Benedikt Müssig
321badb389
Implemented select all for GDI
2022-05-12 12:52:44 +02:00
Benedikt Müssig
cacdf6baa4
Added the arc methods to the GDI binding
2022-05-12 12:52:05 +02:00
Rob Loach
a51d9eec96
Merge pull request #427 from kbolino/fix-sdl-hidpi-rendering
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Fix high-DPI scaling in sdl_renderer
2022-04-20 13:51:59 -04:00
Rob Loach
c9d3a3fd20
file_browser: Bring string.h to the top
2022-04-15 17:20:20 -04:00
crazyBaboon
f58114e45e
file_browser.c - remove #include <string.h>
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It is no longer necessary, since string comparison is now carried out by Nuklear API.
2022-04-13 22:44:14 +01:00
crazyBaboon
e5100bcef6
Ignore case when sorting strings alphabetically
2022-04-13 01:07:41 +01:00
crazyBaboon
e3cec3b6b1
Forgot to include <string.h>
2022-04-03 15:53:49 +01:00
crazyBaboon
0163faffed
file_browser.c - Display files and folders by alphabetical order
2022-04-03 12:40:14 +01:00
crazyBaboon
8f2ccedfa4
Change dialog action from "Save" to "Open"
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This is because there is yet no text box for the user to write the file name.
2022-03-29 21:00:45 +01:00
crazyBaboon
8377f9147a
Use local static variable instead of global
2022-03-26 19:34:40 +00:00
crazyBaboon
a1df0c4f57
Further improve file_browser.c
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-Adds visible boundary to file icon box;
-Adds a 'cancel' button that closes the file dialog;
-Adds a 'save' button that should be used for the save() routine defined by the user;
2022-03-26 18:28:49 +00:00
Rob Loach
ceee8839ab
glfw_gl3: Cast the void* to a struct nk_glfw* ( #434 )
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While it doesn't fix the issue @tree786isback in #434 , it is a good thing to cast the void*'s correctly.
2022-03-22 11:22:22 -04:00
crazyBaboon
ec14ad2a30
Better Display file icons in the filebrowser
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Icons are now displayed in a "Compact list view" rather than a "icon view"
2022-03-19 22:17:33 +00:00
Kristian Bolino
04eac1db2a
Scale font height rather than oversampling
2022-03-16 17:01:39 -04:00
Kristian Bolino
779c420d06
Fix C89 warnings and oversample at 3x scale
2022-03-15 18:10:01 -04:00
Kristian Bolino
ec4aa9992f
Fix high-DPI scaling in sdl_renderer
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This commit resolves two issues with high-DPI display rendering:
1. The coordinates were not scaled properly, resulting in tiny output
and misalignment of actual cursor position with apparent position;
this is fixed by calling SDL_SetRenderScale with appropriate scaling
factors determined by comparing the window size to the renderer's
output size
2. The fonts were not oversampled, resulting in excessively blurry text;
this is fixed by setting oversample_h and oversample_v on the
font_config according to the scaling factors
2022-03-15 11:43:31 -04:00
Kristian Bolino
cbfc8f89e9
sdl_renderer: fix Metal rendering ( #426 )
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Addresses an issue where the Metal render driver (macOS) could not handle the clipping rectangle {-8192, -8192, 16384, 16384} and would simply draw nothing to the screen. The solution is to ensure the cliprect coordinates are not negative, which also doesn't break the other render drivers.
Co-authored-by: Kristian Bolino <kbolino@kbolino.com>
2022-03-15 15:28:47 +01:00
crazyBaboon
f0dccaeeec
Integrate file browser with glfw opengl2 demo ( #400 ) and restructure demo/ directory accordingly
2022-03-14 20:46:44 +01:00
Ludwig Füchsl
cb59055c06
Added some API dokumentation
2022-02-14 22:41:32 +01:00
Ludwig Füchsl
703d73aebf
Added D3D12 backend and demo
2022-02-14 20:51:28 +01:00
Rob Loach
6686ab1dd5
Fix incorrect cast on SDL_RenderGeometryRaw()
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Fixes #405
2022-02-06 00:43:54 -05:00
lib-omar
f6851ea2ca
Favor switch over if-else chain in event handler.
