Fix panel drawing bug where background wasn't drawn for last column
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@ -1514,7 +1514,7 @@ NK_API void nk_end(struct nk_context *ctx);
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/// Finds and returns a window from passed name
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///
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/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
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/// void nk_end(struct nk_context *ctx);
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/// struct nk_window *nk_window_find(struct nk_context *ctx, const char *name);
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/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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///
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/// Parameter | Description
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@ -15813,7 +15813,7 @@ nk_panel_end(struct nk_context *ctx)
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nk_fill_rect(out, empty_space, 0, style->window.background);
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/* fill right empty space */
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empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
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empty_space.x = layout->bounds.x + layout->bounds.w;
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empty_space.y = layout->bounds.y;
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empty_space.w = panel_padding.x + layout->border;
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empty_space.h = layout->bounds.h;
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@ -25277,6 +25277,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
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/// - [yy]: Minor version with non-breaking API and library changes
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/// - [zz]: Bug fix version with no direct changes to API
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///
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/// - 2019/06/12 (4.00.3) - Fix panel background drawing bug
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/// - 2018/10/31 (4.00.2) - Added NK_KEYSTATE_BASED_INPUT to "fix" state based backends
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like GLFW without breaking key repeat behavior on event based.
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/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame
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@ -8,6 +8,7 @@
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/// - [yy]: Minor version with non-breaking API and library changes
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/// - [zz]: Bug fix version with no direct changes to API
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///
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/// - 2019/06/12 (4.00.3) - Fix panel background drawing bug
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/// - 2018/10/31 (4.00.2) - Added NK_KEYSTATE_BASED_INPUT to "fix" state based backends
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like GLFW without breaking key repeat behavior on event based.
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/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame
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@ -362,7 +362,7 @@ nk_panel_end(struct nk_context *ctx)
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nk_fill_rect(out, empty_space, 0, style->window.background);
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/* fill right empty space */
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empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
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empty_space.x = layout->bounds.x + layout->bounds.w;
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empty_space.y = layout->bounds.y;
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empty_space.w = panel_padding.x + layout->border;
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empty_space.h = layout->bounds.h;
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