FreeRDP/server/shadow/Win/win_shadow.c
akallabeth 752ac3b479
Fix #7793: Do not expose internal input API (#7794)
* Fixed GetFileInformationByHandle initializers

* Fix #7793: Do not expose internal input API

Slow-Path input uses UINT16 for scancodes on wire, but only the
lower byte is actually used. (the extended fields are sent in
keyboardFlags field)
Hide this implementation detail and adjust the API to use UINT8
for the code instead just like the corresponding Fast-Path PDU

* Added a warning for problematic slow path keyCodes
2022-04-13 09:34:05 +02:00

552 lines
14 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
*
* Copyright 2011-2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <windows.h>
#include <winpr/crt.h>
#include <winpr/synch.h>
#include <winpr/sysinfo.h>
#include <freerdp/log.h>
#include <freerdp/codec/color.h>
#include <freerdp/codec/region.h>
#include "win_shadow.h"
#define TAG SERVER_TAG("shadow.win")
/* https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-mouse_event
* does not mention this flag is only supported if building for _WIN32_WINNT >= 0x0600
*/
#ifndef MOUSEEVENTF_HWHEEL
#define MOUSEEVENTF_HWHEEL 0x1000
#endif
static BOOL win_shadow_input_synchronize_event(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT32 flags)
{
WLog_WARN(TAG, "%s: TODO: Implement!", __FUNCTION__);
return TRUE;
}
static BOOL win_shadow_input_keyboard_event(rdpShadowSubsystem* subsystem, rdpShadowClient* client,
UINT16 flags, UINT8 code)
{
UINT rc;
INPUT event;
event.type = INPUT_KEYBOARD;
event.ki.wVk = 0;
event.ki.wScan = code;
event.ki.dwFlags = KEYEVENTF_SCANCODE;
event.ki.dwExtraInfo = 0;
event.ki.time = 0;
if (flags & KBD_FLAGS_RELEASE)
event.ki.dwFlags |= KEYEVENTF_KEYUP;
if (flags & KBD_FLAGS_EXTENDED)
event.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
rc = SendInput(1, &event, sizeof(INPUT));
if (rc == 0)
return FALSE;
return TRUE;
}
static BOOL win_shadow_input_unicode_keyboard_event(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT16 flags,
UINT16 code)
{
UINT rc;
INPUT event;
event.type = INPUT_KEYBOARD;
event.ki.wVk = 0;
event.ki.wScan = code;
event.ki.dwFlags = KEYEVENTF_UNICODE;
event.ki.dwExtraInfo = 0;
event.ki.time = 0;
if (flags & KBD_FLAGS_RELEASE)
event.ki.dwFlags |= KEYEVENTF_KEYUP;
rc = SendInput(1, &event, sizeof(INPUT));
if (rc == 0)
return FALSE;
return TRUE;
}
static BOOL win_shadow_input_mouse_event(rdpShadowSubsystem* subsystem, rdpShadowClient* client,
UINT16 flags, UINT16 x, UINT16 y)
{
UINT rc = 1;
INPUT event;
float width;
float height;
ZeroMemory(&event, sizeof(INPUT));
event.type = INPUT_MOUSE;
if (flags & (PTR_FLAGS_WHEEL | PTR_FLAGS_HWHEEL))
{
if (flags & PTR_FLAGS_WHEEL)
event.mi.dwFlags = MOUSEEVENTF_WHEEL;
else
event.mi.dwFlags = MOUSEEVENTF_HWHEEL;
event.mi.mouseData = flags & WheelRotationMask;
if (flags & PTR_FLAGS_WHEEL_NEGATIVE)
event.mi.mouseData *= -1;
rc = SendInput(1, &event, sizeof(INPUT));
/* The build target is a system that did not support MOUSEEVENTF_HWHEEL
* but it may run on newer systems supporting it.
* Ignore the return value in these cases.
