278 lines
7.0 KiB
C++
278 lines
7.0 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* SDL Client
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*
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* Copyright 2022 Armin Novak <armin.novak@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <assert.h>
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#include "sdl_utils.hpp"
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#include "sdl_freerdp.hpp"
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#include <SDL.h>
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const char* sdl_event_type_str(Uint32 type)
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{
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#define STR(x) #x
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#define EV_CASE_STR(x) \
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case x: \
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return STR(x)
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switch (type)
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{
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EV_CASE_STR(SDL_FIRSTEVENT);
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EV_CASE_STR(SDL_QUIT);
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EV_CASE_STR(SDL_APP_TERMINATING);
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EV_CASE_STR(SDL_APP_LOWMEMORY);
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EV_CASE_STR(SDL_APP_WILLENTERBACKGROUND);
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EV_CASE_STR(SDL_APP_DIDENTERBACKGROUND);
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EV_CASE_STR(SDL_APP_WILLENTERFOREGROUND);
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EV_CASE_STR(SDL_APP_DIDENTERFOREGROUND);
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#if SDL_VERSION_ATLEAST(2, 0, 10)
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EV_CASE_STR(SDL_DISPLAYEVENT);
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#endif
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EV_CASE_STR(SDL_WINDOWEVENT);
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EV_CASE_STR(SDL_SYSWMEVENT);
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EV_CASE_STR(SDL_KEYDOWN);
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EV_CASE_STR(SDL_KEYUP);
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EV_CASE_STR(SDL_TEXTEDITING);
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EV_CASE_STR(SDL_TEXTINPUT);
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EV_CASE_STR(SDL_KEYMAPCHANGED);
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EV_CASE_STR(SDL_MOUSEMOTION);
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EV_CASE_STR(SDL_MOUSEBUTTONDOWN);
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EV_CASE_STR(SDL_MOUSEBUTTONUP);
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EV_CASE_STR(SDL_MOUSEWHEEL);
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EV_CASE_STR(SDL_JOYAXISMOTION);
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EV_CASE_STR(SDL_JOYBALLMOTION);
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EV_CASE_STR(SDL_JOYHATMOTION);
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EV_CASE_STR(SDL_JOYBUTTONDOWN);
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EV_CASE_STR(SDL_JOYBUTTONUP);
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EV_CASE_STR(SDL_JOYDEVICEADDED);
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EV_CASE_STR(SDL_JOYDEVICEREMOVED);
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EV_CASE_STR(SDL_CONTROLLERAXISMOTION);
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EV_CASE_STR(SDL_CONTROLLERBUTTONDOWN);
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EV_CASE_STR(SDL_CONTROLLERBUTTONUP);
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EV_CASE_STR(SDL_CONTROLLERDEVICEADDED);
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EV_CASE_STR(SDL_CONTROLLERDEVICEREMOVED);
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EV_CASE_STR(SDL_CONTROLLERDEVICEREMAPPED);
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#if SDL_VERSION_ATLEAST(2, 0, 14)
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EV_CASE_STR(SDL_LOCALECHANGED);
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EV_CASE_STR(SDL_CONTROLLERTOUCHPADDOWN);
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EV_CASE_STR(SDL_CONTROLLERTOUCHPADMOTION);
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EV_CASE_STR(SDL_CONTROLLERTOUCHPADUP);
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EV_CASE_STR(SDL_CONTROLLERSENSORUPDATE);
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#endif
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EV_CASE_STR(SDL_FINGERDOWN);
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EV_CASE_STR(SDL_FINGERUP);
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EV_CASE_STR(SDL_FINGERMOTION);
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EV_CASE_STR(SDL_DOLLARGESTURE);
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EV_CASE_STR(SDL_DOLLARRECORD);
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EV_CASE_STR(SDL_MULTIGESTURE);
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EV_CASE_STR(SDL_CLIPBOARDUPDATE);
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EV_CASE_STR(SDL_DROPFILE);
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EV_CASE_STR(SDL_DROPTEXT);
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EV_CASE_STR(SDL_DROPBEGIN);
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EV_CASE_STR(SDL_DROPCOMPLETE);
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EV_CASE_STR(SDL_AUDIODEVICEADDED);
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EV_CASE_STR(SDL_AUDIODEVICEREMOVED);
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#if SDL_VERSION_ATLEAST(2, 0, 9)
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EV_CASE_STR(SDL_SENSORUPDATE);
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#endif
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EV_CASE_STR(SDL_RENDER_TARGETS_RESET);
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EV_CASE_STR(SDL_RENDER_DEVICE_RESET);
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EV_CASE_STR(SDL_USEREVENT);
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EV_CASE_STR(SDL_USEREVENT_CERT_DIALOG);
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EV_CASE_STR(SDL_USEREVENT_CERT_RESULT);
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EV_CASE_STR(SDL_USEREVENT_SHOW_DIALOG);
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EV_CASE_STR(SDL_USEREVENT_SHOW_RESULT);
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EV_CASE_STR(SDL_USEREVENT_AUTH_DIALOG);
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EV_CASE_STR(SDL_USEREVENT_AUTH_RESULT);
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EV_CASE_STR(SDL_USEREVENT_SCARD_DIALOG);
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EV_CASE_STR(SDL_USEREVENT_SCARD_RESULT);
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EV_CASE_STR(SDL_USEREVENT_UPDATE);
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EV_CASE_STR(SDL_USEREVENT_CREATE_WINDOWS);
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EV_CASE_STR(SDL_USEREVENT_WINDOW_RESIZEABLE);
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EV_CASE_STR(SDL_USEREVENT_WINDOW_FULLSCREEN);
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EV_CASE_STR(SDL_USEREVENT_POINTER_NULL);
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EV_CASE_STR(SDL_USEREVENT_POINTER_DEFAULT);
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EV_CASE_STR(SDL_USEREVENT_POINTER_POSITION);
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EV_CASE_STR(SDL_USEREVENT_POINTER_SET);
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EV_CASE_STR(SDL_USEREVENT_QUIT);
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EV_CASE_STR(SDL_LASTEVENT);
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default:
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return "SDL_UNKNOWNEVENT";
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}
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#undef EV_CASE_STR
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#undef STR
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}
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const char* sdl_error_string(Uint32 res)
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{
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if (res == 0)
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return nullptr;
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return SDL_GetError();
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}
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BOOL sdl_log_error_ex(Uint32 res, wLog* log, const char* what, const char* file, size_t line,
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const char* fkt)
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{
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const char* msg = sdl_error_string(res);
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WINPR_UNUSED(file);
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if (!msg)
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return FALSE;
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WLog_Print(log, WLOG_ERROR, "[%s:%" PRIuz "][%s]: %s", fkt, line, what, msg);
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return TRUE;
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}
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BOOL sdl_push_user_event(Uint32 type, ...)
