FreeRDP/libfreerdp/codec/clear.c

357 lines
8.3 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* ClearCodec Bitmap Compression
*
* Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/print.h>
#include <winpr/bitstream.h>
#include <freerdp/codec/color.h>
#include <freerdp/codec/clear.h>
int clear_decompress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize,
BYTE** ppDstData, DWORD DstFormat, int nDstStep, int nXDst, int nYDst, int nWidth, int nHeight)
{
int index;
BYTE glyphFlags;
BYTE seqNumber;
UINT16 glyphIndex;
UINT32 offset = 0;
UINT32 residualByteCount;
UINT32 bandsByteCount;
UINT32 subcodecByteCount;
if (SrcSize < 2)
return -1001;
glyphFlags = pSrcData[0];
seqNumber = pSrcData[1];
offset += 2;
printf("glyphFlags: 0x%02X seqNumber: %d\n", glyphFlags, seqNumber);
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
{
if (SrcSize < 4)
return -1002;
glyphIndex = *((UINT16*) &pSrcData[2]);
offset += 2;
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_HIT)
{
/**
* Copy pixels from the Decompressor Glyph Storage position
* specified by the glyphIndex field to the output bitmap
*/
return 1; /* Finish */
}
}
/* Read composition payload header parameters */
if ((SrcSize - offset) < 12)
return -1003;
residualByteCount = *((UINT32*) &pSrcData[offset]);
bandsByteCount = *((UINT32*) &pSrcData[offset + 4]);
subcodecByteCount = *((UINT32*) &pSrcData[offset + 8]);
offset += 12;
printf("residualByteCount: %d bandsByteCount: %d subcodecByteCount: %d\n",
residualByteCount, bandsByteCount, subcodecByteCount);
if (residualByteCount > 0)
{
UINT32 color;
BYTE blueValue;
BYTE greenValue;
BYTE redValue;
UINT32 suboffset;
BYTE* residualData;
UINT32 pixelIndex = 0;
BYTE runLengthFactor1 = 0;
UINT16 runLengthFactor2 = 0;
UINT32 runLengthFactor3 = 0;
UINT32 runLengthFactor = 0;
if ((SrcSize - offset) < residualByteCount)
return -1004;
suboffset = 0;
residualData = &pSrcData[offset];
while (suboffset < residualByteCount)
{
if ((residualByteCount - suboffset) < 4)
return -1005;
blueValue = residualData[suboffset];
greenValue = residualData[suboffset + 1];
redValue = residualData[suboffset + 2];
color = RGB32(redValue, greenValue, blueValue);
suboffset += 3;
runLengthFactor1 = residualData[suboffset];
runLengthFactor = runLengthFactor1;
suboffset += 1;
if (runLengthFactor1 >= 0xFF)
{
if ((residualByteCount - suboffset) < 2)
return -1006;
runLengthFactor2 = *((UINT16*) &residualData[suboffset]);
runLengthFactor = runLengthFactor2;
suboffset += 2;
if (runLengthFactor2 >= 0xFFFF)
{
if ((residualByteCount - suboffset) < 4)
return -1007;
runLengthFactor3 = *((UINT32*) &residualData[suboffset]);
runLengthFactor = runLengthFactor3;
suboffset += 4;
}
}
//freerdp_image_fill(*ppDstData, DstFormat, nDstStep,
// nXDst + (pixelIndex % nWidth), nYDst + (pixelIndex / nWidth), nWidth, nHeight, color);
pixelIndex += runLengthFactor;
}
if (pixelIndex != (nWidth * nHeight))
{
fprintf(stderr, "ClearCodec residual data unexpected pixel count: Actual: %d, Expected: %d\n",
pixelIndex, (nWidth * nHeight));
}
/* Decompress residual layer and write to output bitmap */
offset += residualByteCount;
}
if (bandsByteCount > 0)
{
BYTE* bandsData;
UINT32 suboffset;
if ((SrcSize - offset) < bandsByteCount)
return -1008;
suboffset = 0;
bandsData = &pSrcData[offset];
while (suboffset < bandsByteCount)
{
UINT16 xStart;
UINT16 xEnd;
UINT16 yStart;
UINT16 yEnd;
BYTE blueBkg;
BYTE greenBkg;
BYTE redBkg;
BYTE* vBars;
UINT16 vBarHeader;
UINT16 vBarIndex;
UINT16 vBarYOn;
UINT16 vBarYOff;
int vBarCount;
int vBarPixelCount;
if ((bandsByteCount - suboffset) < 11)
return -1009;
