Nuklear/gui.h

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/*
Copyright (c) 2015
vurtun <polygone@gmx.net>
MIT licence
*/
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#ifndef GUI_H_
#define GUI_H_
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/*
* ------------- TODO-List ------------
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* - cleanup
* - widgets
* o Text
* o Text Wrapped
* o Image
* o Counter
* o Image Button
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* - panel
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* o Moveable
* o Scaleable
* o Scrollbar
* o Tabs
* o Icon
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* o combobox
* o listView
* o treeView
* o textBox
* ---------------------------------------
*/
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#define GUI_UTF_SIZE 4
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#define GUI_INPUT_MAX 16
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typedef int gui_int;
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typedef short gui_short;
typedef long gui_long;
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typedef int gui_bool;
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typedef unsigned int gui_flags;
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typedef unsigned char gui_char;
typedef float gui_float;
typedef void* gui_texture;
typedef unsigned char gui_byte;
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typedef unsigned int gui_flag;
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typedef unsigned long gui_size;
typedef gui_char gui_glyph[GUI_UTF_SIZE];
enum {gui_false, gui_true};
struct gui_color {gui_byte r,g,b,a;};
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struct gui_colorf {gui_float r,g,b,a;};
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struct gui_texCoord {gui_float u,v;};
struct gui_vec2 {gui_float x,y;};
struct gui_rect {gui_float x,y,w,h;};
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struct gui_key {gui_int down, clicked;};
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struct gui_vertex {
struct gui_vec2 pos;
struct gui_texCoord uv;
struct gui_color color;
};
struct gui_draw_command {
gui_size vertex_count;
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struct gui_rect clip_rect;
gui_texture texture;
};
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struct gui_draw_buffer {
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struct gui_vertex *vertexes;
gui_size vertex_capacity;
gui_size vertex_size;
struct gui_draw_command *commands;
gui_size command_capacity;
gui_size command_size;
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gui_size allocated;
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gui_size needed;
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};
enum gui_keys {
GUI_KEY_SHIFT,
GUI_KEY_CTRL,
GUI_KEY_DEL,
GUI_KEY_ENTER,
GUI_KEY_BACKSPACE,
GUI_KEY_ESCAPE,
GUI_KEY_SPACE,
GUI_KEY_MAX
};
struct gui_input {
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struct gui_key keys[GUI_KEY_MAX];
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gui_char text[GUI_INPUT_MAX];
gui_size text_len;
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struct gui_vec2 mouse_pos;
struct gui_vec2 mouse_prev;
struct gui_vec2 mouse_delta;
gui_bool mouse_down;
gui_int mouse_clicked;
struct gui_vec2 mouse_clicked_pos;
};
struct gui_font_glyph {
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gui_int code;
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gui_float xadvance;
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gui_short width, height;
gui_float xoff, yoff;
struct gui_texCoord uv[2];
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};
struct gui_font {
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gui_float height;
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gui_float scale;
gui_texture texture;
struct gui_vec2 tex_size;
struct gui_font_glyph *glyphes;
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gui_long glyph_count;
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const struct gui_font_glyph *fallback;
};
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struct gui_text {
gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
const char *text;
gui_size length;
struct gui_color font;
struct gui_color background;
struct gui_color foreground;
};
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struct gui_button {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
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const char *text;
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gui_size length;
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struct gui_color font;
struct gui_color background;
struct gui_color foreground;
struct gui_color highlight;
};
struct gui_toggle {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
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gui_int active;
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gui_size length;
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const char *text;
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struct gui_color font;
struct gui_color background;
struct gui_color foreground;
};
struct gui_slider {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
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gui_float min, max;
gui_float value;
gui_float step;
struct gui_color background;
struct gui_color foreground;
};
struct gui_progress {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
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gui_size current;
gui_size max;
gui_bool modifyable;
struct gui_color background;
struct gui_color foreground;
};
struct gui_scroll {
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gui_float x, y;
gui_float w, h;
gui_size offset;
gui_size target;
gui_size step;
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struct gui_color background;
struct gui_color foreground;
};
struct gui_input_field {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
gui_size max;
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gui_bool active;
struct gui_color background;
struct gui_color foreground;
struct gui_color font;
};
struct gui_plot {
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gui_float x, y;
gui_float w, h;
gui_float pad_x;
gui_float pad_y;
gui_size value_count;
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const gui_float *values;
struct gui_color background;
struct gui_color foreground;
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struct gui_color highlight;
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};
struct gui_histo {
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gui_float x, y;
gui_float w, h;
gui_float pad_x, pad_y;
gui_size value_count;
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const gui_float *values;
struct gui_color background;
struct gui_color foreground;
struct gui_color negative;
struct gui_color highlight;
};
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enum gui_colors {
GUI_COLOR_TEXT,
GUI_COLOR_PANEL,
GUI_COLOR_BORDER,
GUI_COLOR_TITLEBAR,
GUI_COLOR_BUTTON,
GUI_COLOR_BUTTON_HOVER,
GUI_COLOR_BUTTON_BORDER,
GUI_COLOR_TOGGLE,
GUI_COLOR_TOGGLE_ACTIVE,
GUI_COLOR_SCROLL,
