678ff144ab
* use a macro to add resource files for executables and shared libraries * use that macro to declare targets * use that macro to set library/binary versioning * use that macro to set target output name * use a macro to create manpages and names
816 lines
16 KiB
C
816 lines
16 KiB
C
/**
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* WinPR: Windows Portable Runtime
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* Path Functions
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*
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* Copyright 2012 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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* Copyright 2016 David PHAM-VAN <d.phamvan@inuvika.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <winpr/config.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <winpr/crt.h>
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#include <winpr/platform.h>
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#include <winpr/file.h>
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#include <winpr/tchar.h>
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#include <winpr/environment.h>
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#include <winpr/path.h>
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#include <winpr/wlog.h>
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#include "../log.h"
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#define TAG WINPR_TAG("path.shell")
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#if defined(__IOS__)
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#include "shell_ios.h"
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#endif
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#if defined(WIN32)
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#include <shlobj.h>
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#else
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#include <errno.h>
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#include <dirent.h>
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#endif
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static char* GetPath_XDG_CONFIG_HOME(void);
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static char* GetPath_XDG_RUNTIME_DIR(void);
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/**
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* SHGetKnownFolderPath function:
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* http://msdn.microsoft.com/en-us/library/windows/desktop/bb762188/
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*/
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/**
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* XDG Base Directory Specification:
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* http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
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*/
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char* GetEnvAlloc(LPCSTR lpName)
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{
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DWORD nSize = 0;
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DWORD nStatus = 0;
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char* env = NULL;
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nSize = GetEnvironmentVariableX(lpName, NULL, 0);
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if (nSize > 0)
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{
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env = malloc(nSize);
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if (!env)
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return NULL;
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nStatus = GetEnvironmentVariableX(lpName, env, nSize);
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if (nStatus != (nSize - 1))
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{
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free(env);
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return NULL;
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}
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}
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return env;
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}
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static char* GetPath_HOME(void)
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{
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char* path = NULL;
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#ifdef _WIN32
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path = GetEnvAlloc("UserProfile");
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#elif defined(__IOS__)
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path = ios_get_home();
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#else
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path = GetEnvAlloc("HOME");
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#endif
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return path;
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}
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static char* GetPath_TEMP(void)
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{
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char* path = NULL;
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#ifdef _WIN32
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path = GetEnvAlloc("TEMP");
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#elif defined(__IOS__)
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path = ios_get_temp();
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#else
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path = GetEnvAlloc("TMPDIR");
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if (!path)
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path = _strdup("/tmp");
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#endif
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return path;
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}
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static char* GetPath_XDG_DATA_HOME(void)
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{
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char* path = NULL;
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#if defined(WIN32) || defined(__IOS__)
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path = GetPath_XDG_CONFIG_HOME();
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#else
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size_t size = 0;
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char* home = NULL;
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/**
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* There is a single base directory relative to which user-specific data files should be
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* written. This directory is defined by the environment variable $XDG_DATA_HOME.
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*
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* $XDG_DATA_HOME defines the base directory relative to which user specific data files should
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* be stored. If $XDG_DATA_HOME is either not set or empty, a default equal to
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* $HOME/.local/share should be used.
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*/
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path = GetEnvAlloc("XDG_DATA_HOME");
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if (path)
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return path;
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home = GetPath_HOME();
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if (!home)
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return NULL;
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size = strlen(home) + strlen("/.local/share") + 1;
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path = (char*)malloc(size);
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if (!path)
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{
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free(home);
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return NULL;
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}
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sprintf_s(path, size, "%s%s", home, "/.local/share");
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free(home);
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#endif
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return path;
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}
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static char* GetPath_XDG_CONFIG_HOME(void)
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{
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char* path = NULL;
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#if defined(WIN32) && !defined(_UWP)
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path = calloc(MAX_PATH, sizeof(char));
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if (!path)
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return NULL;
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if (FAILED(SHGetFolderPathA(0, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, path)))
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{
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free(path);
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return NULL;
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}
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#elif defined(__IOS__)
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path = ios_get_data();
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#else
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size_t size = 0;
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char* home = NULL;
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/**
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* There is a single base directory relative to which user-specific configuration files should
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* be written. This directory is defined by the environment variable $XDG_CONFIG_HOME.
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*
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* $XDG_CONFIG_HOME defines the base directory relative to which user specific configuration
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* files should be stored. If $XDG_CONFIG_HOME is either not set or empty, a default equal to
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* $HOME/.config should be used.
