Add demo using SDL 1.2. It's useful for platforms not supported by SDL2.
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20
demo/sdl1.2/Makefile
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20
demo/sdl1.2/Makefile
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# Install
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BIN = demo
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# Flags
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CFLAGS = -std=c89 -pedantic -O2 -g
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SRC = main.c
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OBJ = $(SRC:.c=.o)
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ifeq ($(OS),Windows_NT)
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BIN := $(BIN).exe
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LIBS = -lmingw32 -lSDLmain -lSDL -lm
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else
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LIBS = -lSDL -lSDL_gfx -lm
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endif
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$(BIN):
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@mkdir -p bin
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rm -f bin/$(BIN) $(OBJS)
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$(CC) $(SRC) $(CFLAGS) -o bin/$(BIN) $(LIBS)
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108
demo/sdl1.2/main.c
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108
demo/sdl1.2/main.c
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/* nuklear - v1.00 - public domain */
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <string.h>
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#include <math.h>
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#include <assert.h>
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#include <math.h>
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#include <SDL/SDL.h>
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/* these defines are both needed for the header
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* and source file. So if you split them remember
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* to copy them as well. */
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#define NK_INCLUDE_FIXED_TYPES
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#define NK_INCLUDE_DEFAULT_ALLOCATOR
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#include "nuklear_sdl.h"
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#include "nuklear_sdl.c"
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#define WINDOW_WIDTH 800
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#define WINDOW_HEIGHT 600
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#define MAX_VERTEX_MEMORY 512 * 1024
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#define MAX_ELEMENT_MEMORY 128 * 1024
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int
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main(void)
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{
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static SDL_Surface *screen_surface;
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struct nk_color background;
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int win_width, win_height;
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int running = 1;
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struct nk_context *ctx;
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float bg[4];
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/* SDL setup */
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if( SDL_Init(SDL_INIT_VIDEO) == -1) {
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printf( "Can't init SDL: %s\n", SDL_GetError( ) );
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return 1;
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}
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screen_surface = SDL_SetVideoMode(WINDOW_WIDTH, WINDOW_HEIGHT, 32, SDL_SWSURFACE);
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if(screen_surface == NULL) {
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printf( "Can't set video mode: %s\n", SDL_GetError( ) );
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return 1;
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}
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ctx = nk_sdl_init(screen_surface);
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background = nk_rgb(28,48,62);
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while (running)
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{
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/* Input */
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SDL_Event evt;
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nk_input_begin(ctx);
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while (SDL_PollEvent(&evt)) {
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if (evt.type == SDL_QUIT) goto cleanup;
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nk_sdl_handle_event(&evt);
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}
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nk_input_end(ctx);
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/* GUI */
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{struct nk_panel layout;
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if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 210, 250),
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NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
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NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
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{
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enum {EASY, HARD};
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static int op = EASY;
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static int property = 20;
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nk_layout_row_static(ctx, 30, 80, 1);
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if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT))
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fprintf(stdout, "button pressed\n");
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nk_layout_row_dynamic(ctx, 30, 2);
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if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
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if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
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nk_layout_row_dynamic(ctx, 25, 1);
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nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
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{struct nk_panel combo;
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nk_layout_row_dynamic(ctx, 20, 1);
