Modest/include/myhtml/thread.h

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2016-08-29 00:20:40 +03:00
/*
Copyright (C) 2015-2016 Alexander Borisov
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Author: lex.borisov@gmail.com (Alexander Borisov)
*/
#ifndef MyHTML_THREAD_H
#define MyHTML_THREAD_H
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <myhtml/myosi.h>
#ifndef MyHTML_BUILD_WITHOUT_THREADS
#if !defined(IS_OS_WINDOWS)
# include <pthread.h>
# include <semaphore.h>
#endif
#include <time.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <myhtml/myhtml.h>
#include <myhtml/tree.h>
#include <myhtml/mystring.h>
#endif /* MyHTML_BUILD_WITHOUT_THREADS */
#define MyTHREAD_SEM_NAME "myhtml"
#ifdef MyHTML_BUILD_WITHOUT_THREADS
struct mythread {
int sys_last_error;
};
#else /* MyHTML_BUILD_WITHOUT_THREADS */
void mythread_function_stream(void *arg);
void mythread_function_batch(void *arg);
// thread
struct mythread_context {
mythread_id_t id;
#if defined(IS_OS_WINDOWS)
HANDLE mutex;
#else
pthread_mutex_t *mutex;
#endif
size_t sem_name_size;
mythread_f func;
volatile size_t t_count;
volatile mythread_thread_opt_t opt;
mythread_t *mythread;
};
struct mythread_list {
#if defined(IS_OS_WINDOWS)
HANDLE pth;
#else
pthread_t pth;
#endif
mythread_context_t data;
};
struct mythread_workers_list {
mythread_list_t *list;
size_t count;
};
struct mythread {
mythread_list_t *pth_list;
size_t pth_list_length;
size_t pth_list_size;
size_t pth_list_root;
mythread_queue_list_t *queue_list;
char *sem_prefix;
size_t sem_prefix_length;
#if !defined(IS_OS_WINDOWS)
pthread_attr_t *attr;
#endif
int sys_last_error;
mythread_id_t batch_first_id;
mythread_id_t batch_count;
volatile mythread_thread_opt_t stream_opt;
volatile mythread_thread_opt_t batch_opt;
};
mythread_id_t myhread_create_stream(mythread_t *mythread, mythread_f func, myhtml_status_t *status);
mythread_id_t myhread_create_batch(mythread_t *mythread, mythread_f func, myhtml_status_t *status, size_t count);
void myhtml_thread_nanosleep(const struct timespec *tomeout);
#endif
mythread_t * mythread_create(void);
myhtml_status_t mythread_init(mythread_t *mythread, const char *sem_prefix, size_t thread_count, size_t queue_size);
void mythread_clean(mythread_t *mythread);
mythread_t * mythread_destroy(mythread_t *mythread, bool self_destroy);
void mythread_stream_quit_all(mythread_t *mythread);
void mythread_batch_quit_all(mythread_t *mythread);
void mythread_stream_stop_all(mythread_t *mythread);
void mythread_batch_stop_all(mythread_t *mythread);
void mythread_stop_all(mythread_t *mythread);
void mythread_wait_all_for_done(mythread_t *mythread);
void mythread_resume_all(mythread_t *mythread);
void mythread_suspend_all(mythread_t *mythread);
// queue
struct mythread_queue_node {
mythread_queue_node_t *prev;
myhtml_token_node_t *token;
myhtml_tree_t *tree;
};
struct mythread_queue_thread_param {
volatile size_t use;
};
struct mythread_queue_list_entry {
mythread_queue_list_entry_t *next;
mythread_queue_list_entry_t *prev;
mythread_queue_t *queue;
mythread_queue_thread_param_t *thread_param;
};
struct mythread_queue_list {
mythread_queue_list_entry_t *first;
mythread_queue_list_entry_t *last;
volatile size_t count;
};
struct mythread_queue {
mythread_queue_node_t **nodes;
size_t nodes_pos;
size_t nodes_pos_size;
size_t nodes_length;
volatile size_t nodes_uses;
volatile size_t nodes_size;
volatile size_t nodes_root;
};
mythread_queue_t * mythread_queue_create(size_t size, myhtml_status_t *status);
void mythread_queue_clean(mythread_queue_t* queue);
mythread_queue_t * mythread_queue_destroy(mythread_queue_t* token);
void mythread_queue_node_clean(mythread_queue_node_t* qnode);
size_t mythread_queue_count_used_node(mythread_queue_t* queue);
mythread_queue_node_t * mythread_queue_get_first_node(mythread_queue_t* queue);
mythread_queue_node_t * mythread_queue_get_prev_node(mythread_queue_node_t* qnode);
mythread_queue_node_t * mythread_queue_get_current_node(mythread_queue_t* queue);
mythread_queue_node_t * mythread_queue_node_malloc(mythread_t *mythread, mythread_queue_t* queue, myhtml_status_t *status);
mythread_queue_node_t * mythread_queue_node_malloc_limit(mythread_t *mythread, mythread_queue_t* queue, size_t limit, myhtml_status_t *status);
#ifndef MyHTML_BUILD_WITHOUT_THREADS
mythread_queue_list_t * mythread_queue_list_create(mythread_t *mythread, myhtml_status_t *status);
mythread_queue_list_entry_t * mythread_queue_list_entry_push(mythread_t *mythread, mythread_queue_t *queue, myhtml_status_t *status);
mythread_queue_list_entry_t * mythread_queue_list_entry_delete(mythread_t *mythread, mythread_queue_list_entry_t *entry, bool destroy_queue);
void mythread_queue_list_entry_clean(mythread_t *mythread, mythread_queue_list_entry_t *entry);
void mythread_queue_list_entry_wait_for_done(mythread_t *mythread, mythread_queue_list_entry_t *entry);
mythread_queue_node_t * mythread_queue_node_malloc_round(mythread_t *mythread, mythread_queue_list_entry_t *entry, myhtml_status_t *status);
#endif /* MyHTML_BUILD_WITHOUT_THREADS */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* defined(__myhtml__myhtml_thread__) */