FreeRDP/winpr/libwinpr/crt/unicode_builtin.c
Armin Novak fe2595eaeb [winpr,crt] fix unicode conversion
fix erroneous cast to wrong pointer type
2023-08-31 11:39:22 +02:00

704 lines
17 KiB
C

/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
/* ---------------------------------------------------------------------
Conversions between UTF32, UTF-16, and UTF-8. Source code file.
Author: Mark E. Davis, 1994.
Rev History: Rick McGowan, fixes & updates May 2001.
Sept 2001: fixed const & error conditions per
mods suggested by S. Parent & A. Lillich.
June 2002: Tim Dodd added detection and handling of incomplete
source sequences, enhanced error detection, added casts
to eliminate compiler warnings.
July 2003: slight mods to back out aggressive FFFE detection.
Jan 2004: updated switches in from-UTF8 conversions.
Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
See the header file "utf.h" for complete documentation.
------------------------------------------------------------------------ */
#include <winpr/wtypes.h>
#include <winpr/string.h>
#include <winpr/assert.h>
#include "unicode.h"
#include "../log.h"
#define TAG WINPR_TAG("unicode")
/*
* Character Types:
*
* UTF8: uint8_t 8 bits
* UTF16: uint16_t 16 bits
* UTF32: uint32_t 32 bits
*/
/* Some fundamental constants */
#define UNI_REPLACEMENT_CHAR (uint32_t)0x0000FFFD
#define UNI_MAX_BMP (uint32_t)0x0000FFFF
#define UNI_MAX_UTF16 (uint32_t)0x0010FFFF
#define UNI_MAX_UTF32 (uint32_t)0x7FFFFFFF
#define UNI_MAX_LEGAL_UTF32 (uint32_t)0x0010FFFF
typedef enum
{
conversionOK, /* conversion successful */
sourceExhausted, /* partial character in source, but hit end */
targetExhausted, /* insuff. room in target for conversion */
sourceIllegal /* source sequence is illegal/malformed */
} ConversionResult;
typedef enum
{
strictConversion = 0,
lenientConversion
} ConversionFlags;
static const int halfShift = 10; /* used for shifting by 10 bits */
static const uint32_t halfBase = 0x0010000UL;
static const uint32_t halfMask = 0x3FFUL;
#define UNI_SUR_HIGH_START (uint32_t)0xD800
#define UNI_SUR_HIGH_END (uint32_t)0xDBFF
#define UNI_SUR_LOW_START (uint32_t)0xDC00
#define UNI_SUR_LOW_END (uint32_t)0xDFFF
/* --------------------------------------------------------------------- */
/*
* Index into the table below with the first byte of a UTF-8 sequence to
* get the number of trailing bytes that are supposed to follow it.
* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
* left as-is for anyone who may want to do such conversion, which was
* allowed in earlier algorithms.
*/
static const char trailingBytesForUTF8[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
};
/*
* Magic values subtracted from a buffer value during UTF8 conversion.
* This table contains as many values as there might be trailing bytes
* in a UTF-8 sequence.
*/
static const uint32_t offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
0x03C82080UL, 0xFA082080UL, 0x82082080UL };
/*
* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
* into the first byte, depending on how many bytes follow. There are
* as many entries in this table as there are UTF-8 sequence types.
* (I.e., one byte sequence, two byte... etc.). Remember that sequencs
* for *legal* UTF-8 will be 4 or fewer bytes total.
*/
static const uint8_t firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
/* --------------------------------------------------------------------- */
/* The interface converts a whole buffer to avoid function-call overhead.
* Constants have been gathered. Loops & conditionals have been removed as
* much as possible for efficiency, in favor of drop-through switches.
* (See "Note A" at the bottom of the file for equivalent code.)
* If your compiler supports it, the "isLegalUTF8" call can be turned
* into an inline function.
