added spinner + command input
This commit is contained in:
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a80f80c141
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23
Readme.md
23
Readme.md
@ -1,4 +1,27 @@
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# GUI
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## Features
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- Immediate graphical user interface
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- Suited for embedding into graphical applications
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- Written in C89 (ANSI C)
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- Small (~1.5kLOC)
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- Focus on portability and ease of use
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- Simplicity over extensive features
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- no hidden states or global variables
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- Renderer independent
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- No direct dependencies (not even libc)
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- Configurable
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- UTF-8 support
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## Example
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## Gallery
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## Font
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## Configuration
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## References
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# License
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(The MIT License)
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327
gui.c
327
gui.c
@ -7,6 +7,7 @@
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#define NULL (void*)0
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#define UTF_INVALID 0xFFFD
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#define MAX_NUMBER_BUFFER 64
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#define PASTE(a,b) a##b
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#define MAX(a,b) ((a) < (b) ? (b) : (a))
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@ -31,10 +32,10 @@
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static const gui_texture null_tex = (void*)0;
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static const struct gui_rect null_rect = {-9999, -9999, 9999 * 2, 9999 * 2};
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static gui_char utfbyte[GUI_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0};
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static gui_char utfmask[GUI_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8};
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static long utfmin[GUI_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x100000};
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static long utfmax[GUI_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF};
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static const gui_char utfbyte[GUI_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0};
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static const gui_char utfmask[GUI_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8};
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static const long utfmin[GUI_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x100000};
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static const long utfmax[GUI_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF};
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static gui_float
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fsqrt(float x)
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@ -42,7 +43,6 @@ fsqrt(float x)
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float xhalf = 0.5f*x;
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union {float f; int i;} val;
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ASSERT(sizeof(int) == sizeof(float));
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val.f = x;
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val.i = 0x5f375a86 - (val.i >> 1);
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val.f = val.f * (1.5f - xhalf * val.f * val.f);
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@ -60,6 +60,47 @@ memcopy(void *dst, const void *src, gui_size size)
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return dst;
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}
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static gui_int
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strtoi(gui_int *number, const char *buffer, gui_size len)
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{
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gui_size i;
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if (!number || !buffer | !len) {
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*number = 0;
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return 0;
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}
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*number = 0;
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for (i = 0;i < len; ++i)
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*number = *number * 10 + (buffer[i] - '0');
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return 1;
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}
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static gui_size
