Nuklear/demo/x11_opengl2/nuklear_xlib_gl2.h

388 lines
14 KiB
C

/*
* Nuklear - 1.32.0 - public domain
* no warrenty implied; use at your own risk.
* authored from 2015-2016 by Micha Mettke
*/
/*
* ==============================================================
*
* API
*
* ===============================================================
*/
#ifndef NK_XLIB_GL2_H_
#define NK_XLIB_GL2_H_
#include <X11/Xlib.h>
NK_API struct nk_context* nk_x11_init(Display *dpy, Window win);
NK_API void nk_x11_font_stash_begin(struct nk_font_atlas **atlas);
NK_API void nk_x11_font_stash_end(void);
NK_API int nk_x11_handle_event(XEvent *evt);
NK_API void nk_x11_render(enum nk_anti_aliasing, int max_vertex_buffer, int max_element_buffer);
NK_API void nk_x11_shutdown(void);
#endif
/*
* ==============================================================
*
* IMPLEMENTATION
*
* ===============================================================
*/
#ifdef NK_XLIB_GL2_IMPLEMENTATION
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include <unistd.h>
#include <time.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xresource.h>
#include <X11/Xlocale.h>
#include <GL/gl.h>
#ifndef NK_X11_DOUBLE_CLICK_LO
#define NK_X11_DOUBLE_CLICK_LO 0.02
#endif
#ifndef NK_X11_DOUBLE_CLICK_HI
#define NK_X11_DOUBLE_CLICK_HI 0.20
#endif
struct nk_x11_vertex {
float position[2];
float uv[2];
nk_byte col[4];
};
struct nk_x11_device {
struct nk_buffer cmds;
struct nk_draw_null_texture tex_null;
GLuint font_tex;
};
static struct nk_x11 {
struct nk_x11_device ogl;
struct nk_context ctx;
struct nk_font_atlas atlas;
Cursor cursor;
Display *dpy;
Window win;
double last_button_click;
double time_of_last_frame;
} x11;
NK_INTERN double
nk_get_time(void)
{
struct timeval tv;
if (gettimeofday(&tv, NULL) < 0) return 0;
return ((double)tv.tv_sec + (double)tv.tv_usec/1000000);
}
NK_INTERN void
nk_x11_device_upload_atlas(const void *image, int width, int height)
{
struct nk_x11_device *dev = &x11.ogl;
glGenTextures(1, &dev->font_tex);
glBindTexture(GL_TEXTURE_2D, dev->font_tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, image);
}
NK_API void
nk_x11_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer)
{
/* setup global state */
struct nk_x11_device *dev = &x11.ogl;
int width, height;
XWindowAttributes attr;
double now = nk_get_time();
x11.ctx.delta_time_seconds = now - x11.time_of_last_frame;
x11.time_of_last_frame = now;
NK_UNUSED(max_vertex_buffer);
NK_UNUSED(max_element_buffer);
XGetWindowAttributes(x11.dpy, x11.win, &attr);
width = attr.width;
height = attr.height;
glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glEnable(GL_SCISSOR_TEST);
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* setup viewport/project */
glViewport(0,0,(GLsizei)width,(GLsizei)height);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(0.0f, width, height, 0.0f, -1.0f, 1.0f);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
{
GLsizei vs = sizeof(struct nk_x11_vertex);
size_t vp = offsetof(struct nk_x11_vertex, position);
size_t vt = offsetof(struct nk_x11_vertex, uv);
size_t vc = offsetof(struct nk_x11_vertex, col);
/* convert from command queue into draw list and draw to screen */
const struct nk_draw_command *cmd;
const nk_draw_index *offset = NULL;
struct nk_buffer vbuf, ebuf;
/* fill convert configuration */
struct nk_convert_config config;
static const struct nk_draw_vertex_layout_element vertex_layout[] = {
{NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_x11_vertex, position)},
{NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_x11_vertex, uv)},
{NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_x11_vertex, col)},
{NK_VERTEX_LAYOUT_END}
