Fix some typos.
This commit is contained in:
parent
9b2822c06e
commit
da46d536f9
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@ -19,7 +19,7 @@ render backends it only focuses on the actual UI.
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- Low memory footprint with total memory control if needed or wanted
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- UTF-8 support
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- No global or hidden state
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- Customizeable library modules (you can compile and use only what you need)
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- Customizable library modules (you can compile and use only what you need)
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- Optional font baker and vertex buffer output
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## Building
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@ -55,7 +55,7 @@ int i = 20;
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struct nk_panel layout;
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nk_begin(&ctx, &layout, "Show", nk_rect(50, 50, 220, 220),
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NK_WINDOW_BORDER|NK_WINDOW_MOVEABLE|NK_WINDOW_CLOSEABLE);
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NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_CLOSABLE);
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{
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/* fixed widget pixel width */
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nk_layout_row_static(&ctx, 30, 80, 1);
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@ -89,7 +89,7 @@ nk_allegro_render(enum nk_anti_aliasing AA)
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struct nk_buffer vbuf, ebuf;
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int offset = 0;
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struct nk_allegro_vertex *vertices = 0;
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int *indicies = 0;
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int *indices = 0;
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/* fill converting configuration */
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struct nk_convert_config config;
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@ -121,13 +121,13 @@ nk_allegro_render(enum nk_anti_aliasing AA)
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}
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}
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{
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/* <massive sign> allegro does not support 16-bit indicies:
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/* <massive sign> allegro does not support 16-bit indices:
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* @OPT: define nk_draw_index as int to fix this issue. */
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unsigned int i = 0;
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nk_draw_index *elements = (nk_draw_index*)dev->element_buffer;
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indicies = calloc(sizeof(int), ctx->draw_list.element_count);
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indices = calloc(sizeof(int), ctx->draw_list.element_count);
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for (i = 0; i < ctx->draw_list.element_count; ++i)
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indicies[i] = elements[i];
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indices[i] = elements[i];
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}
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/* iterate over and execute each draw command */
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@ -137,13 +137,13 @@ nk_allegro_render(enum nk_anti_aliasing AA)
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if (!cmd->elem_count) continue;
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al_set_clipping_rectangle((int)cmd->clip_rect.x, (int)cmd->clip_rect.y,
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(int)cmd->clip_rect.w, (int)cmd->clip_rect.h);
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al_draw_indexed_prim(vertices, dev->vertex_decl, texture, &indicies[offset],
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al_draw_indexed_prim(vertices, dev->vertex_decl, texture, &indices[offset],
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(int)cmd->elem_count, ALLEGRO_PRIM_TRIANGLE_LIST);
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offset += cmd->elem_count;
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}
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free(vertices);
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free(indicies);
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free(indices);
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nk_clear(ctx);
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}
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al_set_blender(op, src, dst);
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@ -119,7 +119,7 @@ ui_piemenu(struct nk_context *ctx, struct nk_vec2 pos, float radius,
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nk_fill_arc(out, center.x, center.y, (bounds.w/2.0f),
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a_min, a_max, (active_item == i) ? nk_rgb(45,100,255): nk_rgb(60,60,60));
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/* seperator line */
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/* separator line */
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rx = bounds.w/2.0f; ry = 0;
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dx = rx * (float)cos(a_min) - ry * (float)sin(a_min);
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dy = rx * (float)sin(a_min) + ry * (float)cos(a_min);
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@ -4,8 +4,8 @@
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* example use a simple color modifier as content you could change them
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* to have your custom content depending on the node time.
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* Biggest difference to most usual implementation is that this example does
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* not has connectors on the right position of the property that it links.
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* This is mainly done out of lazyness and could be implemented as well but
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* not have connectors on the right position of the property that it links.
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* This is mainly done out of laziness and could be implemented as well but
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* requires calculating the position of all rows and add connectors.
