FreeRDP/channels/rdpsnd/client/ios/rdpsnd_ios.c

313 lines
7.8 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* Audio Output Virtual Channel
*
* Copyright 2013 Dell Software <Mike.McDonald@software.dell.com>
* Copyright 2015 Thincast Technologies GmbH
* Copyright 2015 DI (FH) Martin Haimberger <martin.haimberger@thincast.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/wtypes.h>
#include <freerdp/types.h>
#include <freerdp/codec/dsp.h>
#import <AudioToolbox/AudioToolbox.h>
#include "rdpsnd_main.h"
#include "TPCircularBuffer.h"
#define INPUT_BUFFER_SIZE 32768
#define CIRCULAR_BUFFER_SIZE (INPUT_BUFFER_SIZE * 4)
typedef struct rdpsnd_ios_plugin
{
rdpsndDevicePlugin device;
AudioComponentInstance audio_unit;
TPCircularBuffer buffer;
BOOL is_opened;
BOOL is_playing;
} rdpsndIOSPlugin;
#define THIS(__ptr) ((rdpsndIOSPlugin*)__ptr)
static OSStatus rdpsnd_ios_render_cb(
void *inRefCon,
AudioUnitRenderActionFlags __unused *ioActionFlags,
const AudioTimeStamp __unused *inTimeStamp,
UInt32 inBusNumber,
UInt32 __unused inNumberFrames,
AudioBufferList *ioData
)
{
unsigned int i;
if (inBusNumber != 0)
{
return noErr;
}
rdpsndIOSPlugin *p = THIS(inRefCon);
for (i = 0; i < ioData->mNumberBuffers; i++)
{
AudioBuffer* target_buffer = &ioData->mBuffers[i];
int32_t available_bytes = 0;
const void *buffer = TPCircularBufferTail(&p->buffer, &available_bytes);
if (buffer != NULL && available_bytes > 0)
{
const int bytes_to_copy = MIN((int32_t)target_buffer->mDataByteSize, available_bytes);
memcpy(target_buffer->mData, buffer, bytes_to_copy);
target_buffer->mDataByteSize = bytes_to_copy;
TPCircularBufferConsume(&p->buffer, bytes_to_copy);
}
else
{
target_buffer->mDataByteSize = 0;
AudioOutputUnitStop(p->audio_unit);
p->is_playing = 0;
}
}
return noErr;
}
static BOOL rdpsnd_ios_format_supported(rdpsndDevicePlugin* __unused device, AUDIO_FORMAT* format)
{
if (format->wFormatTag == WAVE_FORMAT_PCM)
{
return 1;
}
return 0;
}
static BOOL rdpsnd_ios_set_format(rdpsndDevicePlugin* __unused device, AUDIO_FORMAT* __unused format, int __unused latency)
{
return TRUE;
}
static BOOL rdpsnd_ios_set_volume(rdpsndDevicePlugin* __unused device, UINT32 __unused value)
{
return TRUE;
}
static void rdpsnd_ios_start(rdpsndDevicePlugin* device)
{
rdpsndIOSPlugin *p = THIS(device);
/* If this device is not playing... */
if (!p->is_playing)
{
/* Start the device. */
int32_t available_bytes = 0;
TPCircularBufferTail(&p->buffer, &available_bytes);
if (available_bytes > 0)
{
p->is_playing = 1;
AudioOutputUnitStart(p->audio_unit);
}
}
}
static void rdpsnd_ios_stop(rdpsndDevicePlugin* __unused device)
{
rdpsndIOSPlugin *p = THIS(device);
/* If the device is playing... */
if (p->is_playing)
{
/* Stop the device. */
AudioOutputUnitStop(p->audio_unit);
p->is_playing = 0;
/* Free all buffers. */
TPCircularBufferClear(&p->buffer);
}
}
static void rdpsnd_ios_play(rdpsndDevicePlugin* device, BYTE* data, int size)
{
rdpsndIOSPlugin *p = THIS(device);
const BOOL ok = TPCircularBufferProduceBytes(&p->buffer, data, size);
if (!ok)
{
return;
}
rdpsnd_ios_start(device);
}
static BOOL rdpsnd_ios_open(rdpsndDevicePlugin* device, AUDIO_FORMAT* format, int __unused latency)
{
rdpsndIOSPlugin *p = THIS(device);
if (p->is_opened)
return TRUE;
/* Find the output audio unit. */
AudioComponentDescription desc;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
AudioComponent audioComponent = AudioComponentFindNext(NULL, &desc);
if (audioComponent == NULL)
