Commit Graph

688 Commits

Author SHA1 Message Date
Richard Gill 77490e155c fixed titlebar options in overview demo 2023-05-16 09:21:51 +02:00
Andrew Kravchuk c09e3b36f8
demo/allegro5: minor string-related tweaks 2023-03-01 18:53:02 +01:00
Mark Jansen 0b7547b710
demo/win32: Add the renderer name to the window title 2022-12-02 00:19:33 +01:00
Mark Jansen b98732fbc8
gdi_native: Fix calling convention problem
The calling convention of a WNDPROC is specified as being 'CALLBACK'.
2022-11-30 18:56:00 +01:00
Th3T3chn0G1t 637b5e198d
Fixed UBSan trip in GLFW OpenGL3 demo backend
This resolves a false UBSan trip caused by treating the element offset
in `glDrawElements` as a pointer
This parameter is effectively an offset but is taken as a `void*`
By not storing the offset as a pointer, UBSan no longer tools the offset
to check for null pointer overflow
2022-11-24 10:21:37 +00:00
dumblob 835c6551d4
Merge pull request #504 from riri/demo-includes
demos: set style with defines to ease esp. regression testing
2022-10-13 17:59:10 +02:00
Richard Gill 54cd692d17 added comment on ifdefs to use styles in demos 2022-10-13 11:51:50 +02:00
Richard Gill d63f106334 xlib backend: implemented arc commands 2022-10-12 22:08:08 +02:00
Richard Gill fc5ce1c495 demos: set style with defines
To avoid having to modify the demo code,
conditionnally include a predefined style
2022-10-12 21:19:58 +02:00
dumblob 07bd7a0925
Merge pull request #414 from Ohjurot/gdi_nuklear_native_window
Windows (GDI): Native-like nuklear windows
2022-10-06 16:55:17 +02:00
Richard Gill 6a429eca62 cleanup xlib text drawing
fixes #502
2022-10-03 21:11:12 +02:00
Rob Loach c55fd8cc62
Merge branch 'master' of github.com:Immediate-Mode-UI/Nuklear into tex_null 2022-08-03 13:59:10 -04:00
Rob Loach ca49016428
Rename more null variables to tex_null 2022-07-30 17:45:12 -04:00
Rob Loach 54fd67bddd
Rename additional .null variables 2022-07-30 17:43:46 -04:00
Rob Loach ec4acc7cf4
Rename the null variable to tex_null 2022-07-30 17:38:10 -04:00
Rob Loach 7597cc7a09
x11: Free XVisualInfo after use
Fixes #473
2022-07-09 17:18:21 -04:00
Ludwig Füchsl adeb2a720f Added wWinMain comment 2022-05-30 22:49:12 +02:00
Ludwig Füchsl 50277a1c39 Changed windows include to lowercase 2022-05-29 01:47:00 +02:00
Benedikt Müssig dca0f6fcfc
Corrected the fill bugs in the GDI binding 2022-05-12 13:30:18 +02:00
Benedikt Müssig 628cc61263
Added the wingdi header to the GDI binding 2022-05-12 13:04:42 +02:00
Benedikt Müssig e698bb1531
Added the GDI arc drawing commands to the dispatch switch-case 2022-05-12 12:54:03 +02:00
Benedikt Müssig 321badb389
Implemented select all for GDI 2022-05-12 12:52:44 +02:00
Benedikt Müssig cacdf6baa4
Added the arc methods to the GDI binding 2022-05-12 12:52:05 +02:00
Rob Loach a51d9eec96
Merge pull request #427 from kbolino/fix-sdl-hidpi-rendering
Fix high-DPI scaling in sdl_renderer
2022-04-20 13:51:59 -04:00
Rob Loach c9d3a3fd20
file_browser: Bring string.h to the top 2022-04-15 17:20:20 -04:00
crazyBaboon f58114e45e
file_browser.c - remove #include <string.h>
It is no longer necessary, since string comparison is now carried out by Nuklear API.
2022-04-13 22:44:14 +01:00
crazyBaboon e5100bcef6
Ignore case when sorting strings alphabetically 2022-04-13 01:07:41 +01:00
crazyBaboon e3cec3b6b1
Forgot to include <string.h> 2022-04-03 15:53:49 +01:00
crazyBaboon 0163faffed
file_browser.c - Display files and folders by alphabetical order 2022-04-03 12:40:14 +01:00
crazyBaboon 8f2ccedfa4
Change dialog action from "Save" to "Open"
This is because there is yet no text box for the user to write the file name.
2022-03-29 21:00:45 +01:00
crazyBaboon 8377f9147a
Use local static variable instead of global 2022-03-26 19:34:40 +00:00
crazyBaboon a1df0c4f57
Further improve file_browser.c
-Adds visible boundary to file icon box;
-Adds a 'cancel' button that closes the file dialog;
-Adds a 'save' button that should be used for the save() routine defined by the user;
2022-03-26 18:28:49 +00:00
Rob Loach ceee8839ab
glfw_gl3: Cast the void* to a struct nk_glfw* (#434)
While it doesn't fix the issue @tree786isback in #434, it is a good thing to cast the void*'s correctly.
2022-03-22 11:22:22 -04:00
Ludwig Füchsl 1b028c654c
Merge branch 'Immediate-Mode-UI:master' into gdi_nuklear_native_window 2022-03-21 16:34:11 +01:00
crazyBaboon ec14ad2a30
Better Display file icons in the filebrowser
Icons are now displayed in a "Compact list view" rather than a "icon view"
2022-03-19 22:17:33 +00:00
Kristian Bolino 04eac1db2a Scale font height rather than oversampling 2022-03-16 17:01:39 -04:00
Kristian Bolino 779c420d06 Fix C89 warnings and oversample at 3x scale 2022-03-15 18:10:01 -04:00
Kristian Bolino ec4aa9992f Fix high-DPI scaling in sdl_renderer
This commit resolves two issues with high-DPI display rendering:

