FreeRDP/winpr/libwinpr/pool/pool.c
Norbert Federa 27c439675f winpr: fix win32 linking issues
Depending on the windows target version (_WIN32_WINNT), the used
SDK and the build configuration the linker will see multiple
libraries exporting the same symbols.
To prevent ugly hacks (e.g. modifying cmake's default system
libraries or fragile library linking order chains) we prefix
these functions with "winpr_" and create corresponding defines
to keep the current api names.
2016-06-16 11:47:33 +02:00

267 lines
5.9 KiB
C

/**
* WinPR: Windows Portable Runtime
* Thread Pool API (Pool)
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/pool.h>
#include <winpr/library.h>
#include "pool.h"
#ifdef WINPR_THREAD_POOL
#ifdef _WIN32
static INIT_ONCE init_once_module = INIT_ONCE_STATIC_INIT;
static PTP_POOL (WINAPI * pCreateThreadpool)(PVOID reserved);
static VOID (WINAPI * pCloseThreadpool)(PTP_POOL ptpp);
static BOOL (WINAPI * pSetThreadpoolThreadMinimum)(PTP_POOL ptpp, DWORD cthrdMic);
static VOID (WINAPI * pSetThreadpoolThreadMaximum)(PTP_POOL ptpp, DWORD cthrdMost);
static BOOL CALLBACK init_module(PINIT_ONCE once, PVOID param, PVOID *context)
{
HMODULE kernel32 = LoadLibraryA("kernel32.dll");
if (kernel32)
{
pCreateThreadpool = (void*)GetProcAddress(kernel32, "CreateThreadpool");
pCloseThreadpool = (void*)GetProcAddress(kernel32, "CloseThreadpool");
pSetThreadpoolThreadMinimum = (void*)GetProcAddress(kernel32, "SetThreadpoolThreadMinimum");
pSetThreadpoolThreadMaximum = (void*)GetProcAddress(kernel32, "SetThreadpoolThreadMaximum");
}
return TRUE;
}
#endif
static TP_POOL DEFAULT_POOL =
{
0, /* DWORD Minimum */
500, /* DWORD Maximum */
NULL, /* wArrayList* Threads */
NULL, /* wQueue* PendingQueue */
NULL, /* HANDLE TerminateEvent */
NULL, /* wCountdownEvent* WorkComplete */
};
static void* thread_pool_work_func(void* arg)
{
DWORD status;
PTP_POOL pool;
PTP_WORK work;
HANDLE events[2];
PTP_CALLBACK_INSTANCE callbackInstance;
pool = (PTP_POOL) arg;
events[0] = pool->TerminateEvent;
events[1] = Queue_Event(pool->PendingQueue);
while (1)
{
status = WaitForMultipleObjects(2, events, FALSE, INFINITE);
if (status == WAIT_OBJECT_0)
break;
if (status != (WAIT_OBJECT_0 + 1))
break;
callbackInstance = (PTP_CALLBACK_INSTANCE) Queue_Dequeue(pool->PendingQueue);
if (callbackInstance)
{
work = callbackInstance->Work;
work->WorkCallback(callbackInstance, work->CallbackParameter, work);
CountdownEvent_Signal(pool->WorkComplete, 1);
free(callbackInstance);
}
}
ExitThread(0);
return NULL;
}
static void threads_close(void *thread)
{
WaitForSingleObject(thread, INFINITE);
CloseHandle(thread);
}
static BOOL InitializeThreadpool(PTP_POOL pool)
{
int index;
HANDLE thread;
if (pool->Threads)
return TRUE;
pool->Minimum = 0;
pool->Maximum = 500;
if (!(pool->PendingQueue = Queue_New(TRUE, -1, -1)))
goto fail_queue_new;
