dpy, surf->gc, 0, 0, &clip_rect, 1, Unsorted);
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}
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static void
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surface_draw_line(XSurface *surf, float x0, float y0, float x1, float y1, struct gui_color col)
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{
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unsigned long c = color_from_byte(col);
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XSetForeground(surf->dpy, surf->gc, c);
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XDrawLine(surf->dpy, surf->drawable, surf->gc, (int)x0, (int)y0, (int)x1, (int)y1);
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}
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static void
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surface_draw_rect(XSurface* surf, float x, float y, float w, float h, struct gui_color col)
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{
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unsigned long c = color_from_byte(col);
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XSetForeground(surf->dpy, surf->gc, c);
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XFillRectangle(surf->dpy, surf->drawable, surf->gc, (int)x, (int)y, (unsigned)w, (unsigned)h);
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}
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static void
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surface_draw_triangle(XSurface *surf, float x0, float y0, float x1, float y1,
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float x2, float y2, struct gui_color col)
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{
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XPoint pnts[3];
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unsigned long c = color_from_byte(col);
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pnts[0].x = (short)x0;
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pnts[0].y = (short)y0;
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pnts[1].x = (short)x1;
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pnts[1].y = (short)y1;
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pnts[2].x = (short)x2;
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pnts[2].y = (short)y2;
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XSetForeground(surf->dpy, surf->gc, c);
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XFillPolygon(surf->dpy, surf->drawable, surf->gc, pnts, 3, Convex, CoordModeOrigin);
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}
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static void
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surface_draw_circle(XSurface *surf, float x, float y, float w, float h, struct gui_color col)
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{
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unsigned long c = color_from_byte(col);
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XSetForeground(surf->dpy, surf->gc, c);
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XFillArc(surf->dpy, surf->drawable, surf->gc, (int)x, (int)y,
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(unsigned)w, (unsigned)h, 0, 360 * 64);
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}
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static void
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surface_draw_text(XSurface *surf, float x, float y, float w, float h, const char *text,
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size_t len, XFont *font, struct gui_color cbg, struct gui_color cfg)
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{
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int i, tx, ty, th, olen;
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unsigned long bg = color_from_byte(cbg);
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unsigned long fg = color_from_byte(cfg);
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XSetForeground(surf->dpy, surf->gc, bg);
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XFillRectangle(surf->dpy, surf->drawable, surf->gc, (int)x, (int)y, (unsigned)w, (unsigned)h);
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if(!text || !font || !len) return;
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tx = (int)x;
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th = font->ascent + font->descent;
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ty = (int)y + ((int)h / 2) - (th / 2) + font->ascent;
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XSetForeground(surf->dpy, surf->gc, fg);
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if(font->set)
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XmbDrawString(surf->dpy,surf->drawable,font->set,surf->gc,tx,ty,(const char*)text,(int)len);
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else
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XDrawString(surf->dpy, surf->drawable, surf->gc, tx, ty, (const char*)text, (int)len);
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}
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static void
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surface_clear(XSurface *surf, unsigned long color)
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{
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XSetForeground(surf->dpy, surf->gc, color);
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XFillRectangle(surf->dpy, surf->drawable, surf->gc, 0, 0, surf->w, surf->h);
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}
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static void
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surface_blit(Drawable target, XSurface *surf, unsigned int width, unsigned int height)
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{
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XCopyArea(surf->dpy, surf->drawable, target, surf->gc, 0, 0, width, height, 0, 0);
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}
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static void
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surface_del(XSurface *surf)
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{
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XFreePixmap(surf->dpy, surf->drawable);
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XFreeGC(surf->dpy, surf->gc);
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free(surf);
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}
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static void
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draw(XSurface *surf, struct gui_command_list *list)
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{
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struct gui_command *cmd;
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if (!list->count) return;
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cmd = list->begin;
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while (cmd != list->end) {
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switch (cmd->type) {
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case GUI_COMMAND_NOP: break;
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case GUI_COMMAND_SCISSOR: {
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struct gui_command_scissor *s = (void*)cmd;
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surface_scissor(surf, s->x, s->y, s->w, s->h);
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} break;
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case GUI_COMMAND_LINE: {
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struct gui_command_line *l = (void*)cmd;
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surface_draw_line(surf, l->begin[0], l->begin[1], l->end[0],
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l->end[1], l->color);
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} break;
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case GUI_COMMAND_RECT: {
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struct gui_command_rect *r = (void*)cmd;
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surface_draw_rect(surf, r->x, r->y, r->w, r->h, r->color);
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} break;
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case GUI_COMMAND_CIRCLE: {
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struct gui_command_circle *c = (void*)cmd;
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surface_draw_circle(surf, c->x, c->y, c->w, c->h, c->color);
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} break;