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* In addition adding and removing nodes is quite limited at the
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* moment since it is based on a simple fixed array. If this is to be converted
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@ -217,7 +217,7 @@ node_editor_run(struct node_editor *nodedit, struct nk_context *ctx)
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nk_stroke_line(canvas, size.x, y+size.y, size.x+size.w, y+size.y, 1.0f, grid_color);
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}
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/* execute each node as a moveable group */
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/* execute each node as a movable group */
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while (it) {
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/* calculate scrolled node window position and size */
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nk_layout_space_push(ctx, nk_rect(it->bounds.x - nodedit->scrolling.x,
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@ -51,7 +51,7 @@ overview_window(struct nk_context *ctx)
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static int titlebar = nk_true;
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static int border = nk_true;
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static int resize = nk_true;
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static int moveable = nk_true;
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static int movable = nk_true;
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static int no_scrollbar = nk_false;
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static nk_flags window_flags = 0;
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static int minimizable = nk_true;
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@ -67,7 +67,7 @@ overview_window(struct nk_context *ctx)
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ctx->style.window.header.align = header_align;
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if (border) window_flags |= NK_WINDOW_BORDER;
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if (resize) window_flags |= NK_WINDOW_SCALABLE;
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if (moveable) window_flags |= NK_WINDOW_MOVABLE;
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if (movable) window_flags |= NK_WINDOW_MOVABLE;
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if (no_scrollbar) window_flags |= NK_WINDOW_NO_SCROLLBAR;
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if (minimizable) window_flags |= NK_WINDOW_MINIMIZABLE;
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if (close) window_flags |= NK_WINDOW_CLOSABLE;
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@ -130,10 +130,10 @@ overview_window(struct nk_context *ctx)
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nk_checkbox_label(ctx, "Menu", &show_menu);
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nk_checkbox_label(ctx, "Border", &border);
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nk_checkbox_label(ctx, "Resizable", &resize);
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nk_checkbox_label(ctx, "Moveable", &moveable);
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nk_checkbox_label(ctx, "Movable", &movable);
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nk_checkbox_label(ctx, "No Scrollbar", &no_scrollbar);
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nk_checkbox_label(ctx, "Minimizable", &minimizable);
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nk_checkbox_label(ctx, "Closeable", &close);
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nk_checkbox_label(ctx, "Closable", &close);
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nk_tree_pop(ctx);
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}
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@ -579,7 +579,7 @@ overview_window(struct nk_context *ctx)
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/* Chart Widgets
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* This library has two different rather simple charts. The line and the
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* column chart. Both provide a simple way of visualizing values and
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* have a retain mode and immedidate mode API version. For the retain
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* have a retained mode and immediate mode API version. For the retain
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* mode version `nk_plot` and `nk_plot_function` you either provide
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* an array or a callback to call to handle drawing the graph.
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* For the immediate mode version you start by calling `nk_chart_begin`
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@ -783,7 +783,7 @@ overview_window(struct nk_context *ctx)
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nk_layout_row_end(ctx);
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nk_layout_row_dynamic(ctx, 30, 1);
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nk_label(ctx, "Static immmediate mode custom column layout with generated position and custom size:", NK_TEXT_LEFT);
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nk_label(ctx, "Static immediate mode custom column layout with generated position and custom size:", NK_TEXT_LEFT);
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nk_layout_row_begin(ctx, NK_STATIC, 30, 3);
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nk_layout_row_push(ctx, 100);
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nk_button_label(ctx, "button", NK_BUTTON_DEFAULT);
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154
nuklear.h
154
nuklear.h
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@ -24,7 +24,7 @@ VALUES:
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- Low memory footprint with total memory control if needed or wanted
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- UTF-8 support
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- No global or hidden state
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- Customizeable library modules (you can compile and use only what you need)
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- Customizable library modules (you can compile and use only what you need)
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- Optional font baker and vertex buffer output
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USAGE:
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@ -40,11 +40,11 @@ USAGE:
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#include "nuklear.h"
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Also optionally define the symbols listed in the section "OPTIONAL DEFINES"
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below in implemenation mode if you want to use additional functionality
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below in implementation mode if you want to use additional functionality
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or need more control over the library.
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FEATURES:
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- Absolutly no platform dependend code
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- Absolutely no platform dependent code
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- Memory management control ranging from/to
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- Ease of use by allocating everything from the standard library
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- Control every byte of memory inside the library
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@ -53,8 +53,8 @@ FEATURES:
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- Use this libraries internal font baking and handling API
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- Drawing output control ranging from/to
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- Simple shapes for more high level APIs which already having drawing capabilities
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- Hardware accessable anti-aliased vertex buffer output
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- Customizeable colors and properties ranging from/to
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- Hardware accessible anti-aliased vertex buffer output
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- Customizable colors and properties ranging from/to
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- Simple changes to color by filling a simple color table
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- Complete control with ability to use skinning to decorate widgets
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- Bendable UI library with widget ranging from/to
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@ -77,20 +77,20 @@ OPTIONAL DEFINES:
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if defined it will include header <stdlib.h> and provide additional functions
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to use this library without caring for memory allocation control and therefore
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ease memory management.
