updated screenshot + fixed demo color list
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@ -745,7 +745,7 @@ main(int argc, char *argv[])
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/* Draw */
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glClear(GL_COLOR_BUFFER_BIT);
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glClearColor(0.8588f, 0.835f, 0.86f, 1.0f);
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glClearColor(0.4f, 0.4f, 0.4f, 1.0f);
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device_draw(&device, &gui.queue, width, height);
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SDL_GL_SwapWindow(win);
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13
gui.h
13
gui.h
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@ -989,12 +989,13 @@ const struct gui_command* gui_command_queue_next(struct gui_command_queue*,
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The reason why the draw list is optional or is not the default library output
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is that basic commands provide an easy way to abstract over other libraries
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which already provide a drawing API and do not need or want the output the
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draw list provides.
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draw list provides. In addition it is way easier and takes less memory
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to serialize commands decribing primitives than vertex data.
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USAGE
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----------------------------
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To actually use the draw list you first need the initialize the draw list
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by providing three filled buffers to be filled while drawing. The reason
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by providing three buffers to be filled while drawing. The reason
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buffers need to be provided and not memory or an allocator is to provide
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more fine grained control over the memory inside the draw list, which in term
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requires more work from the user.
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@ -1006,8 +1007,8 @@ const struct gui_command* gui_command_queue_next(struct gui_command_queue*,
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Finaly for the drawing process you have to iterate over each draw command
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inside the `gui_draw_list` by using the function `gui_foreach_draw_command`
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which contains drawing state like clip rectangle, current textue a number
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of element to draw with the current state.
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which contains drawing state like clip rectangle, current texture and a number
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of elements to draw with the current state.
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draw list buffer functions
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gui_draw_list_init - initializes a command buffer with memory
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@ -1366,7 +1367,6 @@ struct gui_font {
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gui_edit_box_remove -- removes a symbol from the editbox
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gui_edit_box_get -- returns the string inside the editbox
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gui_edit_box_get_const -- returns the const string inside the editbox
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gui_edit_box_len -- returns the length of the string inside the edditbox
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gui_edit_box_free -- frees all memory in a dynamic editbox
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gui_edit_box_info -- fills a memory info struct with data
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gui_edit_box_at -- returns the glyph at the given position
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@ -1374,7 +1374,7 @@ struct gui_font {
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gui_edit_box_at_char -- returns the char at the given position
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gui_edit_box_set_cursor -- sets the cursor to a given glyph
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gui_edit_box_get_cursor -- returns the position of the cursor
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gui_edit_box_len_char -- returns the length of the string in byte
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gui_edit_box_len_char -- returns the length of the string in bytes
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gui_edit_box_len -- returns the length of the string in glyphes
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*/
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struct gui_clipboard {
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@ -2056,7 +2056,6 @@ enum gui_style_colors {
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GUI_COLOR_BUTTON_HOVER,
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GUI_COLOR_BUTTON_ACTIVE,
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GUI_COLOR_TOGGLE,
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GUI_COLOR_TOGGLE_BACK,
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GUI_COLOR_TOGGLE_HOVER,
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GUI_COLOR_TOGGLE_CURSOR,
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GUI_COLOR_SLIDER,
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BIN
screen/demo.png
BIN
screen/demo.png
Binary file not shown.
Before Width: | Height: | Size: 71 KiB After Width: | Height: | Size: 58 KiB |
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