FreeRDP/client/SDL/sdl_monitor.cpp
Armin Novak a0fd9cf957 [client,sdl] encapsulate c++ context
to properly initialize c++ us a heap allocated wrapper class
2023-06-05 14:15:03 +02:00

317 lines
8.0 KiB
C++

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* X11 Monitor Handling
*
* Copyright 2011 Marc-Andre Moreau <marcandre.moreau@gmail.com>
* Copyright 2017 David Fort <contact@hardening-consulting.com>
* Copyright 2018 Kai Harms <kharms@rangee.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <freerdp/config.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <SDL.h>
#include <winpr/assert.h>
#include <winpr/crt.h>
#include <freerdp/log.h>
#define TAG CLIENT_TAG("sdl")
#include "sdl_monitor.hpp"
#include "sdl_freerdp.hpp"
typedef struct
{
RECTANGLE_16 area;
RECTANGLE_16 workarea;
BOOL primary;
} MONITOR_INFO;
typedef struct
{
int nmonitors;
RECTANGLE_16 area;
RECTANGLE_16 workarea;
MONITOR_INFO* monitors;
} VIRTUAL_SCREEN;
/* See MSDN Section on Multiple Display Monitors: http://msdn.microsoft.com/en-us/library/dd145071
*/
int sdl_list_monitors(SdlContext* sdl)
{
SDL_Init(SDL_INIT_VIDEO);
const int nmonitors = SDL_GetNumVideoDisplays();
printf("listing %d monitors:\n", nmonitors);
for (int i = 0; i < nmonitors; i++)
{
SDL_Rect rect = {};
const int brc = SDL_GetDisplayBounds(i, &rect);
const char* name = SDL_GetDisplayName(i);
if (brc != 0)
continue;
printf(" %s [%d] [%s] %dx%d\t+%d+%d\n", (i == 0) ? "*" : " ", i, name, rect.w, rect.h,
rect.x, rect.y);
}
SDL_Quit();
return 0;
}
static BOOL sdl_is_monitor_id_active(SdlContext* sdl, UINT32 id)
{
UINT32 index;
const rdpSettings* settings;
WINPR_ASSERT(sdl);
settings = sdl->context()->settings;
WINPR_ASSERT(settings);
if (!settings->NumMonitorIds)
return TRUE;
for (index = 0; index < settings->NumMonitorIds; index++)
{
if (settings->MonitorIds[index] == id)
return TRUE;
}
return FALSE;
}
static BOOL sdl_apply_max_size(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
{
WINPR_ASSERT(sdl);
WINPR_ASSERT(pMaxWidth);
WINPR_ASSERT(pMaxHeight);
auto settings = sdl->context()->settings;
WINPR_ASSERT(settings);
*pMaxWidth = 0;
*pMaxHeight = 0;
for (size_t x = 0; x < settings->MonitorCount; x++)
{
const rdpMonitor* monitor = &settings->MonitorDefArray[x];
if (settings->Fullscreen)
{
*pMaxWidth = monitor->width;
*pMaxHeight = monitor->height;
}
else if (settings->Workarea)
{
SDL_Rect rect = {};
SDL_GetDisplayUsableBounds(monitor->orig_screen, &rect);
*pMaxWidth = rect.w;
*pMaxHeight = rect.h;
}
else if (settings->PercentScreen)
{
SDL_Rect rect = {};
SDL_GetDisplayUsableBounds(monitor->orig_screen, &rect);
*pMaxWidth = rect.w;
*pMaxHeight = rect.h;
if (settings->PercentScreenUseWidth)
*pMaxWidth = (rect.w * settings->PercentScreen) / 100;
if (settings->PercentScreenUseHeight)
*pMaxHeight = (rect.h * settings->PercentScreen) / 100;
}
else if (settings->DesktopWidth && settings->DesktopHeight)
{
*pMaxWidth = settings->DesktopWidth;
*pMaxHeight = settings->DesktopHeight;
}
}
return TRUE;
}
#if SDL_VERSION_ATLEAST(2, 0, 10)
static UINT32 sdl_orientaion_to_rdp(SDL_DisplayOrientation orientation)
{
switch (orientation)
{
case SDL_ORIENTATION_LANDSCAPE:
return ORIENTATION_LANDSCAPE;
case SDL_ORIENTATION_LANDSCAPE_FLIPPED:
return ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED;
case SDL_ORIENTATION_PORTRAIT_FLIPPED:
return ORIENTATION_PORTRAIT_FLIPPED;
case SDL_ORIENTATION_PORTRAIT:
default:
return ORIENTATION_PORTRAIT;
}
}
#endif
static BOOL sdl_apply_display_properties(SdlContext* sdl)
{
WINPR_ASSERT(sdl);
rdpSettings* settings = sdl->context()->settings;
WINPR_ASSERT(settings);
const UINT32 numIds = freerdp_settings_get_uint32(settings, FreeRDP_NumMonitorIds);