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case GUI_COMMAND_TRIANGLE: {
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struct gui_command_triangle *t = (void*)cmd;
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surface_draw_triangle(surf, t->a[0], t->a[1], t->b[0], t->b[1],
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t->c[0], t->c[1], t->color);
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} break;
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case GUI_COMMAND_TEXT: {
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struct gui_command_text *t = (void*)cmd;
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surface_draw_text(surf, t->x, t->y, t->w, t->h, (const char*)t->string,
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t->length, t->font, t->bg, t->fg);
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} break;
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default: break;
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}
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cmd = cmd->next;
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}
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}
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static void
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key(struct XWindow *xw, struct gui_input *in, XEvent *evt, gui_bool down)
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{
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int ret;
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KeySym *code = XGetKeyboardMapping(xw->dpy, (KeyCode)evt->xkey.keycode, 1, &ret);
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if (*code == XK_Control_L || *code == XK_Control_R)
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gui_input_key(in, GUI_KEY_CTRL, down);
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else if (*code == XK_Shift_L || *code == XK_Shift_R)
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gui_input_key(in, GUI_KEY_SHIFT, down);
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else if (*code == XK_Delete)
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gui_input_key(in, GUI_KEY_DEL, down);
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else if (*code == XK_Return)
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gui_input_key(in, GUI_KEY_ENTER, down);
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else if (*code == XK_space)
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gui_input_key(in, GUI_KEY_SPACE, down);
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else if (*code == XK_BackSpace)
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gui_input_key(in, GUI_KEY_BACKSPACE, down);
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else if (*code > 32 && *code < 128 && !down) {
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gui_glyph glyph;
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glyph[0] = (gui_char)*code;
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gui_input_char(in, glyph);
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}
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XFree(code);
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}
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static void
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motion(struct gui_input *in, XEvent *evt)
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{
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const gui_int x = evt->xmotion.x;
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const gui_int y = evt->xmotion.y;
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gui_input_motion(in, x, y);
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}
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static void
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btn(struct gui_input *in, XEvent *evt, gui_bool down)
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{
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const gui_int x = evt->xbutton.x;
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const gui_int y = evt->xbutton.y;
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if (evt->xbutton.button == Button1)
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gui_input_button(in, x, y, down);
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}
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static void
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resize(struct XWindow *xw, XSurface *surf)
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{
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XGetWindowAttributes(xw->dpy, xw->win, &xw->attr);
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xw->width = (unsigned int)xw->attr.width;
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xw->height = (unsigned int)xw->attr.height;
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surface_resize(surf, xw->width, xw->height);
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}
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static void
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demo_panel(struct gui_panel_layout *panel, struct demo *demo)
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{
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gui_int i = 0;
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enum {HISTO, PLOT};
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const char *shelfs[] = {"Histogram", "Lines"};
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const gui_float values[] = {8.0f, 15.0f, 20.0f, 12.0f, 30.0f};
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const char *items[] = {"Fist", "Pistol", "Shotgun", "Railgun", "BFG"};
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const char *options[] = {"easy", "normal", "hard", "hell", "doom", "godlike"};
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struct gui_panel_layout tab;
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/* Tabs */
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demo->tab_min = gui_panel_tab_begin(panel, &tab, "Difficulty", demo->tab_min);
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gui_panel_row(&tab, 30, 3);
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for (i = 0; i < (gui_int)LEN(options); i++) {
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if (gui_panel_option(&tab, options[i], demo->option == i))
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demo->option = i;
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}
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gui_panel_tab_end(panel, &tab);
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/* Shelf */
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gui_panel_row(panel, 200, 2);
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demo->cur = gui_panel_shelf_begin(panel,&tab,shelfs,LEN(shelfs),demo->cur,demo->shelf_off);
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gui_panel_row(&tab, 100, 1);
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if (demo->cur == HISTO) {
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gui_panel_histo(&tab, values, LEN(values));
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} else {
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gui_panel_plot(&tab, values, LEN(values));
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}
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demo->shelf_off = gui_panel_shelf_end(panel, &tab);
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/* Group */
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gui_panel_group_begin(panel, &tab, "Options", demo->group_off);
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gui_panel_row(&tab, 30, 1);
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if (gui_panel_button_text(&tab, "button", GUI_BUTTON_DEFAULT))
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fprintf(stdout, "button pressed!\n");
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demo->toggle = gui_panel_button_toggle(&tab, "toggle", demo->toggle);
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demo->check = gui_panel_check(&tab, "advanced", demo->check);
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demo->slider = gui_panel_slider(&tab, 0, demo->slider, 10, 1.0f);
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demo->prog = gui_panel_progress(&tab, demo->prog, 100, gui_true);
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demo->item_cur = gui_panel_selector(&tab, items, LEN(items), demo->item_cur);
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demo->spinner = gui_panel_spinner(&tab, 0, demo->spinner, 250, 10, &demo->spin_act);
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demo->in_len = gui_panel_input(&tab,demo->in_buf,demo->in_len,
