FreeRDP/include/freerdp/channels/rdpei.h

92 lines
2.4 KiB
C

/**
* FreeRDP: A Remote Desktop Protocol Implementation
* Extended Input channel common definitions
*
* Copyright 2013 Marc-Andre Moreau <marcandre.moreau@gmail.com>
* Copyright 2014 Thincast Technologies Gmbh.
* Copyright 2014 David FORT <contact@hardening-consulting.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FREERDP_CHANNEL_RDPEI_H
#define FREERDP_CHANNEL_RDPEI_H
#include <winpr/wtypes.h>
#define RDPINPUT_HEADER_LENGTH 6
#define RDPEI_DVC_CHANNEL_NAME "Microsoft::Windows::RDS::Input"
/** @brief protocol version */
enum {
RDPINPUT_PROTOCOL_V10 = 0x00010000,
RDPINPUT_PROTOCOL_V101 = 0x00010001
};
/* Client Ready Flags */
#define READY_FLAGS_SHOW_TOUCH_VISUALS 0x00000001
#define READY_FLAGS_DISABLE_TIMESTAMP_INJECTION 0x00000002
#define CONTACT_DATA_CONTACTRECT_PRESENT 0x0001
#define CONTACT_DATA_ORIENTATION_PRESENT 0x0002
#define CONTACT_DATA_PRESSURE_PRESENT 0x0004
#define CONTACT_FLAG_DOWN 0x0001
#define CONTACT_FLAG_UPDATE 0x0002
#define CONTACT_FLAG_UP 0x0004
#define CONTACT_FLAG_INRANGE 0x0008
#define CONTACT_FLAG_INCONTACT 0x0010
#define CONTACT_FLAG_CANCELED 0x0020
/** @brief a contact point */
struct _RDPINPUT_CONTACT_DATA
{
UINT32 contactId;
UINT32 fieldsPresent;
INT32 x;
INT32 y;
UINT32 contactFlags;
INT32 contactRectLeft;
INT32 contactRectTop;
INT32 contactRectRight;
INT32 contactRectBottom;
UINT32 orientation;
UINT32 pressure;
};
typedef struct _RDPINPUT_CONTACT_DATA RDPINPUT_CONTACT_DATA;
/** @brief a frame containing contact points */
struct _RDPINPUT_TOUCH_FRAME
{
UINT32 contactCount;
UINT64 frameOffset;
RDPINPUT_CONTACT_DATA* contacts;
};
typedef struct _RDPINPUT_TOUCH_FRAME RDPINPUT_TOUCH_FRAME;
/** @brief a touch event with some frames*/
struct _RDPINPUT_TOUCH_EVENT
{
UINT32 encodeTime;
UINT16 frameCount;
RDPINPUT_TOUCH_FRAME* frames;
};
typedef struct _RDPINPUT_TOUCH_EVENT RDPINPUT_TOUCH_EVENT;
#endif /* FREERDP_CHANNEL_RDPEI_H */