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*/
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path = GetEnvAlloc("XDG_CONFIG_HOME");
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if (path)
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return path;
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home = GetPath_HOME();
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if (!home)
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home = GetPath_TEMP();
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if (!home)
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return NULL;
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size = strlen(home) + strlen("/.config") + 1;
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path = (char*)malloc(size);
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if (!path)
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{
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free(home);
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return NULL;
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}
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sprintf_s(path, size, "%s%s", home, "/.config");
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free(home);
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#endif
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return path;
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}
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static char* GetPath_XDG_CACHE_HOME(void)
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{
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char* path = NULL;
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char* home = NULL;
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#if defined(WIN32)
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home = GetPath_XDG_RUNTIME_DIR();
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if (home)
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{
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path = GetCombinedPath(home, "cache");
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if (!winpr_PathFileExists(path))
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if (!CreateDirectoryA(path, NULL))
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path = NULL;
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}
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free(home);
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#elif defined(__IOS__)
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path = ios_get_cache();
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#else
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size_t size = 0;
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/**
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* There is a single base directory relative to which user-specific non-essential (cached) data
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* should be written. This directory is defined by the environment variable $XDG_CACHE_HOME.
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*
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* $XDG_CACHE_HOME defines the base directory relative to which user specific non-essential data
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* files should be stored. If $XDG_CACHE_HOME is either not set or empty, a default equal to
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* $HOME/.cache should be used.
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*/
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path = GetEnvAlloc("XDG_CACHE_HOME");
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if (path)
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return path;
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home = GetPath_HOME();
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if (!home)
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return NULL;
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size = strlen(home) + strlen("/.cache") + 1;
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path = (char*)malloc(size);
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if (!path)
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{
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free(home);
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return NULL;
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}
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sprintf_s(path, size, "%s%s", home, "/.cache");
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free(home);
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#endif
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return path;
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}
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char* GetPath_XDG_RUNTIME_DIR(void)
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{
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char* path = NULL;
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#if defined(WIN32) && !defined(_UWP)
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path = calloc(MAX_PATH, sizeof(char));
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if (!path)
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return NULL;
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if (FAILED(SHGetFolderPathA(0, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, path)))
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{
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free(path);
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return NULL;
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}
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#else
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/**
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* There is a single base directory relative to which user-specific runtime files and other file
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* objects should be placed. This directory is defined by the environment variable
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* $XDG_RUNTIME_DIR.
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*
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* $XDG_RUNTIME_DIR defines the base directory relative to which user-specific non-essential
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* runtime files and other file objects (such as sockets, named pipes, ...) should be stored.
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* The directory MUST be owned by the user, and he MUST be the only one having read and write
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* access to it. Its Unix access mode MUST be 0700.
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*
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* The lifetime of the directory MUST be bound to the user being logged in. It MUST be created
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* when the user first logs in and if the user fully logs out the directory MUST be removed. If
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* the user logs in more than once he should get pointed to the same directory, and it is
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* mandatory that the directory continues to exist from his first login to his last logout on
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* the system, and not removed in between. Files in the directory MUST not survive reboot or a
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* full logout/login cycle.
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*
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* The directory MUST be on a local file system and not shared with any other system. The
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* directory MUST by fully-featured by the standards of the operating system. More specifically,
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* on Unix-like operating systems AF_UNIX sockets, symbolic links, hard links, proper
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* permissions, file locking, sparse files, memory mapping, file change notifications, a
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* reliable hard link count must be supported, and no restrictions on the file name character
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* set should be imposed. Files in this directory MAY be subjected to periodic clean-up. To
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* ensure that your files are not removed, they should have their access time timestamp modified
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* at least once every 6 hours of monotonic time or the 'sticky' bit should be set on the file.
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*
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* If $XDG_RUNTIME_DIR is not set applications should fall back to a replacement directory with
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* similar capabilities and print a warning message. Applications should use this directory for
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* communication and synchronization purposes and should not place larger files in it, since it
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* might reside in runtime memory and cannot necessarily be swapped out to disk.
