/* nuklear - v1.05 - public domain */ #include #include #include #include #include #include #include #include #include #include #include #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_STANDARD_IO #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_FONT_BAKING #define NK_INCLUDE_DEFAULT_FONT #define NK_IMPLEMENTATION #include "../nuklear.h" #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" /* macros */ #define WINDOW_WIDTH 1200 #define WINDOW_HEIGHT 800 #define MAX_VERTEX_MEMORY 512 * 1024 #define MAX_ELEMENT_MEMORY 128 * 1024 #define UNUSED(a) (void)a #define MIN(a,b) ((a) < (b) ? (a) : (b)) #define MAX(a,b) ((a) < (b) ? (b) : (a)) #define LEN(a) (sizeof(a)/sizeof(a)[0]) #ifdef __APPLE__ #define NK_SHADER_VERSION "#version 150\n" #else #define NK_SHADER_VERSION "#version 300 es\n" #endif struct media { GLint skin; struct nk_image menu; struct nk_image check; struct nk_image check_cursor; struct nk_image option; struct nk_image option_cursor; struct nk_image header; struct nk_image window; struct nk_image scrollbar_inc_button; struct nk_image scrollbar_inc_button_hover; struct nk_image scrollbar_dec_button; struct nk_image scrollbar_dec_button_hover; struct nk_image button; struct nk_image button_hover; struct nk_image button_active; struct nk_image tab_minimize; struct nk_image tab_maximize; struct nk_image slider; struct nk_image slider_hover; struct nk_image slider_active; }; /* =============================================================== * * DEVICE * * ===============================================================*/ struct nk_glfw_vertex { float position[2]; float uv[2]; nk_byte col[4]; }; struct device { struct nk_buffer cmds; struct nk_draw_null_texture tex_null; GLuint vbo, vao, ebo; GLuint prog; GLuint vert_shdr; GLuint frag_shdr; GLint attrib_pos; GLint attrib_uv; GLint attrib_col; GLint uniform_tex; GLint uniform_proj; GLuint font_tex; }; static void die(const char *fmt, ...) { va_list ap; va_start(ap, fmt); vfprintf(stderr, fmt, ap); va_end(ap); fputs("\n", stderr); exit(EXIT_FAILURE); } static GLuint image_load(const char *filename) { int x,y,n; GLuint tex; unsigned char *data = stbi_load(filename, &x, &y, &n, 0); if (!data) die("failed to load image: %s", filename); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, x, y, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); glGenerateMipmap(GL_TEXTURE_2D); stbi_image_free(data); return tex; } static void device_init(struct device *dev) { GLint status; static const GLchar *vertex_shader = NK_SHADER_VERSION "uniform mat4 ProjMtx;\n" "in vec2 Position;\n" "in vec2 TexCoord;\n" "in vec4 Color;\n" "out vec2 Frag_UV;\n" "out vec4 Frag_Color;\n" "void main() {\n" " Frag_UV = TexCoord;\n" " Frag_Color = Color;\n" " gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n" "}\n"; static const GLchar *fragment_shader = NK_SHADER_VERSION "precision mediump float;\n" "uniform sampler2D Texture;\n" "in vec2 Frag_UV;\n" "in vec4 Frag_Color;\n" "out vec4 Out_Color;\n" "void main(){\n" " Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n" "}\n"; nk_buffer_init_default(&dev->cmds); dev->prog = glCreateProgram(); dev->vert_shdr = glCreateShader(GL_VERTEX_SHADER); dev->frag_shdr = glCreateShader(GL_FRAGMENT_SHADER); glShaderSource(dev->vert_shdr, 1, &vertex_shader, 0); glShaderSource(dev->frag_shdr, 1, &fragment_shader, 0); glCompileShader(dev->vert_shdr); glCompileShader(dev->frag_shdr); glGetShaderiv(dev->vert_shdr, GL_COMPILE_STATUS, &status); assert(status == GL_TRUE); glGetShaderiv(dev->frag_shdr, GL_COMPILE_STATUS, &status); assert(status == GL_TRUE); glAttachShader(dev->prog, dev->vert_shdr); glAttachShader(dev->prog, dev->frag_shdr); glLinkProgram(dev->prog); glGetProgramiv(dev->prog, GL_LINK_STATUS, &status); assert(status == GL_TRUE); dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture"); dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx"); dev->attrib_pos = glGetAttribLocation(dev->prog, "Position"); dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord"); dev->attrib_col = glGetAttribLocation(dev->prog, "Color"); { /* buffer setup */ GLsizei vs = sizeof(struct nk_glfw_vertex); size_t vp = offsetof(struct nk_glfw_vertex, position); size_t vt = offsetof(struct nk_glfw_vertex, uv); size_t vc = offsetof(struct nk_glfw_vertex, col); glGenBuffers(1, &dev->vbo); glGenBuffers(1, &dev->ebo); glGenVertexArrays(1, &dev->vao); glBindVertexArray(dev->vao); glBindBuffer(GL_ARRAY_BUFFER, dev->vbo); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo); glEnableVertexAttribArray((GLuint)dev->attrib_pos); glEnableVertexAttribArray((GLuint)dev->attrib_uv); glEnableVertexAttribArray((GLuint)dev->attrib_col); glVertexAttribPointer((GLuint)dev->attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp); glVertexAttribPointer((GLuint)dev->attrib_uv, 2, GL_FLOAT, GL_FALSE, vs, (void*)vt); glVertexAttribPointer((GLuint)dev->attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc); } glBindTexture(GL_TEXTURE_2D, 0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindVertexArray(0); } static void device_upload_atlas(struct device *dev, const void *image, int width, int height) { glGenTextures(1, &dev->font_tex); glBindTexture(GL_TEXTURE_2D, dev->font_tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); } static void device_shutdown(struct device *dev) { glDetachShader(dev->prog, dev->vert_shdr); glDetachShader(dev->prog, dev->frag_shdr); glDeleteShader(dev->vert_shdr); glDeleteShader(dev->frag_shdr); glDeleteProgram(dev->prog); glDeleteTextures(1, &dev->font_tex); glDeleteBuffers(1, &dev->vbo); glDeleteBuffers(1, &dev->ebo); nk_buffer_free(&dev->cmds); } static void device_draw(struct device *dev, struct nk_context *ctx, int width, int height, struct nk_vec2 scale, enum nk_anti_aliasing AA) { GLfloat ortho[4][4] = { {2.0f, 0.0f, 0.0f, 0.0f}, {0.0f,-2.0f, 0.0f, 0.0f}, {0.0f, 0.0f,-1.0f, 0.0f}, {-1.0f,1.0f, 0.0f, 1.0f}, }; ortho[0][0] /= (GLfloat)width; ortho[1][1] /= (GLfloat)height; /* setup global state */ glEnable(GL_BLEND); glBlendEquation(GL_FUNC_ADD); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_CULL_FACE); glDisable(GL_DEPTH_TEST); glEnable(GL_SCISSOR_TEST); glActiveTexture(GL_TEXTURE0); /* setup program */ glUseProgram(dev->prog); glUniform1i(dev->uniform_tex, 0); glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]); { /* convert from command queue into draw list and draw to screen */ const struct nk_draw_command *cmd; void *vertices, *elements; const nk_draw_index *offset = NULL; /* allocate vertex and element buffer */ glBindVertexArray(dev->vao); glBindBuffer(GL_ARRAY_BUFFER, dev->vbo); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo); glBufferData(GL_ARRAY_BUFFER, MAX_VERTEX_MEMORY, NULL, GL_STREAM_DRAW); glBufferData(GL_ELEMENT_ARRAY_BUFFER, MAX_ELEMENT_MEMORY, NULL, GL_STREAM_DRAW); /* load draw vertices & elements directly into vertex + element buffer */ vertices = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY); elements = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY); { /* fill convert configuration */ struct nk_convert_config config; static const struct nk_draw_vertex_layout_element vertex_layout[] = { {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)}, {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)}, {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)}, {NK_VERTEX_LAYOUT_END} }; NK_MEMSET(&config, 0, sizeof(config)); config.vertex_layout = vertex_layout; config.vertex_size = sizeof(struct nk_glfw_vertex); config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex); config.tex_null = dev->tex_null; config.circle_segment_count = 22; config.curve_segment_count = 22; config.arc_segment_count = 22; config.global_alpha = 1.0f; config.shape_AA = AA; config.line_AA = AA; /* setup buffers to load vertices and elements */ {struct nk_buffer vbuf, ebuf; nk_buffer_init_fixed(&vbuf, vertices, MAX_VERTEX_MEMORY); nk_buffer_init_fixed(&ebuf, elements, MAX_ELEMENT_MEMORY); nk_convert(ctx, &dev->cmds, &vbuf, &ebuf, &config);} } glUnmapBuffer(GL_ARRAY_BUFFER); glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); /* iterate over and execute each draw command */ nk_draw_foreach(cmd, ctx, &dev->cmds) { if (!cmd->elem_count) continue; glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); glScissor( (GLint)(cmd->clip_rect.x * scale.x), (GLint)((height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * scale.y), (GLint)(cmd->clip_rect.w * scale.x), (GLint)(cmd->clip_rect.h * scale.y)); glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); offset += cmd->elem_count; } nk_clear(ctx); nk_buffer_clear(&dev->cmds); } /* default OpenGL state */ glUseProgram(0); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); glBindVertexArray(0); glDisable(GL_BLEND); glDisable(GL_SCISSOR_TEST); } /* glfw callbacks (I don't know if there is a easier way to access text and scroll )*/ static void error_callback(int e, const char *d){printf("Error %d: %s\n", e, d);} static void text_input(GLFWwindow *win, unsigned int codepoint) {nk_input_unicode((struct nk_context*)glfwGetWindowUserPointer(win), codepoint);} static void scroll_input(GLFWwindow *win, double _, double yoff) {UNUSED(_);nk_input_scroll((struct nk_context*)glfwGetWindowUserPointer(win), nk_vec2(0, (float)yoff));} int main(int argc, char *argv[]) { /* Platform */ static GLFWwindow *win; int width = 0, height = 0; int display_width=0, display_height=0; /* GUI */ struct device device; struct nk_font_atlas atlas; struct media media; struct nk_context ctx; struct nk_font *font; /* GLFW */ glfwSetErrorCallback(error_callback); if (!glfwInit()) { fprintf(stdout, "[GFLW] failed to init!\n"); exit(1); } glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); #ifdef __APPLE__ glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); #endif win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Demo", NULL, NULL); glfwMakeContextCurrent(win); glfwSetWindowUserPointer(win, &ctx); glfwSetCharCallback(win, text_input); glfwSetScrollCallback(win, scroll_input); glfwGetWindowSize(win, &width, &height); glfwGetFramebufferSize(win, &display_width, &display_height); /* OpenGL */ glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT); glewExperimental = 1; if (glewInit() != GLEW_OK) { fprintf(stderr, "Failed to setup GLEW\n"); exit(1); } /* GUI */ {device_init(&device); {const void *image; int w, h; const char *font_path = (argc > 1) ? argv[1]: 0; nk_font_atlas_init_default(&atlas); nk_font_atlas_begin(&atlas); if (font_path) font = nk_font_atlas_add_from_file(&atlas, font_path, 13.0f, NULL); else font = nk_font_atlas_add_default(&atlas, 13.0f, NULL); image = nk_font_atlas_bake(&atlas, &w, &h, NK_FONT_ATLAS_RGBA32); device_upload_atlas(&device, image, w, h); nk_font_atlas_end(&atlas, nk_handle_id((int)device.font_tex), &device.tex_null);} nk_init_default(&ctx, &font->handle);} { /* skin */ glEnable(GL_TEXTURE_2D); media.skin = image_load("../skins/gwen.png"); media.check = nk_subimage_id(media.skin, 512,512, nk_rect(464,32,15,15)); media.check_cursor = nk_subimage_id(media.skin, 512,512, nk_rect(450,34,11,11)); media.option = nk_subimage_id(media.skin, 512,512, nk_rect(464,64,15,15)); media.option_cursor = nk_subimage_id(media.skin, 512,512, nk_rect(451,67,9,9)); media.header = nk_subimage_id(media.skin, 512,512, nk_rect(128,0,127,24)); media.window = nk_subimage_id(media.skin, 512,512, nk_rect(128,23,127,104)); media.scrollbar_inc_button = nk_subimage_id(media.skin, 512,512, nk_rect(464,256,15,15)); media.scrollbar_inc_button_hover = nk_subimage_id(media.skin, 512,512, nk_rect(464,320,15,15)); media.scrollbar_dec_button = nk_subimage_id(media.skin, 512,512, nk_rect(464,224,15,15)); media.scrollbar_dec_button_hover = nk_subimage_id(media.skin, 512,512, nk_rect(464,288,15,15)); media.button = nk_subimage_id(media.skin, 512,512, nk_rect(384,336,127,31)); media.button_hover = nk_subimage_id(media.skin, 512,512, nk_rect(384,368,127,31)); media.button_active = nk_subimage_id(media.skin, 512,512, nk_rect(384,400,127,31)); media.tab_minimize = nk_subimage_id(media.skin, 512,512, nk_rect(451, 99, 9, 9)); media.tab_maximize = nk_subimage_id(media.skin, 512,512, nk_rect(467,99,9,9)); media.slider = nk_subimage_id(media.skin, 512,512, nk_rect(418,33,11,14)); media.slider_hover = nk_subimage_id(media.skin, 512,512, nk_rect(418,49,11,14)); media.slider_active = nk_subimage_id(media.skin, 512,512, nk_rect(418,64,11,14)); /* window */ ctx.style.window.background = nk_rgb(204,204,204); ctx.style.window.fixed_background = nk_style_item_image(media.window); ctx.style.window.border_color = nk_rgb(67,67,67); ctx.style.window.combo_border_color = nk_rgb(67,67,67); ctx.style.window.contextual_border_color = nk_rgb(67,67,67); ctx.style.window.menu_border_color = nk_rgb(67,67,67); ctx.style.window.group_border_color = nk_rgb(67,67,67); ctx.style.window.tooltip_border_color = nk_rgb(67,67,67); ctx.style.window.scrollbar_size = nk_vec2(16,16); ctx.style.window.border_color = nk_rgba(0,0,0,0); ctx.style.window.padding = nk_vec2(8,4); ctx.style.window.border = 3; /* window header */ ctx.style.window.header.normal = nk_style_item_image(media.header); ctx.style.window.header.hover = nk_style_item_image(media.header); ctx.style.window.header.active = nk_style_item_image(media.header); ctx.style.window.header.label_normal = nk_rgb(95,95,95); ctx.style.window.header.label_hover = nk_rgb(95,95,95); ctx.style.window.header.label_active = nk_rgb(95,95,95); /* scrollbar */ ctx.style.scrollv.normal = nk_style_item_color(nk_rgb(184,184,184)); ctx.style.scrollv.hover = nk_style_item_color(nk_rgb(184,184,184)); ctx.style.scrollv.active = nk_style_item_color(nk_rgb(184,184,184)); ctx.style.scrollv.cursor_normal = nk_style_item_color(nk_rgb(220,220,220)); ctx.style.scrollv.cursor_hover = nk_style_item_color(nk_rgb(235,235,235)); ctx.style.scrollv.cursor_active = nk_style_item_color(nk_rgb(99,202,255)); ctx.style.scrollv.dec_symbol = NK_SYMBOL_NONE; ctx.style.scrollv.inc_symbol = NK_SYMBOL_NONE; ctx.style.scrollv.show_buttons = nk_true; ctx.style.scrollv.border_color = nk_rgb(81,81,81); ctx.style.scrollv.cursor_border_color = nk_rgb(81,81,81); ctx.style.scrollv.border = 1; ctx.style.scrollv.rounding = 0; ctx.style.scrollv.border_cursor = 1; ctx.style.scrollv.rounding_cursor = 2; /* scrollbar buttons */ ctx.style.scrollv.inc_button.normal = nk_style_item_image(media.scrollbar_inc_button); ctx.style.scrollv.inc_button.hover = nk_style_item_image(media.scrollbar_inc_button_hover); ctx.style.scrollv.inc_button.active = nk_style_item_image(media.scrollbar_inc_button_hover); ctx.style.scrollv.inc_button.border_color = nk_rgba(0,0,0,0); ctx.style.scrollv.inc_button.text_background = nk_rgba(0,0,0,0); ctx.style.scrollv.inc_button.text_normal = nk_rgba(0,0,0,0); ctx.style.scrollv.inc_button.text_hover = nk_rgba(0,0,0,0); ctx.style.scrollv.inc_button.text_active = nk_rgba(0,0,0,0); ctx.style.scrollv.inc_button.border = 0.0f; ctx.style.scrollv.dec_button.normal = nk_style_item_image(media.scrollbar_dec_button); ctx.style.scrollv.dec_button.hover = nk_style_item_image(media.scrollbar_dec_button_hover); ctx.style.scrollv.dec_button.active = nk_style_item_image(media.scrollbar_dec_button_hover); ctx.style.scrollv.dec_button.border_color = nk_rgba(0,0,0,0); ctx.style.scrollv.dec_button.text_background = nk_rgba(0,0,0,0); ctx.style.scrollv.dec_button.text_normal = nk_rgba(0,0,0,0); ctx.style.scrollv.dec_button.text_hover = nk_rgba(0,0,0,0); ctx.style.scrollv.dec_button.text_active = nk_rgba(0,0,0,0); ctx.style.scrollv.dec_button.border = 0.0f; /* checkbox toggle */ {struct nk_style_toggle *toggle; toggle = &ctx.style.checkbox; toggle->normal = nk_style_item_image(media.check); toggle->hover = nk_style_item_image(media.check); toggle->active = nk_style_item_image(media.check); toggle->cursor_normal = nk_style_item_image(media.check_cursor); toggle->cursor_hover = nk_style_item_image(media.check_cursor); toggle->text_normal = nk_rgb(95,95,95); toggle->text_hover = nk_rgb(95,95,95); toggle->text_active = nk_rgb(95,95,95);} /* option toggle */ {struct nk_style_toggle *toggle; toggle = &ctx.style.option; toggle->normal = nk_style_item_image(media.option); toggle->hover = nk_style_item_image(media.option); toggle->active = nk_style_item_image(media.option); toggle->cursor_normal = nk_style_item_image(media.option_cursor); toggle->cursor_hover = nk_style_item_image(media.option_cursor); toggle->text_normal = nk_rgb(95,95,95); toggle->text_hover = nk_rgb(95,95,95); toggle->text_active = nk_rgb(95,95,95);} /* default button */ ctx.style.button.normal = nk_style_item_image(media.button); ctx.style.button.hover = nk_style_item_image(media.button_hover); ctx.style.button.active = nk_style_item_image(media.button_active); ctx.style.button.border_color = nk_rgba(0,0,0,0); ctx.style.button.text_background = nk_rgba(0,0,0,0); ctx.style.button.text_normal = nk_rgb(95,95,95); ctx.style.button.text_hover = nk_rgb(95,95,95); ctx.style.button.text_active = nk_rgb(95,95,95); /* default text */ ctx.style.text.color = nk_rgb(95,95,95); /* contextual button */ ctx.style.contextual_button.normal = nk_style_item_color(nk_rgb(206,206,206)); ctx.style.contextual_button.hover = nk_style_item_color(nk_rgb(229,229,229)); ctx.style.contextual_button.active = nk_style_item_color(nk_rgb(99,202,255)); ctx.style.contextual_button.border_color = nk_rgba(0,0,0,0); ctx.style.contextual_button.text_background = nk_rgba(0,0,0,0); ctx.style.contextual_button.text_normal = nk_rgb(95,95,95); ctx.style.contextual_button.text_hover = nk_rgb(95,95,95); ctx.style.contextual_button.text_active = nk_rgb(95,95,95); /* menu button */ ctx.style.menu_button.normal = nk_style_item_color(nk_rgb(206,206,206)); ctx.style.menu_button.hover = nk_style_item_color(nk_rgb(229,229,229)); ctx.style.menu_button.active = nk_style_item_color(nk_rgb(99,202,255)); ctx.style.menu_button.border_color = nk_rgba(0,0,0,0); ctx.style.menu_button.text_background = nk_rgba(0,0,0,0); ctx.style.menu_button.text_normal = nk_rgb(95,95,95); ctx.style.menu_button.text_hover = nk_rgb(95,95,95); ctx.style.menu_button.text_active = nk_rgb(95,95,95); /* tree */ ctx.style.tab.text = nk_rgb(95,95,95); ctx.style.tab.tab_minimize_button.normal = nk_style_item_image(media.tab_minimize); ctx.style.tab.tab_minimize_button.hover = nk_style_item_image(media.tab_minimize); ctx.style.tab.tab_minimize_button.active = nk_style_item_image(media.tab_minimize); ctx.style.tab.tab_minimize_button.text_background = nk_rgba(0,0,0,0); ctx.style.tab.tab_minimize_button.text_normal = nk_rgba(0,0,0,0); ctx.style.tab.tab_minimize_button.text_hover = nk_rgba(0,0,0,0); ctx.style.tab.tab_minimize_button.text_active = nk_rgba(0,0,0,0); ctx.style.tab.tab_maximize_button.normal = nk_style_item_image(media.tab_maximize); ctx.style.tab.tab_maximize_button.hover = nk_style_item_image(media.tab_maximize); ctx.style.tab.tab_maximize_button.active = nk_style_item_image(media.tab_maximize); ctx.style.tab.tab_maximize_button.text_background = nk_rgba(0,0,0,0); ctx.style.tab.tab_maximize_button.text_normal = nk_rgba(0,0,0,0); ctx.style.tab.tab_maximize_button.text_hover = nk_rgba(0,0,0,0); ctx.style.tab.tab_maximize_button.text_active = nk_rgba(0,0,0,0); ctx.style.tab.node_minimize_button.normal = nk_style_item_image(media.tab_minimize); ctx.style.tab.node_minimize_button.hover = nk_style_item_image(media.tab_minimize); ctx.style.tab.node_minimize_button.active = nk_style_item_image(media.tab_minimize); ctx.style.tab.node_minimize_button.text_background = nk_rgba(0,0,0,0); ctx.style.tab.node_minimize_button.text_normal = nk_rgba(0,0,0,0); ctx.style.tab.node_minimize_button.text_hover = nk_rgba(0,0,0,0); ctx.style.tab.node_minimize_button.text_active = nk_rgba(0,0,0,0); ctx.style.tab.node_maximize_button.normal = nk_style_item_image(media.tab_maximize); ctx.style.tab.node_maximize_button.hover = nk_style_item_image(media.tab_maximize); ctx.style.tab.node_maximize_button.active = nk_style_item_image(media.tab_maximize); ctx.style.tab.node_maximize_button.text_background = nk_rgba(0,0,0,0); ctx.style.tab.node_maximize_button.text_normal = nk_rgba(0,0,0,0); ctx.style.tab.node_maximize_button.text_hover = nk_rgba(0,0,0,0); ctx.style.tab.node_maximize_button.text_active = nk_rgba(0,0,0,0); /* selectable */ ctx.style.selectable.normal = nk_style_item_color(nk_rgb(206,206,206)); ctx.style.selectable.hover = nk_style_item_color(nk_rgb(206,206,206)); ctx.style.selectable.pressed = nk_style_item_color(nk_rgb(206,206,206)); ctx.style.selectable.normal_active = nk_style_item_color(nk_rgb(185,205,248)); ctx.style.selectable.hover_active = nk_style_item_color(nk_rgb(185,205,248)); ctx.style.selectable.pressed_active = nk_style_item_color(nk_rgb(185,205,248)); ctx.style.selectable.text_normal = nk_rgb(95,95,95); ctx.style.selectable.text_hover = nk_rgb(95,95,95); ctx.style.selectable.text_pressed = nk_rgb(95,95,95); ctx.style.selectable.text_normal_active = nk_rgb(95,95,95); ctx.style.selectable.text_hover_active = nk_rgb(95,95,95); ctx.style.selectable.text_pressed_active = nk_rgb(95,95,95); /* slider */ ctx.style.slider.normal = nk_style_item_hide(); ctx.style.slider.hover = nk_style_item_hide(); ctx.style.slider.active = nk_style_item_hide(); ctx.style.slider.bar_normal = nk_rgb(156,156,156); ctx.style.slider.bar_hover = nk_rgb(156,156,156); ctx.style.slider.bar_active = nk_rgb(156,156,156); ctx.style.slider.bar_filled = nk_rgb(156,156,156); ctx.style.slider.cursor_normal = nk_style_item_image(media.slider); ctx.style.slider.cursor_hover = nk_style_item_image(media.slider_hover); ctx.style.slider.cursor_active = nk_style_item_image(media.slider_active); ctx.style.slider.cursor_size = nk_vec2(16.5f,21); ctx.style.slider.bar_height = 1; /* progressbar */ ctx.style.progress.normal = nk_style_item_color(nk_rgb(231,231,231)); ctx.style.progress.hover = nk_style_item_color(nk_rgb(231,231,231)); ctx.style.progress.active = nk_style_item_color(nk_rgb(231,231,231)); ctx.style.progress.cursor_normal = nk_style_item_color(nk_rgb(63,242,93)); ctx.style.progress.cursor_hover = nk_style_item_color(nk_rgb(63,242,93)); ctx.style.progress.cursor_active = nk_style_item_color(nk_rgb(63,242,93)); ctx.style.progress.border_color = nk_rgb(114,116,115); ctx.style.progress.padding = nk_vec2(0,0); ctx.style.progress.border = 2; ctx.style.progress.rounding = 1; /* combo */ ctx.style.combo.normal = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.hover = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.active = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.border_color = nk_rgb(95,95,95); ctx.style.combo.label_normal = nk_rgb(95,95,95); ctx.style.combo.label_hover = nk_rgb(95,95,95); ctx.style.combo.label_active = nk_rgb(95,95,95); ctx.style.combo.border = 1; ctx.style.combo.rounding = 1; /* combo button */ ctx.style.combo.button.normal = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.button.hover = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.button.active = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.combo.button.text_background = nk_rgb(216,216,216); ctx.style.combo.button.text_normal = nk_rgb(95,95,95); ctx.style.combo.button.text_hover = nk_rgb(95,95,95); ctx.style.combo.button.text_active = nk_rgb(95,95,95); /* property */ ctx.style.property.normal = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.hover = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.active = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.border_color = nk_rgb(81,81,81); ctx.style.property.label_normal = nk_rgb(95,95,95); ctx.style.property.label_hover = nk_rgb(95,95,95); ctx.style.property.label_active = nk_rgb(95,95,95); ctx.style.property.sym_left = NK_SYMBOL_TRIANGLE_LEFT; ctx.style.property.sym_right = NK_SYMBOL_TRIANGLE_RIGHT; ctx.style.property.rounding = 10; ctx.style.property.border = 1; /* edit */ ctx.style.edit.normal = nk_style_item_color(nk_rgb(240,240,240)); ctx.style.edit.hover = nk_style_item_color(nk_rgb(240,240,240)); ctx.style.edit.active = nk_style_item_color(nk_rgb(240,240,240)); ctx.style.edit.border_color = nk_rgb(62,62,62); ctx.style.edit.cursor_normal = nk_rgb(99,202,255); ctx.style.edit.cursor_hover = nk_rgb(99,202,255); ctx.style.edit.cursor_text_normal = nk_rgb(95,95,95); ctx.style.edit.cursor_text_hover = nk_rgb(95,95,95); ctx.style.edit.text_normal = nk_rgb(95,95,95); ctx.style.edit.text_hover = nk_rgb(95,95,95); ctx.style.edit.text_active = nk_rgb(95,95,95); ctx.style.edit.selected_normal = nk_rgb(99,202,255); ctx.style.edit.selected_hover = nk_rgb(99,202,255); ctx.style.edit.selected_text_normal = nk_rgb(95,95,95); ctx.style.edit.selected_text_hover = nk_rgb(95,95,95); ctx.style.edit.border = 1; ctx.style.edit.rounding = 2; /* property buttons */ ctx.style.property.dec_button.normal = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.dec_button.hover = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.dec_button.active = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.dec_button.text_background = nk_rgba(0,0,0,0); ctx.style.property.dec_button.text_normal = nk_rgb(95,95,95); ctx.style.property.dec_button.text_hover = nk_rgb(95,95,95); ctx.style.property.dec_button.text_active = nk_rgb(95,95,95); ctx.style.property.inc_button = ctx.style.property.dec_button; /* property edit */ ctx.style.property.edit.normal = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.edit.hover = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.edit.active = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.property.edit.border_color = nk_rgba(0,0,0,0); ctx.style.property.edit.cursor_normal = nk_rgb(95,95,95); ctx.style.property.edit.cursor_hover = nk_rgb(95,95,95); ctx.style.property.edit.cursor_text_normal = nk_rgb(216,216,216); ctx.style.property.edit.cursor_text_hover = nk_rgb(216,216,216); ctx.style.property.edit.text_normal = nk_rgb(95,95,95); ctx.style.property.edit.text_hover = nk_rgb(95,95,95); ctx.style.property.edit.text_active = nk_rgb(95,95,95); ctx.style.property.edit.selected_normal = nk_rgb(95,95,95); ctx.style.property.edit.selected_hover = nk_rgb(95,95,95); ctx.style.property.edit.selected_text_normal = nk_rgb(216,216,216); ctx.style.property.edit.selected_text_hover = nk_rgb(216,216,216); /* chart */ ctx.style.chart.background = nk_style_item_color(nk_rgb(216,216,216)); ctx.style.chart.border_color = nk_rgb(81,81,81); ctx.style.chart.color = nk_rgb(95,95,95); ctx.style.chart.selected_color = nk_rgb(255,0,0); ctx.style.chart.border = 1; } while (!glfwWindowShouldClose(win)) { /* High DPI displays */ struct nk_vec2 scale; glfwGetWindowSize(win, &width, &height); glfwGetFramebufferSize(win, &display_width, &display_height); scale.x = (float)display_width/(float)width; scale.y = (float)display_height/(float)height; /* Input */ {double x, y; nk_input_begin(&ctx); glfwPollEvents(); nk_input_key(&ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS); if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) { nk_input_key(&ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_P) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS); nk_input_key(&ctx, NK_KEY_SHIFT, 1); } else { nk_input_key(&ctx, NK_KEY_COPY, 0); nk_input_key(&ctx, NK_KEY_PASTE, 0); nk_input_key(&ctx, NK_KEY_CUT, 0); nk_input_key(&ctx, NK_KEY_SHIFT, 0); } glfwGetCursorPos(win, &x, &y); nk_input_motion(&ctx, (int)x, (int)y); nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); nk_input_button(&ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); nk_input_button(&ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); nk_input_end(&ctx);} /* GUI */ if (nk_begin(&ctx, "Demo", nk_rect(50, 50, 300, 400), NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_TITLE)) { int i; float id; static int slider = 10; static int field_len; static nk_size prog_value = 60; static int current_weapon = 0; static char field_buffer[64]; static float pos; static const char *weapons[] = {"Fist","Pistol","Shotgun","Plasma","BFG"}; const float step = (2*3.141592654f) / 32; nk_layout_row_static(&ctx, 30, 120, 1); if (nk_button_label(&ctx, "button")) fprintf(stdout, "button pressed\n"); nk_layout_row_dynamic(&ctx, 20, 1); nk_label(&ctx, "Label", NK_TEXT_LEFT); nk_layout_row_dynamic(&ctx, 30, 2); nk_check_label(&ctx, "inactive", 0); nk_check_label(&ctx, "active", 1); nk_option_label(&ctx, "active", 1); nk_option_label(&ctx, "inactive", 0); nk_layout_row_dynamic(&ctx, 30, 1); nk_slider_int(&ctx, 0, &slider, 16, 1); nk_layout_row_dynamic(&ctx, 20, 1); nk_progress(&ctx, &prog_value, 100, NK_MODIFIABLE); nk_layout_row_dynamic(&ctx, 25, 1); nk_edit_string(&ctx, NK_EDIT_FIELD, field_buffer, &field_len, 64, nk_filter_default); nk_property_float(&ctx, "#X:", -1024.0f, &pos, 1024.0f, 1, 1); current_weapon = nk_combo(&ctx, weapons, LEN(weapons), current_weapon, 25, nk_vec2(nk_widget_width(&ctx),200)); nk_layout_row_dynamic(&ctx, 100, 1); if (nk_chart_begin_colored(&ctx, NK_CHART_LINES, nk_rgb(255,0,0), nk_rgb(150,0,0), 32, 0.0f, 1.0f)) { nk_chart_add_slot_colored(&ctx, NK_CHART_LINES, nk_rgb(0,0,255), nk_rgb(0,0,150),32, -1.0f, 1.0f); nk_chart_add_slot_colored(&ctx, NK_CHART_LINES, nk_rgb(0,255,0), nk_rgb(0,150,0), 32, -1.0f, 1.0f); for (id = 0, i = 0; i < 32; ++i) { nk_chart_push_slot(&ctx, (float)fabs(sin(id)), 0); nk_chart_push_slot(&ctx, (float)cos(id), 1); nk_chart_push_slot(&ctx, (float)sin(id), 2); id += step; } } nk_chart_end(&ctx); nk_layout_row_dynamic(&ctx, 250, 1); if (nk_group_begin(&ctx, "Standard", NK_WINDOW_BORDER|NK_WINDOW_BORDER)) { if (nk_tree_push(&ctx, NK_TREE_NODE, "Window", NK_MAXIMIZED)) { static int selected[8]; if (nk_tree_push(&ctx, NK_TREE_NODE, "Next", NK_MAXIMIZED)) { nk_layout_row_dynamic(&ctx, 20, 1); for (i = 0; i < 4; ++i) nk_selectable_label(&ctx, (selected[i]) ? "Selected": "Unselected", NK_TEXT_LEFT, &selected[i]); nk_tree_pop(&ctx); } if (nk_tree_push(&ctx, NK_TREE_NODE, "Previous", NK_MAXIMIZED)) { nk_layout_row_dynamic(&ctx, 20, 1); for (i = 4; i < 8; ++i) nk_selectable_label(&ctx, (selected[i]) ? "Selected": "Unselected", NK_TEXT_LEFT, &selected[i]); nk_tree_pop(&ctx); } nk_tree_pop(&ctx); } nk_group_end(&ctx); } } nk_end(&ctx); /* Draw */ glViewport(0, 0, display_width, display_height); glClear(GL_COLOR_BUFFER_BIT); glClearColor(0.5882, 0.6666, 0.6666, 1.0f); device_draw(&device, &ctx, width, height, scale, NK_ANTI_ALIASING_ON); glfwSwapBuffers(win); } glDeleteTextures(1,(const GLuint*)&media.skin); nk_font_atlas_clear(&atlas); nk_free(&ctx); device_shutdown(&device); glfwTerminate(); return 0; }