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itos(char *buffer, gui_int num)
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{
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gui_int shifter;
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gui_size len = 0;
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const char digit[] = "0123456789";
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char *p = buffer;
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if (!buffer)
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return 0;
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if (num < 0) {
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num = ABS(num);
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*p++ = '-';
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}
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shifter = num;
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do {
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++p;
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shifter = shifter/10;
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} while (shifter);
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*p = '\0';
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len = (gui_size)(p - buffer);
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do {
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*--p = digit[num % 10];
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num = num / 10;
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} while (num);
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return len;
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}
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static gui_size
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utf_validate(long *u, gui_size i)
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{
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@ -273,10 +314,10 @@ static gui_size
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gui_font_chars_in_space(const struct gui_font *font, const gui_char *text, gui_size len,
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gui_float space)
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{
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const struct gui_font_glyph *glyph;
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gui_size chars = 0;
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gui_long unicode;
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gui_size text_width = 0;
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const struct gui_font_glyph *glyph;
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gui_size text_len = 0;
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gui_size glyph_len;
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@ -435,7 +476,9 @@ gui_draw_rect(struct gui_draw_buffer *buffer, gui_float x, gui_float y,
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struct gui_draw_command *cmd;
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if (!buffer) return;
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if (col.a == 0) return;
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if (!gui_push_command(buffer, 6 * 4, &null_rect, null_tex)) return;
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if (!gui_push_command(buffer, 6 * 4, &null_rect, null_tex))
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return;
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gui_vertex_line(buffer, x, y, x + w, y, col);
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gui_vertex_line(buffer, x + w, y, x + w, y + h, col);
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gui_vertex_line(buffer, x + w, y + h, x, y + h, col);
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@ -609,7 +652,6 @@ gui_button_text(struct gui_draw_buffer *buffer, const struct gui_button *button,
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font_color = button->font;
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background = button->background;
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highlight = button->highlight;
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button_w = MAX(button->w, 2 * button->pad_x);
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button_h = MAX(button->h, 2 * button->pad_x);
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@ -617,8 +659,12 @@ gui_button_text(struct gui_draw_buffer *buffer, const struct gui_button *button,
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font_color = button->background;
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background = button->highlight;
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if (INBOX(in->mouse_clicked_pos.x, in->mouse_clicked_pos.y,
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button->x, button->y, button_w, button_h))
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button->x, button->y, button_w, button_h)) {
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if (button->behavior == GUI_BUTTON_SWITCH)
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ret = (in->mouse_down && in->mouse_clicked);
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else
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ret = in->mouse_down;
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}
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}
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gui_draw_rectf(buffer, button->x, button->y, button_w, button_h, background);
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gui_draw_rect(buffer, button->x+1, button->y+1, button_w-1, button_h-1, button->foreground);