2022-01-29 14:19:32 -05:00
lib-omar
811dbacd12
Favor switch over if-else chain in event handler.
2022-01-29 14:18:07 -05:00
lib-omar
43b5e82748
Favor switch over if-else chain in event handler.
2022-01-29 14:15:02 -05:00
lib-omar
8f5ae21035
Favor switch over if-else chain in event handler.
2022-01-29 14:13:34 -05:00
Rob Loach
9486833f61
Merge pull request #396 from Immediate-Mode-UI/br_example_sdl_rendergeometry
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Backend: SDL2 Renderer
2022-01-09 18:13:28 -05:00
Rob Loach
cd4990834f
sdl_renderer: Update code
2022-01-06 21:55:20 -05:00
Cameron Cawley
20a26c8fec
Restore a previously removed cast
2021-12-22 21:43:33 +00:00
Cameron Cawley
54b14dc103
Support any format with 1, 2, or 4 bytes per pixel in sdl2surface_rawfb
2021-12-22 21:43:29 +00:00
Rob Loach
1f562ecb94
Merge branch 'master' of github.com:Immediate-Mode-UI/Nuklear into br_example_sdl_rendergeometry
2021-12-22 16:08:49 -05:00
dumblob
a3cfd2a910
Merge pull request #378 from ccawley2011/canvas-demo
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demos: Integrate the canvas example with the demos
2021-12-17 09:47:59 +01:00
Cameron Cawley
48334b8ba6
Implement arcs with GDI+
2021-12-16 21:15:23 +00:00
Cameron Cawley
a12c158ad4
Add more shapes to the canvas demo
2021-12-16 20:26:26 +00:00
Cameron Cawley
459ba9c48c
Integrate the canvas example with the demos
2021-12-16 20:26:26 +00:00
Rob Loach
24912785b7
Merge pull request #379 from ccawley2011/allegro5
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Fix rendering issues with Allegro
2021-12-16 14:51:45 -05:00
Cameron Cawley
60c52adfaf
Enable and fix most GCC warnings ( #377 )
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Co-authored-by: Rob Loach <robloach@gmail.com>
2021-12-16 20:44:00 +01:00
Cameron Cawley
c5d18493a4
Correctly implement arcs with Allegro
2021-12-16 18:57:08 +00:00
Cameron Cawley
291ce9b609
Fix rendering polygons and polylines with Allegro
2021-12-16 18:56:07 +00:00
Rob Loach
eadb4179af
sdlrenderer: C89 support
2021-12-14 21:10:30 -05:00
Cameron Cawley
9af0103cac
Build all demos as C89
2021-12-14 20:14:34 +00:00
dumblob
93940ccbd0
Merge pull request #363 from lockie/master
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allegro5 demo: Fix warning
2021-12-14 09:26:59 +01:00
Andrew Kravchuk
5ea1a668cb
Use NK_UNUSED macro
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Co-authored-by: Rob Loach <robloach@gmail.com>
2021-12-14 09:15:00 +03:00
luz paz
297e463d37
Fix various typos
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Found via `codespell -q 3 -L acount,modifyable,nd,pixelx,seperator,te,vertexes`
2021-11-30 21:45:48 -05:00
Andrew Kravchuk
019df39478
Fix warning in Allegro5 demo
2021-11-02 19:22:01 +03:00
Alex Anderson
a37a563315
Add select all shortcut to glfw4 demo
2021-10-10 12:15:21 +02:00
Wladislav Artsimovich
1e4eacca2e
change NK_MEMSET to memset(), because NK_MEMSET is NK internal
2021-06-18 16:19:49 +02:00
marcinzelent
d829ff1ef1
Fixed copy and paste in glfw_opengl3 demo
2021-04-08 17:36:07 +02:00
Sylvain
fb698ba7ef
Set back clipping_enabled
2021-04-03 23:40:13 +02:00
Sylvain
6b5cfe5f2b
Save and restore the cliprect
2021-04-03 20:53:19 +02:00
Sylvain
3552e131a9
Remove setting GL attributes
2021-03-30 17:09:57 +02:00