a8eaf2a38d
move state to buttons or button list
76 lines
2.2 KiB
C++
76 lines
2.2 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Client Channels
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*
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* Copyright 2023 Armin Novak <armin.novak@thincast.com>
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* Copyright 2023 Thincast Technologies GmbH
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <assert.h>
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#include "sdl_button.hpp"
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static const SDL_Color buttonbackgroundcolor = { 0x69, 0x66, 0x63, 0xff };
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static const SDL_Color buttonhighlightcolor = { 0xcd, 0xca, 0x35, 0x60 };
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static const SDL_Color buttonmouseovercolor = { 0x66, 0xff, 0x66, 0x60 };
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static const SDL_Color buttonfontcolor = { 0xd1, 0xcf, 0xcd, 0xff };
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SdlButton::SdlButton(SDL_Renderer* renderer, const std::string& label, int id, const SDL_Rect& rect)
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: SdlWidget(renderer, rect, false), _name(label), _id(id)
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{
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assert(renderer);
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update_text(renderer, _name, buttonfontcolor, buttonbackgroundcolor);
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}
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SdlButton::SdlButton(SdlButton&& other) noexcept
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: SdlWidget(std::move(other)), _name(std::move(other._name)), _id(std::move(other._id))
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{
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}
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SdlButton::~SdlButton()
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{
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}
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bool SdlButton::highlight(SDL_Renderer* renderer)
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{
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assert(renderer);
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std::vector<SDL_Color> colors = { buttonbackgroundcolor, buttonhighlightcolor };
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if (!fill(renderer, colors))
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return false;
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return update_text(renderer, _name, buttonfontcolor);
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}
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bool SdlButton::mouseover(SDL_Renderer* renderer)
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{
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std::vector<SDL_Color> colors = { buttonbackgroundcolor, buttonmouseovercolor };
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if (!fill(renderer, colors))
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return false;
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return update_text(renderer, _name, buttonfontcolor);
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}
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bool SdlButton::update(SDL_Renderer* renderer)
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{
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assert(renderer);
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return update_text(renderer, _name, buttonfontcolor, buttonbackgroundcolor);
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}
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int SdlButton::id() const
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{
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return _id;
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}
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