27c439675f
Depending on the windows target version (_WIN32_WINNT), the used SDK and the build configuration the linker will see multiple libraries exporting the same symbols. To prevent ugly hacks (e.g. modifying cmake's default system libraries or fragile library linking order chains) we prefix these functions with "winpr_" and create corresponding defines to keep the current api names.
260 lines
7.5 KiB
C
260 lines
7.5 KiB
C
/**
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* WinPR: Windows Portable Runtime
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* Synchronization Functions
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*
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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* Copyright 2016 Norbert Federa <norbert.federa@thincast.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <winpr/synch.h>
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#include "synch.h"
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#include <winpr/crt.h>
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#ifdef WINPR_SYNCHRONIZATION_BARRIER
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#include <assert.h>
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#include <winpr/sysinfo.h>
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#include <winpr/library.h>
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#include <winpr/interlocked.h>
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#include <winpr/thread.h>
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/**
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* WinPR uses the internal RTL_BARRIER struct members exactly like Windows:
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*
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* DWORD Reserved1: number of threads that have not yet entered the barrier
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* DWORD Reserved2: number of threads required to enter the barrier
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* ULONG_PTR Reserved3[2]; two synchronization events (manual reset events)
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* DWORD Reserved4; number of processors
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* DWORD Reserved5; spincount
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*/
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#ifdef _WIN32
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static HMODULE g_Kernel32 = NULL;
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static BOOL g_NativeBarrier = FALSE;
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static INIT_ONCE g_InitOnce = INIT_ONCE_STATIC_INIT;
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typedef BOOL (WINAPI * fnInitializeSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier, LONG lTotalThreads, LONG lSpinCount);
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typedef BOOL (WINAPI * fnEnterSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier, DWORD dwFlags);
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typedef BOOL (WINAPI * fnDeleteSynchronizationBarrier)(LPSYNCHRONIZATION_BARRIER lpBarrier);
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static fnInitializeSynchronizationBarrier pfnInitializeSynchronizationBarrier = NULL;
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static fnEnterSynchronizationBarrier pfnEnterSynchronizationBarrier = NULL;
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static fnDeleteSynchronizationBarrier pfnDeleteSynchronizationBarrier = NULL;
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static BOOL CALLBACK InitOnce_Barrier(PINIT_ONCE once, PVOID param, PVOID *context)
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{
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g_Kernel32 = LoadLibraryA("kernel32.dll");
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if (!g_Kernel32)
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return TRUE;
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pfnInitializeSynchronizationBarrier = (fnInitializeSynchronizationBarrier)
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GetProcAddress(g_Kernel32, "InitializeSynchronizationBarrier");
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pfnEnterSynchronizationBarrier = (fnEnterSynchronizationBarrier)
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GetProcAddress(g_Kernel32, "EnterSynchronizationBarrier");
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pfnDeleteSynchronizationBarrier = (fnDeleteSynchronizationBarrier)
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GetProcAddress(g_Kernel32, "DeleteSynchronizationBarrier");
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if (pfnInitializeSynchronizationBarrier && pfnEnterSynchronizationBarrier
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&& pfnDeleteSynchronizationBarrier)
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{
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g_NativeBarrier = TRUE;
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}
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return TRUE;
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}
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#endif
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BOOL WINAPI winpr_InitializeSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier, LONG lTotalThreads, LONG lSpinCount)
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{
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SYSTEM_INFO sysinfo;
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HANDLE hEvent0;
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HANDLE hEvent1;
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#ifdef _WIN32
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InitOnceExecuteOnce(&g_InitOnce, InitOnce_Barrier, NULL, NULL);
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if (g_NativeBarrier)
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return pfnInitializeSynchronizationBarrier(lpBarrier, lTotalThreads, lSpinCount);
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#endif
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if (!lpBarrier || lTotalThreads < 1 || lSpinCount < -1)
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{
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SetLastError(ERROR_INVALID_PARAMETER);
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return FALSE;
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}
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ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
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if (lSpinCount == -1)
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lSpinCount = 2000;
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if (!(hEvent0 = CreateEvent(NULL, TRUE, FALSE, NULL)))
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return FALSE;
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if (!(hEvent1 = CreateEvent(NULL, TRUE, FALSE, NULL)))
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{
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CloseHandle(hEvent0);
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return FALSE;
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}
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GetNativeSystemInfo(&sysinfo);
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lpBarrier->Reserved1 = lTotalThreads;
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lpBarrier->Reserved2 = lTotalThreads;
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lpBarrier->Reserved3[0] = (ULONG_PTR)hEvent0;
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lpBarrier->Reserved3[1] = (ULONG_PTR)hEvent1;
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lpBarrier->Reserved4 = sysinfo.dwNumberOfProcessors;
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lpBarrier->Reserved5 = lSpinCount;
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return TRUE;
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}
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BOOL WINAPI winpr_EnterSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier, DWORD dwFlags)
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{
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LONG remainingThreads;
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HANDLE hCurrentEvent;
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HANDLE hDormantEvent;
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#ifdef _WIN32
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if (g_NativeBarrier)
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return pfnEnterSynchronizationBarrier(lpBarrier, dwFlags);
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#endif
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if (!lpBarrier)
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return FALSE;
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/**
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* dwFlags according to https://msdn.microsoft.com/en-us/library/windows/desktop/hh706889(v=vs.85).aspx
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY (0x01)
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* Specifies that the thread entering the barrier should block
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* immediately until the last thread enters the barrier.
