Nuklear/demo/gdi_native_nuklear/window.h

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#ifndef NK_GDI_WINDOW
#define NK_GDI_WINDOW
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#define NK_GDI_WINDOW_CLS L"WNDCLS_NkGdi"
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#include <windows.h>
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/* Functin pointer types for window callbacks */
typedef int(*nkgdi_window_func_close)(void);
typedef int(*nkgdi_window_func_draw)(struct nk_context*);
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/* Window container / context */
struct nkgdi_window
{
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/* The window can be sized */
int allow_sizing;
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/* The window can be maximized by double clicking the titlebar */
int allow_maximize;
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/* The window is allowed to be moved by the user */
int allow_move;
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/* The window will render it's title bar */
int has_titlebar;
/* Callbacks */
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/* Called when the user or os requests a window close (return 1 to accept the reqest)*/
nkgdi_window_func_close cb_on_close;
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/* Called each time the window content should be drawn. Here you will do your nuklear drawing code
* but WITHOUT nk_begin and nk_end. Return 1 to keep the window open.
*/
nkgdi_window_func_draw cb_on_draw;
/* Internal Data */
struct
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{
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/* Window handle */
HWND window_handle;
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/* Nuklear & GDI context */
nk_gdi_ctx nk_gdi_ctx;
struct nk_context* nk_ctx;
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/* GDI required objects */
GdiFont* gdi_font;
HDC window_dc;
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/* Internally used state variables */
int is_open;
int is_draggin;
int ws_override;
int is_maximized;
POINT drag_offset;
int width;
int height;
}_internal;
};
/* API */
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/* This function will init all resources used by the implementation */
void nkgdi_window_init(void);
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/* This function will free all globally used resources */
void nkgdi_window_shutdown(void);
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/* Creates a new window (for the wnd context) */
void nkgdi_window_create(struct nkgdi_window* wnd, unsigned int width, unsigned int height, const char* name, int posX, int posY);
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/* Updates the window (Windows message loop, nuklear loop and drawing). Returns one as long as the window is valid and open */
int nkgdi_window_update(struct nkgdi_window* wnd);
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/* Destroys the window context wnd */
void nkgdi_window_destroy(struct nkgdi_window* wnd);
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#ifdef NKGDI_IMPLEMENT_WINDOW
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/* Predeclare the windows window message procs */
/* This proc will setup the pointer to the window context */
LRESULT CALLBACK nkgdi_window_proc_setup(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam);
/* This proc will take the window context pointer and performs operations on it*/
LRESULT CALLBACK nkgdi_window_proc_run(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam);
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void nkgdi_window_init(void)
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{
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/* Describe the window class */
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WNDCLASSEXW cls;
cls.cbSize = sizeof(WNDCLASSEXW);
cls.style = CS_OWNDC | CS_DBLCLKS;
cls.lpfnWndProc = &nkgdi_window_proc_setup;
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cls.cbClsExtra = 0;
cls.cbWndExtra = 0;
cls.hInstance = GetModuleHandle(NULL);
cls.hIcon = LoadIcon(NULL, IDI_APPLICATION);
cls.hCursor = LoadCursor(NULL, IDC_ARROW);
cls.hbrBackground = NULL;
cls.lpszMenuName = NULL;
cls.lpszClassName = NK_GDI_WINDOW_CLS;
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cls.hIconSm = NULL;
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/* Register the window class */
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RegisterClassExW(&cls);
}
void nkgdi_window_shutdown(void)
{
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/* Windows class no longer required, unregister it */
UnregisterClassW(NK_GDI_WINDOW_CLS, GetModuleHandle(NULL));
}
void nkgdi_window_create(struct nkgdi_window* wnd, unsigned int width, unsigned int height, const char* name, int posX, int posY)
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{
DWORD styleEx = WS_EX_WINDOWEDGE;
DWORD style = WS_POPUP;
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/* Adjust window size to fit selected window styles */
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RECT cr;
cr.left = 0;
cr.top = 0;
cr.right = width;
cr.bottom = height;
AdjustWindowRectEx(&cr, style, FALSE, styleEx);
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/* Create the new window */
wnd->_internal.window_handle = CreateWindowExW(
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styleEx,
NK_GDI_WINDOW_CLS,
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L"NkGdi",
style | WS_VISIBLE,
posX, posY,
cr.right - cr.left, cr.bottom - cr.top,
NULL, NULL,
GetModuleHandleW(NULL),
wnd
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);
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/* Give the window the ascii char name */
SetWindowTextA(wnd->_internal.window_handle, name);
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/* Extract the window dc for gdi drawing */
wnd->_internal.window_dc = GetWindowDC(wnd->_internal.window_handle);
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/* Create the gdi font required to draw text */
wnd->_internal.gdi_font = nk_gdifont_create("Arial", 16);
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/* Init the gdi backend */
wnd->_internal.nk_ctx = nk_gdi_init(&wnd->_internal.nk_gdi_ctx, wnd->_internal.gdi_font, wnd->_internal.window_dc, width, height);