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@ -808,12 +854,70 @@ gui_progress(struct gui_draw_buffer *buffer, const struct gui_progress *prog,
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return prog_value;
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}
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static gui_bool
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gui_filter_input(gui_long unicode, gui_size len, enum gui_input_filter filter)
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{
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if (filter == GUI_INPUT_DEFAULT) {
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return gui_true;
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} else if (filter == GUI_INPUT_FLOAT) {
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if (len > 1)
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return gui_false;
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if ((unicode < '0' || unicode > '9') && unicode != '.')
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return gui_false;
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return gui_true;
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} else if (filter == GUI_INPUT_DEC) {
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if (len > 1)
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return gui_false;
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if (unicode < '0' || unicode > '9')
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return gui_false;
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return gui_true;
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} else if (filter == GUI_INPUT_HEX) {
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if (len > 1)
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return gui_false;
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if ((unicode < '0' || unicode > '9') &&
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(unicode < 'a' || unicode > 'f') &&
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(unicode < 'A' || unicode > 'B'))
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return gui_false;
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return gui_true;
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} else if (filter == GUI_INPUT_OCT) {
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if (len > 1)
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return gui_false;
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if (unicode < '0' || unicode > '7')
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return gui_false;
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return gui_true;
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} else if (filter == GUI_INPUT_BIN) {
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if (len > 1)
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return gui_false;
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if (unicode < '0' || unicode > '1')
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return gui_false;
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return gui_true;
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}
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return gui_false;
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}
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static void
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gui_buffer_input(gui_char *buffer, gui_size *length, gui_size max,
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enum gui_input_filter filter, const struct gui_input *in)
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{
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gui_size text_len = 0, glyph_len = 0;
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gui_long unicode;
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glyph_len = utf_decode(in->text, &unicode, in->text_len);
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while (glyph_len && (text_len + glyph_len) <= in->text_len && *length < max) {
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if (gui_filter_input(unicode, glyph_len, filter)) {
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gui_size i = 0;
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for (i = 0; i < glyph_len; i++)
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buffer[(*length)++] = in->text[text_len + i];
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}
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text_len = text_len + glyph_len;
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glyph_len = utf_decode(in->text + text_len, &unicode, in->text_len - text_len);
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}
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}
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gui_int
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gui_input(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
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const struct gui_input_field *input,
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const struct gui_font *font, const struct gui_input *in)
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{
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gui_size offset = 0;
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gui_float input_w, input_h;
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gui_int input_active;
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if (!buffer || !in || !font || !input)
