Hopefully fixed high DPI display mouse mapping #74
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4d36ca410e
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bbe282a272
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@ -356,8 +356,8 @@ nk_glfw3_new_frame(void)
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}
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glfwGetCursorPos(win, &x, &y);
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x *= (double)(int)((float)glfw.width/(float)glfw.display_width);
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y *= (double)(int)((float)glfw.height/(float)glfw.display_height);
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x *= (double)(int)((float)glfw.display_width/(float)glfw.width);
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y *= (double)(int)((float)glfw.display_height/(float)glfw.height);
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nk_input_motion(ctx, (int)x, (int)y);
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nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
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@ -350,8 +350,8 @@ int main(int argc, char *argv[])
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nk_input_key(&ctx, NK_KEY_SHIFT, 0);
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}
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glfwGetCursorPos(win, &x, &y);
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x *= (double)(int)((float)width/(float)display_width);
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y *= (double)(int)((float)height/(float)display_height);
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x *= (double)(int)((float)display_width/(float)width);
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y *= (double)(int)((float)display_height/(float)height);
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nk_input_motion(&ctx, (int)x, (int)y);
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nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
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@ -857,8 +857,8 @@ int main(int argc, char *argv[])
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nk_input_key(&ctx, NK_KEY_SHIFT, 0);
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}
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glfwGetCursorPos(win, &x, &y);
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x *= (double)(int)((float)width/(float)display_width);
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y *= (double)(int)((float)height/(float)display_height);
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x *= (double)(int)((float)display_width/(float)width);
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y *= (double)(int)((float)display_height/(float)height);
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nk_input_motion(&ctx, (int)x, (int)y);
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nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
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@ -697,8 +697,8 @@ int main(int argc, char *argv[])
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nk_input_key(&ctx, NK_KEY_SHIFT, 0);
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}
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glfwGetCursorPos(win, &x, &y);
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x *= (double)(int)((float)width/(float)display_width);
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y *= (double)(int)((float)height/(float)display_height);
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x *= (double)(int)((float)display_width/(float)width);
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y *= (double)(int)((float)display_height/(float)height);
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nk_input_motion(&ctx, (int)x, (int)y);
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nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
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@ -1446,8 +1446,8 @@ int main(int argc, char *argv[])
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nk_input_key(&ctx, NK_KEY_SHIFT, 0);
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}
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glfwGetCursorPos(win, &x, &y);
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x *= (double)(int)((float)width/(float)display_width);
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y *= (double)(int)((float)height/(float)display_height);
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x *= (double)(int)((float)display_width/(float)width);
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y *= (double)(int)((float)display_height/(float)height);
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nk_input_motion(&ctx, (int)x, (int)y);
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nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
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