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MAX_BUFFER,&demo->in_act,GUI_INPUT_DEFAULT);
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demo->group_off = gui_panel_group_end(panel, &tab);
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}
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int
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main(int argc, char *argv[])
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{
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long dt;
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long started;
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XWindow xw;
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XSurface *surf;
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XFont *xfont;
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gui_bool running = gui_true;
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struct demo demo;
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/* GUI */
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struct gui_input in;
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struct gui_font font;
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struct gui_memory memory;
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struct gui_config config;
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struct gui_canvas canvas;
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struct gui_command_buffer buffer;
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struct gui_command_list list;
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struct gui_panel panel;
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struct gui_panel_layout layout;
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/* Window */
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UNUSED(argc); UNUSED(argv);
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memset(&xw, 0, sizeof xw);
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xw.dpy = XOpenDisplay(NULL);
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xw.root = DefaultRootWindow(xw.dpy);
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xw.screen = XDefaultScreen(xw.dpy);
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xw.vis = XDefaultVisual(xw.dpy, xw.screen);
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xw.cmap = XCreateColormap(xw.dpy,xw.root,xw.vis,AllocNone);
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xw.swa.colormap = xw.cmap;
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xw.swa.event_mask =
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPress |
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ButtonReleaseMask | ButtonMotionMask | Button1MotionMask | PointerMotionMask;
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xw.win = XCreateWindow(xw.dpy, xw.root, 0, 0, WIN_WIDTH, WIN_HEIGHT, 0,
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XDefaultDepth(xw.dpy, xw.screen), InputOutput,
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xw.vis, CWEventMask | CWColormap, &xw.swa);
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XStoreName(xw.dpy, xw.win, "X11");
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XMapWindow(xw.dpy, xw.win);
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XGetWindowAttributes(xw.dpy, xw.win, &xw.attr);
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xw.width = (unsigned int)xw.attr.width;
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xw.height = (unsigned int)xw.attr.height;
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surf = surface_create(xw.dpy, xw.screen, xw.win, xw.width, xw.height);
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xfont = font_create(xw.dpy, "fixed");
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/* GUI */
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memset(&in, 0, sizeof in);
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memory.memory = calloc(MAX_MEMORY, 1);
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memory.size = MAX_MEMORY;
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gui_buffer_init_fixed(&buffer, &memory);
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font.userdata = xfont;
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font.height = (gui_float)xfont->height;
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font.width = font_get_text_width;
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gui_default_config(&config);
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gui_panel_init(&panel, 50, 50, 420, 300,
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GUI_PANEL_BORDER|GUI_PANEL_MOVEABLE|
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GUI_PANEL_CLOSEABLE|GUI_PANEL_SCALEABLE|
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GUI_PANEL_MINIMIZABLE, &config, &font);
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/* Demo */
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memset(&demo, 0, sizeof(demo));
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demo.tab_min = gui_true;
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demo.spinner = 100;
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demo.slider = 2.0f;
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demo.prog = 60;
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while (running) {
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/* Input */
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XEvent evt;
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started = timestamp();
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gui_input_begin(&in);
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while (XCheckWindowEvent(xw.dpy, xw.win, xw.swa.event_mask, &evt)) {
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if (evt.type == KeyPress) key(&xw, &in, &evt, gui_true);
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else if (evt.type == KeyRelease) key(&xw, &in, &evt, gui_false);
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else if (evt.type == ButtonPress) btn(&in, &evt, gui_true);
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else if (evt.type == ButtonRelease) btn(&in, &evt, gui_false);
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else if (evt.type == MotionNotify) motion(&in, &evt);
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else if (evt.type == Expose || evt.type == ConfigureNotify)
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resize(&xw, surf);
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}
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gui_input_end(&in);
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/* GUI */
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gui_buffer_begin(&canvas, &buffer, xw.width, xw.height);
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running = gui_panel_begin(&layout, &panel , "Demo", &canvas, &in);
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demo_panel(&layout, &demo);
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gui_panel_end(&layout, &panel);
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gui_buffer_end(&list, &buffer, &canvas, NULL);
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/* Draw */
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XClearWindow(xw.dpy, xw.win);
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surface_clear(surf, 0x00646464);
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draw(surf, &list);
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surface_blit(xw.win, surf, xw.width, xw.height);
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XFlush(xw.dpy);
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/* Timing */
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dt = timestamp() - started;
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if (dt < DTIME)
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sleep_for(DTIME - dt);
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}
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free(memory.memory);
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font_del(xw.dpy, xfont);
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surface_del(surf);
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XUnmapWindow(xw.dpy, xw.win);
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XFreeColormap(xw.dpy, xw.cmap);
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XDestroyWindow(xw.dpy, xw.win);
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XCloseDisplay(xw.dpy);
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return 0;
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}
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