GUI_COLOR_SCROLL_CURSOR,
GUI_COLOR_SLIDER,
GUI_COLOR_SLIDER_CURSOR,
GUI_COLOR_PROGRESS,
GUI_COLOR_PROGRESS_CURSOR,
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GUI_COLOR_INPUT,
GUI_COLOR_INPUT_BORDER,
GUI_COLOR_HISTO,
GUI_COLOR_HISTO_BARS,
GUI_COLOR_HISTO_NEGATIVE,
GUI_COLOR_HISTO_HIGHLIGHT,
GUI_COLOR_PLOT,
GUI_COLOR_PLOT_LINES,
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GUI_COLOR_PLOT_HIGHLIGHT,
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GUI_COLOR_COUNT
};
struct gui_config {
gui_float global_alpha;
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struct gui_vec2 panel_padding;
struct gui_vec2 panel_min_size;
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struct gui_vec2 item_spacing;
struct gui_vec2 item_padding;
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gui_int scrollbar_width;
gui_int scroll_factor;
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struct gui_color colors[GUI_COLOR_COUNT];
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};
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enum gui_panel_flags {
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GUI_PANEL_MINIMIZABLE = 0x01,
GUI_PANEL_CLOSEABLE = 0x02,
GUI_PANEL_SCROLLBAR = 0x04
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};
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struct gui_panel {
gui_flags flags;
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gui_float x, y;
gui_float at_y;
gui_float width, height;
gui_size index;
gui_float row_height;
gui_size row_columns;
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gui_int minimized;
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struct gui_draw_buffer *out;
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const struct gui_font *font;
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const struct gui_input *in;
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const struct gui_config *config;
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};
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/* Utility */
struct gui_color gui_make_color(gui_byte r, gui_byte g, gui_byte b, gui_byte a);
struct gui_vec2 gui_make_vec2(gui_float x, gui_float y);
void gui_default_config(struct gui_config *config);
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/* Input */
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void gui_input_begin(struct gui_input *in);
void gui_input_motion(struct gui_input *in, gui_int x, gui_int y);
void gui_input_key(struct gui_input *in, enum gui_keys key, gui_int down);
void gui_input_button(struct gui_input *in, gui_int x, gui_int y, gui_int down);
void gui_input_char(struct gui_input *in, gui_glyph glyph);
void gui_input_end(struct gui_input *in);
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/* Output */
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void gui_begin(struct gui_draw_buffer *buf, void *memory, gui_size size);
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gui_size gui_end(struct gui_draw_buffer *buf);
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/* Widgets */
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void gui_text(struct gui_draw_buffer *buf, const struct gui_text *text,
const struct gui_font *font);
void gui_text_wrap(struct gui_draw_buffer *buf, const struct gui_text *text,
const struct gui_font *font);
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gui_int gui_button(struct gui_draw_buffer *buf, const struct gui_button *button,
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const struct gui_font *font, const struct gui_input *in);
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gui_int gui_toggle(struct gui_draw_buffer *buf, const struct gui_toggle *toggle,
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const struct gui_font *font, const struct gui_input *in);
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gui_float gui_slider(struct gui_draw_buffer *buf, const struct gui_slider *slider,
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const struct gui_input *in);
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gui_size gui_progress(struct gui_draw_buffer *buf, const struct gui_progress *prog,
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const struct gui_input *in);
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gui_size gui_scroll(struct gui_draw_buffer *buf, const struct gui_scroll *scroll,
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const struct gui_input *in);
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gui_int gui_input(struct gui_draw_buffer *buf, gui_char *buffer, gui_size *length,
const struct gui_input_field *input,
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const struct gui_font *font, const struct gui_input *in);
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gui_int gui_histo(struct gui_draw_buffer *buf, const struct gui_histo *histo,
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const struct gui_input *in);
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gui_int gui_plot(struct gui_draw_buffer *buf, const struct gui_plot *plot,
const struct gui_input *in);
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/* Panel */
void gui_panel_init(struct gui_panel *panel, const struct gui_config *config,
const struct gui_font *font, const struct gui_input *input);
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gui_int gui_panel_begin(struct gui_panel *panel, struct gui_draw_buffer *q,
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const char *t, gui_flags f,
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gui_float x, gui_float y, gui_float w, gui_float h);
void gui_panel_row(struct gui_panel *panel, gui_float height, gui_size cols);
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void gui_panel_seperator(struct gui_panel *panel, gui_size cols);
void gui_panel_text(struct gui_panel *panel, const char *str, gui_size len);
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gui_int gui_panel_button(struct gui_panel *panel, const char *str, gui_size len);
gui_int gui_panel_toggle(struct gui_panel *panel, const char *str, gui_size len,
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gui_int active);
gui_float gui_panel_slider(struct gui_panel *panel, gui_float min, gui_float v,
gui_float max, gui_float step);
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gui_size gui_panel_progress(struct gui_panel *panel, gui_size cur, gui_size max,
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gui_bool modifyable);
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gui_int gui_panel_input(struct gui_panel *panel, gui_char *buffer, gui_size *len,
gui_size max, gui_bool active);
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gui_int gui_panel_plot(struct gui_panel *panel, const gui_float *values,
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gui_size value_count);
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gui_int gui_panel_histo(struct gui_panel *panel, const gui_float *values,
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gui_size value_count);
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void gui_panel_end(struct gui_panel *panel);
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#endif