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@ -842,22 +946,12 @@ gui_input(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
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input_active = gui_false;
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if ((space->down && space->clicked) && (*length < input->max))
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buffer[(*length)++] = ' ';
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if (in->text_len && *length < input->max) {
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gui_size text_len = 0, glyph_len = 0;
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gui_long unicode;
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gui_size i = 0;
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glyph_len = utf_decode(in->text, &unicode, in->text_len);
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while (glyph_len && (text_len + glyph_len) <= in->text_len && *length < input->max) {
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for (i = 0; i < glyph_len; i++)
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buffer[(*length)++] = in->text[text_len + i];
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text_len = text_len + glyph_len;
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glyph_len = utf_decode(in->text + text_len, &unicode, in->text_len - text_len);
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}
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}
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if (in->text_len && *length < input->max)
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gui_buffer_input(buffer, length, input->max, input->filter, in);
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}
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if (font && buffer && length && *length) {
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gui_size offset = 0;
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gui_float label_x = input->x + input->pad_x;
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gui_float label_y = input->y + input->pad_y;
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gui_float label_w = input_w - 2 * input->pad_x;
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@ -873,16 +967,113 @@ gui_input(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
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return input_active;
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}
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gui_size
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gui_command(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
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gui_int *active, const struct gui_input_field *input,
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const struct gui_font *font, const struct gui_input *in)
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{
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gui_size submit = 0;
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gui_size space = 0;
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struct gui_button button;
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struct gui_input_field field;
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if (!buf|| !buffer || !length || !font || !in || !input || !active)
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return 0;
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memcopy(&field, input, sizeof(struct gui_input_field));
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space = gui_font_text_width(font, (const gui_char*)"Submit", 6);
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button.y = field.y;
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button.h = field.h;
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button.w = (gui_float)space + 2 * field.pad_x - 1;
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button.x = field.x + field.w - button.w + 1;
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button.pad_x = field.pad_x;
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button.pad_y = field.pad_y;
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button.behavior = GUI_BUTTON_SWITCH;
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button.font = field.font;
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button.background = field.background;
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button.foreground = field.foreground;
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button.highlight = field.foreground;
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if (gui_button_text(buf, &button, "Submit", 6, font, in )) {
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submit = *length;
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*length = 0;
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}
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field.w = field.w - button.w;
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*active = gui_input(buf, (gui_char*)buffer, length, &field, font, in);
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if (!submit && active) {
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const struct gui_key *enter = &in->keys[GUI_KEY_ENTER];
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if ((enter->down && enter->clicked)) {
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submit = *length;
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*length = 0;
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}