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IMPORTANT: this adds the standard libary with malloc and free so don't define
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IMPORTANT: this adds the standard library with malloc and free so don't define
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if you don't want to link to the standard library!
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NK_INCLUDE_STANDARD_IO
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if defined it will include header <stdio.h> and <stdarg.h> and provide
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additional functions depending on file loading and variable arguments
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IMPORTANT: this adds the standard libary with fopen,fclose,...
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IMPORTANT: this adds the standard library with fopen, fclose,...
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as well as va_list,... so don't define this
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if you don't want to link to the standard library!
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NK_INCLUDE_VERTEX_BUFFER_OUTPUT
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Defining this adds a vertex draw command list backend to this
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library, which allows you to convert queue commands into vertex draw commands.
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This is mainly if you need a harware accessable format for OpenGL, DirectX,
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This is mainly if you need a hardware accessible format for OpenGL, DirectX,
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Vulkan, Metal,...
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NK_INCLUDE_FONT_BAKING
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@ -103,10 +103,10 @@ OPTIONAL DEFINES:
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Defining this adds the default font: ProggyClean.ttf font into this library
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which can be loaded into a font atlas and allows using this library without
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having a truetype font
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IMPORTANT: enableing this adds ~12kb to global stack memory
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IMPORTANT: enabling this adds ~12kb to global stack memory
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NK_INCLUDE_COMMAND_USERDATA
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Defining this adds a userdata pointer into each command. Can be usefull for
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Defining this adds a userdata pointer into each command. Can be useful for
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example if you want to provide custom shader depending on the used widget.
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Can be combined with the style structures.
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@ -328,8 +328,8 @@ struct nk_draw_null_texture {
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};
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struct nk_convert_config {
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float global_alpha; /* global alpha value */
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enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are thight on memory */
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enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are thight on memory */
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enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */
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enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */
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unsigned int circle_segment_count; /* number of segments used for circles: default to 22 */
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unsigned int arc_segment_count; /* number of segments used for arcs: default to 22 */
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unsigned int curve_segment_count; /* number of segments used for curves: default to 22 */
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@ -420,8 +420,8 @@ enum nk_style_colors {
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};
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enum nk_widget_layout_states {
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NK_WIDGET_INVALID, /* The widget cannot be seen and is completly out of view */
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NK_WIDGET_VALID, /* The widget is completly inside the window and can be updated and drawn */
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NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */
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NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */
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NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */
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};
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@ -478,11 +478,11 @@ enum nk_edit_events {
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};
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enum nk_panel_flags {
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NK_WINDOW_BORDER = NK_FLAG(0), /* Draws a border around the window to visually seperate the window * from the background */
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NK_WINDOW_BORDER = NK_FLAG(0), /* Draws a border around the window to visually separate the window * from the background */
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NK_WINDOW_BORDER_HEADER = NK_FLAG(1), /* Draws a border between window header and body */
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NK_WINDOW_MOVABLE = NK_FLAG(2), /* The moveable flag inidicates that a window can be moved by user input or * by dragging the window header */
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NK_WINDOW_SCALABLE = NK_FLAG(3), /* The scaleable flag indicates that a window can be scaled by user input * by dragging a scaler icon at the button of the window */
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NK_WINDOW_CLOSABLE = NK_FLAG(4), /* adds a closeable icon into the header */
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NK_WINDOW_MOVABLE = NK_FLAG(2), /* The movable flag indicates that a window can be moved by user input or * by dragging the window header */
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NK_WINDOW_SCALABLE = NK_FLAG(3), /* The scalable flag indicates that a window can be scaled by user input * by dragging a scaler icon at the button of the window */
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NK_WINDOW_CLOSABLE = NK_FLAG(4), /* adds a closable icon into the header */
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NK_WINDOW_MINIMIZABLE = NK_FLAG(5), /* adds a minimize icon into the header */
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NK_WINDOW_DYNAMIC = NK_FLAG(6), /* special window type growing up in height while being filled to a * certain maximum height */
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NK_WINDOW_NO_SCROLLBAR = NK_FLAG(7), /* Removes the scrollbar from the window */
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@ -876,7 +876,7 @@ NK_API const char* nk_utf_at(const char *buffer, int length, int in
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consumption is quite stable and has a fixed upper bound for a lot of cases.
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If you don't want to think about how much memory the library should allocate
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at all time or have a very dynamic UI with unpredictable memory consumoption
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at all time or have a very dynamic UI with unpredictable memory consumption
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habits but still want control over memory allocation you can use the dynamic
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allocator based API. The allocator consists of two callbacks for allocating
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and freeing memory and optional userdata so you can plugin your own allocator.