if (!(pool->WorkComplete = CountdownEvent_New(0)))
goto fail_countdown_event;
if (!(pool->TerminateEvent = CreateEvent(NULL, TRUE, FALSE, NULL)))
goto fail_terminate_event;
if (!(pool->Threads = ArrayList_New(TRUE)))
goto fail_thread_array;
pool->Threads->object.fnObjectFree = threads_close;
for (index = 0; index < 4; index++)
{
if (!(thread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE) thread_pool_work_func,
(void*) pool, 0, NULL)))
{
goto fail_create_threads;
}
if (ArrayList_Add(pool->Threads, thread) < 0)
goto fail_create_threads;
}
return TRUE;
fail_create_threads:
SetEvent(pool->TerminateEvent);
ArrayList_Free(pool->Threads);
pool->Threads = NULL;
fail_thread_array:
CloseHandle(pool->TerminateEvent);
pool->TerminateEvent = NULL;
fail_terminate_event:
CountdownEvent_Free(pool->WorkComplete);
pool->WorkComplete = NULL;
fail_countdown_event:
Queue_Free(pool->PendingQueue);
pool->WorkComplete = NULL;
fail_queue_new:
return FALSE;
}
PTP_POOL GetDefaultThreadpool()
{
PTP_POOL pool = NULL;
pool = &DEFAULT_POOL;
if (!InitializeThreadpool(pool))
return NULL;
return pool;
}
PTP_POOL winpr_CreateThreadpool(PVOID reserved)
{
PTP_POOL pool = NULL;
#ifdef _WIN32
InitOnceExecuteOnce(&init_once_module, init_module, NULL, NULL);
if (pCreateThreadpool)
return pCreateThreadpool(reserved);
#endif
if (!(pool = (PTP_POOL) calloc(1, sizeof(TP_POOL))))
return NULL;
if (!InitializeThreadpool(pool))
{
free(pool);
return NULL;
}
return pool;
}
VOID winpr_CloseThreadpool(PTP_POOL ptpp)
{
#ifdef _WIN32
InitOnceExecuteOnce(&init_once_module, init_module, NULL, NULL);
if (pCloseThreadpool)
{
pCloseThreadpool(ptpp);
return;
}
#endif
SetEvent(ptpp->TerminateEvent);
ArrayList_Free(ptpp->Threads);
Queue_Free(ptpp->PendingQueue);
CountdownEvent_Free(ptpp->WorkComplete);
CloseHandle(ptpp->TerminateEvent);
if (ptpp == &DEFAULT_POOL)
{
ptpp->Threads = NULL;
ptpp->PendingQueue = NULL;
ptpp->WorkComplete = NULL;
ptpp->TerminateEvent = NULL;
}
else
{
free(ptpp);
}
}
BOOL winpr_SetThreadpoolThreadMinimum(PTP_POOL ptpp, DWORD cthrdMic)
{
HANDLE thread;
#ifdef _WIN32
InitOnceExecuteOnce(&init_once_module, init_module, NULL, NULL);
if (pSetThreadpoolThreadMinimum)
return pSetThreadpoolThreadMinimum(ptpp, cthrdMic);
#endif
ptpp->Minimum = cthrdMic;
while (ArrayList_Count(ptpp->Threads) < ptpp->Minimum)
{
if (!(thread = CreateThread(NULL, 0,
(LPTHREAD_START_ROUTINE) thread_pool_work_func,
(void*) ptpp, 0, NULL)))
{
return FALSE;
}
if (ArrayList_Add(ptpp->Threads, thread) < 0)
return FALSE;
}
return TRUE;
}
VOID winpr_SetThreadpoolThreadMaximum(PTP_POOL ptpp, DWORD cthrdMost)
{
#ifdef _WIN32
InitOnceExecuteOnce(&init_once_module, init_module, NULL, NULL);
if (pSetThreadpoolThreadMaximum)
{
pSetThreadpoolThreadMaximum(ptpp, cthrdMost);
return;
}
#endif
ptpp->Maximum = cthrdMost;
}
#endif /* WINPR_THREAD_POOL defined */