FreeRDP/libfreerdp/primitives/prim_YUV_opt.c
2014-09-09 19:18:07 -04:00

371 lines
12 KiB
C

/** function for converting YUV420p data to the RGB format (but without any special upconverting)
* It's completely written in nasm-x86-assembly for intel processors supporting SSSE3 and higher.
* The target dstStep (6th parameter) must be a multiple of 16.
* srcStep[0] must be (target dstStep) / 4 or bigger and srcStep[1] the next multiple of four
* of the half of srcStep[0] or bigger
*/
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/sysinfo.h>
#include <winpr/crt.h>
#include <freerdp/types.h>
#include <freerdp/primitives.h>
#ifdef WITH_SSE2
#include <emmintrin.h>
#include <tmmintrin.h>
pstatus_t ssse3_YUV420ToRGB_8u_P3AC4R(const BYTE **pSrc, int *srcStep,
BYTE *pDst, int dstStep, const prim_size_t *roi)
{
int lastRow, lastCol;
BYTE *UData,*VData,*YData;
int i,nWidth,nHeight,VaddDst,VaddY,VaddU,VaddV;
__m128i r0,r1,r2,r3,r4,r5,r6,r7;
__m128i *buffer;
/* last_line: if the last (U,V doubled) line should be skipped, set to 10B
* last_column: if it's the last column in a line, set to 10B (for handling line-endings not multiple by four) */
buffer = _aligned_malloc(4 * 16, 16);
YData = (BYTE*) pSrc[0];
UData = (BYTE*) pSrc[1];
VData = (BYTE*) pSrc[2];
nWidth = roi->width;
nHeight = roi->height;
if ((lastCol = (nWidth & 3)))
{
switch (lastCol)
{
case 1:
r7 = _mm_set_epi32(0,0,0,0xFFFFFFFF);
break;
case 2:
r7 = _mm_set_epi32(0,0,0xFFFFFFFF,0xFFFFFFFF);
break;
case 3:
r7 = _mm_set_epi32(0,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF);
break;
}
_mm_store_si128(buffer+3,r7);
lastCol = 1;
}
nWidth += 3;
nWidth = nWidth >> 2;
lastRow = nHeight & 1;
nHeight++;
nHeight = nHeight >> 1;
VaddDst = (dstStep << 1) - (nWidth << 4);
VaddY = (srcStep[0] << 1) - (nWidth << 2);
VaddU = srcStep[1] - (((nWidth << 1) + 2) & 0xFFFC);
VaddV = srcStep[2] - (((nWidth << 1) + 2) & 0xFFFC);
while (nHeight-- > 0)
{
if (nHeight == 0)
lastRow <<= 1;
i = 0;
do
{
if (!(i & 0x01))
{
/* Y-, U- and V-data is stored in different arrays.
* We start with processing U-data.
*
* at first we fetch four U-values from its array and shuffle them like this:
* 0d0d 0c0c 0b0b 0a0a
* we've done two things: converting the values to signed words and duplicating
* each value, because always two pixel "share" the same U- (and V-) data */
r0 = _mm_cvtsi32_si128(*(UINT32 *)UData);
r5 = _mm_set_epi32(0x80038003,0x80028002,0x80018001,0x80008000);
r0 = _mm_shuffle_epi8(r0,r5);
UData += 4;
/* then we subtract 128 from each value, so we get D */
r3 = _mm_set_epi16(128,128,128,128,128,128,128,128);
r0 = _mm_subs_epi16(r0,r3);
/* we need to do two things with our D, so let's store it for later use */
r2 = r0;
/* now we can multiply our D with 48 and unpack it to xmm4:xmm0
* this is what we need to get G data later on */
r4 = r0;
r7 = _mm_set_epi16(48,48,48,48,48,48,48,48);
r0 = _mm_mullo_epi16(r0,r7);
r4 = _mm_mulhi_epi16(r4,r7);
r7 = r0;
r0 = _mm_unpacklo_epi16(r0,r4);
r4 = _mm_unpackhi_epi16(r7,r4);
/* to get B data, we need to prepare a second value, D*475 */
r1 = r2;
r7 = _mm_set_epi16(475,475,475,475,475,475,475,475);
r1 = _mm_mullo_epi16(r1,r7);
r2 = _mm_mulhi_epi16(r2,r7);
r7 = r1;
r1 = _mm_unpacklo_epi16(r1,r2);
r7 = _mm_unpackhi_epi16(r7,r2);
/* so we got something like this: xmm7:xmm1
* this pair contains values for 16 pixel:
* aabbccdd
* aabbccdd, but we can only work on four pixel at once, so we need to save upper values */
_mm_store_si128(buffer+1,r7);
/* Now we've prepared U-data. Preparing V-data is actually the same, just with other coefficients */
r2 = _mm_cvtsi32_si128(*(UINT32 *)VData);
r2 = _mm_shuffle_epi8(r2,r5);
VData += 4;
r2 = _mm_subs_epi16(r2,r3);
r5 = r2;
/* this is also known as E*403, we need it to convert R data */
r3 = r2;
r7 = _mm_set_epi16(403,403,403,403,403,403,403,403);
r2 = _mm_mullo_epi16(r2,r7);
r3 = _mm_mulhi_epi16(r3,r7);
r7 = r2;
r2 = _mm_unpacklo_epi16(r2,r3);
r7 = _mm_unpackhi_epi16(r7,r3);
/* and preserve upper four values for future ... */
_mm_store_si128(buffer+2,r7);
/* doing this step: E*120 */
r3 = r5;
r7 = _mm_set_epi16(120,120,120,120,120,120,120,120);
r3 = _mm_mullo_epi16(r3,r7);
r5 = _mm_mulhi_epi16(r5,r7);
r7 = r3;
r3 = _mm_unpacklo_epi16(r3,r5);
r7 = _mm_unpackhi_epi16(r7,r5);
/* now we complete what we've begun above:
* (48*D) + (120*E) = (48*D +120*E) */
r0 = _mm_add_epi32(r0,r3);
r4 = _mm_add_epi32(r4,r7);
/* and store to memory ! */
_mm_store_si128(buffer,r4);
}
else
{
/* maybe you've wondered about the conditional above ?