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@ -959,7 +959,7 @@ NK_API nk_size nk_buffer_total(struct nk_buffer*);
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* the default string handling method.*/
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struct nk_str {
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struct nk_buffer buffer;
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int len; /* in glyphes */
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int len; /* in glyphs */
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};
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#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
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@ -1090,7 +1090,7 @@ NK_API void nk_textedit_redo(struct nk_text_edit*);
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* FONT
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*
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* ===============================================================*/
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/* Font handling in this library was designed to be quite customizeable and lets
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/* Font handling in this library was designed to be quite customizable and lets
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you decide what you want to use and what you want to provide. In this sense
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there are four different degrees between control and ease of use and two
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different drawing APIs to provide for.
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@ -1112,7 +1112,7 @@ NK_API void nk_textedit_redo(struct nk_text_edit*);
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The final approach if you do not have a font handling functionality or don't
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want to use it in this library is by using the optional font baker. This API
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is divided into a high- and low-level API with different priorites between
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is divided into a high- and low-level API with different priorities between
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ease of use and control. Both API's can be used to create a font and
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font atlas texture and can even be used with or without the vertex buffer
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output. So it still uses the `nk_user_font` struct and the two different
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@ -1195,7 +1195,7 @@ struct nk_font_config {
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unsigned char merge_mode;
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/* merges this font into the last font */
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unsigned char pixel_snap;
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/* align very character to pixel boundry (if true set oversample (1,1)) */
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/* align very character to pixel boundary (if true set oversample (1,1)) */
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unsigned char oversample_v, oversample_h;
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/* rasterize at hight quality for sub-pixel position */
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unsigned char padding[3];
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@ -1246,7 +1246,7 @@ struct nk_font_atlas {
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int glyph_count;
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struct nk_font *default_font;
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struct nk_font_glyph *glyphes;
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struct nk_font_glyph *glyphs;
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struct nk_font **fonts;
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struct nk_font_config *config;
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int font_num, font_cap;
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@ -1261,10 +1261,10 @@ NK_API const nk_rune *nk_font_korean_glyph_ranges(void);
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/* Font Atlas
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* ---------------------------------------------------------------
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* This is the high level font baking and handling API to generate an image
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* out of font glyphes used to draw text onto the screen. This API takes away
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* out of font glyphs used to draw text onto the screen. This API takes away
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* some control over the baking process like fine grained memory control and
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* custom baking data but provides additional functionality and easier to
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* use and manage datastructures and functions. */
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* use and manage data structures and functions. */
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#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
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NK_API void nk_font_atlas_init_default(struct nk_font_atlas*);
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#endif
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@ -1343,7 +1343,7 @@ NK_API void nk_font_bake_convert(void *out_memory, int image_width, int image_he
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After that the command buffer needs to be cleared and a new frame can be
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started. It is probably important to note that the command buffer is the main
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drawing API and the optional vertex buffer API only takes this format and
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converts it into a hardware accessable format.
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converts it into a hardware accessible format.
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Draw commands are divided into filled shapes and shape outlines but only
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the filled shapes as well as line, curves and scissor are required to be provided.
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@ -1372,7 +1372,7 @@ enum nk_command_type {
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NK_COMMAND_IMAGE
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};
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/* command base and header of every comand inside the buffer */
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/* command base and header of every command inside the buffer */
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struct nk_command {
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enum nk_command_type type;
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nk_size next;
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@ -1641,9 +1641,9 @@ NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys);
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/* The optional vertex buffer draw list provides a 2D drawing context
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with antialiasing functionality which takes basic filled or outlined shapes
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or a path and outputs vertexes, elements and draw commands.
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The actual draw list API is not required to be used dirctly while using this
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The actual draw list API is not required to be used directly while using this
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library since converting the default library draw command output is done by
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just calling `nk_convert` but I decided to still make this library accessable
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just calling `nk_convert` but I decided to still make this library accessible
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since it can be useful.
