Merge pull request #817 from ccawley2011/sfml-fix
Fix compilation of the SFML demos
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commit
9854477f0b
@ -165,7 +165,6 @@ int main(void)
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/* Draw */
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win.setActive(true);
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nk_color_fv(bg, background);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(bg.r, bg.g, bg.b, bg.a);
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/* IMPORTANT: `nk_sfml_render` modifies some global OpenGL state
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@ -97,9 +97,9 @@ nk_sfml_render(enum nk_anti_aliasing AA)
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glEnableClientState(GL_COLOR_ARRAY);
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{
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GLsizei vs = sizeof(struct nk_sfml_vertex);
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size_t vp = offsetof(struct nk_sfml_vertex, position);
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size_t vt = offsetof(struct nk_sfml_vertex, uv);
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size_t vc = offsetof(struct nk_sfml_vertex, col);
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size_t vp = NK_OFFSETOF(struct nk_sfml_vertex, position);
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size_t vt = NK_OFFSETOF(struct nk_sfml_vertex, uv);
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size_t vc = NK_OFFSETOF(struct nk_sfml_vertex, col);
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/* convert from command queue into draw list and draw to screen */
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const struct nk_draw_command* cmd;
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@ -171,9 +171,7 @@ int main(void)
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/* ----------------------------------------- */
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/* Draw */
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float bg[4];
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win.setActive(true);
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nk_color_fv(bg, background);
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(bg.r, bg.g, bg.b, bg.a);
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/* IMPORTANT: `nk_sfml_render` modifies some global OpenGL state
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@ -134,9 +134,9 @@ nk_sfml_device_create(void)
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{
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/* buffer setup */
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GLsizei vs = sizeof(struct nk_sfml_vertex);
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size_t vp = offsetof(struct nk_sfml_vertex, position);
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size_t vt = offsetof(struct nk_sfml_vertex, uv);
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size_t vc = offsetof(struct nk_sfml_vertex, col);
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size_t vp = NK_OFFSETOF(struct nk_sfml_vertex, position);
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size_t vt = NK_OFFSETOF(struct nk_sfml_vertex, uv);
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size_t vc = NK_OFFSETOF(struct nk_sfml_vertex, col);
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glGenBuffers(1, &dev->vbo);
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glGenBuffers(1, &dev->ebo);
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