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}
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return submit;
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}
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gui_int
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gui_spinner(struct gui_draw_buffer *buffer, const struct gui_spinner *spinner,
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gui_int *value, const struct gui_font *font, const struct gui_input *in)
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{
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struct gui_button button;
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struct gui_input_field field;
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char string[MAX_NUMBER_BUFFER];
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gui_bool is_active, updated = gui_false;
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gui_bool button_up_clicked, button_down_clicked;
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gui_size len, old_len;
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if (!buffer || !spinner || !value || !font) return 0;
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*value = CLAMP(spinner->min, *value, spinner->max);
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is_active = spinner->active;
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len = itos(string, *value);
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old_len = len;
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button.y = spinner->y;
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button.h = spinner->h / 2;
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button.w = spinner->h - spinner->pad_x;
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button.x = spinner->x + spinner->w - button.w;
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button.pad_x = MAX(3, button.h - font->height);
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button.pad_y = MAX(3, button.h - font->height);
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button.behavior = GUI_BUTTON_SWITCH;
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button.background = spinner->foreground;
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button.foreground = spinner->button;
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button.highlight = spinner->foreground;
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button_up_clicked = gui_button_triangle(buffer, &button, GUI_UP, in);
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button.y = spinner->y + button.h;
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button_down_clicked = gui_button_triangle(buffer, &button, GUI_DOWN, in);
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if (button_up_clicked || button_down_clicked) {
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*value += (button_up_clicked) ? spinner->step : -spinner->step;
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*value = CLAMP(spinner->min, *value, spinner->max);
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}
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field.x = spinner->x;
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field.y = spinner->y;
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field.w = spinner->w - button.w;
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field.h = spinner->h;
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field.pad_x = spinner->pad_x;
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field.pad_y = spinner->pad_y;
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field.max = MAX_NUMBER_BUFFER;
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field.filter = GUI_INPUT_FLOAT;
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field.active = is_active;
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field.font = spinner->font;
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field.background = spinner->background;
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field.foreground = spinner->foreground;
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is_active = gui_input(buffer, (gui_char*)string, &len, &field, font, in);
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if (old_len != len)
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strtoi(value, string, len);
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return is_active;
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}
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gui_int
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gui_plot(struct gui_draw_buffer *buffer, const struct gui_plot *plot,
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const struct gui_input *in)
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{
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gui_size i;
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gui_size plot_step;
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gui_float plot_w, plot_h;
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gui_int plot_selected = -1;
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gui_float plot_max_value, plot_min_value;
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gui_float plot_value_range, plot_value_ratio;
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gui_size plot_step;
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gui_float plot_w, plot_h;
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gui_float canvas_x, canvas_y;
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gui_float canvas_w, canvas_h;