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The draw list is based on a path buffering and polygon and polyline
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@ -2326,7 +2326,7 @@ enum nk_window_flags {
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NK_WINDOW_ROM = NK_FLAG(10),
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/* sets the window into a read only mode and does not allow input changes */
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NK_WINDOW_HIDDEN = NK_FLAG(11),
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/* Hiddes the window and stops any window interaction and drawing can be set
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/* Hides the window and stops any window interaction and drawing can be set
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* by user input or by closing the window */
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NK_WINDOW_MINIMIZED = NK_FLAG(12),
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/* marks the window as minimized */
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@ -2604,7 +2604,7 @@ NK_GLOBAL const float NK_FLOAT_PRECISION = 0.00000000000001f;
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https://en.wikipedia.org/wiki/Fast_inverse_square_root with
|
||||
slightly tweaked magic constant. While on todays hardware it is
|
||||
probably not faster it is still fast and accurate enough for
|
||||
nuklears use cases. IMPORTANT: this requires float format IEEE 754
|
||||
nuklear's use cases. IMPORTANT: this requires float format IEEE 754
|
||||
|
||||
Sine/Cosine
|
||||
-----------
|
||||
|
@ -2863,7 +2863,7 @@ nk_memset(void *ptr, int c0, nk_size size)
|
|||
c = (c << 16) | c; /* at least 32-bits*/
|
||||
}
|
||||
|
||||
/* to small of a word count */
|
||||
/* too small of a word count */
|
||||
dst = (nk_byte*)ptr;
|
||||
if (size < 3 * nk_wsize) {
|
||||
while (size--) *dst++ = (nk_byte)c0;
|
||||
|
@ -5763,7 +5763,7 @@ nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *p
|
|||
struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]);
|
||||
float len;
|
||||
|
||||
/* vec2 inverted lenth */
|
||||
/* vec2 inverted length */
|
||||
len = nk_vec2_len_sqr(diff);
|
||||
if (len != 0.0f)
|
||||
len = nk_inv_sqrt(len);
|
||||
|
@ -5917,7 +5917,7 @@ nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *p
|
|||
struct nk_vec2 diff = nk_vec2_sub(p2, p1);
|
||||
float len;
|
||||
|
||||
/* vec2 inverted lenth */
|
||||
/* vec2 inverted length */
|
||||
len = nk_vec2_len_sqr(diff);
|
||||
if (len != 0.0f)
|
||||
len = nk_inv_sqrt(len);
|
||||
|
@ -6000,7 +6000,7 @@ nk_draw_list_fill_poly_convex(struct nk_draw_list *list,
|
|||
struct nk_vec2 p1 = points[i1];
|
||||
struct nk_vec2 diff = nk_vec2_sub(p1, p0);
|
||||
|
||||
/* vec2 inverted lenth */
|
||||
/* vec2 inverted length */
|
||||
float len = nk_vec2_len_sqr(diff);
|
||||
if (len != 0.0f)
|
||||
len = nk_inv_sqrt(len);
|
||||
|
@ -6714,7 +6714,7 @@ nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first,
|
|||
if (node->y > min_y) {
|
||||
/* raise min_y higher. */
|
||||
/* we've accounted for all waste up to min_y, */
|
||||
/* but we'll now add more waste for everything we've visted */
|
||||
/* but we'll now add more waste for everything we've visited */
|
||||
waste_area += visited_width * (node->y - min_y);
|
||||
min_y = node->y;
|
||||
/* the first time through, visited_width might be reduced */
|
||||
|
@ -6857,7 +6857,7 @@ nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int heig
|
|||
|
||||
/* insert the new node into the right starting point, and */
|
||||
/* let 'cur' point to the remaining nodes needing to be */
|
||||
/* stiched back in */
|
||||
/* stitched back in */
|
||||
cur = *res.prev_link;
|
||||
if (cur->x < res.x) {
|
||||
/* preserve the existing one, so start testing with the next one */
|
||||
|
@ -8033,7 +8033,7 @@ nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n)
|
|||
NK_INTERN void
|
||||
nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n)
|
||||
{
|
||||
/* threshhold for transitioning to insertion sort */
|
||||
/* threshold for transitioning to insertion sort */
|
||||
while (n > 12) {
|
||||
struct nk_tt__edge t;
|
||||
int c01,c12,c,m,i,j;
|
||||
|
@ -8174,7 +8174,7 @@ nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points,
|
|||
float x0, float y0, float x1, float y1, float x2, float y2,
|
||||
float objspace_flatness_squared, int n)
|
||||
{
|
||||
/* tesselate until threshhold p is happy...
|
||||
/* tesselate until threshold p is happy...
