parent
b1c2227fa9
commit
b3b400895d
@ -51,6 +51,7 @@ static struct nk_sdl {
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struct nk_sdl_device ogl;
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struct nk_context ctx;
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struct nk_font_atlas atlas;
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float time_of_last_frame;
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} sdl;
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NK_INTERN void
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@ -74,6 +75,10 @@ nk_sdl_render(enum nk_anti_aliasing AA)
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int display_width, display_height;
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struct nk_vec2 scale;
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float now = ((float)SDL_GetTicks64()) / 1000;
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sdl.ctx.delta_time_seconds = now - sdl.time_of_last_frame;
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sdl.time_of_last_frame = now;
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SDL_GetWindowSize(sdl.win, &width, &height);
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SDL_GL_GetDrawableSize(sdl.win, &display_width, &display_height);
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scale.x = (float)display_width/(float)width;
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@ -67,6 +67,7 @@ static struct nk_sdl {
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struct nk_sdl_device ogl;
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struct nk_context ctx;
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struct nk_font_atlas atlas;
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float time_of_last_frame;
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} sdl;
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#ifdef __APPLE__
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@ -192,11 +193,16 @@ nk_sdl_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_b
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int display_width, display_height;
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struct nk_vec2 scale;
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GLfloat ortho[4][4] = {
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{2.0f, 0.0f, 0.0f, 0.0f},
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{0.0f,-2.0f, 0.0f, 0.0f},
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{0.0f, 0.0f,-1.0f, 0.0f},
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{-1.0f,1.0f, 0.0f, 1.0f},
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{ 2.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, -2.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, -1.0f, 0.0f },
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{ -1.0f, 1.0f, 0.0f, 1.0f },
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};
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float now = ((float)SDL_GetTicks64()) / 1000;
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sdl.ctx.delta_time_seconds = now - sdl.time_of_last_frame;
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sdl.time_of_last_frame = now;
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SDL_GetWindowSize(sdl.win, &width, &height);
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SDL_GL_GetDrawableSize(sdl.win, &display_width, &display_height);
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ortho[0][0] /= (GLfloat)width;
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@ -71,6 +71,7 @@ static struct nk_sdl {
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struct nk_sdl_device ogl;
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struct nk_context ctx;
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struct nk_font_atlas atlas;
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float time_of_last_frame;
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} sdl;
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@ -180,11 +181,16 @@ nk_sdl_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_b
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int display_width, display_height;
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struct nk_vec2 scale;
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GLfloat ortho[4][4] = {
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{2.0f, 0.0f, 0.0f, 0.0f},
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{0.0f,-2.0f, 0.0f, 0.0f},
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{0.0f, 0.0f,-1.0f, 0.0f},
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{-1.0f,1.0f, 0.0f, 1.0f},
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{ 2.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, -2.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f, -1.0f, 0.0f },
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{ -1.0f, 1.0f, 0.0f, 1.0f },
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};
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float now = ((float)SDL_GetTicks64()) / 1000;
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sdl.ctx.delta_time_seconds = now - sdl.time_of_last_frame;
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sdl.time_of_last_frame = now;
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SDL_GetWindowSize(sdl.win, &width, &height);
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SDL_GL_GetDrawableSize(sdl.win, &display_width, &display_height);
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ortho[0][0] /= (GLfloat)width;
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