return FALSE;
/* Open the audio unit. */
OSStatus status = AudioComponentInstanceNew(audioComponent, &p->audio_unit);
if (status != 0)
return FALSE;
/* Set the format for the AudioUnit. */
AudioStreamBasicDescription audioFormat = {0};
audioFormat.mSampleRate = format->nSamplesPerSec;
audioFormat.mFormatID = kAudioFormatLinearPCM;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
audioFormat.mFramesPerPacket = 1; /* imminent property of the Linear PCM */
audioFormat.mChannelsPerFrame = format->nChannels;
audioFormat.mBitsPerChannel = format->wBitsPerSample;
audioFormat.mBytesPerFrame = (format->wBitsPerSample * format->nChannels) / 8;
audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame * audioFormat.mFramesPerPacket;
status = AudioUnitSetProperty(
p->audio_unit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&audioFormat,
sizeof(audioFormat));
if (status != 0)
{
AudioComponentInstanceDispose(p->audio_unit);
p->audio_unit = NULL;
return FALSE;
}
/* Set up the AudioUnit callback. */
AURenderCallbackStruct callbackStruct = {0};
callbackStruct.inputProc = rdpsnd_ios_render_cb;
callbackStruct.inputProcRefCon = p;
status = AudioUnitSetProperty(
p->audio_unit,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input,
0,
&callbackStruct,
sizeof(callbackStruct));
if (status != 0)
{
AudioComponentInstanceDispose(p->audio_unit);
p->audio_unit = NULL;
return FALSE;
}
/* Initialize the AudioUnit. */
status = AudioUnitInitialize(p->audio_unit);
if (status != 0)
{
AudioComponentInstanceDispose(p->audio_unit);
p->audio_unit = NULL;
return FALSE;
}
/* Allocate the circular buffer. */
const BOOL ok = TPCircularBufferInit(&p->buffer, CIRCULAR_BUFFER_SIZE);
if (!ok)
{
AudioUnitUninitialize(p->audio_unit);
AudioComponentInstanceDispose(p->audio_unit);
p->audio_unit = NULL;
return FALSE;
}
p->is_opened = 1;
return TRUE;
}
static void rdpsnd_ios_close(rdpsndDevicePlugin* device)
{
rdpsndIOSPlugin *p = THIS(device);
/* Make sure the device is stopped. */
rdpsnd_ios_stop(device);
/* If the device is open... */
if (p->is_opened)
{
/* Close the device. */
AudioUnitUninitialize(p->audio_unit);
AudioComponentInstanceDispose(p->audio_unit);
p->audio_unit = NULL;
p->is_opened = 0;
/* Destroy the circular buffer. */
TPCircularBufferCleanup(&p->buffer);
}
}
static void rdpsnd_ios_free(rdpsndDevicePlugin* device)
{
rdpsndIOSPlugin *p = THIS(device);
/* Ensure the device is closed. */
rdpsnd_ios_close(device);
/* Free memory associated with the device. */
free(p);
}
#ifdef BUILTIN_CHANNELS
#define freerdp_rdpsnd_client_subsystem_entry ios_freerdp_rdpsnd_client_subsystem_entry
#else
#define freerdp_rdpsnd_client_subsystem_entry FREERDP_API freerdp_rdpsnd_client_subsystem_entry
#endif
/**
* Function description
*
* @return 0 on success, otherwise a Win32 error code
*/
UINT freerdp_rdpsnd_client_subsystem_entry(PFREERDP_RDPSND_DEVICE_ENTRY_POINTS pEntryPoints)
{
rdpsndIOSPlugin* p = (rdpsndIOSPlugin*) calloc(1, sizeof(rdpsndIOSPlugin));
if (!p)
return CHANNEL_RC_NO_MEMORY;
p->device.Open = rdpsnd_ios_open;
p->device.FormatSupported = rdpsnd_ios_format_supported;
p->device.SetFormat = rdpsnd_ios_set_format;
p->device.SetVolume = rdpsnd_ios_set_volume;
p->device.Play = rdpsnd_ios_play;
p->device.Start = rdpsnd_ios_start;
p->device.Close = rdpsnd_ios_close;
p->device.Free = rdpsnd_ios_free;
pEntryPoints->pRegisterRdpsndDevice(pEntryPoints->rdpsnd, (rdpsndDevicePlugin*)p);
return CHANNEL_RC_OK;
}