*/
#if (_WIN32_WINNT < 0x0600)
if (flags & PTR_FLAGS_HWHEEL)
rc = 1;
#endif
}
else
{
width = (float)GetSystemMetrics(SM_CXSCREEN);
height = (float)GetSystemMetrics(SM_CYSCREEN);
event.mi.dx = (LONG)((float)x * (65535.0f / width));
event.mi.dy = (LONG)((float)y * (65535.0f / height));
event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE;
if (flags & PTR_FLAGS_MOVE)
{
event.mi.dwFlags |= MOUSEEVENTF_MOVE;
rc = SendInput(1, &event, sizeof(INPUT));
if (rc == 0)
return FALSE;
}
event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE;
if (flags & PTR_FLAGS_BUTTON1)
{
if (flags & PTR_FLAGS_DOWN)
event.mi.dwFlags |= MOUSEEVENTF_LEFTDOWN;
else
event.mi.dwFlags |= MOUSEEVENTF_LEFTUP;
rc = SendInput(1, &event, sizeof(INPUT));
}
else if (flags & PTR_FLAGS_BUTTON2)
{
if (flags & PTR_FLAGS_DOWN)
event.mi.dwFlags |= MOUSEEVENTF_RIGHTDOWN;
else
event.mi.dwFlags |= MOUSEEVENTF_RIGHTUP;
rc = SendInput(1, &event, sizeof(INPUT));
}
else if (flags & PTR_FLAGS_BUTTON3)
{
if (flags & PTR_FLAGS_DOWN)
event.mi.dwFlags |= MOUSEEVENTF_MIDDLEDOWN;
else
event.mi.dwFlags |= MOUSEEVENTF_MIDDLEUP;
rc = SendInput(1, &event, sizeof(INPUT));
}
}
if (rc == 0)
return FALSE;
return TRUE;
}
static BOOL win_shadow_input_extended_mouse_event(rdpShadowSubsystem* subsystem,
rdpShadowClient* client, UINT16 flags, UINT16 x,
UINT16 y)
{
UINT rc = 1;
INPUT event;
float width;
float height;
ZeroMemory(&event, sizeof(INPUT));
if ((flags & PTR_XFLAGS_BUTTON1) || (flags & PTR_XFLAGS_BUTTON2))
{
event.type = INPUT_MOUSE;
if (flags & PTR_FLAGS_MOVE)
{
width = (float)GetSystemMetrics(SM_CXSCREEN);
height = (float)GetSystemMetrics(SM_CYSCREEN);
event.mi.dx = (LONG)((float)x * (65535.0f / width));
event.mi.dy = (LONG)((float)y * (65535.0f / height));
event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
rc = SendInput(1, &event, sizeof(INPUT));
if (rc == 0)
return FALSE;
}
event.mi.dx = event.mi.dy = event.mi.dwFlags = 0;
if (flags & PTR_XFLAGS_DOWN)
event.mi.dwFlags |= MOUSEEVENTF_XDOWN;
else
event.mi.dwFlags |= MOUSEEVENTF_XUP;
if (flags & PTR_XFLAGS_BUTTON1)
event.mi.mouseData = XBUTTON1;
else if (flags & PTR_XFLAGS_BUTTON2)
event.mi.mouseData = XBUTTON2;
rc = SendInput(1, &event, sizeof(INPUT));
}
if (rc == 0)
return FALSE;
return TRUE;
}
static int win_shadow_invalidate_region(winShadowSubsystem* subsystem, int x, int y, int width,
int height)
{
rdpShadowServer* server;
rdpShadowSurface* surface;
RECTANGLE_16 invalidRect;
server = subsystem->base.server;
surface = server->surface;
invalidRect.left = x;
invalidRect.top = y;
invalidRect.right = x + width;
invalidRect.bottom = y + height;
EnterCriticalSection(&(surface->lock));
region16_union_rect(&(surface->invalidRegion), &(surface->invalidRegion), &invalidRect);
LeaveCriticalSection(&(surface->lock));
return 1;
}
static int win_shadow_surface_copy(winShadowSubsystem* subsystem)
{
int x, y;
int width;
int height;
int count;
int status = 1;
int nDstStep = 0;
DWORD DstFormat;
BYTE* pDstData = NULL;
rdpShadowServer* server;
rdpShadowSurface* surface;
RECTANGLE_16 surfaceRect;
RECTANGLE_16 invalidRect;
const RECTANGLE_16* extents;
server = subsystem->base.server;
surface = server->surface;
if (ArrayList_Count(server->clients) < 1)
return 1;
surfaceRect.left = surface->x;
surfaceRect.top = surface->y;
surfaceRect.right = surface->x + surface->width;
surfaceRect.bottom = surface->y + surface->height;