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gui_float last_x;
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@ -1008,7 +1199,6 @@ gui_scroll(struct gui_draw_buffer *buffer, const struct gui_scroll *scroll,
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gui_bool inscroll, incursor;
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if (!buffer || !in || !scroll) return 0;
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scroll_y = scroll->y;
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scroll_w = MAX(scroll->w, 0);
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scroll_h = MAX(scroll->h, 2 * scroll_w);
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gui_draw_rectf(buffer, scroll->x, scroll->y, scroll_w, scroll_h, scroll->background);
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@ -1023,6 +1213,7 @@ gui_scroll(struct gui_draw_buffer *buffer, const struct gui_scroll *scroll,
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button.background = scroll->foreground;
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button.foreground = scroll->background;
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button.highlight = scroll->foreground;
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button.behavior = GUI_BUTTON_SWITCH;
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button_up_pressed = gui_button_triangle(buffer, &button, GUI_UP, in);
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button.y = scroll->y + scroll_h - button.h;
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button_down_pressed = gui_button_triangle(buffer, &button, GUI_DOWN, in);
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@ -1085,8 +1276,11 @@ gui_default_config(struct gui_config *config)
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config->colors[GUI_COLOR_SLIDER_CURSOR] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_PROGRESS] = gui_make_color(100, 100, 100, 255);
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config->colors[GUI_COLOR_PROGRESS_CURSOR] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_INPUT] = gui_make_color(45, 45, 45, 45);
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config->colors[GUI_COLOR_INPUT_BORDER] = gui_make_color(100, 100, 100, 100);
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config->colors[GUI_COLOR_INPUT] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_INPUT_BORDER] = gui_make_color(100, 100, 100, 255);
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config->colors[GUI_COLOR_SPINNER] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_SPINNER_BORDER] = gui_make_color(100, 100, 100, 255);
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config->colors[GUI_COLOR_SPINNER_BUTTON] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_HISTO] = gui_make_color(100, 100, 100, 255);
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config->colors[GUI_COLOR_HISTO_BARS] = gui_make_color(45, 45, 45, 255);
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config->colors[GUI_COLOR_HISTO_NEGATIVE] = gui_make_color(255, 255, 255, 255);
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@ -1307,7 +1501,8 @@ gui_panel_text_wrap(struct gui_panel *panel, const char *str, gui_size len)
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}
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gui_int
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gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len)
|
||||
gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len,
|
||||
enum gui_button_behavior behavior)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_button button;
|
||||
@ -1322,6 +1517,7 @@ gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len)
|
||||
button.y = bounds.y;
|
||||
button.w = bounds.w;
|
||||
button.h = bounds.h;
|
||||
button.behavior = behavior;
|
||||
button.pad_x = config->item_padding.x;
|
||||
button.pad_y = config->item_padding.y;
|
||||
button.background = config->colors[GUI_COLOR_BUTTON];
|
||||
@ -1332,7 +1528,8 @@ gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len)
|
||||
}
|
||||
|
||||
gui_int
|
||||
gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d)
|
||||
gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d,
|
||||
enum gui_button_behavior behavior)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_button button;
|
||||
@ -1347,6 +1544,7 @@ gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d)
|
||||
button.y = bounds.y;
|
||||
button.w = bounds.w;
|
||||
button.h = bounds.h;
|
||||
button.behavior = behavior;
|
||||
button.pad_x = config->item_padding.x;
|
||||
button.pad_y = config->item_padding.y;
|
||||
button.background = config->colors[GUI_COLOR_BUTTON];
|
||||
@ -1358,7 +1556,8 @@ gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d)
|
||||
|
||||
gui_int
|
||||
gui_panel_button_image(struct gui_panel *panel, gui_texture tex,
|
||||
struct gui_texCoord from, struct gui_texCoord to)
|
||||
struct gui_texCoord from, struct gui_texCoord to,
|
||||
enum gui_button_behavior behavior)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_button button;
|
||||
@ -1372,6 +1571,7 @@ gui_panel_button_image(struct gui_panel *panel, gui_texture tex,
|
||||
button.y = bounds.y;
|
||||
button.w = bounds.w;
|
||||
button.h = bounds.h;
|
||||
button.behavior = behavior;
|
||||
button.pad_x = config->item_padding.x;
|
||||
button.pad_y = config->item_padding.y;
|
||||
button.background = config->colors[GUI_COLOR_BUTTON];
|
||||
@ -1466,14 +1666,14 @@ gui_panel_progress(struct gui_panel *panel, gui_size cur_value, gui_size max_val