};
memset(&config, 0, sizeof(config));
config.vertex_layout = vertex_layout;
config.vertex_size = sizeof(struct nk_x11_vertex);
config.vertex_alignment = NK_ALIGNOF(struct nk_x11_vertex);
config.tex_null = dev->tex_null;
config.circle_segment_count = 22;
config.curve_segment_count = 22;
config.arc_segment_count = 22;
config.global_alpha = 1.0f;
config.shape_AA = AA;
config.line_AA = AA;
/* convert shapes into vertexes */
nk_buffer_init_default(&vbuf);
nk_buffer_init_default(&ebuf);
nk_convert(&x11.ctx, &dev->cmds, &vbuf, &ebuf, &config);
/* setup vertex buffer pointer */
{const void *vertices = nk_buffer_memory_const(&vbuf);
glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
/* iterate over and execute each draw command */
offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
nk_draw_foreach(cmd, &x11.ctx, &dev->cmds)
{
if (!cmd->elem_count) continue;
glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
glScissor(
(GLint)(cmd->clip_rect.x),
(GLint)((height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h))),
(GLint)(cmd->clip_rect.w),
(GLint)(cmd->clip_rect.h));
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
offset += cmd->elem_count;
}
nk_clear(&x11.ctx);
nk_buffer_clear(&dev->cmds);
nk_buffer_free(&vbuf);
nk_buffer_free(&ebuf);
}
/* default OpenGL state */
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glDisable(GL_CULL_FACE);
glDisable(GL_DEPTH_TEST);
glDisable(GL_SCISSOR_TEST);
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, 0);
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glPopAttrib();
}
NK_API void
nk_x11_font_stash_begin(struct nk_font_atlas **atlas)
{
nk_font_atlas_init_default(&x11.atlas);
nk_font_atlas_begin(&x11.atlas);
*atlas = &x11.atlas;
}
NK_API void
nk_x11_font_stash_end(void)
{
const void *image; int w, h;
image = nk_font_atlas_bake(&x11.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
nk_x11_device_upload_atlas(image, w, h);
nk_font_atlas_end(&x11.atlas, nk_handle_id((int)x11.ogl.font_tex), &x11.ogl.tex_null);
if (x11.atlas.default_font)
nk_style_set_font(&x11.ctx, &x11.atlas.default_font->handle);
}
NK_API int
nk_x11_handle_event(XEvent *evt)
{
struct nk_context *ctx = &x11.ctx;
/* optional grabbing behavior */
if (ctx->input.mouse.grab) {
XDefineCursor(x11.dpy, x11.win, x11.cursor);
ctx->input.mouse.grab = 0;
} else if (ctx->input.mouse.ungrab) {
XWarpPointer(x11.dpy, None, x11.win, 0, 0, 0, 0,
(int)ctx->input.mouse.pos.x, (int)ctx->input.mouse.pos.y);
XUndefineCursor(x11.dpy, x11.win);
ctx->input.mouse.ungrab = 0;
}
if (evt->type == KeyPress || evt->type == KeyRelease)
{
/* Key handler */
int ret, down = (evt->type == KeyPress);
KeySym *code = XGetKeyboardMapping(x11.dpy, (KeyCode)evt->xkey.keycode, 1, &ret);
if (*code == XK_Shift_L || *code == XK_Shift_R) nk_input_key(ctx, NK_KEY_SHIFT, down);
else if (*code == XK_Control_L || *code == XK_Control_R) nk_input_key(ctx, NK_KEY_CTRL, down);
else if (*code == XK_Delete) nk_input_key(ctx, NK_KEY_DEL, down);
else if (*code == XK_Return) nk_input_key(ctx, NK_KEY_ENTER, down);
else if (*code == XK_Tab) nk_input_key(ctx, NK_KEY_TAB, down);
else if (*code == XK_Left) nk_input_key(ctx, NK_KEY_LEFT, down);
else if (*code == XK_Right) nk_input_key(ctx, NK_KEY_RIGHT, down);
else if (*code == XK_Up) nk_input_key(ctx, NK_KEY_UP, down);
else if (*code == XK_Down) nk_input_key(ctx, NK_KEY_DOWN, down);
else if (*code == XK_BackSpace) nk_input_key(ctx, NK_KEY_BACKSPACE, down);
else if (*code == XK_space && !down) nk_input_char(ctx, ' ');
else if (*code == XK_Page_Up) nk_input_key(ctx, NK_KEY_SCROLL_UP, down);
else if (*code == XK_Page_Down) nk_input_key(ctx, NK_KEY_SCROLL_DOWN, down);