|
||||
* @TODO warped to compensate for non-linear stretching */
|
||||
/* midpoint */
|
||||
float mx = (x0 + 2*x1 + x2)/4;
|
||||
|
@ -9520,9 +9520,9 @@ nk_font_atlas_begin(struct nk_font_atlas *atlas)
|
|||
NK_ASSERT(atlas);
|
||||
NK_ASSERT(atlas->alloc.alloc && atlas->alloc.free);
|
||||
if (!atlas || !atlas->alloc.alloc || !atlas->alloc.free) return;
|
||||
if (atlas->glyphes) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphes);
|
||||
atlas->glyphes = 0;
|
||||
if (atlas->glyphs) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphs);
|
||||
atlas->glyphs = 0;
|
||||
}
|
||||
if (atlas->pixel) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->pixel);
|
||||
|
@ -9752,15 +9752,15 @@ nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
|
|||
NK_ASSERT(tmp);
|
||||
if (!tmp) goto failed;
|
||||
|
||||
/* allocate memory glyphes for all fonts */
|
||||
atlas->glyphes = (struct nk_font_glyph*)
|
||||
/* allocate memory glyphs for all fonts */
|
||||
atlas->glyphs = (struct nk_font_glyph*)
|
||||
atlas->alloc.alloc(atlas->alloc.userdata,0,
|
||||
sizeof(struct nk_font_glyph) * (nk_size)atlas->glyph_count);
|
||||
NK_ASSERT(atlas->glyphes);
|
||||
if (!atlas->glyphes)
|
||||
NK_ASSERT(atlas->glyphs);
|
||||
if (!atlas->glyphs)
|
||||
goto failed;
|
||||
|
||||
/* pack all glyphes into a tight fit space */
|
||||
/* pack all glyphs into a tight fit space */
|
||||
atlas->custom.w = 2; atlas->custom.h = 2;
|
||||
if (!nk_font_bake_pack(&img_size, width, height, &atlas->custom, tmp, tmp_size,
|
||||
atlas->config, atlas->font_num, &atlas->alloc))
|
||||
|
@ -9772,8 +9772,8 @@ nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
|
|||
if (!atlas->pixel)
|
||||
goto failed;
|
||||
|
||||
/* bake glyphes and custom white pixel into image */
|
||||
nk_font_bake(atlas->pixel, *width, *height, tmp, tmp_size, atlas->glyphes,
|
||||
/* bake glyphs and custom white pixel into image */
|
||||
nk_font_bake(atlas->pixel, *width, *height, tmp, tmp_size, atlas->glyphs,
|
||||
atlas->glyph_count, atlas->config, atlas->font_num);
|
||||
nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom,
|
||||
custom_data, 2, 2, '.', 'X');
|
||||
|
@ -9794,7 +9794,7 @@ nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
|
|||
/* initialize each font */
|
||||
for (i = 0; i < atlas->font_num; ++i) {
|
||||
nk_font_init(atlas->fonts[i], atlas->config[i].size,
|
||||
atlas->config[i].fallback_glyph, atlas->glyphes,
|
||||
atlas->config[i].fallback_glyph, atlas->glyphs,
|
||||
atlas->config[i].font, nk_handle_ptr(0));
|
||||
}
|
||||
|
||||
|
@ -9805,9 +9805,9 @@ nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
|
|||
failed:
|
||||
/* error so cleanup all memory */
|
||||
if (tmp) atlas->alloc.free(atlas->alloc.userdata, tmp);
|
||||
if (atlas->glyphes) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphes);
|
||||
atlas->glyphes = 0;
|
||||
if (atlas->glyphs) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphs);
|
||||
atlas->glyphs = 0;
|
||||
}
|
||||
if (atlas->pixel) {
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->pixel);
|
||||
|
@ -9867,8 +9867,8 @@ nk_font_atlas_clear(struct nk_font_atlas *atlas)
|
|||
atlas->alloc.free(atlas->alloc.userdata, atlas->config[i].ttf_blob);
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->config);
|
||||
}
|
||||
if (atlas->glyphes)
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphes);
|
||||
if (atlas->glyphs)
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->glyphs);
|
||||
if (atlas->pixel)
|
||||
atlas->alloc.free(atlas->alloc.userdata, atlas->pixel);
|
||||
nk_zero_struct(*atlas);
|
||||
|
@ -10174,21 +10174,21 @@ nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit,
|
|||
int line_start_id, float row_height, const struct nk_user_font *font)
|
||||
{
|
||||
int l;
|
||||
int glyphes = 0;
|
||||
int glyphs = 0;
|
||||
nk_rune unicode;
|
||||
const char *remaining;
|
||||
int len = nk_str_len_char(&edit->string);
|
||||
const char *end = nk_str_get_const(&edit->string) + len;
|
||||
const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l);
|
||||