|
||||
|
||||
gui_int
|
||||
gui_panel_input(struct gui_panel *panel, gui_char *buffer, gui_size *length,
|
||||
gui_size max_length, gui_bool is_active)
|
||||
gui_size max_length, enum gui_input_filter filter, gui_bool is_active)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_input_field field;
|
||||
const struct gui_config *config;
|
||||
|
||||
if (!panel || !panel->config || !panel->in || !panel->out) return is_active;
|
||||
if (!panel->font || panel->minimized) return is_active;
|
||||
if (!panel || !panel->config || !panel->in || !panel->out) return 0;
|
||||
if (!panel->font || panel->minimized) return 0;
|
||||
gui_panel_alloc_space(&bounds, panel);
|
||||
config = panel->config;
|
||||
|
||||
@ -1484,6 +1684,7 @@ gui_panel_input(struct gui_panel *panel, gui_char *buffer, gui_size *length,
|
||||
field.pad_x = config->item_padding.x;
|
||||
field.pad_y = config->item_padding.y;
|
||||
field.max = max_length;
|
||||
field.filter = filter;
|
||||
field.active = is_active;
|
||||
field.font = config->colors[GUI_COLOR_TEXT];
|
||||
field.background = config->colors[GUI_COLOR_INPUT];
|
||||
@ -1491,6 +1692,64 @@ gui_panel_input(struct gui_panel *panel, gui_char *buffer, gui_size *length,
|
||||
return gui_input(panel->out, buffer, length, &field, panel->font, panel->in);
|
||||
}
|
||||
|
||||
gui_size
|
||||
gui_panel_command(struct gui_panel *panel, gui_char *buffer, gui_size *length,
|
||||
gui_size max, gui_int *active)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_input_field field;
|
||||
const struct gui_config *config;
|
||||
|
||||
if (!panel || !panel->config || !panel->in || !panel->out) return 0;
|
||||
if (!panel->font || panel->minimized || !active) return 0;
|
||||
gui_panel_alloc_space(&bounds, panel);
|
||||
config = panel->config;
|
||||
|
||||
field.x = bounds.x;
|
||||
field.y = bounds.y;
|
||||
field.w = bounds.w;
|
||||
field.h = bounds.h;
|
||||
field.pad_x = config->item_padding.x;
|
||||
field.pad_y = config->item_padding.y;
|
||||
field.max = max;
|
||||
field.filter = GUI_INPUT_DEFAULT;
|
||||
field.active = *active;
|
||||
field.font = config->colors[GUI_COLOR_TEXT];
|
||||
field.background = config->colors[GUI_COLOR_INPUT];
|
||||
field.foreground = config->colors[GUI_COLOR_INPUT_BORDER];
|
||||
return gui_command(panel->out, buffer, length, active, &field, panel->font, panel->in);
|
||||
}
|
||||
|
||||
gui_int
|
||||
gui_panel_spinner(struct gui_panel *panel, gui_int min, gui_int *value,
|
||||
gui_int max, gui_int step, gui_int active)
|
||||
{
|
||||
struct gui_rect bounds;
|
||||
struct gui_spinner spinner;
|
||||
const struct gui_config *config;
|
||||
|
||||
if (!panel || !panel->config || !panel->in || !panel->out) return 0;
|
||||
if (!panel->font || panel->minimized) return 0;
|
||||
gui_panel_alloc_space(&bounds, panel);
|
||||
config = panel->config;
|
||||
|
||||
spinner.x = bounds.x;
|
||||
spinner.y = bounds.y;
|
||||
spinner.w = bounds.w;
|
||||
spinner.h = bounds.h;
|
||||
spinner.pad_x = config->item_padding.x;
|
||||
spinner.pad_y = config->item_padding.y;
|
||||
spinner.min = min;
|
||||
spinner.max = max;
|
||||
spinner.step = step;
|
||||
spinner.active = active;
|
||||
spinner.background = config->colors[GUI_COLOR_SPINNER];
|
||||
spinner.foreground = config->colors[GUI_COLOR_SPINNER_BORDER];
|
||||
spinner.button = config->colors[GUI_COLOR_SPINNER_BUTTON];
|
||||
spinner.font = config->colors[GUI_COLOR_TEXT];
|
||||
return gui_spinner(panel->out, &spinner, value, panel->font, panel->in);
|
||||
}
|
||||
|
||||
gui_int
|
||||
gui_panel_plot(struct gui_panel *panel, const gui_float *values, gui_size count)
|
||||
{
|
||||
|
64
gui.h
64
gui.h
@ -9,18 +9,17 @@
|
||||
/*
|
||||
* ------------- TODO-List ------------
|
||||
* - widgets
|
||||
* o Input (1)
|
||||
* o Counter
|
||||
* o Input cursor
|
||||
* - panel
|
||||
* o Group (4)
|
||||
* o Border (3)
|
||||
* o Group (3)
|
||||
* o Border (2)
|
||||
* o Moveable
|
||||
* o Scaleable
|
||||
* o Scrollbar (2)
|
||||
* o Scrollbar (1)
|
||||
* o Tabs
|
||||
* o Icon
|
||||
* o combobox
|
||||
* o listView (5)
|
||||
* o listView (4)
|
||||
* o treeView
|
||||
* o textBox
|
||||
* ---------------------------------------
|
||||
@ -133,14 +132,20 @@ struct gui_image {
|
||||
struct gui_color background;
|
||||
};
|
||||
|
||||
enum gui_button_behavior {
|
||||
GUI_BUTTON_SWITCH,
|
||||
GUI_BUTTON_REPEATER
|
||||
};
|
||||
|
||||
struct gui_button {
|
||||
gui_float x, y;
|
||||
gui_float w, h;
|
||||
gui_float pad_x, pad_y;
|
||||
struct gui_color font;
|
||||
enum gui_button_behavior behavior;
|
||||
struct gui_color background;
|
||||
struct gui_color foreground;
|
||||
struct gui_color highlight;
|
||||
struct gui_color font;
|
||||
};
|
||||
|
||||
struct gui_toggle {
|
||||
@ -187,11 +192,13 @@ struct gui_scroll {
|
||||
struct gui_color foreground;
|
||||
};
|
||||
|
||||
enum gui_input_flags {
|
||||
GUI_INPUT_ALL = -1,
|
||||
GUI_INPUT_INTEGER = 0x01,
|
||||
GUI_INPUT_FLOAT = 0x02,
|
||||
GUI_INPUT_LITERALS = 0x04,
|
||||
enum gui_input_filter {
|
||||
GUI_INPUT_DEFAULT,
|
||||
GUI_INPUT_FLOAT,
|
||||
GUI_INPUT_DEC,
|
||||
GUI_INPUT_HEX,
|
||||
GUI_INPUT_OCT,
|
||||
GUI_INPUT_BIN,
|
||||
};
|
||||
|
||||
struct gui_input_field {
|
||||
@ -200,7 +207,7 @@ struct gui_input_field {
|
||||
gui_float pad_x, pad_y;
|
||||
gui_size max;
|
||||
gui_bool active;
|
||||
gui_flags flags;
|
||||
enum gui_input_filter filter;
|
||||
gui_bool password;
|
||||
struct gui_color background;
|
||||
struct gui_color foreground;
|
||||
@ -212,10 +219,12 @@ struct gui_spinner {
|
||||
gui_float w, h;
|
||||
gui_float pad_x, pad_y;
