672 lines
24 KiB
C
672 lines
24 KiB
C
#define MAX_BUFFER 64
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#define MAX_MEMORY (32 * 1024)
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#define WINDOW_WIDTH 800
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#define WINDOW_HEIGHT 600
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struct tree_node {
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gui_tree_node_state state;
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const char *name;
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struct tree_node *parent;
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struct tree_node *children[8];
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int count;
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};
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struct test_tree {
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struct tree_node root;
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struct tree_node *clipboard[16];
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int count;
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};
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struct show_window {
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struct gui_panel hook;
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gui_flags header_flags;
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/* input buffer */
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gui_char input_buffer[MAX_BUFFER];
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struct gui_edit_box input;
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/* widgets state */
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gui_bool checkbox;
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gui_float slider;
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gui_size progressbar;
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gui_int spinner;
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gui_bool spinner_active;
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gui_size item_current;
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gui_size shelf_selection;
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gui_int combo_selection;
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gui_bool toggle;
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gui_int option;
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gui_size text_box;
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/* tabs */
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gui_bool combobox_tab;
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gui_bool widget_tab;
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gui_bool table_tab;
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/* scrollbars */
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gui_float shelf_scrollbar;
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gui_float table_scrollbar;
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gui_float time_scrollbar;
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/* tree */
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struct test_tree tree;
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struct tree_node nodes[8];
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gui_float tree_offset;
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/* menu */
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gui_size menu_item;
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};
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struct control_window {
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struct gui_panel hook;
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gui_flags show_flags;
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gui_flags header_flags;
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/* tabs */
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gui_bool flag_tab;
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gui_bool style_tab;
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gui_bool round_tab;
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gui_bool color_tab;
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/* color picker */
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gui_bool picker_active;
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gui_bool spinner_r_active;
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gui_bool spinner_g_active;
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gui_bool spinner_b_active;
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gui_bool spinner_a_active;
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gui_size current_color;
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struct gui_color color;
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};
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struct demo_gui {
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gui_bool running;
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unsigned int ms;
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void *memory;
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struct gui_command_buffer show_buffer;
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struct gui_command_buffer control_buffer;
