Bug fix
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fb9d7d6c05
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@ -17,7 +17,7 @@ static void node_color_draw(struct nk_context *ctx, struct node *node)
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{
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struct node_type_color *colornode = (struct node_type_color*)node;
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float evalResult; /* Get the values from connected nodes into this so the inputs revert on disconnect */
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char* labels[4] = {"#R:","#G:","B:","A:"};
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const char* labels[4] = {"#R:","#G:","#B:","#A:"};
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float colorVals[4]; /* Because we can't just loop through the struct... */
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int i;
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nk_layout_row_dynamic(ctx, 25, 1);
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@ -47,7 +47,8 @@ void node_color_create(struct node_editor *editor, struct nk_vec2 position)
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if (colornode)
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{
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int i;
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struct nk_colorf white = {1.0f, 1.0f, 1.0f, 1.0f};
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const struct nk_colorf white = {1.0f, 1.0f, 1.0f, 1.0f};
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colornode->node.slot_spacing.in_top = 72.0f;
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colornode->node.slot_spacing.in_space = 29.0f;
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colornode->node.slot_spacing.out_top = 42.0f;
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