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*/
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path = GetEnvAlloc("XDG_RUNTIME_DIR");
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#endif
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if (path)
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return path;
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path = GetPath_TEMP();
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return path;
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}
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char* GetKnownPath(int id)
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{
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char* path = NULL;
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switch (id)
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{
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case KNOWN_PATH_HOME:
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path = GetPath_HOME();
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break;
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case KNOWN_PATH_TEMP:
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path = GetPath_TEMP();
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break;
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case KNOWN_PATH_XDG_DATA_HOME:
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path = GetPath_XDG_DATA_HOME();
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break;
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case KNOWN_PATH_XDG_CONFIG_HOME:
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path = GetPath_XDG_CONFIG_HOME();
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break;
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case KNOWN_PATH_XDG_CACHE_HOME:
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path = GetPath_XDG_CACHE_HOME();
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break;
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case KNOWN_PATH_XDG_RUNTIME_DIR:
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path = GetPath_XDG_RUNTIME_DIR();
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break;
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default:
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path = NULL;
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break;
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}
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if (!path)
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WLog_WARN(TAG, "Path %s is %p", GetKnownPathIdString(id), path);
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return path;
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}
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char* GetKnownSubPath(int id, const char* path)
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{
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char* subPath = NULL;
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char* knownPath = NULL;
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knownPath = GetKnownPath(id);
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if (!knownPath)
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return NULL;
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subPath = GetCombinedPath(knownPath, path);
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free(knownPath);
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return subPath;
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}
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char* GetEnvironmentPath(char* name)
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{
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char* env = NULL;
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DWORD nSize = 0;
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DWORD nStatus = 0;
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nSize = GetEnvironmentVariableX(name, NULL, 0);
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if (nSize)
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{
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env = (LPSTR)malloc(nSize);
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if (!env)
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return NULL;
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nStatus = GetEnvironmentVariableX(name, env, nSize);
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if (nStatus != (nSize - 1))
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{
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free(env);
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return NULL;
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}
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}
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return env;
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}
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char* GetEnvironmentSubPath(char* name, const char* path)
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{
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char* env = NULL;
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char* subpath = NULL;
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env = GetEnvironmentPath(name);
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if (!env)
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return NULL;
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subpath = GetCombinedPath(env, path);
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free(env);
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return subpath;
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}
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char* GetCombinedPath(const char* basePath, const char* subPath)
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{
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size_t length = 0;
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HRESULT status = 0;
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char* path = NULL;
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char* subPathCpy = NULL;
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size_t basePathLength = 0;
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size_t subPathLength = 0;
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if (basePath)
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basePathLength = strlen(basePath);
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if (subPath)
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subPathLength = strlen(subPath);
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length = basePathLength + subPathLength + 1;
