5d3ffea061
Access window related operations only in SdlWindow class
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Client
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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* Copyright 2023 Thincast Technologies GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <string>
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#include <SDL.h>
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class SdlWindow
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{
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public:
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SdlWindow(const std::string& title, Sint32 startupX, Sint32 startupY, Sint32 width,
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Sint32 height, Uint32 flags);
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SdlWindow(SdlWindow&& other);
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~SdlWindow();
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[[nodiscard]] Uint32 id() const;
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[[nodiscard]] int displayIndex() const;
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[[nodiscard]] SDL_Rect rect() const;
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[[nodiscard]] SDL_Window* window() const;
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[[nodiscard]] Sint32 offsetX() const;
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void setOffsetX(Sint32 x);
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void setOffsetY(Sint32 y);
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[[nodiscard]] Sint32 offsetY() const;
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bool grabKeyboard(bool enable);
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bool grabMouse(bool enable);
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void setBordered(bool bordered);
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void raise();
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void resizeable(bool use);
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void fullscreen(bool use);
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bool fill(Uint8 r = 0x00, Uint8 g = 0x00, Uint8 b = 0x00, Uint8 a = 0xff);
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bool blit(SDL_Surface* surface, const SDL_Rect& src, SDL_Rect& dst);
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void updateSurface();
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private:
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SDL_Window* _window = nullptr;
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Sint32 _offset_x = 0;
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Sint32 _offset_y = 0;
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private:
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SdlWindow(const SdlWindow& other) = delete;
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};
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