else if (*code == XK_Home) {
nk_input_key(ctx, NK_KEY_TEXT_START, down);
nk_input_key(ctx, NK_KEY_SCROLL_START, down);
} else if (*code == XK_End) {
nk_input_key(ctx, NK_KEY_TEXT_END, down);
nk_input_key(ctx, NK_KEY_SCROLL_END, down);
} else {
if (*code == 'c' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_COPY, down);
else if (*code == 'v' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_PASTE, down);
else if (*code == 'x' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_CUT, down);
else if (*code == 'z' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_UNDO, down);
else if (*code == 'r' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_REDO, down);
else if (*code == XK_Left && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, down);
else if (*code == XK_Right && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, down);
else if (*code == 'b' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_LINE_START, down);
else if (*code == 'e' && (evt->xkey.state & ControlMask))
nk_input_key(ctx, NK_KEY_TEXT_LINE_END, down);
else {
if (*code == 'i')
nk_input_key(ctx, NK_KEY_TEXT_INSERT_MODE, down);
else if (*code == 'r')
nk_input_key(ctx, NK_KEY_TEXT_REPLACE_MODE, down);
if (down) {
char buf[32];
KeySym keysym = 0;
if (XLookupString((XKeyEvent*)evt, buf, 32, &keysym, NULL) != NoSymbol)
nk_input_glyph(ctx, buf);
}
}
}
XFree(code);
return 1;
} else if (evt->type == ButtonPress || evt->type == ButtonRelease) {
/* Button handler */
int down = (evt->type == ButtonPress);
const int x = evt->xbutton.x, y = evt->xbutton.y;
if (evt->xbutton.button == Button1) {
if (down) { /* Double-Click Button handler */
float dt = nk_get_time() - x11.last_button_click;
if (dt > NK_X11_DOUBLE_CLICK_LO && dt < NK_X11_DOUBLE_CLICK_HI)
nk_input_button(ctx, NK_BUTTON_DOUBLE, x, y, nk_true);
x11.last_button_click = nk_get_time();
} else nk_input_button(ctx, NK_BUTTON_DOUBLE, x, y, nk_false);
nk_input_button(ctx, NK_BUTTON_LEFT, x, y, down);
} else if (evt->xbutton.button == Button2)
nk_input_button(ctx, NK_BUTTON_MIDDLE, x, y, down);
else if (evt->xbutton.button == Button3)
nk_input_button(ctx, NK_BUTTON_RIGHT, x, y, down);
else if (evt->xbutton.button == Button4)
nk_input_scroll(ctx, nk_vec2(0,1.0f));
else if (evt->xbutton.button == Button5)
nk_input_scroll(ctx, nk_vec2(0,-1.0f));
else return 0;
return 1;
} else if (evt->type == MotionNotify) {
/* Mouse motion handler */
const int x = evt->xmotion.x, y = evt->xmotion.y;
nk_input_motion(ctx, x, y);
if (ctx->input.mouse.grabbed) {
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
XWarpPointer(x11.dpy, None, x11.win, 0, 0, 0, 0, (int)ctx->input.mouse.pos.x, (int)ctx->input.mouse.pos.y);
}
return 1;
} else if (evt->type == KeymapNotify) {
XRefreshKeyboardMapping(&evt->xmapping);
return 1;
}
return 0;
}
NK_API struct nk_context*
nk_x11_init(Display *dpy, Window win)
{
x11.dpy = dpy;
x11.win = win;
if (!setlocale(LC_ALL,"")) return 0;
if (!XSupportsLocale()) return 0;
if (!XSetLocaleModifiers("@im=none")) return 0;
/* create invisible cursor */
{static XColor dummy; char data[1] = {0};
Pixmap blank = XCreateBitmapFromData(dpy, win, data, 1, 1);
if (blank == None) return 0;
x11.cursor = XCreatePixmapCursor(dpy, blank, blank, &dummy, &dummy, 0, 0);
XFreePixmap(dpy, blank);}
nk_buffer_init_default(&x11.ogl.cmds);
nk_init_default(&x11.ctx, 0);
x11.time_of_last_frame = nk_get_time();
return &x11.ctx;
}
NK_API void
nk_x11_shutdown(void)
{
struct nk_x11_device *dev = &x11.ogl;
nk_font_atlas_clear(&x11.atlas);
nk_free(&x11.ctx);
glDeleteTextures(1, &dev->font_tex);
nk_buffer_free(&dev->cmds);
XFreeCursor(x11.dpy, x11.cursor);
memset(&x11, 0, sizeof(x11));
}
#endif