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struct gui_config config;
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struct gui_font font;
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struct control_window control;
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struct show_window show;
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struct gui_stack stack;
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};
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static void
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widget_panel(struct gui_panel_layout *panel, struct show_window *demo)
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{
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const char *items[] = {"Fist", "Pistol", "Shotgun", "Railgun", "BFG"};
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gui_panel_row(panel, 30, 1);
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gui_panel_label(panel, "text left", GUI_TEXT_LEFT);
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gui_panel_label(panel, "text center", GUI_TEXT_CENTERED);
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gui_panel_label(panel, "text right", GUI_TEXT_RIGHT);
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if (gui_panel_button_text(panel, "button", GUI_BUTTON_DEFAULT))
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fprintf(stdout, "button pressed!\n");
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if (gui_panel_button_text_triangle(panel, GUI_RIGHT, "next", GUI_TEXT_LEFT, GUI_BUTTON_DEFAULT))
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fprintf(stdout, "right triangle button pressed!\n");
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if (gui_panel_button_text_triangle(panel,GUI_LEFT,"previous",GUI_TEXT_RIGHT,GUI_BUTTON_DEFAULT))
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fprintf(stdout, "left triangle button pressed!\n");
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demo->toggle = gui_panel_button_toggle(panel, "toggle", demo->toggle);
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demo->checkbox = gui_panel_check(panel, "checkbox", demo->checkbox);
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gui_panel_row(panel, 30, 2);
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if (gui_panel_option(panel, "option 0", demo->option == 0)) demo->option = 0;
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if (gui_panel_option(panel, "option 1", demo->option == 1)) demo->option = 1;
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{
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/* templated row layout */
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char buffer[MAX_BUFFER];
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const gui_float ratio[] = {0.8f, 0.2f};
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gui_panel_row_templated(panel, 30, 2, ratio);
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demo->slider = gui_panel_slider(panel, 0, demo->slider, 10, 1.0f);
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sprintf(buffer, "%.2f", demo->slider);
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gui_panel_label(panel, buffer, GUI_TEXT_LEFT);
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demo->progressbar = gui_panel_progress(panel, demo->progressbar, 100, gui_true);
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sprintf(buffer, "%lu", demo->progressbar);
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gui_panel_label(panel, buffer, GUI_TEXT_LEFT);
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}
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gui_panel_row(panel, 30, 1);
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demo->item_current = gui_panel_selector(panel, items, LEN(items), demo->item_current);
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demo->spinner = gui_panel_spinner(panel, 0, demo->spinner, 250, 10, &demo->spinner_active);
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gui_panel_row_begin(panel, 30, 2);
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{
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gui_panel_row_push_widget(panel, 0.7f);
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gui_panel_editbox(panel, &demo->input);
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gui_panel_row_push_widget(panel, 0.3f);
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if (gui_panel_button_text(panel, "submit", GUI_BUTTON_DEFAULT)) {
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gui_edit_box_reset(&demo->input);
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fprintf(stdout, "command executed!\n");
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}
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}
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gui_panel_row_end(panel);
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}
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static void
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graph_panel(struct gui_panel_layout *panel, gui_size current)
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{
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enum {COL, PLOT};
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static const gui_float values[]={8.0f,15.0f,20.0f,12.0f,30.0f,12.0f,35.0f,40.0f,20.0f};