|
||||
gui_bool active;
|
||||
gui_float max;
|
||||
gui_float min;
|
||||
gui_int step;
|
||||
gui_int max;
|
||||
gui_int min;
|
||||
struct gui_color background;
|
||||
struct gui_color foreground;
|
||||
struct gui_color button;
|
||||
struct gui_color font;
|
||||
};
|
||||
|
||||
@ -261,6 +270,9 @@ enum gui_colors {
|
||||
GUI_COLOR_PROGRESS_CURSOR,
|
||||
GUI_COLOR_INPUT,
|
||||
GUI_COLOR_INPUT_BORDER,
|
||||
GUI_COLOR_SPINNER,
|
||||
GUI_COLOR_SPINNER_BORDER,
|
||||
GUI_COLOR_SPINNER_BUTTON,
|
||||
GUI_COLOR_HISTO,
|
||||
GUI_COLOR_HISTO_BARS,
|
||||
GUI_COLOR_HISTO_NEGATIVE,
|
||||
@ -341,9 +353,12 @@ gui_size gui_progress(struct gui_draw_buffer *buf, const struct gui_progress *pr
|
||||
gui_int gui_input(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
|
||||
const struct gui_input_field *input,
|
||||
const struct gui_font *font, const struct gui_input *in);
|
||||
gui_int gui_spinner(struct gui_draw_buffer *buf, const struct gui_spinner *spinner,
|
||||
gui_float *value, gui_float *step,
|
||||
gui_size gui_command(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
|
||||
gui_int *active, const struct gui_input_field *input,
|
||||
const struct gui_font *font, const struct gui_input *in);
|
||||
gui_int gui_spinner(struct gui_draw_buffer *buf, const struct gui_spinner *spinner,
|
||||
gui_int *value, const struct gui_font *font,
|
||||
const struct gui_input *in);
|
||||
gui_size gui_scroll(struct gui_draw_buffer *buf, const struct gui_scroll *scroll,
|
||||
const struct gui_input *in);
|
||||
gui_int gui_histo(struct gui_draw_buffer *buf, const struct gui_histo *histo,
|
||||
@ -362,10 +377,13 @@ void gui_panel_row(struct gui_panel *panel, gui_float height, gui_size cols);
|
||||
void gui_panel_seperator(struct gui_panel *panel, gui_size cols);
|
||||
void gui_panel_text(struct gui_panel *panel, const char *str, gui_size len);
|
||||
gui_size gui_panel_text_wrap(struct gui_panel *panel, const char *str, gui_size len);
|
||||
gui_int gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len);
|
||||
gui_int gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d);
|
||||
gui_int gui_panel_button_text(struct gui_panel *panel, const char *str, gui_size len,
|
||||
enum gui_button_behavior behavior);
|
||||
gui_int gui_panel_button_triangle(struct gui_panel *panel, enum gui_direction d,
|
||||
enum gui_button_behavior behavior);
|
||||
gui_int gui_panel_button_image(struct gui_panel *panel, gui_texture tex,
|
||||
struct gui_texCoord from, struct gui_texCoord to);
|
||||
struct gui_texCoord from, struct gui_texCoord to,
|
||||
enum gui_button_behavior behavior);
|
||||
gui_int gui_panel_toggle(struct gui_panel *panel, const char *str, gui_size len,
|
||||
gui_int active);
|
||||
gui_float gui_panel_slider(struct gui_panel *panel, gui_float min, gui_float v,
|
||||
@ -373,7 +391,11 @@ gui_float gui_panel_slider(struct gui_panel *panel, gui_float min, gui_float v,
|
||||
gui_size gui_panel_progress(struct gui_panel *panel, gui_size cur, gui_size max,
|
||||
gui_bool modifyable);
|
||||
gui_int gui_panel_input(struct gui_panel *panel, gui_char *buffer, gui_size *len,
|
||||
gui_size max, gui_bool active);
|
||||
gui_size max, enum gui_input_filter filter, gui_bool active);
|
||||
gui_size gui_panel_command(struct gui_panel *panel, gui_char *buffer, gui_size *length,
|
||||
gui_size max, gui_int *active);
|
||||
gui_int gui_panel_spinner(struct gui_panel *panel, gui_int min, gui_int *value,
|
||||
gui_int max, gui_int step, gui_int active);
|
||||
gui_int gui_panel_plot(struct gui_panel *panel, const gui_float *values,
|
||||
gui_size value_count);
|
||||
gui_int gui_panel_histo(struct gui_panel *panel, const gui_float *values,
|
||||
|
15
opengl.c
15
opengl.c
@ -425,11 +425,17 @@ main(int argc, char *argv[])
|
||||
static GLint att[] = {GLX_RGBA, GLX_DEPTH_SIZE,24, GLX_DOUBLEBUFFER, None};
|
||||
|
||||
gui_char input_text[INPUT_MAX];
|
||||
gui_char cmd_input[INPUT_MAX];
|
||||
gui_size input_len = 0;
|
||||
gui_size cmd_len = 0;
|
||||
gui_int typing = 0;
|
||||
gui_float slider = 5.0f;
|
||||
gui_size prog = 60;
|
||||
gui_int spinner = 100;
|
||||
gui_int selected = gui_false;
|
||||
gui_int spinning = gui_false;
|
||||
gui_size submit = 0;
|
||||
gui_int submitting = 0;
|
||||
const char *s[] = {"inactive", "active"};
|
||||
const gui_float values[] = {10.0f, 12.5f, 18.0f, 15.0f, 25.0f, 30.0f};
|
||||
|
||||
@ -490,13 +496,16 @@ main(int argc, char *argv[])
|
||||
GUI_PANEL_HEADER|GUI_PANEL_CLOSEABLE|GUI_PANEL_MINIMIZABLE,
|
||||
20, 20, 200, 0);
|
||||
gui_panel_row(&gui.panel, 30, 1);
|
||||
gui_panel_text(&gui.panel, "Text", 4);
|
||||
if (gui_panel_button_text(&gui.panel, "button", 6))
|
||||
if (gui_panel_button_text(&gui.panel, "button", 6, GUI_BUTTON_SWITCH))
|
||||
fprintf(stdout, "button pressed!\n");
|
||||
slider = gui_panel_slider(&gui.panel, 0.0f, slider, 10.0f, 1.0f);
|
||||
prog = gui_panel_progress(&gui.panel, prog, 100, gui_true);
|
||||
selected = gui_panel_toggle(&gui.panel, s[selected], strlen(s[selected]), selected);
|
||||
typing = gui_panel_input(&gui.panel, input_text, &input_len, INPUT_MAX, typing);
|
||||
typing = gui_panel_input(&gui.panel, input_text, &input_len, INPUT_MAX,
|
||||
GUI_INPUT_DEFAULT, typing);
|
||||
submit = gui_panel_command(&gui.panel, cmd_input, &cmd_len, INPUT_MAX,
|
||||
&submitting);
|
||||
spinning = gui_panel_spinner(&gui.panel, 0, &spinner, 250, 10, spinning);
|
||||
gui_panel_row(&gui.panel, 100, 1);
|
||||
gui_panel_plot(&gui.panel, values, LEN(values));
|
||||
gui_panel_histo(&gui.panel, values, LEN(values));
|
||||
|
Loading…
Reference in New Issue
Block a user