568 lines
13 KiB
C
568 lines
13 KiB
C
/**
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* FreeRDP: A Remote Desktop Protocol Implementation
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*
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* Copyright 2011-2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <winpr/crt.h>
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#include <winpr/synch.h>
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#include <winpr/sysinfo.h>
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#include <freerdp/log.h>
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#include <freerdp/codec/color.h>
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#include <freerdp/codec/region.h>
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#include "../shadow_screen.h"
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#include "../shadow_surface.h"
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#include "../shadow_capture.h"
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#include "../shadow_subsystem.h"
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#include "win_shadow.h"
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#define TAG SERVER_TAG("shadow.win")
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void win_shadow_input_synchronize_event(winShadowSubsystem* subsystem, UINT32 flags)
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{
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}
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void win_shadow_input_keyboard_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 code)
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{
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INPUT event;
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event.type = INPUT_KEYBOARD;
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event.ki.wVk = 0;
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event.ki.wScan = code;
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event.ki.dwFlags = KEYEVENTF_SCANCODE;
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event.ki.dwExtraInfo = 0;
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event.ki.time = 0;
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if (flags & KBD_FLAGS_RELEASE)
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event.ki.dwFlags |= KEYEVENTF_KEYUP;
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if (flags & KBD_FLAGS_EXTENDED)
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event.ki.dwFlags |= KEYEVENTF_EXTENDEDKEY;
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SendInput(1, &event, sizeof(INPUT));
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}
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void win_shadow_input_unicode_keyboard_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 code)
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{
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INPUT event;
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event.type = INPUT_KEYBOARD;
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event.ki.wVk = 0;
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event.ki.wScan = code;
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event.ki.dwFlags = KEYEVENTF_UNICODE;
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event.ki.dwExtraInfo = 0;
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event.ki.time = 0;
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if (flags & KBD_FLAGS_RELEASE)
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event.ki.dwFlags |= KEYEVENTF_KEYUP;
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SendInput(1, &event, sizeof(INPUT));
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}
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void win_shadow_input_mouse_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 x, UINT16 y)
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{
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INPUT event;
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float width;
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float height;
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ZeroMemory(&event, sizeof(INPUT));
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event.type = INPUT_MOUSE;
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if (flags & PTR_FLAGS_WHEEL)
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{
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event.mi.dwFlags = MOUSEEVENTF_WHEEL;
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event.mi.mouseData = flags & WheelRotationMask;
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if (flags & PTR_FLAGS_WHEEL_NEGATIVE)
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event.mi.mouseData *= -1;
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SendInput(1, &event, sizeof(INPUT));
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}
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else
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{
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width = (float) GetSystemMetrics(SM_CXSCREEN);
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height = (float) GetSystemMetrics(SM_CYSCREEN);
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event.mi.dx = (LONG) ((float) x * (65535.0f / width));
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event.mi.dy = (LONG) ((float) y * (65535.0f / height));
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event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE;
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if (flags & PTR_FLAGS_MOVE)
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{
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event.mi.dwFlags |= MOUSEEVENTF_MOVE;
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SendInput(1, &event, sizeof(INPUT));
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}
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event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE;
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if (flags & PTR_FLAGS_BUTTON1)
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{
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if (flags & PTR_FLAGS_DOWN)
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event.mi.dwFlags |= MOUSEEVENTF_LEFTDOWN;
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else
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event.mi.dwFlags |= MOUSEEVENTF_LEFTUP;
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SendInput(1, &event, sizeof(INPUT));
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}
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else if (flags & PTR_FLAGS_BUTTON2)
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{
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if (flags & PTR_FLAGS_DOWN)
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event.mi.dwFlags |= MOUSEEVENTF_RIGHTDOWN;
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else
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event.mi.dwFlags |= MOUSEEVENTF_RIGHTUP;
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SendInput(1, &event, sizeof(INPUT));
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}
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else if (flags & PTR_FLAGS_BUTTON3)
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{
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if (flags & PTR_FLAGS_DOWN)
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event.mi.dwFlags |= MOUSEEVENTF_MIDDLEDOWN;
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else
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event.mi.dwFlags |= MOUSEEVENTF_MIDDLEUP;
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SendInput(1, &event, sizeof(INPUT));
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}
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}
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}
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void win_shadow_input_extended_mouse_event(winShadowSubsystem* subsystem, UINT16 flags, UINT16 x, UINT16 y)
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{
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INPUT event;
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float width;
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float height;