*/
/* --------------------------------------------------------------------- */
static ConversionResult winpr_ConvertUTF16toUTF8_Internal(const uint16_t** sourceStart,
const uint16_t* sourceEnd,
uint8_t** targetStart, uint8_t* targetEnd,
ConversionFlags flags)
{
uint8_t* target;
const uint16_t* source;
bool computeLength;
ConversionResult result;
computeLength = (!targetEnd) ? true : false;
source = *sourceStart;
target = *targetStart;
result = conversionOK;
while (source < sourceEnd)
{
uint32_t ch;
unsigned short bytesToWrite = 0;
const uint32_t byteMask = 0xBF;
const uint32_t byteMark = 0x80;
const uint16_t* oldSource =
source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
{
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd)
{
uint32_t ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
{
ch = ((ch - UNI_SUR_HIGH_START) << halfShift) + (ch2 - UNI_SUR_LOW_START) +
halfBase;
++source;
}
else if (flags == strictConversion)
{
/* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
else
{
/* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
}
else if (flags == strictConversion)
{
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
{
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/* Figure out how many bytes the result will require */
if (ch < (uint32_t)0x80)
{
bytesToWrite = 1;
}
else if (ch < (uint32_t)0x800)
{
bytesToWrite = 2;
}
else if (ch < (uint32_t)0x10000)
{
bytesToWrite = 3;
}
else if (ch < (uint32_t)0x110000)
{
bytesToWrite = 4;
}
else
{
bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
}
target += bytesToWrite;
if ((target > targetEnd) && (!computeLength))
{
source = oldSource; /* Back up source pointer! */
target -= bytesToWrite;
result = targetExhausted;
break;
}
if (!computeLength)
{
switch (bytesToWrite)
{
/* note: everything falls through. */
case 4:
*--target = (uint8_t)((ch | byteMark) & byteMask);
ch >>= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 3:
*--target = (uint8_t)((ch | byteMark) & byteMask);
ch >>= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 2:
*--target = (uint8_t)((ch | byteMark) & byteMask);
ch >>= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 1:
*--target = (uint8_t)(ch | firstByteMark[bytesToWrite]);
}
}
else
{
switch (bytesToWrite)
{
/* note: everything falls through. */
case 4:
--target;
/* fallthrough */
WINPR_FALLTHROUGH
case 3:
--target;
/* fallthrough */
WINPR_FALLTHROUGH
case 2:
--target;
/* fallthrough */
WINPR_FALLTHROUGH
case 1:
--target;
}
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
/*
* Utility routine to tell whether a sequence of bytes is legal UTF-8.
* This must be called with the length pre-determined by the first byte.
* If not calling this from ConvertUTF8to*, then the length can be set by:
* length = trailingBytesForUTF8[*source]+1;
* and the sequence is illegal right away if there aren't that many bytes
* available.
* If presented with a length > 4, this returns false. The Unicode
* definition of UTF-8 goes up to 4-byte sequences.
*/
static bool isLegalUTF8(const uint8_t* source, int length)
{
uint8_t a;
const uint8_t* srcptr = source + length;
switch (length)
{
default:
return false;
/* Everything else falls through when "true"... */
case 4:
if ((a = (*--srcptr)) < 0x80 || a > 0xBF)
return false;
/* fallthrough */
WINPR_FALLTHROUGH
case 3:
if ((a = (*--srcptr)) < 0x80 || a > 0xBF)
return false;
/* fallthrough */
WINPR_FALLTHROUGH
case 2:
if ((a = (*--srcptr)) > 0xBF)
return false;
switch (*source)
{
/* no fall-through in this inner switch */
case 0xE0:
if (a < 0xA0)
return false;
break;
case 0xED:
if (a > 0x9F)
return false;
break;
case 0xF0:
if (a < 0x90)
return false;
break;
case 0xF4:
if (a > 0x8F)
return false;
break;
default:
if (a < 0x80)
return false;
break;
}
/* fallthrough */
WINPR_FALLTHROUGH
case 1:
if (*source >= 0x80 && *source < 0xC2)
return false;
}
if (*source > 0xF4)
return false;
return true;
}
/* --------------------------------------------------------------------- */
static ConversionResult winpr_ConvertUTF8toUTF16_Internal(const uint8_t** sourceStart,
const uint8_t* sourceEnd,
uint16_t** targetStart,
uint16_t* targetEnd,
ConversionFlags flags)
{
uint16_t* target;
const uint8_t* source;
bool computeLength;
ConversionResult result;
computeLength = (!targetEnd) ? true : false;
result = conversionOK;
source = *sourceStart;
target = *targetStart;
while (source < sourceEnd)
{
uint32_t ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if ((source + extraBytesToRead) >= sourceEnd)
{
result = sourceExhausted;
break;
}
/* Do this check whether lenient or strict */
if (!isLegalUTF8(source, extraBytesToRead + 1))
{
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead)
{
case 5:
ch += *source++;
ch <<= 6; /* remember, illegal UTF-8 */
/* fallthrough */
WINPR_FALLTHROUGH
case 4:
ch += *source++;
ch <<= 6; /* remember, illegal UTF-8 */
/* fallthrough */