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/* Bring all internal variables to a defined and valid initial state */
wnd->_internal.is_open = 1;
wnd->_internal.is_draggin = 0;
wnd->_internal.ws_override = 0;
wnd->_internal.is_maximized = 0;
wnd->_internal.drag_offset.x = 0;
wnd->_internal.drag_offset.y = 0;
wnd->_internal.width = width;
wnd->_internal.height = height;
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}
void nkgdi_window_destroy(struct nkgdi_window* wnd)
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{
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/* Destroy all objects in reverse order */
if (wnd->_internal.nk_gdi_ctx)
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{
nk_gdi_shutdown(wnd->_internal.nk_gdi_ctx);
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}
if (wnd->_internal.gdi_font)
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{
nk_gdifont_del(wnd->_internal.gdi_font);
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}
if (wnd->_internal.window_dc)
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{
ReleaseDC(wnd->_internal.window_handle, wnd->_internal.window_dc);
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}
if (wnd->_internal.window_handle)
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{
CloseWindow(wnd->_internal.window_handle);
DestroyWindow(wnd->_internal.window_handle);
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}
}
int nkgdi_window_update(struct nkgdi_window* wnd)
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{
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/* The window will only be updated when it is open / valid */
if (wnd->_internal.is_open)
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{
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/* First all pending window events will be processed */
MSG msg;
nk_input_begin(wnd->_internal.nk_ctx);
while (PeekMessage(&msg, wnd->_internal.window_handle, 0, 0, PM_REMOVE))
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{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
nk_input_end(wnd->_internal.nk_ctx);
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/* To setup the nuklear window we need the windows title */
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char title[1024];
GetWindowTextA(wnd->_internal.window_handle, title, 1024);
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/* The nk window flags are beeing create based on the context setup */
nk_flags window_flags = NK_WINDOW_BORDER;
if(wnd->has_titlebar)
window_flags |= NK_WINDOW_CLOSABLE | NK_WINDOW_TITLE;
if(!wnd->_internal.is_maximized && wnd->allow_sizing)
window_flags |= NK_WINDOW_SCALABLE;
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/* Override the nuklear windows size when required */
if (wnd->_internal.ws_override)
nk_window_set_bounds(wnd->_internal.nk_ctx, title, nk_rect(0, 0, wnd->_internal.width, wnd->_internal.height));
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/* Start the nuklear window */
if (nk_begin(wnd->_internal.nk_ctx, title, nk_rect(0, 0, wnd->_internal.width, wnd->_internal.height), window_flags))
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{
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/* Call user drawing callback */
if(wnd->cb_on_draw && !wnd->cb_on_draw(wnd->_internal.nk_ctx))
wnd->_internal.is_open = 0;
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/* Update the windows window to reflect the nuklear windows size */
struct nk_rect bounds = nk_window_get_bounds(wnd->_internal.nk_ctx);
if(bounds.w != wnd->_internal.width || bounds.h != wnd->_internal.height)
SetWindowPos(wnd->_internal.window_handle, NULL, 0, 0, bounds.w, bounds.h, SWP_NOMOVE | SWP_NOOWNERZORDER);
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}
else
{
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/* Nuklear window was closed. Handle close internally */
if(!wnd->cb_on_close || wnd->cb_on_close())
wnd->_internal.is_open = 0;
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}
nk_end(wnd->_internal.nk_ctx);
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/* We no longer need the window size override flag to be set */
wnd->_internal.ws_override = 0;
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/* Pass context to the nuklear gdi renderer */
nk_gdi_render(wnd->_internal.nk_gdi_ctx, nk_rgb(0, 0, 0));
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}
return wnd->_internal.is_open;
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}
LRESULT CALLBACK nkgdi_window_proc_setup(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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/* Waiting to receive the NCCREATE message with the custom window data */
if (msg == WM_NCCREATE)
{
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/* Extracting the window context from message parameters */
CREATESTRUCT* ptrCr = (CREATESTRUCT*)lParam;
struct nkgdi_window* nkgdi_wnd = (struct nkgdi_window*)ptrCr->lpCreateParams;
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/* Store the context in the window and redirect any further message to the run window proc*/
SetWindowLongPtr(wnd, GWLP_USERDATA, (LONG_PTR)nkgdi_wnd);
SetWindowLongPtr(wnd, GWLP_WNDPROC, (LONG_PTR)&nkgdi_window_proc_run);
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/* Already call the run proc so that it gets the chance to handle NCCREATE as well */
return nkgdi_window_proc_run(wnd, msg, wParam, lParam);
}
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/* Until we get WM_NCCREATE windows is going to handle the messages */
return DefWindowProc(wnd, msg, wParam, lParam);
}
LRESULT CALLBACK nkgdi_window_proc_run(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
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/* The window context is extracted from the window data */
struct nkgdi_window* nkwnd = (struct nkgdi_window*)GetWindowLongPtrW(wnd, GWLP_USERDATA);
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/* Switch on the message code to handle all required messages */
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switch (msg)
{
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/* Window close event */
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case WM_CLOSE:
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/* Call custom close callback */
if(!nkwnd->cb_on_close || nkwnd->cb_on_close())
nkwnd->_internal.is_open = 0;