* Well, we prepared UV data for eight pixel in each line, but can only process four
* per loop. So we need to load the upper four pixel data from memory each secound loop! */
r1 = _mm_load_si128(buffer+1);
r2 = _mm_load_si128(buffer+2);
r0 = _mm_load_si128(buffer);
}
if (++i == nWidth)
lastCol <<= 1;
/* We didn't produce any output yet, so let's do so!
* Ok, fetch four pixel from the Y-data array and shuffle them like this:
* 00d0 00c0 00b0 00a0, to get signed dwords and multiply by 256 */
r4 = _mm_cvtsi32_si128(*(UINT32 *)YData);
r7 = _mm_set_epi32(0x80800380,0x80800280,0x80800180,0x80800080);
r4 = _mm_shuffle_epi8(r4,r7);
r5 = r4;
r6 = r4;
/* no we can perform the "real" conversion itself and produce output! */
r4 = _mm_add_epi32(r4,r2);
r5 = _mm_sub_epi32(r5,r0);
r6 = _mm_add_epi32(r6,r1);
/* in the end, we only need bytes for RGB values.
* So, what do we do? right! shifting left makes values bigger and thats always good.
* before we had dwords of data, and by shifting left and treating the result
* as packed words, we get not only signed words, but do also divide by 256
* imagine, data is now ordered this way: ddx0 ccx0 bbx0 aax0, and x is the least
* significant byte, that we don't need anymore, because we've done some rounding */
r4 = _mm_slli_epi32(r4,8);
r5 = _mm_slli_epi32(r5,8);
r6 = _mm_slli_epi32(r6,8);
/* one thing we still have to face is the clip() function ...
* we have still signed words, and there are those min/max instructions in SSE2 ...
* the max instruction takes always the bigger of the two operands and stores it in the first one,
* and it operates with signs !
* if we feed it with our values and zeros, it takes the zeros if our values are smaller than
* zero and otherwise our values */
r7 = _mm_set_epi32(0,0,0,0);
r4 = _mm_max_epi16(r4,r7);
r5 = _mm_max_epi16(r5,r7);
r6 = _mm_max_epi16(r6,r7);
/* the same thing just completely different can be used to limit our values to 255,
* but now using the min instruction and 255s */
r7 = _mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
r4 = _mm_min_epi16(r4,r7);
r5 = _mm_min_epi16(r5,r7);
r6 = _mm_min_epi16(r6,r7);
/* Now we got our bytes.