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path = (char*)calloc(1, length + 1);
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if (!path)
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goto fail;
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if (basePath)
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CopyMemory(path, basePath, basePathLength);
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if (FAILED(PathCchConvertStyleA(path, basePathLength, PATH_STYLE_NATIVE)))
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goto fail;
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if (!subPath)
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return path;
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subPathCpy = _strdup(subPath);
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if (!subPathCpy)
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goto fail;
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if (FAILED(PathCchConvertStyleA(subPathCpy, subPathLength, PATH_STYLE_NATIVE)))
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goto fail;
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status = NativePathCchAppendA(path, length + 1, subPathCpy);
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if (FAILED(status))
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goto fail;
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free(subPathCpy);
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return path;
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fail:
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free(path);
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free(subPathCpy);
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return NULL;
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}
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BOOL PathMakePathA(LPCSTR path, LPSECURITY_ATTRIBUTES lpAttributes)
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{
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#if defined(_UWP)
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return FALSE;
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#elif defined(_WIN32)
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return (SHCreateDirectoryExA(NULL, path, lpAttributes) == ERROR_SUCCESS);
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#else
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const char delim = PathGetSeparatorA(PATH_STYLE_NATIVE);
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char* dup = NULL;
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BOOL result = TRUE;
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/* we only operate on a non-null, absolute path */
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#if defined(__OS2__)
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if (!path)
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return FALSE;
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#else
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if (!path || *path != delim)
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return FALSE;
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#endif
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if (!(dup = _strdup(path)))
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return FALSE;
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#ifdef __OS2__
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p = (strlen(dup) > 3) && (dup[1] == ':') && (dup[2] == delim)) ? &dup[3] : dup;
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while (p)
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#else
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for (char* p = dup; p;)
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#endif
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{
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if ((p = strchr(p + 1, delim)))
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*p = '\0';
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|
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if (mkdir(dup, 0777) != 0)
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if (errno != EEXIST)
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{
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result = FALSE;
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break;
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}
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if (p)
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*p = delim;
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}
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free(dup);
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return (result);
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#endif
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}
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BOOL PathMakePathW(LPCWSTR path, LPSECURITY_ATTRIBUTES lpAttributes)
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{
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#if defined(_UWP)
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return FALSE;
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#elif defined(_WIN32)
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return (SHCreateDirectoryExW(NULL, path, lpAttributes) == ERROR_SUCCESS);
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|
#else
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const WCHAR wdelim = PathGetSeparatorW(PATH_STYLE_NATIVE);
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const char delim = PathGetSeparatorA(PATH_STYLE_NATIVE);
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char* dup = NULL;
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BOOL result = TRUE;
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/* we only operate on a non-null, absolute path */
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|
#if defined(__OS2__)
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if (!path)
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return FALSE;
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#else
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if (!path || *path != wdelim)
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return FALSE;
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#endif
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dup = ConvertWCharToUtf8Alloc(path, NULL);
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if (!dup)
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return FALSE;
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#ifdef __OS2__
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p = (strlen(dup) > 3) && (dup[1] == ':') && (dup[2] == delim)) ? &dup[3] : dup;