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nk_label(ctx, "background:", NK_TEXT_LEFT);
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nk_layout_row_dynamic(ctx, 25, 1);
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if (nk_combo_begin_color(ctx, &combo, background, 400)) {
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nk_layout_row_dynamic(ctx, 120, 1);
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background = nk_color_picker(ctx, background, NK_RGBA);
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nk_layout_row_dynamic(ctx, 25, 1);
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background.r = (nk_byte)nk_propertyi(ctx, "#R:", 0, background.r, 255, 1,1);
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background.g = (nk_byte)nk_propertyi(ctx, "#G:", 0, background.g, 255, 1,1);
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background.b = (nk_byte)nk_propertyi(ctx, "#B:", 0, background.b, 255, 1,1);
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background.a = (nk_byte)nk_propertyi(ctx, "#A:", 0, background.a, 255, 1,1);
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nk_combo_end(ctx);
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}}
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}
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nk_end(ctx);}
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/* Draw */
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nk_color_fv(bg, background);
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nk_sdl_render(nk_rgb(30,30,30));
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}
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cleanup:
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nk_sdl_shutdown();
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SDL_Quit();
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return 0;
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}
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402
demo/sdl1.2/nuklear_sdl.c
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402
demo/sdl1.2/nuklear_sdl.c
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#include <string.h>
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#include <SDL/SDL.h>
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#include <SDL/SDL_gfxPrimitives.h>
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#include "nuklear_sdl.h"
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#define NK_IMPLEMENTATION
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#include "../../nuklear.h"
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#ifndef MAX
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#define MAX(a,b) ((a) < (b) ? (b) : (a))
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#endif
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#define NK_SDL_MAX_POINTS 128
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struct nk_sdl_Font {
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int width;
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int height;
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int handle;
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};
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static struct nk_sdl {
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SDL_Surface *screen_surface;
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struct nk_context ctx;
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} sdl;
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static nk_sdl_Font *sdl_font;
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static SDL_Rect sdl_clip_rect;
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/* Point buffer for the polygon rendering */
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static Sint16 points_x[NK_SDL_MAX_POINTS];
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static Sint16 points_y[NK_SDL_MAX_POINTS];
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static void
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nk_sdl_scissor(SDL_Surface *surface, float x, float y, float w, float h)
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{
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sdl_clip_rect.x = x;
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sdl_clip_rect.y = y;
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sdl_clip_rect.w = w + 1; /* Why do we need adding 1 ? */
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sdl_clip_rect.h = h;
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SDL_SetClipRect(surface, &sdl_clip_rect);
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}
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static void
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nk_sdl_stroke_line(SDL_Surface *surface, short x0, short y0, short x1,
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short y1, unsigned int line_thickness, struct nk_color col)
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{
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thickLineRGBA(surface, x0, y0, x1, y1, line_thickness, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_rect(SDL_Surface *surface, short x, short y, unsigned short w,
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unsigned short h, unsigned short r, unsigned short line_thickness, struct nk_color col)
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{
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/* TODO Add line thickness support */
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if (r == 0) {
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rectangleRGBA(surface, x, y, x + w, y + h, col.r, col.g, col.b, col.a);
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} else {
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roundedRectangleRGBA(surface, x, y, x + w, y + h, r, col.r, col.g, col.b, col.a);
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}
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}
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static void
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nk_sdl_fill_rect(SDL_Surface *surface, short x, short y, unsigned short w,
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unsigned short h, unsigned short r, struct nk_color col)
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{
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if (r == 0) {
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boxRGBA(surface, x, y, x + w, y + h, col.r, col.g, col.b, col.a);
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} else {
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roundedBoxRGBA(surface, x, y, x + w, y + h, r, col.r, col.g, col.b, col.a);
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}
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}
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static void