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ZeroMemory(&event, sizeof(INPUT));
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if ((flags & PTR_XFLAGS_BUTTON1) || (flags & PTR_XFLAGS_BUTTON2))
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{
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event.type = INPUT_MOUSE;
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if (flags & PTR_FLAGS_MOVE)
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{
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width = (float) GetSystemMetrics(SM_CXSCREEN);
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height = (float) GetSystemMetrics(SM_CYSCREEN);
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event.mi.dx = (LONG)((float) x * (65535.0f / width));
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event.mi.dy = (LONG)((float) y * (65535.0f / height));
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event.mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
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SendInput(1, &event, sizeof(INPUT));
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}
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event.mi.dx = event.mi.dy = event.mi.dwFlags = 0;
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if (flags & PTR_XFLAGS_DOWN)
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event.mi.dwFlags |= MOUSEEVENTF_XDOWN;
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else
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event.mi.dwFlags |= MOUSEEVENTF_XUP;
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if (flags & PTR_XFLAGS_BUTTON1)
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event.mi.mouseData = XBUTTON1;
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else if (flags & PTR_XFLAGS_BUTTON2)
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event.mi.mouseData = XBUTTON2;
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SendInput(1, &event, sizeof(INPUT));
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}
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}
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int win_shadow_invalidate_region(winShadowSubsystem* subsystem, int x, int y, int width, int height)
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{
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rdpShadowServer* server;
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rdpShadowScreen* screen;
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RECTANGLE_16 invalidRect;
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server = subsystem->server;
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screen = server->screen;
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invalidRect.left = x;
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invalidRect.top = y;
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invalidRect.right = x + width;
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invalidRect.bottom = y + height;
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EnterCriticalSection(&(screen->lock));
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region16_union_rect(&(screen->invalidRegion), &(screen->invalidRegion), &invalidRect);
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LeaveCriticalSection(&(screen->lock));
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return 1;
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}
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int win_shadow_surface_copy(winShadowSubsystem* subsystem)
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{
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int x, y;
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int width;
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int height;
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int count;
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int status = 1;
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int nDstStep = 0;
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BYTE* pDstData = NULL;
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rdpShadowServer* server;
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rdpShadowSurface* surface;
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RECTANGLE_16 surfaceRect;
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RECTANGLE_16 invalidRect;
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const RECTANGLE_16* extents;
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server = subsystem->server;
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surface = server->surface;
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if (ArrayList_Count(server->clients) < 1)
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{
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region16_clear(&(subsystem->invalidRegion));
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return 1;
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}
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surfaceRect.left = surface->x;
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surfaceRect.top = surface->y;
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surfaceRect.right = surface->x + surface->width;
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surfaceRect.bottom = surface->y + surface->height;
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region16_intersect_rect(&(subsystem->invalidRegion), &(subsystem->invalidRegion), &surfaceRect);
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if (region16_is_empty(&(subsystem->invalidRegion)))
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return 1;
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extents = region16_extents(&(subsystem->invalidRegion));
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CopyMemory(&invalidRect, extents, sizeof(RECTANGLE_16));
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shadow_capture_align_clip_rect(&invalidRect, &surfaceRect);
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x = invalidRect.left;
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y = invalidRect.top;
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width = invalidRect.right - invalidRect.left;
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height = invalidRect.bottom - invalidRect.top;
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if (0)
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{
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x = 0;
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y = 0;
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width = surface->width;
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height = surface->height;
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}
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WLog_INFO(TAG, "SurfaceCopy x: %d y: %d width: %d height: %d right: %d bottom: %d",
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x, y, width, height, x + width, y + height);
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#if defined(WITH_WDS_API)
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{
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rdpGdi* gdi;
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shwContext* shw;
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rdpContext* context;
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shw = subsystem->shw;
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context = (rdpContext*) shw;
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gdi = context->gdi;
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pDstData = gdi->primary_buffer;
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nDstStep = gdi->width * 4;
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}
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#elif defined(WITH_DXGI_1_2)
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status = win_shadow_dxgi_fetch_frame_data(subsystem, &pDstData, &nDstStep, x, y, width, height);
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#endif
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if (status <= 0)
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return status;
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freerdp_image_copy(surface->data, PIXEL_FORMAT_XRGB32,