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gui_panel_row(panel, 100, 1);
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if (current == COL) {
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gui_panel_graph(panel, GUI_GRAPH_COLUMN, values, LEN(values), 0);
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} else {
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gui_panel_graph(panel, GUI_GRAPH_LINES, values, LEN(values), 0);
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}
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}
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static void
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table_panel(struct gui_panel_layout *panel)
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{
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gui_size i = 0;
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const char *table[] = {"Move forward", "w", "Move back", "s", "Move left", "a",
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"Move right", "d", "Jump", "SPACE", "Duck", "CTRL"};
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gui_panel_table_begin(panel, GUI_TABLE_HHEADER, 30, 2);
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gui_panel_label_colored(panel, "MOVEMENT", GUI_TEXT_CENTERED, gui_rgba(178, 122, 1, 255));
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gui_panel_label_colored(panel, "KEY/BUTTON", GUI_TEXT_CENTERED, gui_rgba(178, 122, 1, 255));
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for (i = 0; i < LEN(table); i += 2) {
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gui_panel_table_row(panel);
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gui_panel_label(panel, table[i], GUI_TEXT_LEFT);
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gui_panel_label(panel, table[i+1], GUI_TEXT_CENTERED);
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}
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gui_panel_table_end(panel);
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}
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static void
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init_show(struct show_window *win, struct gui_config *config,
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struct gui_command_buffer *buffer, struct gui_stack *stack)
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{
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memset(win, 0, sizeof(*win));
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gui_panel_init(&win->hook, 20, 20, 310, 550,
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GUI_PANEL_BORDER|GUI_PANEL_MOVEABLE|
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GUI_PANEL_SCALEABLE, buffer, config);
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gui_stack_push(stack, &win->hook);
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gui_edit_box_init_fixed(&win->input, win->input_buffer, MAX_BUFFER, NULL, NULL);
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win->header_flags = GUI_CLOSEABLE|GUI_MINIMIZABLE;
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win->widget_tab = GUI_MAXIMIZED;
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win->combobox_tab = GUI_MINIMIZED;
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win->slider = 10.0f;
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win->progressbar = 50;
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win->spinner = 100;
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{
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struct test_tree *tree = &win->tree;
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tree->root.state = GUI_NODE_ACTIVE;
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tree->root.name = "Primitives";
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tree->root.parent = NULL;
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tree->root.count = 2;
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tree->root.children[0] = &win->nodes[0];
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tree->root.children[1] = &win->nodes[4];
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win->nodes[0].state = 0;
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win->nodes[0].name = "Boxes";
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win->nodes[0].parent = &tree->root;
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win->nodes[0].count = 2;
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win->nodes[0].children[0] = &win->nodes[1];
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win->nodes[0].children[1] = &win->nodes[2];
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win->nodes[1].state = 0;
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win->nodes[1].name = "Box0";
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win->nodes[1].parent = &win->nodes[0];
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win->nodes[1].count = 0;
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win->nodes[2].state = 0;
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win->nodes[2].name = "Box1";
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win->nodes[2].parent = &win->nodes[0];
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win->nodes[2].count = 0;
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win->nodes[4].state = GUI_NODE_ACTIVE;