* the moment has come to assemble the three channels R,G and B to the xrgb dwords
* on Red channel we just have to and each futural dword with 00FF0000H */
//r7=_mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
r4 = _mm_and_si128(r4,r7);
/* on Green channel we have to shuffle somehow, so we get something like this:
* 00d0 00c0 00b0 00a0 */
r7 = _mm_set_epi32(0x80800E80,0x80800A80,0x80800680,0x80800280);
r5 = _mm_shuffle_epi8(r5,r7);
/* and on Blue channel that one:
* 000d 000c 000b 000a */
r7 = _mm_set_epi32(0x8080800E,0x8080800A,0x80808006,0x80808002);
r6 = _mm_shuffle_epi8(r6,r7);
/* and at last we or it together and get this one:
* xrgb xrgb xrgb xrgb */
r4 = _mm_or_si128(r4,r5);
r4 = _mm_or_si128(r4,r6);
/* Only thing to do know is writing data to memory, but this gets a bit more
* complicated if the width is not a multiple of four and it is the last column in line. */
if (lastCol & 0x02)
{
/* let's say, we need to only convert six pixel in width
* Ok, the first 4 pixel will be converted just like every 4 pixel else, but
* if it's the last loop in line, last_column is shifted left by one (curious? have a look above),
* and we land here. Through initialisation a mask was prepared. In this case it looks like
* 0000FFFFH 0000FFFFH 0000FFFFH 0000FFFFH */
r6 = _mm_load_si128(buffer+3);
/* we and our output data with this mask to get only the valid pixel */
r4 = _mm_and_si128(r4,r6);
/* then we fetch memory from the destination array ... */
r5 = _mm_lddqu_si128((__m128i *)pDst);
/* ... and and it with the inverse mask. We get only those pixel, which should not be updated */
r6 = _mm_andnot_si128(r6,r5);
/* we only have to or the two values together and write it back to the destination array,
* and only the pixel that should be updated really get changed. */
r4 = _mm_or_si128(r4,r6);
}
_mm_storeu_si128((__m128i *)pDst,r4);
if (!(lastRow & 0x02))
{
/* Because UV data is the same for two lines, we can process the secound line just here,
* in the same loop. Only thing we need to do is to add some offsets to the Y- and destination
* pointer. These offsets are iStride[0] and the target scanline.
* But if we don't need to process the secound line, like if we are in the last line of processing nine lines,
* we just skip all this. */
r4 = _mm_cvtsi32_si128(*(UINT32 *)(YData+srcStep[0]));
r7 = _mm_set_epi32(0x80800380,0x80800280,0x80800180,0x80800080);
r4 = _mm_shuffle_epi8(r4,r7);
r5 = r4;
r6 = r4;
r4 = _mm_add_epi32(r4,r2);
r5 = _mm_sub_epi32(r5,r0);
r6 = _mm_add_epi32(r6,r1);
r4 = _mm_slli_epi32(r4,8);
r5 = _mm_slli_epi32(r5,8);
r6 = _mm_slli_epi32(r6,8);
r7 = _mm_set_epi32(0,0,0,0);
r4 = _mm_max_epi16(r4,r7);
r5 = _mm_max_epi16(r5,r7);
r6 = _mm_max_epi16(r6,r7);
r7 = _mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
r4 = _mm_min_epi16(r4,r7);
r5 = _mm_min_epi16(r5,r7);
r6 = _mm_min_epi16(r6,r7);
r7 = _mm_set_epi32(0x00FF0000,0x00FF0000,0x00FF0000,0x00FF0000);
r4 = _mm_and_si128(r4,r7);
r7 = _mm_set_epi32(0x80800E80,0x80800A80,0x80800680,0x80800280);
r5 = _mm_shuffle_epi8(r5,r7);
r7 = _mm_set_epi32(0x8080800E,0x8080800A,0x80808006,0x80808002);
r6 = _mm_shuffle_epi8(r6,r7);
r4 = _mm_or_si128(r4,r5);
r4 = _mm_or_si128(r4,r6);
if (lastCol & 0x02)
{
r6 = _mm_load_si128(buffer+3);
r4 = _mm_and_si128(r4,r6);
r5 = _mm_lddqu_si128((__m128i *)(pDst+dstStep));
r6 = _mm_andnot_si128(r6,r5);
r4 = _mm_or_si128(r4,r6);
/* only thing is, we should shift [rbp-42] back here, because we have processed the last column,
* and this "special condition" can be released */
lastCol >>= 1;
}
_mm_storeu_si128((__m128i *)(pDst+dstStep),r4);
}
/* after all we have to increase the destination- and Y-data pointer by four pixel */
pDst += 16;
YData += 4;
}
while (i < nWidth);
/* after each line we have to add the scanline to the destination pointer, because
* we are processing two lines at once, but only increasing the destination pointer
* in the first line. Well, we only have one pointer, so it's the easiest way to access
* the secound line with the one pointer and an offset (scanline)
* if we're not converting the full width of the scanline, like only 64 pixel, but the
* output buffer was "designed" for 1920p HD, we have to add the remaining length for each line,
* to get into the next line. */
pDst += VaddDst;
/* same thing has to be done for Y-data, but with iStride[0] instead of the target scanline */
YData += VaddY;
/* and again for UV data, but here it's enough to add the remaining length, because
* UV data is the same for two lines and there exists only one "UV line" on two "real lines" */
UData += VaddU;
VData += VaddV;
}
_aligned_free(buffer);
return PRIMITIVES_SUCCESS;
}
#endif
void primitives_init_YUV_opt(primitives_t *prims)
{
#ifdef WITH_SSE2
if (IsProcessorFeaturePresentEx(PF_EX_SSSE3) && IsProcessorFeaturePresent(PF_SSE3_INSTRUCTIONS_AVAILABLE))
{
prims->YUV420ToRGB_8u_P3AC4R = ssse3_YUV420ToRGB_8u_P3AC4R;
}
#endif
}