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surface->scanline, x - surface->x, y - surface->y, width, height,
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pDstData, PIXEL_FORMAT_XRGB32, nDstStep, 0, 0, NULL);
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ArrayList_Lock(server->clients);
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count = ArrayList_Count(server->clients);
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InitializeSynchronizationBarrier(&(subsystem->barrier), count + 1, -1);
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SetEvent(subsystem->updateEvent);
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EnterSynchronizationBarrier(&(subsystem->barrier), 0);
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ResetEvent(subsystem->updateEvent);
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DeleteSynchronizationBarrier(&(subsystem->barrier));
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ArrayList_Unlock(server->clients);
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region16_clear(&(subsystem->invalidRegion));
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return 1;
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}
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#if defined(WITH_WDS_API)
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void* win_shadow_subsystem_thread(winShadowSubsystem* subsystem)
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{
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DWORD status;
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DWORD nCount;
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HANDLE events[32];
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HANDLE StopEvent;
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StopEvent = subsystem->server->StopEvent;
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nCount = 0;
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events[nCount++] = StopEvent;
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events[nCount++] = subsystem->RdpUpdateEnterEvent;
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while (1)
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{
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status = WaitForMultipleObjects(nCount, events, FALSE, INFINITE);
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if (WaitForSingleObject(StopEvent, 0) == WAIT_OBJECT_0)
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{
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break;
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}
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if (WaitForSingleObject(subsystem->RdpUpdateEnterEvent, 0) == WAIT_OBJECT_0)
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{
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win_shadow_surface_copy(subsystem);
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ResetEvent(subsystem->RdpUpdateEnterEvent);
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SetEvent(subsystem->RdpUpdateLeaveEvent);
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}
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}
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ExitThread(0);
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return NULL;
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}
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#elif defined(WITH_DXGI_1_2)
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void* win_shadow_subsystem_thread(winShadowSubsystem* subsystem)
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{
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int fps;
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DWORD status;
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DWORD nCount;
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UINT64 cTime;
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DWORD dwTimeout;
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DWORD dwInterval;
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UINT64 frameTime;
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HANDLE events[32];
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HANDLE StopEvent;
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StopEvent = subsystem->server->StopEvent;
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nCount = 0;
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events[nCount++] = StopEvent;
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fps = 16;
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dwInterval = 1000 / fps;
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frameTime = GetTickCount64() + dwInterval;
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while (1)
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{
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dwTimeout = INFINITE;
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cTime = GetTickCount64();
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dwTimeout = (DWORD) ((cTime > frameTime) ? 0 : frameTime - cTime);
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status = WaitForMultipleObjects(nCount, events, FALSE, dwTimeout);
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if (WaitForSingleObject(StopEvent, 0) == WAIT_OBJECT_0)
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{
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break;
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}
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if ((status == WAIT_TIMEOUT) || (GetTickCount64() > frameTime))
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{
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int dxgi_status;
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dxgi_status = win_shadow_dxgi_get_next_frame(subsystem);
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if (dxgi_status > 0)
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dxgi_status = win_shadow_dxgi_get_invalid_region(subsystem);
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if (dxgi_status > 0)
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win_shadow_surface_copy(subsystem);
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dwInterval = 1000 / fps;
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frameTime += dwInterval;
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}
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}
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ExitThread(0);
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return NULL;
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}
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#endif
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int win_shadow_enum_monitors(winShadowSubsystem* subsystem, MONITOR_DEF* monitors, int maxMonitors)
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{
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HDC hdc;
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int index;
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int desktopWidth;
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int desktopHeight;
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DWORD iDevNum = 0;
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int numMonitors = 0;
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MONITOR_DEF* monitor;
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MONITOR_DEF* virtualScreen;
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DISPLAY_DEVICE displayDevice;
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ZeroMemory(&displayDevice, sizeof(DISPLAY_DEVICE));
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displayDevice.cb = sizeof(DISPLAY_DEVICE);
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if (EnumDisplayDevices(NULL, iDevNum, &displayDevice, 0))
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{
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hdc = CreateDC(displayDevice.DeviceName, NULL, NULL, NULL);
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desktopWidth = GetDeviceCaps(hdc, HORZRES);
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desktopHeight = GetDeviceCaps(hdc, VERTRES);
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index = 0;
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numMonitors = 1;
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monitor = &monitors[index];
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monitor->left = 0;