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win->nodes[4].name = "Cylinders";
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win->nodes[4].parent = &tree->root;
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win->nodes[4].count = 2;
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win->nodes[4].children[0] = &win->nodes[5];
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win->nodes[4].children[1] = &win->nodes[6];
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win->nodes[5].state = 0;
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win->nodes[5].name = "Cylinder0";
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win->nodes[5].parent = &win->nodes[4];
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win->nodes[5].count = 0;
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win->nodes[6].state = 0;
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win->nodes[6].name = "Cylinder1";
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win->nodes[6].parent = &win->nodes[4];
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win->nodes[6].count = 0;
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}
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}
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static void
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tree_remove_node(struct tree_node *parent, struct tree_node *child)
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{
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int i = 0;
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child->parent = NULL;
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if (!parent->count) return;
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if (parent->count == 1) {
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parent->count = 0;
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return;
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}
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for (i = 0; i < parent->count; ++i) {
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if (parent->children[i] == child)
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break;
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}
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if (i == parent->count) return;
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if (i == parent->count - 1) {
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parent->count--;
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return;
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} else{
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parent->children[i] = parent->children[parent->count-1];
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parent->count--;
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}
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}
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static void
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tree_add_node(struct tree_node *parent, struct tree_node *child)
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{
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assert(parent->count < 8);
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child->parent = parent;
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parent->children[parent->count++] = child;
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}
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static void
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tree_push_node(struct test_tree *tree, struct tree_node *node)
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{
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assert(tree->count < 16);
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tree->clipboard[tree->count++] = node;
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}
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static struct tree_node*
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tree_pop_node(struct test_tree *tree)
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{
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assert(tree->count > 0);
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return tree->clipboard[--tree->count];
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}
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static int
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upload_tree(struct test_tree *base, struct gui_tree *tree, struct tree_node *node)
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{
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int i = 0, n = 0;
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enum gui_tree_node_operation op;
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if (node->count) {
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i = 0;
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op = gui_panel_tree_begin_node(tree, node->name, &node->state);
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while (i < node->count)
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i += upload_tree(base, tree, node->children[i]);
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gui_panel_tree_end_node(tree);
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}
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else op = gui_panel_tree_leaf(tree, node->name, &node->state);
