# Install CC = g++ BIN = demo # Flags CFLAGS += -s -O2 SRC = main.cpp OBJ = $(SRC:.cpp=.o) ifeq ($(OS),Windows_NT) # Edit the line below to point to your SFML/GLAD folder on Windows SFML_DIR = C:/Users/Ricky/MinGW-Libs/SFML GLAD_DIR = C:/Users/Ricky/MinGW-Libs/GLAD BIN := $(BIN).exe LIBS = -lmingw32 -DSFML_STATIC -lsfml-window-s -lsfml-system-s -lopengl32 -lwinmm -lgdi32 else # Edit the line below to point to your SFML/GLAD folder on Linux/MacOS SFML_DIR = /home/ricky/Libraries/SFML GLAD_DIR = /home/ricky/Libraries/GLAD UNAME_S := $(shell uname -s) ifeq ($(UNAME_S),Darwin) LIBS = -lsfml-window -lsfml-system -pthread -framework OpenGL else LIBS = -DSFML_STATIC -lsfml-window-s -lsfml-system-s -pthread -ludev -lGL -lX11 -lXrandr endif endif SFML_INC = -I $(SFML_DIR)/include SFML_LIB = -L $(SFML_DIR)/lib GLAD_INC = -I $(GLAD_DIR)/include GLAD_SRC = $(GLAD_DIR)/src/glad.c $(BIN): $(CC) $(GLAD_SRC) $(SRC) $(CFLAGS) $(GLAD_INC) $(SFML_INC) $(SFML_LIB) $(SFML_EXT) -o $(BIN) $(LIBS)