FreeRDP/client/SDL/sdl_freerdp.hpp
akallabeth 5d3ffea061 [client,sdl] unify window related operations
Access window related operations only in SdlWindow class
2024-02-22 13:13:49 +01:00

89 lines
2.1 KiB
C++

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* SDL Client
*
* Copyright 2022 Armin Novak <armin.novak@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <thread>
#include <map>
#include <freerdp/freerdp.h>
#include <freerdp/client/rdpei.h>
#include <freerdp/client/rail.h>
#include <freerdp/client/cliprdr.h>
#include <freerdp/client/rdpgfx.h>
#include <SDL.h>
#include <SDL_video.h>
#include "sdl_types.hpp"
#include "sdl_disp.hpp"
#include "sdl_kbd.hpp"
#include "sdl_utils.hpp"
#include "sdl_window.hpp"
#include "dialogs/sdl_connection_dialog.hpp"
using SDLSurfacePtr = std::unique_ptr<SDL_Surface, decltype(&SDL_FreeSurface)>;
using SDLPixelFormatPtr = std::unique_ptr<SDL_PixelFormat, decltype(&SDL_FreeFormat)>;
class SdlContext
{
public:
explicit SdlContext(rdpContext* context);
private:
rdpContext* _context;
public:
wLog* log;
/* SDL */
bool fullscreen = false;
bool resizeable = false;
bool grab_mouse = false;
bool grab_kbd = false;
std::map<Uint32, SdlWindow> windows;
CriticalSection critical;
std::thread thread;
WinPREvent initialize;
WinPREvent initialized;
WinPREvent update_complete;
WinPREvent windows_created;
int exit_code = -1;
sdlDispContext disp;
sdlInput input;
SDLSurfacePtr primary;
SDLPixelFormatPtr primary_format;
Uint32 sdl_pixel_format = 0;
std::unique_ptr<SDLConnectionDialog> connection_dialog;
public:
BOOL update_resizeable(BOOL enable);
BOOL update_fullscreen(BOOL enter);
[[nodiscard]] rdpContext* context() const;
[[nodiscard]] rdpClientContext* common() const;
};