229 lines
4.5 KiB
C
229 lines
4.5 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Client
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* GDI Shape Functions
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*
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* Copyright 2010-2011 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <freerdp/freerdp.h>
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#include <freerdp/gdi/gdi.h>
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#include <freerdp/gdi/8bpp.h>
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#include <freerdp/gdi/16bpp.h>
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#include <freerdp/gdi/32bpp.h>
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#include <freerdp/gdi/bitmap.h>
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#include <freerdp/gdi/shape.h>
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p_FillRect FillRect_[5] =
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{
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NULL,
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FillRect_8bpp,
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FillRect_16bpp,
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NULL,
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FillRect_32bpp
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};
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static void Ellipse_Bresenham(HGDI_DC hdc, int x1, int y1, int x2, int y2)
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{
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int i;
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long e, e2;
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long dx, dy;
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int a, b, c;
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HGDI_BITMAP bmp;
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uint8 pixel8;
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uint16 pixel16;
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uint32 pixel32;
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int bpp = hdc->bitsPerPixel;
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a = (x1 < x2) ? x2 - x1 : x1 - x2;
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b = (y1 < y2) ? y2 - y1 : y1 - y2;
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c = b & 1;
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dx = 4 * (1 - a) * b * b;
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dy = 4 * (c + 1) * a * a;
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e = dx + dy + c * a * a;
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if (x1 > x2)
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{
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x1 = x2;
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x2 += a;
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}
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if (y1 > y2)
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y1 = y2;
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y1 += (b + 1) / 2;
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y2 = y1 - c;
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a *= 8 * a;
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c = 8 * b * b;
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pixel8 = 0;
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pixel16 = 0;
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pixel32 = 0;
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bmp = (HGDI_BITMAP) hdc->selectedObject;
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do
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{
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if (bpp == 32)
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{
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gdi_SetPixel_32bpp(bmp, x2, y1, pixel32);
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gdi_SetPixel_32bpp(bmp, x1, y1, pixel32);
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gdi_SetPixel_32bpp(bmp, x1, y2, pixel32);
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gdi_SetPixel_32bpp(bmp, x2, y2, pixel32);
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}
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else if (bpp == 16)
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{
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gdi_SetPixel_16bpp(bmp, x2, y1, pixel16);
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gdi_SetPixel_16bpp(bmp, x1, y1, pixel16);
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gdi_SetPixel_16bpp(bmp, x1, y2, pixel16);
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gdi_SetPixel_16bpp(bmp, x2, y2, pixel16);
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}
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else if (bpp == 8)
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{
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for (i = x1; i < x2; i++)
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{
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gdi_SetPixel_8bpp(bmp, i, y1, pixel8);
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gdi_SetPixel_8bpp(bmp, i, y2, pixel8);
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}
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for (i = y1; i < y2; i++)
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{
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gdi_SetPixel_8bpp(bmp, x1, i, pixel8);
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gdi_SetPixel_8bpp(bmp, x2, i, pixel8);
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}
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}
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e2 = 2 * e;
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if (e2 >= dx)
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{
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x1++;
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x2--;
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e += dx += c;
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}
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if (e2 <= dy)
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{
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y1++;
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y2--;
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e += dy += a;
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}
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}
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while (x1 <= x2);
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while (y1 - y2 < b)
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{
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if (bpp == 32)
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{
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gdi_SetPixel_32bpp(bmp, x1 - 1, ++y1, pixel32);
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gdi_SetPixel_32bpp(bmp, x1 - 1, --y2, pixel32);
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}
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else if (bpp == 16)
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{
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gdi_SetPixel_16bpp(bmp, x1 - 1, ++y1, pixel16);
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gdi_SetPixel_16bpp(bmp, x1 - 1, --y2, pixel16);
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}
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else if (bpp == 8)
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{
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gdi_SetPixel_8bpp(bmp, x1 - 1, ++y1, pixel8);
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gdi_SetPixel_8bpp(bmp, x1 - 1, --y2, pixel8);
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}
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}
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}
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/**
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* Draw an ellipse
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* @param hdc device context
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* @param nLeftRect x1
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* @param nTopRect y1
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* @param nRightRect x2
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* @param nBottomRect y2
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* @return
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*/
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int gdi_Ellipse(HGDI_DC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect)
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{
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Ellipse_Bresenham(hdc, nLeftRect, nTopRect, nRightRect, nBottomRect);
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return 1;
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}
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/**
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* Fill a rectangle with the given brush.\n
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* @msdn{dd162719}
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* @param hdc device context
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* @param rect rectangle
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* @param hbr brush
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* @return 1 if successful, 0 otherwise
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*/
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int gdi_FillRect(HGDI_DC hdc, HGDI_RECT rect, HGDI_BRUSH hbr)
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{
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p_FillRect _FillRect = FillRect_[IBPP(hdc->bitsPerPixel)];
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if (_FillRect != NULL)
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return _FillRect(hdc, rect, hbr);
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else
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return 0;
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}
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/**
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*
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* @param hdc device context
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* @param lpPoints array of points
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* @param nCount number of points
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* @return
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*/
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int gdi_Polygon(HGDI_DC hdc, GDI_POINT *lpPoints, int nCount)
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{
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return 1;
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}
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/**
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* Draw a series of closed polygons
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* @param hdc device context
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* @param lpPoints array of series of points
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* @param lpPolyCounts array of number of points in each series
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* @param nCount count of number of points in lpPolyCounts
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* @return
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*/
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int gdi_PolyPolygon(HGDI_DC hdc, GDI_POINT *lpPoints, int *lpPolyCounts, int nCount)
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{
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return 1;
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}
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/**
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* Draw a rectangle
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* @param hdc device context
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* @param nLeftRect x1
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* @param nTopRect y1
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* @param nRightRect x2
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* @param nBottomRect y2
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* @return
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*/
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int gdi_Rectangle(HGDI_DC hdc, int nLeftRect, int nTopRect, int nRightRect, int nBottomRect)
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{
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return 1;
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}
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