160 lines
2.9 KiB
C
160 lines
2.9 KiB
C
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#include <stdlib.h>
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#include <winpr/crt.h>
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#include <winpr/synch.h>
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#include <winpr/thread.h>
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static DWORD WINAPI test_thread(LPVOID arg)
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{
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long timeout = rand();
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timeout %= 1000;
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timeout += 100;
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Sleep(timeout);
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ExitThread(0);
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return 0;
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}
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static int start_threads(DWORD count, HANDLE *threads)
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{
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DWORD i;
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for (i=0; i<count; i++)
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{
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threads[i] = CreateThread(NULL, 0, test_thread, NULL, 0, NULL);
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if (!threads[i])
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{
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printf("CreateThread [%"PRIu32"] failure\n", i);
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return -1;
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}
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}
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return 0;
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}
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static int close_threads(DWORD count, HANDLE *threads)
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{
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DWORD i;
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for (i=0; i<count; i++)
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{
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if (!CloseHandle(threads[i]))
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{
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printf("CloseHandle [%"PRIu32"] failure\n", i);
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return -1;
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}
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}
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return 0;
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}
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int TestSynchMultipleThreads(int argc, char *argv[])
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{
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#define THREADS 24
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DWORD rc = 0, ev, i;
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HANDLE threads[THREADS];
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/* WaitForAll, timeout */
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if (start_threads(THREADS, threads))
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return 1;
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if (WaitForMultipleObjects(THREADS, threads, TRUE, 50) != WAIT_TIMEOUT)
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{
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printf("WaitForMultipleObjects bWaitAll, timeout 50 failed\n");
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rc = 2;
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}
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if (WaitForMultipleObjects(THREADS, threads, TRUE, INFINITE) != WAIT_OBJECT_0)
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{
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printf("WaitForMultipleObjects bWaitAll, INFINITE failed\n");
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rc = 3;
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}
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if (close_threads(THREADS, threads))
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return 4;
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/* WaitOne, infinite */
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if (rc)
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return rc;
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if (start_threads(THREADS, threads))
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return 5;
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ev = WaitForMultipleObjects(THREADS, threads, FALSE, INFINITE);
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if ((ev < WAIT_OBJECT_0) || (ev > (WAIT_OBJECT_0 + THREADS)))
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{
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printf("WaitForMultipleObjects INFINITE failed\n");
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rc = 6;
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}
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if (WaitForMultipleObjects(THREADS, threads, TRUE, INFINITE) != WAIT_OBJECT_0)
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{
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printf("WaitForMultipleObjects bWaitAll, INFINITE failed\n");
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rc = 7;
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}
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if (close_threads(THREADS, threads))
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return 8;
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if (rc)
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return rc;
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/* WaitOne, timeout */
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if (start_threads(THREADS, threads))
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return 9;
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if (WaitForMultipleObjects(THREADS, threads, FALSE, 50) != WAIT_TIMEOUT)
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{
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printf("WaitForMultipleObjects timeout 50 failed\n");
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rc = 10;
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}
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if (WaitForMultipleObjects(THREADS, threads, TRUE, INFINITE) != WAIT_OBJECT_0)
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{
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printf("WaitForMultipleObjects bWaitAll, INFINITE failed\n");
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rc = 11;
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}
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if (close_threads(THREADS, threads))
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return 12;
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if (rc)
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return 13;
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/* WaitOne, timeout, multiple joins */
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if (start_threads(THREADS, threads))
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return 14;
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for (i = 0; i < THREADS; i++)
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{
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if (WaitForMultipleObjects(THREADS, threads, FALSE, 0) != WAIT_TIMEOUT)
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{
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printf("WaitForMultipleObjects timeout 50 failed\n");
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rc = 15;
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}
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}
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if (WaitForMultipleObjects(THREADS, threads, TRUE, INFINITE) != WAIT_OBJECT_0)
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{
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printf("WaitForMultipleObjects bWaitAll, INFINITE failed\n");
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rc = 16;
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}
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if (close_threads(THREADS, threads))
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rc = 17;
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if (rc)
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return rc;
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/* Thread detach test */
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if (start_threads(THREADS, threads))
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return 18;
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if (close_threads(THREADS, threads))
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return 19;
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return 0;
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}
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