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nk_sdl_fill_triangle(SDL_Surface *surface, short x0, short y0, short x1, short y1, short x2, short y2, struct nk_color col)
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{
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filledTrigonRGBA(surface, x0, y0, x1, y1, x2, y2, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_triangle(SDL_Surface *surface, short x0, short y0, short x1,
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short y1, short x2, short y2, unsigned short line_thickness, struct nk_color col)
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{
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/* TODO Add line_thickness support */
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aatrigonRGBA(surface, x0, y0, x1, y1, x2, y2, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_fill_polygon(SDL_Surface *surface, const struct nk_vec2i *pnts, int count, struct nk_color col)
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{
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int i;
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Sint16 *p_x = (Sint16 *)&points_x;
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Sint16 *p_y = (Sint16 *)&points_y;
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for (i = 0; (i < count) && (i < NK_SDL_MAX_POINTS); ++i) {
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p_x[i] = pnts[i].x;
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p_y[i] = pnts[i].y;
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}
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filledPolygonRGBA (surface, p_x, p_y, count, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_polygon(SDL_Surface *surface, const struct nk_vec2i *pnts, int count,
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unsigned short line_thickness, struct nk_color col)
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{
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/* TODO Add line thickness support */
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int i;
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Sint16 *p_x = (Sint16 *)&points_x;
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Sint16 *p_y = (Sint16 *)&points_y;
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for (i = 0; (i < count) && (i < NK_SDL_MAX_POINTS); ++i) {
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p_x[i] = pnts[i].x;
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p_y[i] = pnts[i].y;
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}
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aapolygonRGBA(surface, p_x, p_y, count, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_polyline(SDL_Surface *surface, const struct nk_vec2i *pnts,
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int count, unsigned short line_thickness, struct nk_color col)
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{
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int x0, y0, x1, y1;
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if (count == 1) {
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x0 = pnts[0].x;
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y0 = pnts[0].y;
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x1 = x0;
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y1 = y0;
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thickLineRGBA(surface, x0, y0, x1, y1, line_thickness, col.r, col.g, col.b, col.a);
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} else if (count >= 2) {
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int i;
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for (i = 0; i < (count - 1); i++) {
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x0 = pnts[i].x;
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y0 = pnts[i].y;
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x1 = pnts[i + 1].x;
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y1 = pnts[i + 1].y;
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thickLineRGBA(surface, x0, y0, x1, y1, line_thickness, col.r, col.g, col.b, col.a);
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}
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}
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}
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static void
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nk_sdl_fill_circle(SDL_Surface *surface, short x, short y, unsigned short w,
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unsigned short h, struct nk_color col)
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{
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filledEllipseRGBA(surface, x + w /2, y + h /2, w / 2, h / 2, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_circle(SDL_Surface *surface, short x, short y, unsigned short w,
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unsigned short h, unsigned short line_thickness, struct nk_color col)
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{
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/* TODO Add line_thickness support */
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aaellipseRGBA (surface, x + w /2, y + h /2, w / 2, h / 2, col.r, col.g, col.b, col.a);
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}
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static void
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nk_sdl_stroke_curve(SDL_Surface *surface, struct nk_vec2i p1,
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struct nk_vec2i p2, struct nk_vec2i p3, struct nk_vec2i p4, unsigned int num_segments,
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unsigned short line_thickness, struct nk_color col)
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{
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unsigned int i_step;
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float t_step;
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struct nk_vec2i last = p1;
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num_segments = MAX(num_segments, 1);
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t_step = 1.0f/(float)num_segments;
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for (i_step = 1; i_step <= num_segments; ++i_step) {
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float t = t_step * (float)i_step;
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float u = 1.0f - t;
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float w1 = u*u*u;
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float w2 = 3*u*u*t;
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float w3 = 3*u*t*t;
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float w4 = t * t *t;
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float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x;