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{
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SDL_Event ev = {};
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SDL_UserEvent* event = &ev.user;
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va_list ap;
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va_start(ap, type);
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event->type = type;
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switch (type)
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{
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case SDL_USEREVENT_AUTH_RESULT:
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{
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SDL_UserAuthArg* arg = reinterpret_cast<SDL_UserAuthArg*>(ev.padding);
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arg->user = va_arg(ap, char*);
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arg->domain = va_arg(ap, char*);
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arg->password = va_arg(ap, char*);
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arg->result = va_arg(ap, Sint32);
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}
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break;
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case SDL_USEREVENT_AUTH_DIALOG:
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{
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SDL_UserAuthArg* arg = reinterpret_cast<SDL_UserAuthArg*>(ev.padding);
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arg->title = va_arg(ap, char*);
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arg->user = va_arg(ap, char*);
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arg->domain = va_arg(ap, char*);
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arg->password = va_arg(ap, char*);
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arg->result = va_arg(ap, Sint32);
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}
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break;
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case SDL_USEREVENT_SCARD_DIALOG:
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{
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event->data1 = va_arg(ap, char*);
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event->data2 = va_arg(ap, char**);
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event->code = va_arg(ap, Sint32);
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}
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break;
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case SDL_USEREVENT_SCARD_RESULT:
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case SDL_USEREVENT_SHOW_RESULT:
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case SDL_USEREVENT_CERT_RESULT:
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event->code = va_arg(ap, Sint32);
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break;
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case SDL_USEREVENT_SHOW_DIALOG:
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event->data1 = va_arg(ap, char*);
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event->data2 = va_arg(ap, char*);
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event->code = va_arg(ap, Sint32);
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break;
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case SDL_USEREVENT_CERT_DIALOG:
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event->data1 = va_arg(ap, char*);
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event->data2 = va_arg(ap, char*);
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break;
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case SDL_USEREVENT_UPDATE:
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event->data1 = va_arg(ap, void*);
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break;
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case SDL_USEREVENT_POINTER_POSITION:
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event->data1 = reinterpret_cast<void*>(static_cast<uintptr_t>(va_arg(ap, UINT32)));
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event->data2 = reinterpret_cast<void*>(static_cast<uintptr_t>(va_arg(ap, UINT32)));
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break;
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case SDL_USEREVENT_POINTER_SET:
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event->data1 = va_arg(ap, void*);
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event->data2 = va_arg(ap, void*);
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break;
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case SDL_USEREVENT_CREATE_WINDOWS:
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event->data1 = reinterpret_cast<void*>(va_arg(ap, void*));
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break;
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case SDL_USEREVENT_WINDOW_FULLSCREEN:
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case SDL_USEREVENT_WINDOW_RESIZEABLE:
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event->data1 = va_arg(ap, void*);
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event->code = va_arg(ap, int);
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break;
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case SDL_USEREVENT_QUIT:
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case SDL_USEREVENT_POINTER_NULL:
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case SDL_USEREVENT_POINTER_DEFAULT:
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break;
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default:
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va_end(ap);
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return FALSE;
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}
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va_end(ap);
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return SDL_PushEvent(&ev) == 1;
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}
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CriticalSection::CriticalSection()
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{
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InitializeCriticalSection(&_section);
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}
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CriticalSection::~CriticalSection()
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{
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DeleteCriticalSection(&_section);
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}
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void CriticalSection::lock()
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{
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EnterCriticalSection(&_section);
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}
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void CriticalSection::unlock()
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{
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LeaveCriticalSection(&_section);
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}
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WinPREvent::WinPREvent(bool initial)
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: _handle(CreateEventA(nullptr, TRUE, initial ? TRUE : FALSE, nullptr))
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{
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}
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WinPREvent::~WinPREvent()
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{
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CloseHandle(_handle);
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}
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void WinPREvent::set()
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{
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SetEvent(_handle);
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}
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void WinPREvent::clear()
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{
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ResetEvent(_handle);
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}
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bool WinPREvent::isSet() const
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{
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return WaitForSingleObject(_handle, 0) == WAIT_OBJECT_0;
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}
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HANDLE WinPREvent::handle() const
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{
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return _handle;
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}
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