const struct nk_vec2 size = nk_text_calculate_text_bounds(font,
|
||||
text, (int)(end - text), row_height, &remaining, 0, &glyphes, NK_STOP_ON_NEW_LINE);
|
||||
text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE);
|
||||
|
||||
r->x0 = 0.0f;
|
||||
r->x1 = size.x;
|
||||
r->baseline_y_delta = size.y;
|
||||
r->ymin = 0.0f;
|
||||
r->ymax = size.y;
|
||||
r->num_chars = glyphes;
|
||||
r->num_chars = glyphs;
|
||||
}
|
||||
|
||||
NK_INTERN int
|
||||
|
@ -10383,7 +10383,7 @@ nk_textedit_delete_selection(struct nk_text_edit *state)
|
|||
NK_INTERN void
|
||||
nk_textedit_sortselection(struct nk_text_edit *state)
|
||||
{
|
||||
/* canoncialize the selection so start <= end */
|
||||
/* canonicalize the selection so start <= end */
|
||||
if (state->select_end < state->select_start) {
|
||||
int temp = state->select_end;
|
||||
state->select_end = state->select_start;
|
||||
|
@ -10469,7 +10469,7 @@ nk_textedit_cut(struct nk_text_edit *state)
|
|||
{
|
||||
/* API cut: delete selection */
|
||||
if (NK_TEXT_HAS_SELECTION(state)) {
|
||||
nk_textedit_delete_selection(state); /* implicity clamps */
|
||||
nk_textedit_delete_selection(state); /* implicitly clamps */
|
||||
state->has_preferred_x = 0;
|
||||
return 1;
|
||||
}
|
||||
|
@ -10480,15 +10480,15 @@ NK_API int
|
|||
nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len)
|
||||
{
|
||||
/* API paste: replace existing selection with passed-in text */
|
||||
int glyphes;
|
||||
int glyphs;
|
||||
const char *text = (const char *) ctext;
|
||||
/* if there's a selection, the paste should delete it */
|
||||
nk_textedit_clamp(state);
|
||||
nk_textedit_delete_selection(state);
|
||||
/* try to insert the characters */
|
||||
glyphes = nk_utf_len(ctext, len);
|
||||
glyphs = nk_utf_len(ctext, len);
|
||||
if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) {
|
||||
nk_textedit_makeundo_insert(state, state->cursor, glyphes);
|
||||
nk_textedit_makeundo_insert(state, state->cursor, glyphs);
|
||||
state->cursor += len;
|
||||
state->has_preferred_x = 0;
|
||||
return 1;
|
||||
|
@ -10537,7 +10537,7 @@ nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len)
|
|||
state->has_preferred_x = 0;
|
||||
}
|
||||
} else {
|
||||
nk_textedit_delete_selection(state); /* implicity clamps */
|
||||
nk_textedit_delete_selection(state); /* implicitly clamps */
|
||||
if (nk_str_insert_text_char(&state->string, state->cursor,
|
||||
text+text_len, glyph_len))
|
||||
{
|
||||
|
@ -12684,7 +12684,7 @@ nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
|
|||
area.h = area.h - style->scrollbar_size.y;
|
||||
row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h;
|
||||
|
||||
/* upate edit state */
|
||||
/* update edit state */
|
||||
prev_state = (char)edit->active;
|
||||
is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds);
|
||||
if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) {
|
||||
|
@ -12976,7 +12976,7 @@ nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
|
|||
} else edit->scrollbar.y = 0;
|
||||
}
|
||||
|
||||
/* scollbar widget */
|
||||
/* scrollbar widget */
|
||||
{nk_flags ws;
|
||||
struct nk_rect scroll;
|
||||
float scroll_target;
|
||||
|
@ -14500,7 +14500,7 @@ nk_finish(struct nk_context *ctx, struct nk_window *win)
|
|||
win->buffer.end = ctx->memory.allocated;
|
||||
if (!win->layout->popup_buffer.active) return;
|
||||
|
||||
/* frome here this case is for popup windows */
|
||||
/* from here this case is for popup windows */
|
||||
buf = &win->layout->popup_buffer;
|
||||
memory = ctx->memory.memory.ptr;
|
||||
|
||||
|
@ -14867,7 +14867,7 @@ nk_begin(struct nk_context *ctx, struct nk_panel *layout, const char *title,
|
|||
int inpanel, ishovered;
|
||||
const struct nk_window *iter = win;
|
||||
|
||||
/* This is so terrible but neccessary for minimized windows. The difference
|
||||
/* This is so terrible but necessary for minimized windows. The difference
|
||||
* lies in the size of the window. But it is not possible to get the size
|
||||
* without cheating because you do not have the information at this point.