if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorDefArray, nullptr, numIds))
return FALSE;
if (!freerdp_settings_set_uint32(settings, FreeRDP_MonitorCount, numIds))
return FALSE;
for (UINT32 x = 0; x < numIds; x++)
{
auto id = static_cast<const UINT32*>(
freerdp_settings_get_pointer_array(settings, FreeRDP_MonitorIds, x));
WINPR_ASSERT(id);
float hdpi;
float vdpi;
SDL_Rect rect = {};
SDL_GetDisplayBounds(*id, &rect);
SDL_GetDisplayDPI(*id, nullptr, &hdpi, &vdpi);
if (sdl->highDpi)
{
// HighDPI is problematic with SDL: We can only get native resolution by creating a
// window. Work around this by checking the supported resolutions (and keep maximum)
// Also scale the DPI
const SDL_Rect scaleRect = rect;
for (int i = 0; i < SDL_GetNumDisplayModes(*id); i++)
{
SDL_DisplayMode mode = {};
SDL_GetDisplayMode(x, i, &mode);
if (mode.w > rect.w)
{
rect.w = mode.w;
rect.h = mode.h;
}
else if (mode.w == rect.w)
{
if (mode.h > rect.h)
{
rect.w = mode.w;
rect.h = mode.h;
}
}
}
const float dw = rect.w / scaleRect.w;
const float dh = rect.h / scaleRect.h;
hdpi /= dw;
vdpi /= dh;
}
#if SDL_VERSION_ATLEAST(2, 0, 10)
const SDL_DisplayOrientation orientation = SDL_GetDisplayOrientation(*id);
const UINT32 rdp_orientation = sdl_orientaion_to_rdp(orientation);
#else
const UINT32 rdp_orientation = ORIENTATION_LANDSCAPE;
#endif
auto monitor = static_cast<rdpMonitor*>(
freerdp_settings_get_pointer_array_writable(settings, FreeRDP_MonitorDefArray, x));
WINPR_ASSERT(monitor);
monitor->orig_screen = x;
monitor->x = rect.x;
monitor->y = rect.y;
monitor->width = rect.w;
monitor->height = rect.h;
monitor->is_primary = (rect.x == 0) && (rect.y == 0);
monitor->attributes.desktopScaleFactor = 100;
monitor->attributes.deviceScaleFactor = 100;
monitor->attributes.orientation = rdp_orientation;
monitor->attributes.physicalWidth = rect.w / hdpi;
monitor->attributes.physicalHeight = rect.h / vdpi;
}
return TRUE;
}
static BOOL sdl_detect_single_window(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
{
WINPR_ASSERT(sdl);
WINPR_ASSERT(pMaxWidth);
WINPR_ASSERT(pMaxHeight);
rdpSettings* settings = sdl->context()->settings;
WINPR_ASSERT(settings);
if ((!settings->UseMultimon && !settings->SpanMonitors) ||
(settings->Workarea && !settings->RemoteApplicationMode))
{
/* If no monitors were specified on the command-line then set the current monitor as active
*/
if (!settings->NumMonitorIds)
{
const size_t id =
(sdl->windows.size() > 0) ? SDL_GetWindowDisplayIndex(sdl->windows[0].window) : 0;
if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorIds, &id, 1))
return FALSE;
}
else
{
/* Always sets number of monitors from command-line to just 1.
* If the monitor is invalid then we will default back to current monitor
* later as a fallback. So, there is no need to validate command-line entry here.
*/
settings->NumMonitorIds = 1;
}
// TODO: Fill monitor struct
if (!sdl_apply_display_properties(sdl))
return FALSE;
return sdl_apply_max_size(sdl, pMaxWidth, pMaxHeight);
}
return TRUE;
}
BOOL sdl_detect_monitors(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
{
WINPR_ASSERT(sdl);
WINPR_ASSERT(pMaxWidth);
WINPR_ASSERT(pMaxHeight);
rdpSettings* settings = sdl->context()->settings;
WINPR_ASSERT(settings);
const int numDisplays = SDL_GetNumVideoDisplays();
if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorIds, nullptr, numDisplays))
return FALSE;
for (size_t x = 0; x < numDisplays; x++)
{
if (!freerdp_settings_set_pointer_array(settings, FreeRDP_MonitorIds, x, &x))
return FALSE;
}
if (!sdl_apply_display_properties(sdl))
return FALSE;
return sdl_detect_single_window(sdl, pMaxWidth, pMaxHeight);
}