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float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y;
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nk_sdl_stroke_line(surface, last.x, last.y, (short)x, (short)y, line_thickness, col);
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last.x = (short)x; last.y = (short)y;
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}
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}
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static void
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nk_sdl_draw_text(SDL_Surface *surface, short x, short y, unsigned short w, unsigned short h,
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const char *text, int len, nk_sdl_Font *font, struct nk_color cbg, struct nk_color cfg)
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{
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int i;
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nk_sdl_fill_rect(surface, x, y, len * font->width, font->height, 0, cbg);
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for (i = 0; i < len; i++) {
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characterRGBA(surface, x, y, text[i], cfg.r, cfg.g, cfg.b, cfg.a);
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x += font->width;
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}
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}
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static void
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nk_sdl_clear(SDL_Surface *surface, struct nk_color col)
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{
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nk_sdl_fill_rect(surface, 0, 0, surface->w, surface->h, 0, col);
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}
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static void
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nk_sdl_blit(SDL_Surface *surface)
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{
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SDL_UpdateRect(surface, 0, 0, 0, 0);
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}
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NK_API void
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nk_sdl_render(struct nk_color clear)
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{
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const struct nk_command *cmd;
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SDL_Surface *screen_surface = sdl.screen_surface;
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nk_sdl_clear(screen_surface, clear);
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nk_foreach(cmd, &sdl.ctx)
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{
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switch (cmd->type) {
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case NK_COMMAND_NOP: break;
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case NK_COMMAND_SCISSOR: {
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const struct nk_command_scissor *s =(const struct nk_command_scissor*)cmd;
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nk_sdl_scissor(screen_surface, s->x, s->y, s->w, s->h);
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} break;
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case NK_COMMAND_LINE: {
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const struct nk_command_line *l = (const struct nk_command_line *)cmd;
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nk_sdl_stroke_line(screen_surface, l->begin.x, l->begin.y, l->end.x,
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l->end.y, l->line_thickness, l->color);
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} break;
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case NK_COMMAND_RECT: {
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const struct nk_command_rect *r = (const struct nk_command_rect *)cmd;
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nk_sdl_stroke_rect(screen_surface, r->x, r->y, r->w, r->h,
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(unsigned short)r->rounding, r->line_thickness, r->color);
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} break;
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case NK_COMMAND_RECT_FILLED: {
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const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled *)cmd;
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nk_sdl_fill_rect(screen_surface, r->x, r->y, r->w, r->h,
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(unsigned short)r->rounding, r->color);
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} break;
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case NK_COMMAND_CIRCLE: {
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const struct nk_command_circle *c = (const struct nk_command_circle *)cmd;
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nk_sdl_stroke_circle(screen_surface, c->x, c->y, c->w, c->h, c->line_thickness, c->color);
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} break;
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case NK_COMMAND_CIRCLE_FILLED: {
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const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd;
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nk_sdl_fill_circle(screen_surface, c->x, c->y, c->w, c->h, c->color);
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} break;
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case NK_COMMAND_TRIANGLE: {
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const struct nk_command_triangle*t = (const struct nk_command_triangle*)cmd;
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nk_sdl_stroke_triangle(screen_surface, t->a.x, t->a.y, t->b.x, t->b.y,
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t->c.x, t->c.y, t->line_thickness, t->color);
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} break;
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case NK_COMMAND_TRIANGLE_FILLED: {
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const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled *)cmd;
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nk_sdl_fill_triangle(screen_surface, t->a.x, t->a.y, t->b.x, t->b.y, t->c.x, t->c.y, t->color);
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} break;
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case NK_COMMAND_POLYGON: {
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const struct nk_command_polygon *p =(const struct nk_command_polygon*)cmd;
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nk_sdl_stroke_polygon(screen_surface, p->points, p->point_count, p->line_thickness,p->color);
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} break;
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case NK_COMMAND_POLYGON_FILLED: {
