FreeRDP/winpr/libwinpr/utils/collections/BufferPool.c
2013-01-22 20:36:08 -05:00

166 lines
3.1 KiB
C

/**
* WinPR: Windows Portable Runtime
* Buffer Pool
*
* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <winpr/crt.h>
#include <winpr/collections.h>
/**
* C equivalent of the C# BufferManager Class:
* http://msdn.microsoft.com/en-us/library/ms405814.aspx
*/
/**
* Methods
*/
/**
* Gets a buffer of at least the specified size from the pool.
*/
void* BufferPool_Take(wBufferPool* pool, int bufferSize)
{
void* buffer = NULL;
if (pool->synchronized)
WaitForSingleObject(pool->mutex, INFINITE);
if (pool->fixedSize)
{
if (pool->size > 0)
buffer = pool->array[--(pool->size)];
if (!buffer)
{
if (pool->alignment)
buffer = _aligned_malloc(pool->fixedSize, pool->alignment);
else
buffer = malloc(pool->fixedSize);
}
}
else
{
printf("Variable-size BufferPool not yet implemented\n");
}
if (pool->synchronized)
ReleaseMutex(pool->mutex);
return buffer;
}
/**
* Returns a buffer to the pool.
*/
void BufferPool_Return(wBufferPool* pool, void* buffer)
{
if (pool->synchronized)
WaitForSingleObject(pool->mutex, INFINITE);
if ((pool->size + 1) >= pool->capacity)
{
pool->capacity *= 2;
pool->array = (void**) realloc(pool->array, sizeof(void*) * pool->capacity);
}
pool->array[(pool->size)++] = buffer;
if (pool->synchronized)
ReleaseMutex(pool->mutex);
}
/**
* Releases the buffers currently cached in the pool.
*/
void BufferPool_Clear(wBufferPool* pool)
{
if (pool->synchronized)
WaitForSingleObject(pool->mutex, INFINITE);
while (pool->size > 0)
{
(pool->size)--;
if (pool->alignment)
_aligned_free(pool->array[pool->size]);
else
free(pool->array[pool->size]);
}
if (pool->synchronized)
ReleaseMutex(pool->mutex);
}
/**
* Construction, Destruction
*/
wBufferPool* BufferPool_New(BOOL synchronized, int fixedSize, DWORD alignment)
{
wBufferPool* pool = NULL;
pool = (wBufferPool*) malloc(sizeof(wBufferPool));
if (pool)
{
pool->fixedSize = fixedSize;
if (pool->fixedSize < 0)
pool->fixedSize = 0;
pool->alignment = alignment;
pool->synchronized = synchronized;
if (pool->synchronized)
pool->mutex = CreateMutex(NULL, FALSE, NULL);
if (!pool->fixedSize)
{
printf("Variable-size BufferPool not yet implemented\n");
}
pool->size = 0;
pool->capacity = 32;
pool->array = (void**) malloc(sizeof(void*) * pool->capacity);
}
return pool;
}
void BufferPool_Free(wBufferPool* pool)
{
if (pool)
{
BufferPool_Clear(pool);
if (pool->synchronized)
CloseHandle(pool->mutex);
free(pool->array);
free(pool);
}
}