xStart = *((UINT16*) &bandsData[suboffset]);
xEnd = *((UINT16*) &bandsData[suboffset + 2]);
yStart = *((UINT16*) &bandsData[suboffset + 4]);
yEnd = *((UINT16*) &bandsData[suboffset + 6]);
blueBkg = bandsData[suboffset + 8];
greenBkg = bandsData[suboffset + 9];
redBkg = bandsData[suboffset + 10];
suboffset += 11;
vBarCount = (xEnd - xStart) + 1;
printf("CLEARCODEC_BAND: xStart: %d xEnd: %d yStart: %d yEnd: %d vBarCount: %d blueBkg: 0x%02X greenBkg: 0x%02X redBkg: 0x%02X\n",
xStart, xEnd, yStart, yEnd, vBarCount, blueBkg, greenBkg, redBkg);
for (index = 0; index < vBarCount; index++)
{
vBars = &bandsData[suboffset];
if ((bandsByteCount - suboffset) < 2)
return -1010;
vBarHeader = *((UINT16*) &vBars[0]);
suboffset += 2;
if ((vBarHeader & 0xC000) == 0x8000) /* VBAR_CACHE_HIT */
{
vBarIndex = (vBarHeader & 0x7FFF);
printf("VBAR_CACHE_HIT: vBarIndex: %d\n",
vBarIndex);
}
else if ((vBarHeader & 0xC000) == 0xC000) /* SHORT_VBAR_CACHE_HIT */
{
vBarIndex = (vBarHeader & 0x3FFF);
if ((bandsByteCount - suboffset) < 1)
return -1011;
vBarYOn = vBars[2];
suboffset += 1;
printf("SHORT_VBAR_CACHE_HIT: vBarIndex: %d vBarYOn: %d\n",
vBarIndex, vBarYOn);
}
else if ((vBarHeader & 0xC000) == 0x0000) /* SHORT_VBAR_CACHE_MISS */
{
vBarYOn = (vBarHeader & 0xFF);
vBarYOff = ((vBarHeader >> 8) & 0x3F);
if (vBarYOff < vBarYOn)
return -1012;
/* shortVBarPixels: variable */
vBarPixelCount = (3 * (vBarYOff - vBarYOn));
printf("SHORT_VBAR_CACHE_MISS: vBarYOn: %d vBarYOff: %d bytes: %d\n",
vBarYOn, vBarYOff, vBarPixelCount);
if ((bandsByteCount - suboffset) < vBarPixelCount)
return -1013;
suboffset += vBarPixelCount;
}
else
{
return -1014; /* invalid vBarHeader */
}
}
}
/* Decompress bands layer and write to output bitmap */
offset += bandsByteCount;
}
if (subcodecByteCount > 0)
{
UINT16 xStart;
UINT16 yStart;
UINT16 width;
UINT16 height;
BYTE* bitmapData;
UINT32 bitmapDataByteCount;
BYTE subcodecId;
BYTE* subcodecs;
UINT32 suboffset;
if ((SrcSize - offset) < subcodecByteCount)
return -1015;
suboffset = 0;
subcodecs = &pSrcData[offset];
while (suboffset < subcodecByteCount)
{
if ((subcodecByteCount - suboffset) < 13)
return -1016;
xStart = *((UINT16*) &subcodecs[suboffset]);
yStart = *((UINT16*) &subcodecs[suboffset + 2]);
width = *((UINT16*) &subcodecs[suboffset + 4]);
height = *((UINT16*) &subcodecs[suboffset + 6]);
bitmapDataByteCount = *((UINT32*) &subcodecs[suboffset + 8]);
subcodecId = subcodecs[suboffset + 12];
suboffset += 13;
printf("bitmapDataByteCount: %d subcodecByteCount: %d suboffset: %d subCodecId: %d\n",
bitmapDataByteCount, subcodecByteCount, suboffset, subcodecId);
if ((subcodecByteCount - suboffset) < bitmapDataByteCount)
return -1017;
bitmapData = &subcodecs[suboffset];
suboffset += bitmapDataByteCount;
}
/* Decompress subcodec layer and write to output bitmap */
offset += subcodecByteCount;
}
if (glyphFlags & CLEARCODEC_FLAG_GLYPH_INDEX)
{
/**
* Copy decompressed bitmap to the Decompressor Glyph
* Storage position specified by the glyphIndex field
*/
}
if (offset != SrcSize)
{
printf("clear_decompress: incomplete processing of bytes: Actual: %d, Expected: %d\n", offset, SrcSize);
}
return 1;
}
int clear_compress(CLEAR_CONTEXT* clear, BYTE* pSrcData, UINT32 SrcSize, BYTE** ppDstData, UINT32* pDstSize)
{
return 1;
}
void clear_context_reset(CLEAR_CONTEXT* clear)
{
}
CLEAR_CONTEXT* clear_context_new(BOOL Compressor)
{
CLEAR_CONTEXT* clear;
clear = (CLEAR_CONTEXT*) calloc(1, sizeof(CLEAR_CONTEXT));
if (clear)
{
clear->Compressor = Compressor;
clear_context_reset(clear);
}
return clear;
}
void clear_context_free(CLEAR_CONTEXT* clear)
{
if (clear)
{
free(clear);
}
}