a0fd9cf957
to properly initialize c++ us a heap allocated wrapper class
317 lines
8.0 KiB
C++
317 lines
8.0 KiB
C++
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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* X11 Monitor Handling
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*
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* Copyright 2011 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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* Copyright 2017 David Fort <contact@hardening-consulting.com>
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* Copyright 2018 Kai Harms <kharms@rangee.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <freerdp/config.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <SDL.h>
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#include <winpr/assert.h>
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#include <winpr/crt.h>
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#include <freerdp/log.h>
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#define TAG CLIENT_TAG("sdl")
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#include "sdl_monitor.hpp"
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#include "sdl_freerdp.hpp"
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typedef struct
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{
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RECTANGLE_16 area;
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RECTANGLE_16 workarea;
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BOOL primary;
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} MONITOR_INFO;
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typedef struct
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{
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int nmonitors;
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RECTANGLE_16 area;
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RECTANGLE_16 workarea;
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MONITOR_INFO* monitors;
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} VIRTUAL_SCREEN;
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/* See MSDN Section on Multiple Display Monitors: http://msdn.microsoft.com/en-us/library/dd145071
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*/
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int sdl_list_monitors(SdlContext* sdl)
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{
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SDL_Init(SDL_INIT_VIDEO);
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const int nmonitors = SDL_GetNumVideoDisplays();
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printf("listing %d monitors:\n", nmonitors);
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for (int i = 0; i < nmonitors; i++)
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{
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SDL_Rect rect = {};
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const int brc = SDL_GetDisplayBounds(i, &rect);
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const char* name = SDL_GetDisplayName(i);
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if (brc != 0)
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continue;
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printf(" %s [%d] [%s] %dx%d\t+%d+%d\n", (i == 0) ? "*" : " ", i, name, rect.w, rect.h,
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rect.x, rect.y);
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}
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SDL_Quit();
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return 0;
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}
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static BOOL sdl_is_monitor_id_active(SdlContext* sdl, UINT32 id)
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{
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UINT32 index;
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const rdpSettings* settings;
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WINPR_ASSERT(sdl);
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settings = sdl->context()->settings;
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WINPR_ASSERT(settings);
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if (!settings->NumMonitorIds)
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return TRUE;
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for (index = 0; index < settings->NumMonitorIds; index++)
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{
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if (settings->MonitorIds[index] == id)
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return TRUE;
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}
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return FALSE;
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}
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static BOOL sdl_apply_max_size(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
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{
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WINPR_ASSERT(sdl);
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WINPR_ASSERT(pMaxWidth);
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WINPR_ASSERT(pMaxHeight);
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auto settings = sdl->context()->settings;
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WINPR_ASSERT(settings);
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*pMaxWidth = 0;
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*pMaxHeight = 0;
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for (size_t x = 0; x < settings->MonitorCount; x++)
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{
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const rdpMonitor* monitor = &settings->MonitorDefArray[x];
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if (settings->Fullscreen)
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{
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*pMaxWidth = monitor->width;
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*pMaxHeight = monitor->height;
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}
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else if (settings->Workarea)
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{
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SDL_Rect rect = {};
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SDL_GetDisplayUsableBounds(monitor->orig_screen, &rect);
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*pMaxWidth = rect.w;
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*pMaxHeight = rect.h;
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}
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else if (settings->PercentScreen)
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{
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SDL_Rect rect = {};
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SDL_GetDisplayUsableBounds(monitor->orig_screen, &rect);
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*pMaxWidth = rect.w;
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*pMaxHeight = rect.h;
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if (settings->PercentScreenUseWidth)
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*pMaxWidth = (rect.w * settings->PercentScreen) / 100;
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if (settings->PercentScreenUseHeight)
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*pMaxHeight = (rect.h * settings->PercentScreen) / 100;
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}
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else if (settings->DesktopWidth && settings->DesktopHeight)
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{
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*pMaxWidth = settings->DesktopWidth;
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*pMaxHeight = settings->DesktopHeight;
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}
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}
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return TRUE;
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}
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#if SDL_VERSION_ATLEAST(2, 0, 10)
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static UINT32 sdl_orientaion_to_rdp(SDL_DisplayOrientation orientation)
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{
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switch (orientation)
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{
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case SDL_ORIENTATION_LANDSCAPE:
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return ORIENTATION_LANDSCAPE;
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case SDL_ORIENTATION_LANDSCAPE_FLIPPED:
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return ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED;
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case SDL_ORIENTATION_PORTRAIT_FLIPPED:
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return ORIENTATION_PORTRAIT_FLIPPED;
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case SDL_ORIENTATION_PORTRAIT:
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default:
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return ORIENTATION_PORTRAIT;
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}
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}
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#endif
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static BOOL sdl_apply_display_properties(SdlContext* sdl)
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{
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WINPR_ASSERT(sdl);
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rdpSettings* settings = sdl->context()->settings;
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WINPR_ASSERT(settings);