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monitor->top = 0;
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monitor->right = desktopWidth;
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monitor->bottom = desktopHeight;
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monitor->flags = 1;
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DeleteDC(hdc);
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}
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return numMonitors;
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}
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int win_shadow_subsystem_init(winShadowSubsystem* subsystem)
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{
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HDC hdc;
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int status;
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DWORD iDevNum = 0;
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MONITOR_DEF* virtualScreen;
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DISPLAY_DEVICE DisplayDevice;
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ZeroMemory(&DisplayDevice, sizeof(DISPLAY_DEVICE));
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DisplayDevice.cb = sizeof(DISPLAY_DEVICE);
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if (!EnumDisplayDevices(NULL, iDevNum, &DisplayDevice, 0))
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return -1;
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hdc = CreateDC(DisplayDevice.DeviceName, NULL, NULL, NULL);
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subsystem->width = GetDeviceCaps(hdc, HORZRES);
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subsystem->height = GetDeviceCaps(hdc, VERTRES);
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subsystem->bpp = GetDeviceCaps(hdc, BITSPIXEL);
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DeleteDC(hdc);
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#if defined(WITH_WDS_API)
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status = win_shadow_wds_init(subsystem);
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#elif defined(WITH_DXGI_1_2)
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status = win_shadow_dxgi_init(subsystem);
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#endif
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virtualScreen = &(subsystem->virtualScreen);
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virtualScreen->left = 0;
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virtualScreen->top = 0;
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virtualScreen->right = subsystem->width;
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virtualScreen->bottom = subsystem->height;
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virtualScreen->flags = 1;
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if (subsystem->numMonitors < 1)
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{
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subsystem->numMonitors = 1;
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subsystem->monitors[0].left = virtualScreen->left;
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subsystem->monitors[0].top = virtualScreen->top;
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subsystem->monitors[0].right = virtualScreen->right;
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subsystem->monitors[0].bottom = virtualScreen->bottom;
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subsystem->monitors[0].flags = 1;
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}
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WLog_INFO(TAG, "width: %d height: %d", subsystem->width, subsystem->height);
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return 1;
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}
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int win_shadow_subsystem_uninit(winShadowSubsystem* subsystem)
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{
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if (!subsystem)
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return -1;
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#if defined(WITH_WDS_API)
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win_shadow_wds_uninit(subsystem);
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#elif defined(WITH_DXGI_1_2)
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win_shadow_dxgi_uninit(subsystem);
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#endif
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return 1;
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}
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int win_shadow_subsystem_start(winShadowSubsystem* subsystem)
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{
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HANDLE thread;
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if (!subsystem)
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return -1;
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thread = CreateThread(NULL, 0,
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(LPTHREAD_START_ROUTINE) win_shadow_subsystem_thread,
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(void*) subsystem, 0, NULL);
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return 1;
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}
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int win_shadow_subsystem_stop(winShadowSubsystem* subsystem)
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{
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if (!subsystem)
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return -1;
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return 1;
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}
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void win_shadow_subsystem_free(winShadowSubsystem* subsystem)
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{
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if (!subsystem)
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return;
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win_shadow_subsystem_uninit(subsystem);
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free(subsystem);
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}
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winShadowSubsystem* win_shadow_subsystem_new(rdpShadowServer* server)
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{
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winShadowSubsystem* subsystem;
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subsystem = (winShadowSubsystem*) calloc(1, sizeof(winShadowSubsystem));
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if (!subsystem)
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return NULL;
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subsystem->Init = (pfnShadowSubsystemInit) win_shadow_subsystem_init;
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subsystem->Uninit = (pfnShadowSubsystemInit) win_shadow_subsystem_uninit;
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subsystem->Start = (pfnShadowSubsystemStart) win_shadow_subsystem_start;
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subsystem->Stop = (pfnShadowSubsystemStop) win_shadow_subsystem_stop;
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subsystem->Free = (pfnShadowSubsystemFree) win_shadow_subsystem_free;
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subsystem->EnumMonitors = (pfnShadowEnumMonitors) win_shadow_enum_monitors;
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subsystem->SynchronizeEvent = (pfnShadowSynchronizeEvent) win_shadow_input_synchronize_event;
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subsystem->KeyboardEvent = (pfnShadowKeyboardEvent) win_shadow_input_keyboard_event;
|
|
subsystem->UnicodeKeyboardEvent = (pfnShadowUnicodeKeyboardEvent) win_shadow_input_unicode_keyboard_event;
|
|
subsystem->MouseEvent = (pfnShadowMouseEvent) win_shadow_input_mouse_event;
|
|
subsystem->ExtendedMouseEvent = (pfnShadowExtendedMouseEvent) win_shadow_input_extended_mouse_event;
|
|
|
|
return subsystem;
|
|
}
|
|
|
|
rdpShadowSubsystem* Win_ShadowCreateSubsystem(rdpShadowServer* server)
|
|
{
|
|
return (rdpShadowSubsystem*) win_shadow_subsystem_new(server);
|
|
}
|