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY (0x02)
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* Specifies that the thread entering the barrier should spin until the
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* last thread enters the barrier, even if the spinning thread exceeds
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* the barrier's maximum spin count.
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*
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* SYNCHRONIZATION_BARRIER_FLAGS_NO_DELETE (0x04)
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* Specifies that the function can skip the work required to ensure
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* that it is safe to delete the barrier, which can improve
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* performance. All threads that enter this barrier must specify the
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* flag; otherwise, the flag is ignored. This flag should be used only
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* if the barrier will never be deleted.
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*/
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hCurrentEvent = (HANDLE)lpBarrier->Reserved3[0];
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hDormantEvent = (HANDLE)lpBarrier->Reserved3[1];
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remainingThreads = InterlockedDecrement((LONG*)&lpBarrier->Reserved1);
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assert(remainingThreads >= 0);
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if (remainingThreads > 0)
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{
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DWORD dwProcessors = lpBarrier->Reserved4;
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BOOL spinOnly = dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY;
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BOOL blockOnly = dwFlags & SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY;
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BOOL block = TRUE;
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/**
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* If SYNCHRONIZATION_BARRIER_FLAGS_SPIN_ONLY is set we will
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* always spin and trust that the user knows what he/she/it
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* is doing. Otherwise we'll only spin if the flag
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* SYNCHRONIZATION_BARRIER_FLAGS_BLOCK_ONLY is not set and
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* the number of remaining threads is less than the number
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* of processors.
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*/
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if (spinOnly || (remainingThreads < dwProcessors && !blockOnly))
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{
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DWORD dwSpinCount = lpBarrier->Reserved5;
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DWORD sp = 0;
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/**
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* nb: we must let the compiler know that our comparand
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* can change between the iterations in the loop below
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*/
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volatile ULONG_PTR* cmp = &lpBarrier->Reserved3[0];
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/* we spin until the last thread _completed_ the event switch */
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while ((block = (*cmp == (ULONG_PTR)hCurrentEvent)))
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if (!spinOnly && ++sp > dwSpinCount)
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break;
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}
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if (block)
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WaitForSingleObject(hCurrentEvent, INFINITE);
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return FALSE;
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}
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/* reset the dormant event first */
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ResetEvent(hDormantEvent);
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/* reset the remaining counter */
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lpBarrier->Reserved1 = lpBarrier->Reserved2;
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/* switch events - this will also unblock the spinning threads */
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lpBarrier->Reserved3[1] = (ULONG_PTR)hCurrentEvent;
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lpBarrier->Reserved3[0] = (ULONG_PTR)hDormantEvent;
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/* signal the blocked threads */
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SetEvent(hCurrentEvent);
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return TRUE;
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}
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BOOL WINAPI winpr_DeleteSynchronizationBarrier(LPSYNCHRONIZATION_BARRIER lpBarrier)
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{
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#ifdef _WIN32
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if (g_NativeBarrier)
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return pfnDeleteSynchronizationBarrier(lpBarrier);
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#endif
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/**
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* According to https://msdn.microsoft.com/en-us/library/windows/desktop/hh706887(v=vs.85).aspx
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* Return value:
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* The DeleteSynchronizationBarrier function always returns TRUE.
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*/
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if (!lpBarrier)
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return TRUE;
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while (lpBarrier->Reserved1 != lpBarrier->Reserved2)
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SwitchToThread();
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if (lpBarrier->Reserved3[0])
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CloseHandle((HANDLE)lpBarrier->Reserved3[0]);
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if (lpBarrier->Reserved3[1])
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CloseHandle((HANDLE)lpBarrier->Reserved3[1]);
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ZeroMemory(lpBarrier, sizeof(SYNCHRONIZATION_BARRIER));
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return TRUE;
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}
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#endif
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