WINPR_FALLTHROUGH
case 3:
ch += *source++;
ch <<= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 2:
ch += *source++;
ch <<= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 1:
ch += *source++;
ch <<= 6;
/* fallthrough */
WINPR_FALLTHROUGH
case 0:
ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if ((target >= targetEnd) && (!computeLength))
{
source -= (extraBytesToRead + 1); /* Back up source pointer! */
result = targetExhausted;
break;
}
if (ch <= UNI_MAX_BMP)
{
/* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
{
if (flags == strictConversion)
{
source -= (extraBytesToRead + 1); /* return to the illegal value itself */
result = sourceIllegal;
break;
}
else
{
if (!computeLength)
*target++ = UNI_REPLACEMENT_CHAR;
else
target++;
}
}
else
{
if (!computeLength)
*target++ = (uint16_t)ch; /* normal case */
else
target++;
}
}
else if (ch > UNI_MAX_UTF16)
{
if (flags == strictConversion)
{
result = sourceIllegal;
source -= (extraBytesToRead + 1); /* return to the start */
break; /* Bail out; shouldn't continue */
}
else
{
if (!computeLength)
*target++ = UNI_REPLACEMENT_CHAR;
else
target++;
}
}
else
{
/* target is a character in range 0xFFFF - 0x10FFFF. */
if ((target + 1 >= targetEnd) && (!computeLength))
{
source -= (extraBytesToRead + 1); /* Back up source pointer! */
result = targetExhausted;
break;
}
ch -= halfBase;
if (!computeLength)
{
*target++ = (uint16_t)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (uint16_t)((ch & halfMask) + UNI_SUR_LOW_START);
}
else
{
target++;
target++;
}
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/**
* WinPR built-in Unicode API
*/
static int winpr_ConvertUTF8toUTF16(const uint8_t* src, int cchSrc, uint16_t* dst, int cchDst)
{
size_t length;
uint16_t* dstBeg = NULL;
uint16_t* dstEnd = NULL;
const uint8_t* srcBeg;
const uint8_t* srcEnd;
ConversionResult result;
if (cchSrc == -1)
cchSrc = strlen((char*)src) + 1;
srcBeg = src;
srcEnd = &src[cchSrc];
if (cchDst == 0)
{
result =
winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion);
length = dstBeg - (uint16_t*)NULL;
}
else
{
dstBeg = dst;
dstEnd = &dst[cchDst];
result =
winpr_ConvertUTF8toUTF16_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion);
length = dstBeg - dst;
}
if (result == targetExhausted)
{
SetLastError(ERROR_INSUFFICIENT_BUFFER);
return 0;
}
return (result == conversionOK) ? length : 0;
}
static int winpr_ConvertUTF16toUTF8(const uint16_t* src, int cchSrc, uint8_t* dst, int cchDst)
{
size_t length;
uint8_t* dstBeg = NULL;
uint8_t* dstEnd = NULL;
const uint16_t* srcBeg;
const uint16_t* srcEnd;
ConversionResult result;
if (cchSrc == -1)
cchSrc = _wcslen((uint16_t*)src) + 1;
srcBeg = src;
srcEnd = &src[cchSrc];
if (cchDst == 0)
{
result =
winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion);
length = dstBeg - ((uint8_t*)NULL);
}
else
{
dstBeg = dst;
dstEnd = &dst[cchDst];
result =
winpr_ConvertUTF16toUTF8_Internal(&srcBeg, srcEnd, &dstBeg, dstEnd, strictConversion);
length = dstBeg - dst;
}
if (result == targetExhausted)
{
SetLastError(ERROR_INSUFFICIENT_BUFFER);
return 0;
}
return (result == conversionOK) ? length : 0;
}
/* --------------------------------------------------------------------- */
int int_MultiByteToWideChar(UINT CodePage, DWORD dwFlags, LPCSTR lpMultiByteStr, int cbMultiByte,
LPWSTR lpWideCharStr, int cchWideChar)
{
size_t cbCharLen = (size_t)cbMultiByte;
WINPR_UNUSED(dwFlags);
/* If cbMultiByte is 0, the function fails */
if ((cbMultiByte == 0) || (cbMultiByte < -1))
return 0;
if (cchWideChar < 0)
return -1;
if (cbMultiByte < 0)
{
const size_t len = strlen(lpMultiByteStr);
if (len >= INT32_MAX)
return 0;
cbCharLen = (int)len + 1;
}
else
cbCharLen = cbMultiByte;
WINPR_ASSERT(lpMultiByteStr);
switch (CodePage)
{
case CP_ACP:
case CP_UTF8:
break;
default:
WLog_ERR(TAG, "Unsupported encoding %u", CodePage);
return 0;
}
return winpr_ConvertUTF8toUTF16((const uint8_t*)lpMultiByteStr, cbCharLen,
(uint16_t*)lpWideCharStr, cchWideChar);
}
int int_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWSTR lpWideCharStr, int cchWideChar,
LPSTR lpMultiByteStr, int cbMultiByte, LPCSTR lpDefaultChar,
LPBOOL lpUsedDefaultChar)
{
size_t cbCharLen = (size_t)cchWideChar;
WINPR_UNUSED(dwFlags);
/* If cchWideChar is 0, the function fails */
if ((cchWideChar == 0) || (cchWideChar < -1))
return 0;
if (cbMultiByte < 0)
return -1;
WINPR_ASSERT(lpWideCharStr);
/* If cchWideChar is -1, the string is null-terminated */
if (cchWideChar == -1)
{
const size_t len = _wcslen(lpWideCharStr);
if (len >= INT32_MAX)
return 0;
cbCharLen = (int)len + 1;
}
else
cbCharLen = cchWideChar;
/*
* if cbMultiByte is 0, the function returns the required buffer size
* in bytes for lpMultiByteStr and makes no use of the output parameter itself.
*/
return winpr_ConvertUTF16toUTF8((const uint16_t*)lpWideCharStr, cbCharLen,
(uint8_t*)lpMultiByteStr, cbMultiByte);
}