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const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled *)cmd;
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nk_sdl_fill_polygon(screen_surface, p->points, p->point_count, p->color);
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} break;
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case NK_COMMAND_POLYLINE: {
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const struct nk_command_polyline *p = (const struct nk_command_polyline *)cmd;
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nk_sdl_stroke_polyline(screen_surface, p->points, p->point_count, p->line_thickness, p->color);
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} break;
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case NK_COMMAND_TEXT: {
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const struct nk_command_text *t = (const struct nk_command_text*)cmd;
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nk_sdl_draw_text(screen_surface, t->x, t->y, t->w, t->h,
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(const char*)t->string, t->length,
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(nk_sdl_Font*)t->font->userdata.ptr,
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t->background, t->foreground);
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} break;
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case NK_COMMAND_CURVE: {
|
||||
const struct nk_command_curve *q = (const struct nk_command_curve *)cmd;
|
||||
nk_sdl_stroke_curve(screen_surface, q->begin, q->ctrl[0], q->ctrl[1],
|
||||
q->end, 22, q->line_thickness, q->color);
|
||||
} break;
|
||||
case NK_COMMAND_RECT_MULTI_COLOR:
|
||||
case NK_COMMAND_IMAGE:
|
||||
case NK_COMMAND_ARC:
|
||||
case NK_COMMAND_ARC_FILLED:
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
nk_sdl_blit(sdl.screen_surface);
|
||||
nk_clear(&sdl.ctx);
|
||||
|
||||
}
|
||||
|
||||
static void
|
||||
nk_sdl_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
|
||||
{
|
||||
/* Not supported in SDL 1.2. Use platform specific code. */
|
||||
}
|
||||
|
||||
static void
|
||||
nk_sdl_clipbard_copy(nk_handle usr, const char *text, int len)
|
||||
{
|
||||
/* Not supported in SDL 1.2. Use platform specific code. */
|
||||
}
|
||||
|
||||
static float
|
||||
nk_sdl_get_text_width(nk_handle handle, float height, const char *text, int len)
|
||||
{
|
||||
return len * sdl_font->width;
|
||||
}
|
||||
|
||||
NK_API struct nk_context*
|
||||
nk_sdl_init(SDL_Surface *screen_surface)
|
||||
{
|
||||
struct nk_user_font font;
|
||||
|
||||
sdl_font = (nk_sdl_Font*)calloc(1, sizeof(nk_sdl_Font));
|
||||
sdl_font->width = 8; /* Default in the SDL_gfx library */
|
||||
sdl_font->height = 8; /* Default in the SDL_gfx library */
|
||||
if (!sdl_font)
|
||||
return NULL;
|
||||
|
||||
font.userdata = nk_handle_ptr(sdl_font);
|
||||
font.height = (float)sdl_font->height;
|
||||
font.width = nk_sdl_get_text_width;
|
||||
|
||||
sdl.screen_surface = screen_surface;
|
||||
nk_init_default(&sdl.ctx, &font);
|
||||
sdl.ctx.clip.copy = nk_sdl_clipbard_copy;
|
||||
sdl.ctx.clip.paste = nk_sdl_clipbard_paste;
|
||||
sdl.ctx.clip.userdata = nk_handle_ptr(0);
|
||||
return &sdl.ctx;
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_sdl_handle_event(SDL_Event *evt)
|
||||
{
|
||||
|
||||
struct nk_context *ctx = &sdl.ctx;
|
||||
if (evt->type == SDL_VIDEORESIZE) {
|
||||
/* Do nothing */
|
||||
} else if (evt->type == SDL_KEYUP || evt->type == SDL_KEYDOWN) {
|
||||
/* key events */
|
||||
int down = evt->type == SDL_KEYDOWN;
|
||||
SDLMod state = SDL_GetModState();
|
||||
SDLKey sym = evt->key.keysym.sym;
|
||||
if (sym == SDLK_RSHIFT || sym == SDLK_LSHIFT)
|
||||
nk_input_key(ctx, NK_KEY_SHIFT, down);
|
||||
else if (sym == SDLK_DELETE)
|
||||
nk_input_key(ctx, NK_KEY_DEL, down);
|
||||
else if (sym == SDLK_RETURN)
|
||||
nk_input_key(ctx, NK_KEY_ENTER, down);
|
||||
else if (sym == SDLK_TAB)
|
||||
nk_input_key(ctx, NK_KEY_TAB, down);
|
||||
else if (sym == SDLK_BACKSPACE)
|
||||
nk_input_key(ctx, NK_KEY_BACKSPACE, down);
|
||||
else if (sym == SDLK_HOME)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_START, down);
|
||||
else if (sym == SDLK_END)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_END, down);
|
||||
else if (sym == SDLK_z)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_UNDO, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_r)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_REDO, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_c)
|
||||
nk_input_key(ctx, NK_KEY_COPY, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_v)
|
||||
nk_input_key(ctx, NK_KEY_PASTE, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_x)
|
||||
nk_input_key(ctx, NK_KEY_CUT, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_b)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_LINE_START, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_e)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_LINE_END, down && (state == KMOD_LCTRL));
|
||||
else if (sym == SDLK_LEFT) {
|
||||
if (state == KMOD_LCTRL)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, down);
|
||||
else nk_input_key(ctx, NK_KEY_LEFT, down);
|
||||
} else if (sym == SDLK_RIGHT) {
|
||||
if (state == KMOD_LCTRL)
|
||||
nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, down);
|
||||
else nk_input_key(ctx, NK_KEY_RIGHT, down);
|
||||
}
|
||||
} else if (evt->type == SDL_MOUSEBUTTONDOWN || evt->type == SDL_MOUSEBUTTONUP) {
|
||||
/* mouse button */
|
||||
int down = evt->type == SDL_MOUSEBUTTONDOWN;
|
||||
const int x = evt->button.x, y = evt->button.y;
|
||||
if (evt->button.button == SDL_BUTTON_LEFT)
|
||||
nk_input_button(ctx, NK_BUTTON_LEFT, x, y, down);
|
||||
if (evt->button.button == SDL_BUTTON_MIDDLE)
|
||||
nk_input_button(ctx, NK_BUTTON_MIDDLE, x, y, down);
|
||||
if (evt->button.button == SDL_BUTTON_RIGHT)
|
||||
nk_input_button(ctx, NK_BUTTON_RIGHT, x, y, down);
|
||||
if (evt->button.button == SDL_BUTTON_WHEELUP)
|
||||
nk_input_scroll(ctx, 1.0f);
|
||||
if (evt->button.button == SDL_BUTTON_WHEELDOWN)
|
||||
nk_input_scroll(ctx, -1.0f);
|
||||
} else if (evt->type == SDL_MOUSEMOTION) {
|
||||
nk_input_motion(ctx, evt->motion.x, evt->motion.y);
|
||||
}
|
||||
}
|
||||
|
||||
NK_API void
|
||||
nk_sdl_shutdown(void)
|
||||
{
|
||||
free(sdl_font);
|
||||
nk_free(&sdl.ctx);
|
||||
}
|
||||
|
15
demo/sdl1.2/nuklear_sdl.h
Executable file
15
demo/sdl1.2/nuklear_sdl.h
Executable file
@ -0,0 +1,15 @@
|
||||
#ifndef NK_SDL_H_
|
||||
#define NK_SDL_H_
|
||||
|
||||
#include "../../nuklear.h"
|
||||
|
||||
#include <SDL/SDL.h>
|
||||
|
||||
typedef struct nk_sdl_Font nk_sdl_Font;
|
||||
|
||||
NK_API struct nk_context *nk_sdl_init(SDL_Surface *screen_surface);
|
||||
NK_API void nk_sdl_handle_event(SDL_Event *evt);
|
||||
NK_API void nk_gdi_render(struct nk_color clear);
|
||||
NK_API void nk_sdl_shutdown(void);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user