region16_intersect_rect(&(surface->invalidRegion), &(surface->invalidRegion), &surfaceRect);
if (region16_is_empty(&(surface->invalidRegion)))
return 1;
extents = region16_extents(&(surface->invalidRegion));
CopyMemory(&invalidRect, extents, sizeof(RECTANGLE_16));
shadow_capture_align_clip_rect(&invalidRect, &surfaceRect);
x = invalidRect.left;
y = invalidRect.top;
width = invalidRect.right - invalidRect.left;
height = invalidRect.bottom - invalidRect.top;
if (0)
{
x = 0;
y = 0;
width = surface->width;
height = surface->height;
}
WLog_INFO(TAG, "SurfaceCopy x: %d y: %d width: %d height: %d right: %d bottom: %d", x, y, width,
height, x + width, y + height);
#if defined(WITH_WDS_API)
{
rdpGdi* gdi;
shwContext* shw;
rdpContext* context;
WINPR_ASSERT(subsystem);
shw = subsystem->shw;
WINPR_ASSERT(shw);
context = &shw->common.context;
WINPR_ASSERT(context);
gdi = context->gdi;
WINPR_ASSERT(gdi);
pDstData = gdi->primary_buffer;
nDstStep = gdi->width * 4;
DstFormat = gdi->dstFormat;
}
#elif defined(WITH_DXGI_1_2)
DstFormat = PIXEL_FORMAT_BGRX32;
status = win_shadow_dxgi_fetch_frame_data(subsystem, &pDstData, &nDstStep, x, y, width, height);
#endif
if (status <= 0)
return status;
if (!freerdp_image_copy(surface->data, surface->format, surface->scanline, x, y, width, height,
pDstData, DstFormat, nDstStep, x, y, NULL, FREERDP_FLIP_NONE))
return ERROR_INTERNAL_ERROR;
ArrayList_Lock(server->clients);
count = ArrayList_Count(server->clients);
shadow_subsystem_frame_update(&subsystem->base);
ArrayList_Unlock(server->clients);
region16_clear(&(surface->invalidRegion));
return 1;
}
#if defined(WITH_WDS_API)
static DWORD WINAPI win_shadow_subsystem_thread(LPVOID arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
DWORD status;
DWORD nCount;
HANDLE events[32];
HANDLE StopEvent;
StopEvent = subsystem->base.server->StopEvent;
nCount = 0;
events[nCount++] = StopEvent;
events[nCount++] = subsystem->RdpUpdateEnterEvent;
while (1)
{
status = WaitForMultipleObjects(nCount, events, FALSE, INFINITE);
if (WaitForSingleObject(StopEvent, 0) == WAIT_OBJECT_0)
{
break;
}
if (WaitForSingleObject(subsystem->RdpUpdateEnterEvent, 0) == WAIT_OBJECT_0)
{
win_shadow_surface_copy(subsystem);
ResetEvent(subsystem->RdpUpdateEnterEvent);
SetEvent(subsystem->RdpUpdateLeaveEvent);
}
}
ExitThread(0);
return 0;
}
#elif defined(WITH_DXGI_1_2)
static DWORD WINAPI win_shadow_subsystem_thread(LPVOID arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
int fps;
DWORD status;
DWORD nCount;
UINT64 cTime;
DWORD dwTimeout;
DWORD dwInterval;
UINT64 frameTime;
HANDLE events[32];
HANDLE StopEvent;
StopEvent = subsystem->server->StopEvent;
nCount = 0;
events[nCount++] = StopEvent;
fps = 16;
dwInterval = 1000 / fps;
frameTime = GetTickCount64() + dwInterval;
while (1)
{
dwTimeout = INFINITE;
cTime = GetTickCount64();
dwTimeout = (DWORD)((cTime > frameTime) ? 0 : frameTime - cTime);
status = WaitForMultipleObjects(nCount, events, FALSE, dwTimeout);
if (WaitForSingleObject(StopEvent, 0) == WAIT_OBJECT_0)
{
break;
}
if ((status == WAIT_TIMEOUT) || (GetTickCount64() > frameTime))
{
int dxgi_status;
dxgi_status = win_shadow_dxgi_get_next_frame(subsystem);
if (dxgi_status > 0)
dxgi_status = win_shadow_dxgi_get_invalid_region(subsystem);
if (dxgi_status > 0)
win_shadow_surface_copy(subsystem);
dwInterval = 1000 / fps;
frameTime += dwInterval;
}
}
ExitThread(0);
return 0;
}
#endif