1. The coordinates were not scaled properly, resulting in tiny output
   and misalignment of actual cursor position with apparent position;
   this is fixed by calling SDL_SetRenderScale with appropriate scaling
   factors determined by comparing the window size to the renderer's
   output size
2. The fonts were not oversampled, resulting in excessively blurry text;
    this is fixed by setting oversample_h and oversample_v on the
    font_config according to the scaling factors
2022-03-15 11:43:31 -04:00
Kristian Bolino cbfc8f89e9
sdl_renderer: fix Metal rendering (#426)
Addresses an issue where the Metal render driver (macOS) could not handle the clipping rectangle {-8192, -8192, 16384, 16384} and would simply draw nothing to the screen. The solution is to ensure the cliprect coordinates are not negative, which also doesn't break the other render drivers.

Co-authored-by: Kristian Bolino <kbolino@kbolino.com>
2022-03-15 15:28:47 +01:00
crazyBaboon f0dccaeeec
Integrate file browser with glfw opengl2 demo (#400) and restructure demo/ directory accordingly 2022-03-14 20:46:44 +01:00
Ludwig Füchsl a31c6c0089 Bug fix & Added comments 2022-03-04 13:16:47 +01:00
Ludwig Füchsl 33395aabdb Fixed non displayed windows.
WARNING: Drawing is not done correctly
2022-02-28 15:53:54 +01:00
Ludwig Füchsl 169470d2e3 Converted from C++ to C
WARNING: Is currently not working! Needs more debugging.
2022-02-28 14:57:47 +01:00
Ludwig Füchsl d4e695420d Added GDI full featured window code 2022-02-25 11:13:01 +01:00
Ludwig Füchsl cb59055c06 Added some API dokumentation 2022-02-14 22:41:32 +01:00
Ludwig Füchsl 703d73aebf Added D3D12 backend and demo 2022-02-14 20:51:28 +01:00
Rob Loach 6686ab1dd5
Fix incorrect cast on SDL_RenderGeometryRaw()
Fixes #405
2022-02-06 00:43:54 -05:00
lib-omar f6851ea2ca
Favor switch over if-else chain in event handler. 2022-01-29 14:19:32 -05:00
lib-omar 811dbacd12
Favor switch over if-else chain in event handler. 2022-01-29 14:18:07 -05:00
lib-omar 43b5e82748
Favor switch over if-else chain in event handler. 2022-01-29 14:15:02 -05:00