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switch (op) {
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case GUI_NODE_NOP: break;
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case GUI_NODE_CUT:
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tree_remove_node(node->parent, node);
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tree_push_node(base, node);
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return 0;
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case GUI_NODE_DELETE:
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tree_remove_node(node->parent, node); break;
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return 0;
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case GUI_NODE_PASTE:
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i = 0; n = base->count;
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while (i < n) {
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tree_add_node(node, tree_pop_node(base));
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i++;
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}
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case GUI_NODE_CLONE:
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default:break;
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}
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return 1;
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}
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static void
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update_menu(struct gui_panel_layout *layout, struct show_window *win, struct gui_config *config)
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{
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int i = 0;
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enum level_id {LEVEL_MENU,LEVEL_FILE,LEVEL_OPEN,LEVEL_EDIT};
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enum item_id {ITEM_FILE, ITEM_EDIT,
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ITEM_FILE_BACK, ITEM_FILE_OPEN, ITEM_FILE_CLOSE, ITEM_FILE_QUIT,
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ITEM_FILE_OPEN_BACK, ITEM_FILE_OPEN_EXE, ITEM_FILE_OPEN_SRC,
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ITEM_EDIT_BACK, ITEM_EDIT_COPY, ITEM_EDIT_CUT, ITEM_EDIT_PASTE, ITEM_EDIT_DELETE};
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enum combi_id {MENU_FILE, MENU_EDIT,
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FILE_BACK, FILE_OPEN, FILE_CLOSE, FILE_QUIT,
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OPEN_BACK, OPEN_EXE, OPEN_SRC,
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EDIT_BACK, EDIT_COPY, EDIT_CUT, EDIT_PASTE, EDIT_DELETE};
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struct level {const enum level_id id; const int items; enum combi_id list;};
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struct item {const enum item_id id; const char *name; const enum level_id lvl, next;};
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struct combi {const enum combi_id id; const enum level_id level; const enum item_id item;};
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static const struct level levels[] = {
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{LEVEL_MENU, 2, MENU_FILE},
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{LEVEL_FILE, 4, FILE_BACK},
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{LEVEL_OPEN, 3, OPEN_BACK},
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{LEVEL_EDIT, 5, EDIT_BACK},
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};
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static const struct item items[] = {
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{ITEM_FILE, "FILE", LEVEL_MENU, LEVEL_FILE},
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{ITEM_EDIT, "EDIT", LEVEL_MENU, LEVEL_EDIT},
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{ITEM_FILE_BACK, "BACK", LEVEL_FILE, LEVEL_MENU},
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{ITEM_FILE_OPEN, "OPEN", LEVEL_FILE, LEVEL_OPEN},
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{ITEM_FILE_CLOSE, "CLOSE", LEVEL_FILE, LEVEL_MENU},
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{ITEM_FILE_QUIT, "QUIT", LEVEL_FILE, LEVEL_MENU},
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{ITEM_FILE_OPEN_BACK, "BACK", LEVEL_OPEN, LEVEL_FILE},
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{ITEM_FILE_OPEN_EXE, "IMAGE", LEVEL_OPEN, LEVEL_MENU},
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{ITEM_FILE_OPEN_SRC, "TEXT", LEVEL_OPEN, LEVEL_MENU},
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{ITEM_EDIT_BACK, "BACK", LEVEL_EDIT, LEVEL_MENU},
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{ITEM_EDIT_COPY, "COPY", LEVEL_EDIT, LEVEL_MENU},
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{ITEM_EDIT_CUT, "CUT", LEVEL_EDIT, LEVEL_MENU},
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{ITEM_EDIT_PASTE, "PASTE", LEVEL_EDIT, LEVEL_MENU},
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{ITEM_EDIT_DELETE, "DEL", LEVEL_EDIT, LEVEL_MENU}
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};
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static const struct combi combis[] = {
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/* main menu level */