|
||||
* Even worse this is wrong since windows could have different window heights.
|
||||
|
@ -14905,7 +14905,7 @@ nk_begin(struct nk_context *ctx, struct nk_panel *layout, const char *title,
|
|||
if (iter && inpanel && (win != ctx->end)) {
|
||||
iter = win->next;
|
||||
while (iter) {
|
||||
/* try to find a panel with higher priorty in the same position */
|
||||
/* try to find a panel with higher priority in the same position */
|
||||
if (!(iter->flags & NK_WINDOW_MINIMIZED)) {
|
||||
if (NK_INBOX(ctx->input.mouse.prev.x, ctx->input.mouse.prev.y, iter->bounds.x,
|
||||
iter->bounds.y, iter->bounds.w, iter->bounds.h) &&
|
||||
|
@ -15505,7 +15505,7 @@ nk_panel_begin(struct nk_context *ctx, const char *title)
|
|||
}
|
||||
}
|
||||
|
||||
/* fix header height for transistion between minimized and maximized window state */
|
||||
/* fix header height for transition between minimized and maximized window state */
|
||||
if (win->flags & NK_WINDOW_MINIMIZED && !(layout->flags & NK_WINDOW_MINIMIZED))
|
||||
layout->row.height += 2 * item_spacing.y + style->window.border;
|
||||
|
||||
|
@ -15657,7 +15657,7 @@ nk_panel_end(struct nk_context *ctx)
|
|||
float scroll_step;
|
||||
float scroll_inc;
|
||||
{
|
||||
/* vertical scollbar */
|
||||
/* vertical scrollbar */
|
||||
nk_flags state;
|
||||
bounds.x = layout->bounds.x + layout->width;
|
||||
bounds.y = layout->clip.y;
|
||||
|
@ -15740,7 +15740,7 @@ nk_panel_end(struct nk_context *ctx)
|
|||
|
||||
if (nk_input_is_mouse_down(in, NK_BUTTON_LEFT) && incursor) {
|
||||
window->bounds.w = NK_MAX(window_size.x, window->bounds.w + in->mouse.delta.x);
|
||||
/* draging in y-direction is only possible if static window */
|
||||
/* dragging in y-direction is only possible if static window */
|
||||
if (!(layout->flags & NK_WINDOW_DYNAMIC))
|
||||
window->bounds.h = NK_MAX(window_size.y, window->bounds.h + in->mouse.delta.y);
|
||||
}
|
||||
|
@ -15841,7 +15841,7 @@ nk_panel_end(struct nk_context *ctx)
|
|||
window->edit.seq = 0;
|
||||
}
|
||||
|
||||
/* contextual gargabe collector */
|
||||
/* contextual garbage collector */
|
||||
if (window->popup.active_con && window->popup.con_old != window->popup.con_count) {
|
||||
window->popup.con_count = 0;
|
||||
window->popup.con_old = 0;
|
||||
|
@ -16291,7 +16291,7 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
|
|||
spacing = ctx->style.window.spacing;
|
||||
padding = ctx->style.window.padding;
|
||||
|
||||
/* calculate the useable panel space */
|
||||
/* calculate the usable panel space */
|
||||
panel_padding = 2 * padding.x;
|
||||
panel_spacing = (float)(layout->row.columns - 1) * spacing.x;
|
||||
panel_space = layout->width - panel_padding - panel_spacing;
|
||||
|
@ -16732,7 +16732,7 @@ nk_spacing(struct nk_context *ctx, int cols)
|
|||
if (!ctx || !ctx->current || !ctx->current->layout)
|
||||
return;
|
||||
|
||||
/* spacing over row boundries */
|
||||
/* spacing over row boundaries */
|
||||
win = ctx->current;
|
||||
layout = win->layout;
|
||||
index = (layout->row.index + cols) % layout->row.columns;
|
||||
|
@ -17637,7 +17637,7 @@ nk_property(struct nk_context *ctx, const char *name, float min, float val,
|
|||
win->property.name = hash;
|
||||
}
|
||||
|
||||
/* check if previously active property is now unactive */
|
||||
/* check if previously active property is now inactive */
|
||||
if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT)
|
||||
win->property.active = 0;
|
||||
return val;
|
||||
|
|
Loading…
Reference in New Issue