mirror of
https://github.com/lexborisov/Modest
synced 2024-11-29 17:03:17 +03:00
223 lines
6.5 KiB
C
223 lines
6.5 KiB
C
/*
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Copyright (C) 2015-2016 Alexander Borisov
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Author: lex.borisov@gmail.com (Alexander Borisov)
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*/
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#ifndef MyHTML_THREAD_H
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#define MyHTML_THREAD_H
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <myhtml/myosi.h>
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#ifndef MyHTML_BUILD_WITHOUT_THREADS
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#if !defined(IS_OS_WINDOWS)
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# include <pthread.h>
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# include <semaphore.h>
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#endif
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#include <time.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <myhtml/myhtml.h>
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#include <myhtml/tree.h>
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#include <myhtml/mystring.h>
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#endif /* MyHTML_BUILD_WITHOUT_THREADS */
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#define MyTHREAD_SEM_NAME "myhtml"
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/* functions */
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typedef void (*mythread_callback_before_join_f)(mythread_t* mythread);
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typedef void (*mythread_process_f)(void* arg);
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typedef void (*mythread_work_f)(mythread_id_t thread_id, void* arg);
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#ifdef MyHTML_BUILD_WITHOUT_THREADS
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struct mythread {
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int sys_last_error;
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};
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#else /* MyHTML_BUILD_WITHOUT_THREADS */
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void mythread_function_queue_stream(void *arg);
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void mythread_function_queue_batch(void *arg);
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void mythread_function(void *arg);
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// thread
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struct mythread_context {
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mythread_id_t id;
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#if defined(IS_OS_WINDOWS)
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HANDLE mutex;
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#else
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pthread_mutex_t *mutex;
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#endif
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size_t sem_name_size;
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mythread_work_f func;
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volatile size_t t_count;
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volatile mythread_thread_opt_t opt;
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mythread_t *mythread;
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};
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struct mythread_list {
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#if defined(IS_OS_WINDOWS)
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HANDLE pth;
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#else
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pthread_t pth;
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#endif
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mythread_context_t data;
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mythread_process_f process_func;
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};
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struct mythread_workers_list {
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mythread_list_t *list;
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size_t count;
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};
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struct mythread {
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mythread_list_t *pth_list;
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size_t pth_list_length;
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size_t pth_list_size;
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size_t pth_list_root;
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void *context;
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char *sem_prefix;
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size_t sem_prefix_length;
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#if !defined(IS_OS_WINDOWS)
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pthread_attr_t *attr;
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#endif
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int sys_last_error;
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mythread_id_t batch_first_id;
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mythread_id_t batch_count;
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volatile mythread_thread_opt_t stream_opt;
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volatile mythread_thread_opt_t batch_opt;
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};
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mythread_id_t myhread_create_stream(mythread_t *mythread, mythread_process_f process_func, mythread_work_f func, mythread_thread_opt_t opt, myhtml_status_t *status);
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mythread_id_t myhread_create_batch(mythread_t *mythread, mythread_process_f process_func, mythread_work_f func, mythread_thread_opt_t opt, myhtml_status_t *status, size_t count);
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void myhtml_thread_nanosleep(const struct timespec *tomeout);
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#endif /* MyHTML_BUILD_WITHOUT_THREADS */
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mythread_t * mythread_create(void);
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myhtml_status_t mythread_init(mythread_t *mythread, const char *sem_prefix, size_t thread_count);
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void mythread_clean(mythread_t *mythread);
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mythread_t * mythread_destroy(mythread_t *mythread, mythread_callback_before_join_f before_join, bool self_destroy);
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void mythread_stream_quit_all(mythread_t *mythread);
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void mythread_batch_quit_all(mythread_t *mythread);
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void mythread_stream_stop_all(mythread_t *mythread);
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void mythread_batch_stop_all(mythread_t *mythread);
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void mythread_stop_all(mythread_t *mythread);
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void mythread_queue_wait_all_for_done(mythread_t *mythread);
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void mythread_resume_all(mythread_t *mythread);
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void mythread_suspend_all(mythread_t *mythread);
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// queue
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struct mythread_queue_node {
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mythread_queue_node_t *prev;
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myhtml_token_node_t *token;
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myhtml_tree_t *tree;
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};
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struct mythread_queue_thread_param {
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volatile size_t use;
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};
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struct mythread_queue_list_entry {
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mythread_queue_list_entry_t *next;
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mythread_queue_list_entry_t *prev;
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mythread_queue_t *queue;
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mythread_queue_thread_param_t *thread_param;
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};
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struct mythread_queue_list {
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mythread_queue_list_entry_t *first;
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mythread_queue_list_entry_t *last;
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volatile size_t count;
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};
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struct mythread_queue {
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mythread_queue_node_t **nodes;
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size_t nodes_pos;
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size_t nodes_pos_size;
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size_t nodes_length;
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volatile size_t nodes_uses;
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volatile size_t nodes_size;
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volatile size_t nodes_root;
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};
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mythread_queue_t * mythread_queue_create(size_t size, myhtml_status_t *status);
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void mythread_queue_clean(mythread_queue_t* queue);
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mythread_queue_t * mythread_queue_destroy(mythread_queue_t* token);
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void mythread_queue_node_clean(mythread_queue_node_t* qnode);
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size_t mythread_queue_count_used_node(mythread_queue_t* queue);
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mythread_queue_node_t * mythread_queue_get_first_node(mythread_queue_t* queue);
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mythread_queue_node_t * mythread_queue_get_prev_node(mythread_queue_node_t* qnode);
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mythread_queue_node_t * mythread_queue_get_current_node(mythread_queue_t* queue);
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mythread_queue_node_t * mythread_queue_node_malloc(mythread_t *mythread, mythread_queue_t* queue, myhtml_status_t *status);
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mythread_queue_node_t * mythread_queue_node_malloc_limit(mythread_t *mythread, mythread_queue_t* queue, size_t limit, myhtml_status_t *status);
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#ifndef MyHTML_BUILD_WITHOUT_THREADS
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mythread_queue_list_t * mythread_queue_list_create(myhtml_status_t *status);
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void mythread_queue_list_destroy(mythread_queue_list_t* queue_list);
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size_t mythread_queue_list_get_count(mythread_queue_list_t* queue_list);
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mythread_queue_list_entry_t * mythread_queue_list_entry_push(mythread_t *mythread, mythread_queue_t *queue, myhtml_status_t *status);
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mythread_queue_list_entry_t * mythread_queue_list_entry_delete(mythread_t *mythread, mythread_queue_list_entry_t *entry, bool destroy_queue);
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void mythread_queue_list_entry_clean(mythread_t *mythread, mythread_queue_list_entry_t *entry);
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void mythread_queue_list_entry_wait_for_done(mythread_t *mythread, mythread_queue_list_entry_t *entry);
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mythread_queue_node_t * mythread_queue_node_malloc_round(mythread_t *mythread, mythread_queue_list_entry_t *entry, myhtml_status_t *status);
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#endif /* MyHTML_BUILD_WITHOUT_THREADS */
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* defined(__myhtml__myhtml_thread__) */
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