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{MENU_FILE, LEVEL_MENU, ITEM_FILE},
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{MENU_EDIT, LEVEL_MENU, ITEM_EDIT},
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/* file menu level */
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{FILE_BACK, LEVEL_FILE, ITEM_FILE_BACK},
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{FILE_OPEN, LEVEL_FILE, ITEM_FILE_OPEN},
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{FILE_CLOSE, LEVEL_FILE, ITEM_FILE_CLOSE},
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{FILE_QUIT, LEVEL_FILE, ITEM_FILE_QUIT},
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/* open file options menu level */
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{OPEN_BACK, LEVEL_OPEN, ITEM_FILE_OPEN_BACK},
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{OPEN_EXE, LEVEL_OPEN, ITEM_FILE_OPEN_EXE},
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{OPEN_SRC, LEVEL_OPEN, ITEM_FILE_OPEN_SRC},
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/* edit main level*/
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{EDIT_BACK, LEVEL_EDIT, ITEM_EDIT_BACK},
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{EDIT_COPY, LEVEL_EDIT, ITEM_EDIT_COPY},
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{EDIT_CUT, LEVEL_EDIT, ITEM_EDIT_CUT},
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{EDIT_PASTE, LEVEL_EDIT, ITEM_EDIT_PASTE},
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{EDIT_DELETE, LEVEL_EDIT, ITEM_EDIT_DELETE}
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};
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const struct level *lvl = &levels[win->menu_item];
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const struct combi *iter = &combis[lvl->list];
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{
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/* calculate column row count to fit largets menu item */
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gui_size cols, max = 0;
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for (i = 0; i < lvl->items; ++i) {
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gui_size text_w, w;
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const struct item *item = &items[iter->item];
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text_w = config->font.width(config->font.userdata,item->name,strlen(item->name));
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w = text_w + (gui_size)config->properties[GUI_PROPERTY_ITEM_PADDING].x * 2;
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if (w > max) max = w;
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iter++;
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}
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cols = gui_panel_row_columns(layout, max);
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gui_panel_row(layout, 18, cols);
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}
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/* output current menu level entries */
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gui_panel_menu_begin(layout);
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{
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gui_config_push_color(config, GUI_COLOR_BUTTON_BORDER, 45, 45, 45, 250);
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gui_config_push_property(config, GUI_PROPERTY_ITEM_SPACING, 0, 4.0f);
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iter = &combis[lvl->list];
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for (i = 0; i < lvl->items; ++i) {
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const struct item *item = &items[iter->item];
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if (gui_panel_menu_item(layout, item->name)) {
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if (item->id == ITEM_FILE_OPEN_EXE) {
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fprintf(stdout, "open program file button pressed!\n");
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} else if (item->id == ITEM_FILE_OPEN_SRC) {
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fprintf(stdout, "open source file button pressed!\n");
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} else if (item->id == ITEM_FILE_CLOSE) {
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fprintf(stdout, "close button pressed!\n");
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} else if (item->id == ITEM_FILE_QUIT) {
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fprintf(stdout, "quit button pressed!\n");
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} else if (item->id == ITEM_EDIT_COPY) {
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fprintf(stdout, "copy button pressed!\n");
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} else if (item->id == ITEM_EDIT_CUT) {
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fprintf(stdout, "cut button pressed!\n");
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} else if (item->id == ITEM_EDIT_PASTE) {
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fprintf(stdout, "paste button pressed!\n");
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} else if (item->id == ITEM_EDIT_DELETE) {
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fprintf(stdout, "delete button pressed!\n");