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return 0; /* No default behaviour. We do it our own way */
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/* Window sizing event (is currently beeing sized) */
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case WM_SIZING:
{
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/* Size of the client / active are is extracted and stored */
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RECT cr;
GetClientRect(wnd, &cr);
nkwnd->_internal.width = cr.right - cr.left;
nkwnd->_internal.height = cr.bottom - cr.top;
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}
break;
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/* Window size event (done sizing, maximize, minimize, ...) */
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case WM_SIZE:
{
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/* Window was maximized */
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if (wParam == SIZE_MAXIMIZED)
{
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/* Get the nearest monitor and retrive its details */
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HMONITOR monitor = MonitorFromWindow(wnd, MONITOR_DEFAULTTOPRIMARY);
MONITORINFO monitorInfo;
monitorInfo.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfoW(monitor, &monitorInfo))
{
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/* Adjust the window size and position by the monitor working area (without taskbar) */
nkwnd->_internal.height = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;
nkwnd->_internal.width = monitorInfo.rcWork.right - monitorInfo.rcWork.left;
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nkwnd->_internal.ws_override = 1; /* Sizing was done without nuklear beeing aware. So we need to override it */
nkwnd->_internal.is_maximized = 1;
SetWindowPos(wnd, NULL, 0, 0, nkwnd->_internal.width, nkwnd->_internal.height, SWP_NOMOVE | SWP_NOZORDER);
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}
}
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/* Window was restored (no longer maximized) */
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else if (wParam == SIZE_RESTORED)
{
nkwnd->_internal.is_maximized = 0;
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}
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/* Always get the new bounds of the window */
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RECT cr;
GetClientRect(wnd, &cr);
nkwnd->_internal.width = cr.right - cr.left;
nkwnd->_internal.height = cr.bottom - cr.top;
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}
break;
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/* Mouse started left click */
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case WM_LBUTTONDOWN:
{
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/* Handle dragging when allowed, has titlebar and mouse is in titlebar (Y <= 30) */
if (HIWORD(lParam) <= 30 && nkwnd->allow_move && nkwnd->has_titlebar)
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{
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/* Mark dragging internally and store mouse click offset */
nkwnd->_internal.is_draggin = 1;
nkwnd->_internal.drag_offset.x = LOWORD(lParam);
nkwnd->_internal.drag_offset.y = HIWORD(lParam);
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}
}
break;
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/* Mouse stoped left click */
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case WM_LBUTTONUP:
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/* No longer dragging the window */
nkwnd->_internal.is_draggin = 0;
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break;
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/* Mouse is moving on the window */
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case WM_MOUSEMOVE:
{
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/* When we are dragging and are not maximized process dragging */
if (nkwnd->_internal.is_draggin && !nkwnd->_internal.is_maximized)
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{
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/* Get the current global position of the mouse */
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POINT cursorPos;
GetCursorPos(&cursorPos);
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/* Substract the internal offset */
cursorPos.x -= nkwnd->_internal.drag_offset.x;
cursorPos.y -= nkwnd->_internal.drag_offset.y;
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/* Update position of out window and make sure window is in a movable state (= Restored) */
ShowWindow(wnd, SW_RESTORE);
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SetWindowPos(wnd, NULL, cursorPos.x, cursorPos.y, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
}
break;
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/* Mouse double clicked */
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case WM_LBUTTONDBLCLK:
{
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/* Will only affect window when on the titlebar */
if (HIWORD(lParam) <= 30 && nkwnd->allow_maximize && nkwnd->has_titlebar)
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{
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/* When the window is already maximized restore it */
if (nkwnd->_internal.is_maximized)
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{
ShowWindow(wnd, SW_RESTORE);
}
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/* Else we gonna do maximize it*/
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else
{
ShowWindow(wnd, SW_MAXIMIZE);
}
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/* We overrideed the window size, make sure to affect the nk window as well */
nkwnd->_internal.ws_override = 1;
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}
}
break;
}
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/* Allow nuklear to handle the message as well */
if (nkwnd->_internal.nk_gdi_ctx && nk_gdi_handle_event(nkwnd->_internal.nk_gdi_ctx, wnd, msg, wParam, lParam))
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return 0;
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/* In case we reach this line our code and nuklear did not respond to the message. Allow windows to handle it s*/
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return DefWindowProc(wnd, msg, wParam, lParam);
}
#endif
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#endif