static UINT32 win_shadow_enum_monitors(MONITOR_DEF* monitors, UINT32 maxMonitors)
{
HDC hdc;
int index;
int desktopWidth;
int desktopHeight;
DWORD iDevNum = 0;
int numMonitors = 0;
MONITOR_DEF* monitor;
DISPLAY_DEVICE displayDevice;
ZeroMemory(&displayDevice, sizeof(DISPLAY_DEVICE));
displayDevice.cb = sizeof(DISPLAY_DEVICE);
if (EnumDisplayDevices(NULL, iDevNum, &displayDevice, 0))
{
hdc = CreateDC(displayDevice.DeviceName, NULL, NULL, NULL);
desktopWidth = GetDeviceCaps(hdc, HORZRES);
desktopHeight = GetDeviceCaps(hdc, VERTRES);
index = 0;
numMonitors = 1;
monitor = &monitors[index];
monitor->left = 0;
monitor->top = 0;
monitor->right = desktopWidth;
monitor->bottom = desktopHeight;
monitor->flags = 1;
DeleteDC(hdc);
}
return numMonitors;
}
static int win_shadow_subsystem_init(rdpShadowSubsystem* arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
int status;
MONITOR_DEF* virtualScreen;
subsystem->base.numMonitors = win_shadow_enum_monitors(subsystem->base.monitors, 16);
#if defined(WITH_WDS_API)
status = win_shadow_wds_init(subsystem);
#elif defined(WITH_DXGI_1_2)
status = win_shadow_dxgi_init(subsystem);
#endif
virtualScreen = &(subsystem->base.virtualScreen);
virtualScreen->left = 0;
virtualScreen->top = 0;
virtualScreen->right = subsystem->width;
virtualScreen->bottom = subsystem->height;
virtualScreen->flags = 1;
WLog_INFO(TAG, "width: %d height: %d", subsystem->width, subsystem->height);
return 1;
}
static int win_shadow_subsystem_uninit(rdpShadowSubsystem* arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
if (!subsystem)
return -1;
#if defined(WITH_WDS_API)
win_shadow_wds_uninit(subsystem);
#elif defined(WITH_DXGI_1_2)
win_shadow_dxgi_uninit(subsystem);
#endif
return 1;
}
static int win_shadow_subsystem_start(rdpShadowSubsystem* arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
HANDLE thread;
if (!subsystem)
return -1;
if (!(thread = CreateThread(NULL, 0, win_shadow_subsystem_thread, (void*)subsystem, 0, NULL)))
{
WLog_ERR(TAG, "Failed to create thread");
return -1;
}
return 1;
}
static int win_shadow_subsystem_stop(rdpShadowSubsystem* arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
if (!subsystem)
return -1;
return 1;
}
static void win_shadow_subsystem_free(rdpShadowSubsystem* arg)
{
winShadowSubsystem* subsystem = (winShadowSubsystem*)arg;
if (!subsystem)
return;
win_shadow_subsystem_uninit(arg);
free(subsystem);
}
static rdpShadowSubsystem* win_shadow_subsystem_new(void)
{
winShadowSubsystem* subsystem;
subsystem = (winShadowSubsystem*)calloc(1, sizeof(winShadowSubsystem));
if (!subsystem)
return NULL;
subsystem->base.SynchronizeEvent = win_shadow_input_synchronize_event;
subsystem->base.KeyboardEvent = win_shadow_input_keyboard_event;
subsystem->base.UnicodeKeyboardEvent = win_shadow_input_unicode_keyboard_event;
subsystem->base.MouseEvent = win_shadow_input_mouse_event;
subsystem->base.ExtendedMouseEvent = win_shadow_input_extended_mouse_event;
return &subsystem->base;
}
FREERDP_API int Win_ShadowSubsystemEntry(RDP_SHADOW_ENTRY_POINTS* pEntryPoints)
{
pEntryPoints->New = win_shadow_subsystem_new;
pEntryPoints->Free = win_shadow_subsystem_free;
pEntryPoints->Init = win_shadow_subsystem_init;
pEntryPoints->Uninit = win_shadow_subsystem_uninit;
pEntryPoints->Start = win_shadow_subsystem_start;
pEntryPoints->Stop = win_shadow_subsystem_stop;
pEntryPoints->EnumMonitors = win_shadow_enum_monitors;
return 1;
}