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}
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win->menu_item = item->next;
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}
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iter++;
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}
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gui_config_pop_color(config);
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gui_config_pop_property(config);
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}
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gui_panel_menu_end(layout);
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}
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static void
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update_show(struct show_window *show, struct gui_stack *stack, struct gui_input *in, struct gui_config *config)
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{
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struct gui_panel_layout tab;
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struct gui_panel_layout layout;
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static const char *shelfs[] = {"Histogram", "Lines"};
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gui_panel_begin_stacked(&layout, &show->hook, stack, in);
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gui_panel_header(&layout, "Show", show->header_flags, 0);
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update_menu(&layout, show, config);
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{
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/* Widgets */
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show->widget_tab = gui_panel_tab_begin(&layout, &tab, "Widgets",GUI_BORDER, show->widget_tab);
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widget_panel(&tab, show);
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gui_panel_tab_end(&layout, &tab);
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/* Graph */
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gui_panel_row(&layout, 180, 1);
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show->shelf_selection = gui_panel_shelf_begin(&layout, &tab, shelfs,
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LEN(shelfs), show->shelf_selection, show->shelf_scrollbar);
|
|
graph_panel(&tab, show->shelf_selection);
|
|
show->shelf_scrollbar = gui_panel_shelf_end(&layout, &tab);
|
|
|
|
/* Table */
|
|
gui_panel_row(&layout, 180, 1);
|
|
gui_panel_group_begin(&layout, &tab, "Table", show->table_scrollbar);
|
|
table_panel(&tab);
|
|
show->table_scrollbar = gui_panel_group_end(&layout, &tab);
|
|
|
|
{
|
|
/* Tree */
|
|
struct gui_tree tree;
|
|
gui_panel_row(&layout, 250, 1);
|
|
gui_panel_tree_begin(&layout, &tree, "Tree", 20, show->tree_offset);
|
|
upload_tree(&show->tree, &tree, &show->tree.root);
|
|
show->tree_offset = gui_panel_tree_end(&layout, &tree);
|
|
}
|
|
}
|
|
gui_panel_end(&layout, &show->hook);
|
|
}
|
|
|
|
static void
|
|
update_flags(struct gui_panel_layout *panel, struct control_window *control)
|
|
{
|
|
gui_size n = 0;
|
|
gui_flags res = 0;
|
|
gui_flags i = 0x01;
|
|
const char *options[]={"Hidden","Border","Header Border", "Moveable","Scaleable", "Minimized"};
|
|
gui_panel_row(panel, 30, 2);
|
|
do {
|
|
if (gui_panel_check(panel,options[n++],(control->show_flags & i)?gui_true:gui_false))
|
|
res |= i;
|
|
i = i << 1;
|
|
} while (i <= GUI_PANEL_MINIMIZED);
|
|
control->show_flags = res;
|
|
}
|
|
|
|
static void
|
|
properties_tab(struct gui_panel_layout *panel, struct gui_config *config)
|
|
{
|
|
int i = 0;
|
|
const char *properties[] = {"item spacing:", "item padding:", "panel padding:",
|
|
"scaler size:", "scrollbar:"};
|
|
|
|
gui_panel_row(panel, 30, 3);
|
|
for (i = 0; i <= GUI_PROPERTY_SCROLLBAR_WIDTH; ++i) {
|
|
gui_int tx, ty;
|
|
gui_panel_label(panel, properties[i], GUI_TEXT_LEFT);
|
|
tx = gui_panel_spinner(panel,0,(gui_int)config->properties[i].x, 20, 1, NULL);
|
|
ty = gui_panel_spinner(panel,0,(gui_int)config->properties[i].y, 20, 1, NULL);
|
|
config->properties[i].x = (float)tx;
|
|
config->properties[i].y = (float)ty;
|
|
}
|
|
}
|
|
|
|
static void
|
|
round_tab(struct gui_panel_layout *panel, struct gui_config *config)
|
|
{
|
|
int i = 0;
|
|
const char *rounding[] = {"panel:", "button:", "checkbox:", "progress:", "input: ",
|
|
"graph:", "scrollbar:"};
|
|
|
|
gui_panel_row(panel, 30, 2);
|
|
for (i = 0; i < GUI_ROUNDING_MAX; ++i) {
|
|
gui_int t;
|
|
gui_panel_label(panel, rounding[i], GUI_TEXT_LEFT);
|
|
t = gui_panel_spinner(panel,0,(gui_int)config->rounding[i], 20, 1, NULL);
|
|
config->rounding[i] = (float)t;
|
|
}
|
|
}
|
|
|
|
static struct gui_color
|
|
color_picker(struct gui_panel_layout *panel, struct control_window *control,
|
|
const char *name, struct gui_color color)
|
|
{
|
|
int i;
|
|
gui_byte *iter;
|
|
gui_bool *active[4];
|
|
|
|
active[0] = &control->spinner_r_active;
|
|
active[1] = &control->spinner_g_active;
|
|
active[2] = &control->spinner_b_active;
|
|
active[3] = &control->spinner_a_active;
|
|
|
|
gui_panel_row(panel, 30, 2);
|
|
gui_panel_label(panel, name, GUI_TEXT_LEFT);
|
|
gui_panel_button_color(panel, color, GUI_BUTTON_DEFAULT);
|
|
|
|
iter = &color.r;
|
|
gui_panel_row(panel, 30, 2);
|
|
for (i = 0; i < 4; ++i, iter++) {
|
|
gui_float t = *iter;
|
|
t = gui_panel_slider(panel, 0, t, 255, 10);
