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@ -442,7 +442,8 @@ nk_sfml_handle_event(sf::Event* evt)
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} else nk_input_motion(ctx, evt->touch.x, evt->touch.y);
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return 1;
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} else if(evt->type == sf::Event::TextEntered) {
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if (evt->text.unicode != 8) { //this line will check user whether input BACKSPACE. 8 is the Unicode of BACKSPACE. If true, the function will ignore BACKSPACE input.
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/* 8 ~ backspace */
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if (evt->text.unicode != 8) {
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nk_input_unicode(ctx, evt->text.unicode);
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}
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return 1;
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