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while (p)
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#else
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for (char* p = dup; p;)
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#endif
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{
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if ((p = strchr(p + 1, delim)))
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*p = '\0';
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|
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if (mkdir(dup, 0777) != 0)
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if (errno != EEXIST)
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{
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result = FALSE;
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break;
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}
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if (p)
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*p = delim;
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}
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free(dup);
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return (result);
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#endif
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}
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#if !defined(_WIN32) || defined(_UWP)
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BOOL PathIsRelativeA(LPCSTR pszPath)
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{
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|
if (!pszPath)
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return FALSE;
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return pszPath[0] != '/';
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}
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|
|
BOOL PathIsRelativeW(LPCWSTR pszPath)
|
|
{
|
|
LPSTR lpFileNameA = NULL;
|
|
BOOL ret = FALSE;
|
|
|
|
if (!pszPath)
|
|
goto fail;
|
|
|
|
lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL);
|
|
if (!lpFileNameA)
|
|
goto fail;
|
|
ret = PathIsRelativeA(lpFileNameA);
|
|
fail:
|
|
free(lpFileNameA);
|
|
return ret;
|
|
}
|
|
|
|
BOOL PathFileExistsA(LPCSTR pszPath)
|
|
{
|
|
struct stat stat_info;
|
|
|
|
if (stat(pszPath, &stat_info) != 0)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL PathFileExistsW(LPCWSTR pszPath)
|
|
{
|
|
LPSTR lpFileNameA = NULL;
|
|
BOOL ret = FALSE;
|
|
|
|
if (!pszPath)
|
|
goto fail;
|
|
lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL);
|
|
if (!lpFileNameA)
|
|
goto fail;
|
|
|
|
ret = winpr_PathFileExists(lpFileNameA);
|
|
fail:
|
|
free(lpFileNameA);
|
|
return ret;
|
|
}
|
|
|
|
BOOL PathIsDirectoryEmptyA(LPCSTR pszPath)
|
|
{
|
|
struct dirent* dp = NULL;
|
|
int empty = 1;
|
|
DIR* dir = opendir(pszPath);
|
|
|
|
if (dir == NULL) /* Not a directory or doesn't exist */
|
|
return 1;
|
|
|
|
while ((dp = readdir(dir)) != NULL)
|
|
{
|
|
if (strcmp(dp->d_name, ".") == 0 || strcmp(dp->d_name, "..") == 0)
|
|
continue; /* Skip . and .. */
|
|
|
|
empty = 0;
|
|
break;
|
|
}
|
|
|
|
closedir(dir);
|
|
return empty;
|
|
}
|
|
|
|
BOOL PathIsDirectoryEmptyW(LPCWSTR pszPath)
|
|
{
|
|
LPSTR lpFileNameA = NULL;
|
|
BOOL ret = FALSE;
|
|
if (!pszPath)
|
|
goto fail;
|
|
lpFileNameA = ConvertWCharToUtf8Alloc(pszPath, NULL);
|
|
if (!lpFileNameA)
|
|
goto fail;
|
|
ret = PathIsDirectoryEmptyA(lpFileNameA);
|
|
fail:
|
|
free(lpFileNameA);
|
|
return ret;
|
|
}
|
|
|
|
#endif
|
|
|
|
BOOL winpr_MoveFile(LPCSTR lpExistingFileName, LPCSTR lpNewFileName)
|
|
{
|
|
#ifndef _WIN32
|
|
return MoveFileA(lpExistingFileName, lpNewFileName);
|
|
#else
|
|
BOOL result = FALSE;
|
|
LPWSTR lpExistingFileNameW = NULL;
|
|
LPWSTR lpNewFileNameW = NULL;
|
|
|
|
if (!lpExistingFileName || !lpNewFileName)
|
|
return FALSE;
|
|
|
|
lpExistingFileNameW = ConvertUtf8ToWCharAlloc(lpExistingFileName, NULL);
|
|
if (!lpExistingFileNameW)
|
|
goto cleanup;
|
|
lpNewFileNameW = ConvertUtf8ToWCharAlloc(lpNewFileName, NULL);
|
|
if (!lpNewFileNameW)
|
|
goto cleanup;
|
|
|
|
result = MoveFileW(lpExistingFileNameW, lpNewFileNameW);
|
|
|
|
cleanup:
|
|
free(lpExistingFileNameW);
|
|
free(lpNewFileNameW);
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
BOOL winpr_MoveFileEx(LPCSTR lpExistingFileName, LPCSTR lpNewFileName, DWORD dwFlags)
|
|
{
|
|
#ifndef _WIN32
|
|
return MoveFileExA(lpExistingFileName, lpNewFileName, dwFlags);
|
|
#else
|
|
BOOL result = FALSE;
|
|
LPWSTR lpExistingFileNameW = NULL;
|
|
LPWSTR lpNewFileNameW = NULL;
|
|
|
|
if (!lpExistingFileName || !lpNewFileName)
|
|
return FALSE;
|
|
|
|
lpExistingFileNameW = ConvertUtf8ToWCharAlloc(lpExistingFileName, NULL);
|
|
if (!lpExistingFileNameW)
|
|
goto cleanup;
|
|
lpNewFileNameW = ConvertUtf8ToWCharAlloc(lpNewFileName, NULL);
|
|
if (!lpNewFileNameW)
|
|
goto cleanup;
|
|
|
|
result = MoveFileExW(lpExistingFileNameW, lpNewFileNameW, dwFlags);
|
|
|
|
cleanup:
|
|
free(lpExistingFileNameW);
|
|
free(lpNewFileNameW);
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
BOOL winpr_DeleteFile(const char* lpFileName)
|
|
{
|
|
#ifndef _WIN32
|
|
return DeleteFileA(lpFileName);
|
|
#else
|
|
LPWSTR lpFileNameW = NULL;
|
|
BOOL result = FALSE;
|
|
|
|
if (lpFileName)
|
|
{
|
|
lpFileNameW = ConvertUtf8ToWCharAlloc(lpFileName, NULL);
|
|
if (!lpFileNameW)
|
|
goto cleanup;
|
|
}
|
|
|
|
result = DeleteFileW(lpFileNameW);
|
|
|
|
cleanup:
|
|
free(lpFileNameW);
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
BOOL winpr_RemoveDirectory(LPCSTR lpPathName)
|
|
{
|
|
#ifndef _WIN32
|
|
return RemoveDirectoryA(lpPathName);
|
|
#else
|
|
LPWSTR lpPathNameW = NULL;
|
|
BOOL result = FALSE;
|
|
|
|
if (lpPathName)
|
|
{
|
|
lpPathNameW = ConvertUtf8ToWCharAlloc(lpPathName, NULL);
|
|
if (!lpPathNameW)
|
|
goto cleanup;
|
|
}
|
|
|
|
result = RemoveDirectoryW(lpPathNameW);
|
|
|
|
cleanup:
|
|
free(lpPathNameW);
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
BOOL winpr_PathFileExists(const char* pszPath)
|
|
{
|
|
if (!pszPath)
|
|
return FALSE;
|
|
#ifndef _WIN32
|
|
return PathFileExistsA(pszPath);
|
|
#else
|
|
WCHAR* pathW = ConvertUtf8ToWCharAlloc(pszPath, NULL);
|
|
BOOL result = FALSE;
|
|
|
|
if (!pathW)
|
|
return FALSE;
|
|
|
|
result = PathFileExistsW(pathW);
|
|
free(pathW);
|
|
|
|
return result;
|
|
#endif
|
|
}
|
|
|
|
BOOL winpr_PathMakePath(const char* path, LPSECURITY_ATTRIBUTES lpAttributes)
|
|
{
|
|
if (!path)
|
|
return FALSE;
|
|
#ifndef _WIN32
|
|
return PathMakePathA(path, lpAttributes);
|
|
#else
|
|
WCHAR* pathW = ConvertUtf8ToWCharAlloc(path, NULL);
|
|
BOOL result = FALSE;
|
|
|
|
if (!pathW)
|
|
return FALSE;
|
|
|
|
result = SHCreateDirectoryExW(NULL, pathW, lpAttributes) == ERROR_SUCCESS;
|
|
free(pathW);
|
|
|
|
return result;
|
|
#endif
|
|
}
|