Commit Graph

15 Commits

Author SHA1 Message Date
b-aaz
fb474874db Added required includes to the platform headers .
Added missing include decelerations and in one case removed an unnecessary
one form the platform headers in the demo/ directory .
2024-01-20 16:16:45 +03:30
Mark Jansen
0b7547b710
demo/win32: Add the renderer name to the window title 2022-12-02 00:19:33 +01:00
Richard Gill
54cd692d17 added comment on ifdefs to use styles in demos 2022-10-13 11:51:50 +02:00
Richard Gill
fc5ce1c495 demos: set style with defines
To avoid having to modify the demo code,
conditionnally include a predefined style
2022-10-12 21:19:58 +02:00
Rob Loach
54fd67bddd
Rename additional .null variables 2022-07-30 17:43:46 -04:00
Rob Loach
ec4acc7cf4
Rename the null variable to tex_null 2022-07-30 17:38:10 -04:00
crazyBaboon
f0dccaeeec
Integrate file browser with glfw opengl2 demo (#400) and restructure demo/ directory accordingly 2022-03-14 20:46:44 +01:00
Cameron Cawley
459ba9c48c Integrate the canvas example with the demos 2021-12-16 20:26:26 +00:00
Cameron Cawley
9af0103cac Build all demos as C89 2021-12-14 20:14:34 +00:00
Zane Ashby
9818f642da Fix memory leak in demo and example code.
Clear cmds nk_buffer after each frame to stop it growing over time.
2020-04-12 01:40:09 +12:00
Cameron Cawley
e032440225 Fix background colour in Direct3D 9 demo 2019-02-27 17:56:38 +00:00
vurtun
2891c6afbc Update demos to new color picker API 2018-01-05 13:09:27 +01:00
vurtun
6bddc5c5f0 Update demos configurables and removed warnings 2018-01-01 17:20:55 +01:00
Aurimas
9a07540974 Fix D3D9 rendering in certain scenarios 2017-11-11 15:32:22 +02:00
Martins Mozeiko
e14dd1cb1b Demo using Direct3D 9 for rendering 2017-06-05 21:09:16 -07:00