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const UINT32 numIds = freerdp_settings_get_uint32(settings, FreeRDP_NumMonitorIds);
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if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorDefArray, nullptr, numIds))
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return FALSE;
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if (!freerdp_settings_set_uint32(settings, FreeRDP_MonitorCount, numIds))
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return FALSE;
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for (UINT32 x = 0; x < numIds; x++)
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{
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auto id = static_cast<const UINT32*>(
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freerdp_settings_get_pointer_array(settings, FreeRDP_MonitorIds, x));
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WINPR_ASSERT(id);
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float hdpi;
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float vdpi;
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SDL_Rect rect = {};
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SDL_GetDisplayBounds(*id, &rect);
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SDL_GetDisplayDPI(*id, nullptr, &hdpi, &vdpi);
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if (sdl->highDpi)
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{
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// HighDPI is problematic with SDL: We can only get native resolution by creating a
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// window. Work around this by checking the supported resolutions (and keep maximum)
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// Also scale the DPI
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const SDL_Rect scaleRect = rect;
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for (int i = 0; i < SDL_GetNumDisplayModes(*id); i++)
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{
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SDL_DisplayMode mode = {};
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SDL_GetDisplayMode(x, i, &mode);
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if (mode.w > rect.w)
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{
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rect.w = mode.w;
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rect.h = mode.h;
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}
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else if (mode.w == rect.w)
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{
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if (mode.h > rect.h)
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{
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rect.w = mode.w;
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rect.h = mode.h;
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}
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}
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}
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const float dw = rect.w / scaleRect.w;
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const float dh = rect.h / scaleRect.h;
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hdpi /= dw;
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vdpi /= dh;
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}
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#if SDL_VERSION_ATLEAST(2, 0, 10)
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const SDL_DisplayOrientation orientation = SDL_GetDisplayOrientation(*id);
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const UINT32 rdp_orientation = sdl_orientaion_to_rdp(orientation);
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#else
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const UINT32 rdp_orientation = ORIENTATION_LANDSCAPE;
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#endif
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auto monitor = static_cast<rdpMonitor*>(
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freerdp_settings_get_pointer_array_writable(settings, FreeRDP_MonitorDefArray, x));
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WINPR_ASSERT(monitor);
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monitor->orig_screen = x;
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monitor->x = rect.x;
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monitor->y = rect.y;
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monitor->width = rect.w;
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monitor->height = rect.h;
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monitor->is_primary = (rect.x == 0) && (rect.y == 0);
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monitor->attributes.desktopScaleFactor = 100;
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monitor->attributes.deviceScaleFactor = 100;
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monitor->attributes.orientation = rdp_orientation;
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monitor->attributes.physicalWidth = rect.w / hdpi;
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monitor->attributes.physicalHeight = rect.h / vdpi;
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}
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return TRUE;
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}
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static BOOL sdl_detect_single_window(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
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{
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WINPR_ASSERT(sdl);
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WINPR_ASSERT(pMaxWidth);
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WINPR_ASSERT(pMaxHeight);
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rdpSettings* settings = sdl->context()->settings;
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WINPR_ASSERT(settings);
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if ((!settings->UseMultimon && !settings->SpanMonitors) ||
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(settings->Workarea && !settings->RemoteApplicationMode))
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{
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/* If no monitors were specified on the command-line then set the current monitor as active
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*/
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if (!settings->NumMonitorIds)
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{
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const size_t id =
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(sdl->windows.size() > 0) ? SDL_GetWindowDisplayIndex(sdl->windows[0].window) : 0;
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if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorIds, &id, 1))
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return FALSE;
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}
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else
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{
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/* Always sets number of monitors from command-line to just 1.
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* If the monitor is invalid then we will default back to current monitor
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* later as a fallback. So, there is no need to validate command-line entry here.
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*/
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settings->NumMonitorIds = 1;
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}
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// TODO: Fill monitor struct
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if (!sdl_apply_display_properties(sdl))
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return FALSE;
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return sdl_apply_max_size(sdl, pMaxWidth, pMaxHeight);
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}
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return TRUE;
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}
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BOOL sdl_detect_monitors(SdlContext* sdl, UINT32* pMaxWidth, UINT32* pMaxHeight)
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{
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WINPR_ASSERT(sdl);
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WINPR_ASSERT(pMaxWidth);
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WINPR_ASSERT(pMaxHeight);
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rdpSettings* settings = sdl->context()->settings;
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WINPR_ASSERT(settings);
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const int numDisplays = SDL_GetNumVideoDisplays();
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if (!freerdp_settings_set_pointer_len(settings, FreeRDP_MonitorIds, nullptr, numDisplays))
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return FALSE;
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for (size_t x = 0; x < numDisplays; x++)
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{
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if (!freerdp_settings_set_pointer_array(settings, FreeRDP_MonitorIds, x, &x))
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return FALSE;
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}
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if (!sdl_apply_display_properties(sdl))
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return FALSE;
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return sdl_detect_single_window(sdl, pMaxWidth, pMaxHeight);
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}
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