|
|
*iter = (gui_byte)t;
|
|
*iter = (gui_byte)gui_panel_spinner(panel, 0, *iter, 255, 1, active[i]);
|
|
}
|
|
return color;
|
|
}
|
|
|
|
static void
|
|
color_tab(struct gui_panel_layout *panel, struct control_window *control, struct gui_config *config)
|
|
{
|
|
gui_size i = 0;
|
|
static const char *labels[] = {"Text:", "Panel:", "Header:", "Border:", "Button:",
|
|
"Button Border:", "Button Hovering:", "Button Toggle:", "Button Hovering Text:",
|
|
"Check:", "Check BG:", "Check Active:", "Option:", "Option BG:", "Option Active:",
|
|
"Slider:", "Slider bar:", "Slider boder:","Slider cursor:", "Progress:", "Progress Cursor:",
|
|
"Editbox:", "Editbox cursor:", "Editbox Border:", "Editbox Text:",
|
|
"Spinner:", "Spinner Border:", "Spinner Triangle:", "Spinner Text:",
|
|
"Selector:", "Selector Border:", "Selector Triangle:", "Selector Text:",
|
|
"Histo:", "Histo Bars:", "Histo Negative:", "Histo Hovering:", "Plot:", "Plot Lines:",
|
|
"Plot Hightlight:", "Scrollbar:", "Scrollbar Cursor:", "Scrollbar Border:",
|
|
"Table lines:", "Shelf:", "Shelf Text:", "Shelf Active:", "Shelf Active Text:", "Scaler:",
|
|
"Tiled Scaler"
|
|
};
|
|
|
|
if (control->picker_active) {
|
|
control->color = color_picker(panel,control,labels[control->current_color], control->color);
|
|
gui_panel_row(panel, 30, 3);
|
|
gui_panel_spacing(panel, 1);
|
|
if (gui_panel_button_text(panel, "ok", GUI_BUTTON_DEFAULT)) {
|
|
config->colors[control->current_color] = control->color;
|
|
control->picker_active = gui_false;
|
|
}
|
|
if (gui_panel_button_text(panel, "cancel", GUI_BUTTON_DEFAULT))
|
|
control->picker_active = gui_false;
|
|
} else {
|
|
gui_panel_row(panel, 30, 2);
|
|
for (i = 0; i < GUI_COLOR_COUNT; ++i) {
|
|
struct gui_color c = config->colors[i];
|
|
gui_panel_label(panel, labels[i], GUI_TEXT_LEFT);
|
|
if (gui_panel_button_color(panel, c, GUI_BUTTON_DEFAULT)) {
|
|
if (!control->picker_active) {
|
|
control->picker_active = gui_true;
|
|
control->color = config->colors[i];
|
|
control->current_color = i;
|
|
} else continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
init_control(struct control_window *win, struct gui_config *config,
|
|
struct gui_command_buffer *buffer, struct gui_stack *stack)
|
|
{
|
|
memset(win, 0, sizeof(*win));
|
|
gui_panel_init(&win->hook, 380, 20, 350, 500,
|
|
GUI_PANEL_BORDER|GUI_PANEL_MOVEABLE|GUI_PANEL_SCALEABLE, buffer, config);
|
|
gui_stack_push(stack, &win->hook);
|
|
win->show_flags = win->hook.flags;
|
|
win->color_tab = GUI_MINIMIZED;
|
|
}
|
|
|
|
static gui_bool
|
|
update_control(struct control_window *control, struct gui_stack *stack,
|
|
struct gui_input *in, struct gui_config *config)
|
|
{
|
|
gui_bool running;
|
|
struct gui_panel_layout layout;
|
|
struct gui_panel_layout tab;
|
|
|
|
gui_panel_begin_stacked(&layout, &control->hook, stack, in);
|
|
running = !gui_panel_header(&layout, "Control", GUI_CLOSEABLE|GUI_MINIMIZABLE, GUI_CLOSEABLE);
|
|
{
|
|
control->flag_tab = gui_panel_tab_begin(&layout, &tab, "Options", GUI_BORDER, control->flag_tab);
|
|
update_flags(&tab, control);
|
|
gui_panel_tab_end(&layout, &tab);
|
|
|
|
control->style_tab = gui_panel_tab_begin(&layout, &tab, "Properties", GUI_BORDER, control->style_tab);
|
|
properties_tab(&tab, config);
|
|
gui_panel_tab_end(&layout, &tab);
|
|
|
|
control->round_tab = gui_panel_tab_begin(&layout, &tab, "Rounding", GUI_BORDER, control->round_tab);
|
|
round_tab(&tab, config);
|
|
gui_panel_tab_end(&layout, &tab);
|
|
|
|
control->color_tab = gui_panel_tab_begin(&layout, &tab, "Color", GUI_BORDER, control->color_tab);
|
|
color_tab(&tab, control, config);
|
|
gui_panel_tab_end(&layout, &tab);
|
|
}
|
|
gui_panel_end(&layout, &control->hook);
|
|
return running;
|
|
}
|
|
|
|
static void
|
|
init_demo(struct demo_gui *gui, struct gui_font *font)
|
|
{
|
|
struct gui_config *config = &gui->config;
|
|
gui->font = *font;
|
|
gui->running = gui_true;
|
|
|
|
gui_command_buffer_init_fixed(&gui->show_buffer, gui->memory, MAX_MEMORY/2, GUI_CLIP);
|
|
gui_command_buffer_init_fixed(&gui->control_buffer,
|
|
gui_ptr_add(void*, gui->memory, (MAX_MEMORY/2)), MAX_MEMORY/2, GUI_CLIP);
|
|
gui_config_default(config, GUI_DEFAULT_ALL, font);
|
|
|
|
gui_stack_clear(&gui->stack);
|
|
init_show(&gui->show, config, &gui->show_buffer, &gui->stack);
|
|
init_control(&gui->control, config, &gui->control_buffer, &gui->stack);
|
|
gui->control.header_flags = gui->show.header_flags;
|
|
}
|
|
|
|
static void
|
|
run_demo(struct demo_gui *gui, struct gui_input *input)
|
|
{
|
|
gui_flags prev;
|
|
struct control_window *control = &gui->control;
|
|
struct show_window *show = &gui->show;
|
|
|
|
gui->running = update_control(control, &gui->stack, input, &gui->config);
|
|
|
|
if (show->hook.flags & GUI_PANEL_ACTIVE)
|
|
show->hook.flags = control->show_flags|GUI_PANEL_ACTIVE;
|
|
else show->hook.flags = control->show_flags;
|
|
gui->show.header_flags = gui->control.header_flags;
|
|
|
|
prev = show->hook.flags;
|
|
update_show(show, &gui->stack, input, &gui->config);
|
|
if (show->hook.flags & GUI_PANEL_HIDDEN)
|
|
control->show_flags |= GUI_PANEL_HIDDEN;
|
|
if (show->hook.flags & GUI_PANEL_MINIMIZED && !(prev & GUI_PANEL_MINIMIZED))
|
|
control->show_flags |= GUI_PANEL_MINIMIZED;
|
|
else if (prev & GUI_PANEL_MINIMIZED && !(show->hook.flags & GUI_PANEL_MINIMIZED))
|
|
control->show_flags &= ~(gui_flags)GUI_PANEL_MINIMIZED;
|
|
}
|
|
|