Merge pull request #518 from Th3T3chn0G1t/master
demo/backend: Fixed UBSan trip in GLFW OpenGL3
This commit is contained in:
commit
7ae6d7dacc
@ -240,7 +240,7 @@ nk_glfw3_render(struct nk_glfw* glfw, enum nk_anti_aliasing AA, int max_vertex_b
|
||||
/* convert from command queue into draw list and draw to screen */
|
||||
const struct nk_draw_command *cmd;
|
||||
void *vertices, *elements;
|
||||
const nk_draw_index *offset = NULL;
|
||||
nk_size offset = 0;
|
||||
|
||||
/* allocate vertex and element buffer */
|
||||
glBindVertexArray(dev->vao);
|
||||
@ -292,8 +292,8 @@ nk_glfw3_render(struct nk_glfw* glfw, enum nk_anti_aliasing AA, int max_vertex_b
|
||||
(GLint)((glfw->height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw->fb_scale.y),
|
||||
(GLint)(cmd->clip_rect.w * glfw->fb_scale.x),
|
||||
(GLint)(cmd->clip_rect.h * glfw->fb_scale.y));
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
|
||||
offset += cmd->elem_count;
|
||||
glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, (const void*) offset);
|
||||
offset += cmd->elem_count * sizeof(nk_draw_index);
|
||||
}
|
||||
nk_clear(&glfw->ctx);
|
||||
nk_buffer_clear(&dev->cmds);
|
||||
|
Loading…
Reference in New Issue
Block a user